Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: mussie on April 20, 2007, 10:52:28 PM
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Ok its a bit gamey, but so is a tank materialising from thin air
Mines that have a random delay scattered around the spawn point... sit there long enough and you go boom
On another note Part 9 should be here in the next few days....
It the final part and I am hopeing it does itself justice....
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What if your engine gets waxed and your forced to sit there?
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Originally posted by Husky01
What if your engine gets waxed and your forced to sit there?
Ok mines only explode if you have a functioning engine and tracks wheels
Why? I dont know something to do with sunspots
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Adding an AI to AHII and letting it play whack-a-mole in TT?
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Originally posted by tedrbr
Adding an AI to AHII and letting it play whack-a-mole in TT?
How do you know it's not already there?
Just sayin'......
:noid
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Originally posted by mussie
Ok its a bit gamey, but so is a tank materialising from thin air
Mines that have a random delay scattered around the spawn point... sit there long enough and you go boom
On another note Part 9 should be here in the next few days....
It the final part and I am hopeing it does itself justice....
spawn points should be like the spawn points on WWIIOL..... a little cammo net, and a "dug out" type thing...?
make a few exits and its sorted..... surely?
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Heres a good spawn camping fix.......................... ..don't up. Bam its fixed man I'm good.:aok
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here is a spawn camping fix
(http://www.hitechcreations.com/ahhelp/models/images/lanc3.gif)
:D