Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Krusty on April 19, 2007, 11:29:00 PM
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When the engine is OFF, and you're in the pintle gun, can we get the rudder pedals to traverse the turret for us?
Realistically you didn't have to be IN it to turn it, the commander gave the order and the crew inside made it happen. If he's sitting up top he'd just call down and they'd do it.
I say when the engine is OFF to avoid confusion for when the tank is rolling.
Perhaps when the forward speed is 0?
Or make a new command, turret slew, that can be mapped to an axis! Then I can make my rudder pedals slew the turret in 1 stickset, and make them turn the vehicle in another stickset, and just toggle between the two!
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thats not a bad idea.:aok
NOT
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If TT is going to be a fixture of the MAs, we might as well start making tanks more realistic.
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Another idea I like
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me too, that could really work!
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I like this idea!
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Yeah, I never thought of this! Nice idea :)
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:aok :aok
2 thumbs up on this one!!!!
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i made a post about the same thing about 2 months ago, except that u can move the turret while stil driving.
nobody agreed, now EVERY1 agrees?
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Not quite the same titanic though I already can move the turret while driving
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while driving would be nice. However if you did it from the driver's seat, you couldn't tell where it was aimed. If you did it from the pintle gun, you'd just turn the vehicle.
Maybe it's just the fact that I'm not requiring anything more complex -- we already have the rudder axis, it just does something different when you're not moving!
P.S. Unrelated, I'd like a key to "return turret to forward" while I'm in the hull position.
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All nice ideas, 3 thumbs up for this :aok :aok :aok
Another unrelated thing: a 'compass' which indicates the position of the hull compared to the turret (so you can see in which direction your gun points in relation to the hull)
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that would be extremely useful.
(the compass idea)
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The ball turret on the B-17 has one! We need one for the gv turret!
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Sounds nice to me, simple but effective, and shouldn't be too hard to modell (since we already have one :) )
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Why dont we just add a seperate commanders position? Like we have the rocketeer's in the PT boat?
When in pintle, joystick moves pintle gun
When in commander's position, joystick movement causes turret traversal
In both positions rudders steer tank and hat switch for view (l,r,back etc.)
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I like I like...
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Woa, not one negative post, this is something worth considering for HTC :)
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I absolutely SUCK in tanks, but this is a great idea overall.
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Originally posted by SKurj
Not quite the same titanic though I already can move the turret while driving
no, i mean like whne uri n the driver position, there can be a picture of the turret filling up about 1/4 of the screen. then u can drive AND look at where the turret is pointing, and there can be a compass telling which direction the turret is pointing.
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You didn't have monitors watching things from outside in WWII, no titanic.
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Originally posted by titanic3
no, i mean like whne uri n the driver position, there can be a picture of the turret filling up about 1/4 of the screen. then u can drive AND look at where the turret is pointing, and there can be a compass telling which direction the turret is pointing.
Lol, you must be meaning Battlefield 1942...
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Originally posted by Denholm
You didn't have monitors watching things from outside in WWII, no titanic.
Hang on a minute.... HT left external view in buffs to take the place of all the sets of eyes you would have in a buff which can't be replicated as 1 person...
Mebbe "windows" displaying what gunner/commander/driver etc can see isn't such a terrible idea...
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That is a good idea Krusty be interesting to see what goes down.
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didn't the engine have to be on in order to the turret to be turned using battery power and a hand crank when the engine is off? If so, that should be modeled as well.
ack-ack
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I believe the turret could be hand-cranked, but surely this was only in engine failure (just to get the barrel into the right position, so you won't bump into all the streetlights while driving :D )
I believe the turrets in bombers had the same option
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But if they turned off their engines, wouldn't it also cut power to the turret so they'd have to hand crank it regardless if the engine was knocked out or not?
ack-ack
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They probably hand-cranked it anyways, or it ran off a battery. I don't know.
You could turn it with the engine off. That's not the issue. It's a matter of from which position you can turn the turret (the request being that you can turn it from the commander's hatch)
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Greetings,
I don't know enough about the hydralics of WWII armor. Modern armor does not require the engine to be running. Granted the aux pump does work off battries and you will need to recharge eventually but it was not the major voltage eater (that would have been the thermals).
Even if there were no hydralics, the TC could still talk to the Gunner and tell him which way to rotate the turret and how much to elevate or depress the gun to get him in the area of the target.
Once the target is within the sight box, the Gunner takes over.
Regards,
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That sounds like a great idea.I Wouldn't mind seeing that at all.