Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Kazaa on April 15, 2007, 08:48:05 AM
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We use to be able to set the convergence on the bomber guns a long time ago.
What happend ?
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HT set them all to 5-600 and it went away.
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Originally posted by Ghosth
HT set them all to 5-600 and it went away.
Oh.
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The guns of an individual bomber don't converge at all. The streams of fire from the three bombers converge at 500 yards.
Most fighter pilot players in this game seem to think that they converge at the range of the fighter being shot at. Nothing of the sort of course, but when has factual information ever won out over rumor?
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Now for the REALLY important question...
Why do I get ripped to shreds pursuing buffs at 1,000+ out, while I can barely get pings at 600 in...when flying a bomber? :t
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Originally posted by Max
Now for the REALLY important question...
Why do I get ripped to shreds pursuing buffs at 1,000+ out, while I can barely get pings at 600 in...when flying a bomber? :t
I'm afraid the answer is ... skill ;)
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Originally posted by Max
Now for the REALLY important question...
Why do I get ripped to shreds pursuing buffs at 1,000+ out, while I can barely get pings at 600 in...when flying a bomber? :t
You aren't leading them correctly. Next time I see you on, I'll talk to ya about that.
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I like the phrase a picture is worth a thousand words. Thusly...
(http://i33.photobucket.com/albums/d64/fuzeman/Bomberguns.jpg)
Note- This was done with the target straight ahead or directly behind me, can't remember which.
You get some interesting results when its off your left or right side.
The speed of the bomber really effects the bullet trajectory.