Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Octavius on April 15, 2007, 08:19:34 PM

Title: New tile sets rock after brightness adjustments
Post by: Octavius on April 15, 2007, 08:19:34 PM
Sat down to to give the new version a test run.  Overall verdict:  rock on.

I never felt AH had a great sensation of speed after the removal of clutter overlay in AH 1 (ctrl - c, anyone?).  It feels vastly improved.  I think mostly the tile textures have the biggest effect with tree clumps, sheep, and other objects helping out.

The dense forest pockets with slight height variations give a nice semi-untiled effect (it better hides obvious patterns).  I always had the feeling of flying over a colorful landfill... now we have mini-ardennes, juicy trees. :)

Now, brightness certainly is an issue with unaltered settings.  Before the update I usually flew at a 1.25-1.4 gamma depending on the time of day.  Bumping the gamma further in this version gives a washed out effect, so I had to alter the contrast, brightness, and gamma from the desktop first.  From Control Panel > Display > Settings tab > Advanced > Color; I set them to the following:

Gamma: 1.50
Brightness:  5
Contrast:  120

I use more extreme settings for IL2, and it comes out very nice.  Bumping the contrast seems to get rid of the washed out effect.  Make sure you check "Full Screen 3D" so your desktop isnt insane bright after adjusting.

This screenshot was saved dark and ignored the settings.  I used paintshop pro and manually altered the bright/gamm/contrast settings.  

Before
(http://i168.photobucket.com/albums/u187/maz203/unaltered.jpg)

After
(http://i168.photobucket.com/albums/u187/maz203/altered.jpg)
Title: New tile sets rock after brightness adjustments
Post by: SunKing on April 15, 2007, 09:07:53 PM
Lets hope HTC consider your 2nd picture when correcting their settings.
Title: New tile sets rock after brightness adjustments
Post by: DYNAMITE on April 15, 2007, 09:32:02 PM
Thanks for the tip!  I'll be passing this along to my squaddies... :aok
Title: New tile sets rock after brightness adjustments
Post by: brucerer on April 15, 2007, 09:32:21 PM
Mine looks much closer to the second picture and i run at gamma 1.0 and have never touched my desktop settings...
Title: New tile sets rock after brightness adjustments
Post by: JB88 on April 15, 2007, 09:58:33 PM
still prefer the farmland tiles.  even after adjustments.

and you really should'nt have to go to all that work to make it non-aggrevating.

my .02
Title: New tile sets rock after brightness adjustments
Post by: Serenity on April 15, 2007, 11:40:18 PM
Thank you so much! This is outstanding!
Title: New tile sets rock after brightness adjustments
Post by: Citabria on April 15, 2007, 11:52:14 PM
visit the training arena to see the difference between old and new all at the same time...

(http://p38fester.sitesled.com/trainingarena1.jpg)

(http://p38fester.sitesled.com/trainingarena2.jpg)
Title: New tile sets rock after brightness adjustments
Post by: stickpig on April 16, 2007, 12:21:57 AM
This screenshot was saved dark and ignored the settings. I used paintshop pro and manually altered the bright/gamm/contrast settings.

So is this a screen shot from in game or a screenshot you altered in PSP??
Title: Re: New tile sets rock after brightness adjustments
Post by: TexInVa on April 16, 2007, 05:50:44 AM
Quote
Originally posted by Octavius
Now, brightness certainly is an issue with unaltered settings.  Before the update I usually flew at a 1.25-1.4 gamma depending on the time of day.  Bumping the gamma further in this version gives a washed out effect, so I had to alter the contrast, brightness, and gamma from the desktop first.  From Control Panel > Display > Settings tab > Advanced > Color; I set them to the following:

Gamma: 1.50
Brightness:  5
Contrast:  120



I made a couple of adjustments to make the first pic seem much "brighter" and clear to me.

Gamma: 13%
Brightness: 53%
Contrast: 42%

And found it was fantastic!

Unfortunatly, I couldn't read my taskbar anymore because it was way too bright. My "electric blue" became white, the same color as my text. If I was the only person using this computer and all I did was play AHII on it, then it would be alright.

So I'm back to these settings:

Gamma: 9%
Brightness: 50%
Contrast: 46%

Very slight changes, but taken as a whole, very dramatic.
Title: New tile sets rock after brightness adjustments
Post by: Rolex on April 16, 2007, 06:07:58 AM
Set it for "Full Screen 3D," not your desktop, Tex. Your desktop will be unaffected by this change.
Title: New tile sets rock after brightness adjustments
Post by: Serenity on April 16, 2007, 06:37:02 PM
Sir, I have windows Vista, so my control panel is kinda different. Im really new to this system as well, so could anyone instruct me how to change the graphics settings on the computer with Windows Vista?
Title: New tile sets rock after brightness adjustments
Post by: TexInVa on April 16, 2007, 08:10:51 PM
Quote
Originally posted by Rolex
Set it for "Full Screen 3D," not your desktop, Tex. Your desktop will be unaffected by this change.


I don't seem to have that option.

I have to use the nvidia 97.92+ drivers for my video card. Maybe they didn't add that setting?
Title: New tile sets rock after brightness adjustments
Post by: REP0MAN on April 16, 2007, 08:13:01 PM
Quote
Originally posted by Serenity
Sir, I have windows Vista, so my control panel is kinda different. Im really new to this system as well, so could anyone instruct me how to change the graphics settings on the computer with Windows Vista?


First, dump Vista

Then everything will be fine....

:t
Title: New tile sets rock after brightness adjustments
Post by: Serenity on April 16, 2007, 08:45:31 PM
Quote
Originally posted by REP0MAN
First, dump Vista

Then everything will be fine....

:t


I want to, lol, but I dont have boot disks for XP :(
Title: New tile sets rock after brightness adjustments
Post by: vorticon on April 16, 2007, 09:48:43 PM
even with the brightness fixed, if that green was yellow and the trees were cacti and rocks, it would make a excellent desert...just a matter of making some nice tile sets now.
Title: New tile sets rock after brightness adjustments
Post by: Rolex on April 16, 2007, 10:08:51 PM
I guess the Nvidia control panel may not have the same controls as ATI does, Tex. You should have a way to make your new settings work as a "profile" for AH only. That should work... Good luck.
Title: New tile sets rock after brightness adjustments
Post by: parin on April 16, 2007, 11:06:21 PM
ThXS:aok
Title: New tile sets rock after brightness adjustments
Post by: Octavius on April 16, 2007, 11:37:35 PM
Quote
Originally posted by stickpig
This screenshot was saved dark and ignored the settings. I used paintshop pro and manually altered the bright/gamm/contrast settings.

So is this a screen shot from in game or a screenshot you altered in PSP??


The first screen is unaltered.  The second screen is an alteration of the first.  I was unable to capture the exact ingame settings via screensot, so I mimicked them via PSP9 to represent what I see in-game.  They look pretty much identical to me, (my current ingame) vs. 2nd (altered) screenie.
Title: New tile sets rock after brightness adjustments
Post by: BaldEagl on April 17, 2007, 01:02:43 AM
You shouldn't have to change your brightness and settings to make it rock.  Other game and program developers don't force you to change all your system settings to use their applications.  Neither should HTC.

They just need to fix it.  After all, too many are having the same issues.
Title: Re: New tile sets rock after brightness adjustments
Post by: AWwrgwy on April 17, 2007, 01:36:17 AM
Quote
Originally posted by Octavius
Sat down to to give the new version a test run.  Overall verdict:  rock on.

I never felt AH had a great sensation of speed after the removal of clutter overlay in AH 1 (ctrl - c, anyone?).  It feels vastly improved.  I think mostly the tile textures have the biggest effect with tree clumps, sheep, and other objects helping out.

The dense forest pockets with slight height variations give a nice semi-untiled effect (it better hides obvious patterns).  I always had the feeling of flying over a colorful landfill... now we have mini-ardennes, juicy trees. :)

Now, brightness certainly is an issue with unaltered settings.  Before the update I usually flew at a 1.25-1.4 gamma depending on the time of day.  Bumping the gamma further in this version gives a washed out effect, so I had to alter the contrast, brightness, and gamma from the desktop first.  From Control Panel > Display > Settings tab > Advanced > Color; I set them to the following:

Gamma: 1.50
Brightness:  5
Contrast:  120

I use more extreme settings for IL2, and it comes out very nice.  Bumping the contrast seems to get rid of the washed out effect.  Make sure you check "Full Screen 3D" so your desktop isnt insane bright after adjusting.




This worked for me

:aok


wrngway
Title: New tile sets rock after brightness adjustments
Post by: JB88 on April 17, 2007, 02:16:59 AM
Quote
Originally posted by BaldEagl
You shouldn't have to change your brightness and settings to make it rock.  Other game and program developers don't force you to change all your system settings to use their applications.  Neither should HTC.

They just need to fix it.  After all, too many are having the same issues.


have they even acknowledged this or are they remaining mum?

:confused:
Title: New tile sets rock after brightness adjustments
Post by: Citabria on April 17, 2007, 04:41:50 AM
I finally gave up and turned my gamma in game up to 1.5 from 1.0 and was able to play and see the terrain ok. all the vehicles and airplanes and cockpits are damn bright now though and the sky is as well the sun is blinding after looking at the dark terrain.

all graphic asthetics aside...

it is straining the hell out of my eyes it hurts just looking at it
Title: New tile sets rock after brightness adjustments
Post by: Keeler101 on April 17, 2007, 05:40:29 AM
Its to dark and to bright with gamma turned up
Title: New tile sets rock after brightness adjustments
Post by: wrag on April 17, 2007, 11:57:34 AM
Quote
Originally posted by Keeler101
Its to dark and to bright with gamma turned up


I tried everything!  Adjusted in AH, adjusted using Vid driver software, adjusted using monitor controls.

Was getting a headache from the standard settings.  Pretty bad after maybe 20 minutes of flying.  Tried it many times.  Always got a headache!

So finally found a combo of things that worked...............

You could try adjusting your color temp up.......

Use the monitor menu button and find color temp ... K

Had to turn mine up to over 8500K from 6500K

Some people have it turned up all the way to 9300K

AND i have gamma set to 1.5???

I can see fine now but word is it's hard on the monitor?

No headaches now though.

Darn shame we gotta do this just to fly in AH though :(

Everything else is pretty bright now!

Hope it's a bug that HTC can fix.