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General Forums => Aces High General Discussion => Topic started by: TwentyFo on April 23, 2007, 07:28:34 PM

Title: Bring back Mindnao!!
Post by: TwentyFo on April 23, 2007, 07:28:34 PM
What the hell happened to the Mindnao map? Mindnao had a good combination of mountains, water, high and low bases, islands...etc. Let me know if you guys do or don't feel the same way.
Title: Bring back Mindnao!!
Post by: Citabria on April 23, 2007, 07:42:54 PM
mindanao ruled.

need pacific water and textures bad though like all other island or pacific maps.
Title: Bring back Mindnao!!
Post by: 1K3 on April 23, 2007, 08:20:47 PM
I've been to Mindanao, Philippines. It's a paradise.  That was back in 1994  Mindanao now is like Afghanistan :( (stupid Abu-Sayaf and MILF terrorist groups)

(http://www.asb.cgiar.org/regions/sea/philippines/images/mindanao_sites.jpg)
(http://www3.telus.net/Bindon/beach2.bmp)
(http://mindanao.com/blog/wp-content/uploads/2006/06/img_2023.jpg)
(http://mindanao.com/blog/wp-content/uploads/2006/06/img_2027.jpg)

With the current terrain we have in AH, I hope they do not use Mindanao.
Title: Bring back Mindnao!!
Post by: Dux on April 23, 2007, 11:28:57 PM
Ik3, I have Luzon and Mindanao terrains in development... If you have more photos to share and don't mind sharing them, I'd make great use of them as reference material. I need to build new tiles...
Title: Bring back Mindnao!!
Post by: 1K3 on April 24, 2007, 12:24:45 AM
Dux, don't forget Visayas :)

NOTE:  You can exclude Palawan if you want but IMO Visayas would make a good MA map if you exclude Palawan

RED = West Visayas
BLUE = Central Visayas
GREEN = East Visayas

The major islands, from west to east:

Palawan
Panay
Negros
Cebu
Bohol
Leyte and Samar

(http://upload.wikimedia.org/wikipedia/en/thumb/e/ec/Visayas_regions.PNG/800px-Visayas_regions.PNG)
(http://www.visayas-travel.de/Visayas.jpg)
Title: Bring back Mindnao!!
Post by: palef on April 24, 2007, 12:49:40 AM
MILF terrorists?

Blimey.
Title: Bring back Mindnao!!
Post by: Ghosth on April 24, 2007, 07:19:38 AM
IMO Mindanao sucked as a map.

I've never seen the NW country get reset, S country always gets reset.
It really wasn't setup for GV warfare at all except for a couple of quickly taken fields. Once those are captured no more GV action.

As for the mountains thats fine for those that like them. But give me a nice sea level airfield with wide open planes to chase down those evil enemy fighters on!

You want Mindanao, start from scratch, rebuild it with mostly GV bases in the interior. Big bases around the perimeter, more ports, carrier fleets, etc.
Title: Bring back Mindnao!!
Post by: Wilbus on April 24, 2007, 08:46:28 AM
Oh how I loved that map and how I have missed it.
Title: Bring back Mindnao!!
Post by: Puck on April 24, 2007, 01:13:02 PM
Quote
Originally posted by Ghosth

As for the mountains thats fine for those that like them. But give me a nice sea level airfield with wide open planes to chase down those evil enemy fighters on!
 


...and thus the part of Mindnao I liked the best.  Leading La7s, P51s, and 190D-9s on a below-tree level tour of the inner mountain ranges.  A long, long time ago on a map far, far away I landed six kills in an FM2 without firing a shot this way.  I wish I still had the film; it was hilarious.
Title: Bring back Mindnao!!
Post by: leitwolf on April 24, 2007, 01:46:37 PM
aye, Mindanao ruled. small, cramped but fast and lots of action.  :aok
Title: Bring back Mindnao!!
Post by: Wilbus on April 24, 2007, 02:46:13 PM
Quote
Originally posted by leitwolf
aye, Mindanao ruled. small, cramped but fast and lots of action.  :aok


Yup, never had to look for a fight there, the fight came to you almost. Hardcore furballing action with lots of good fights.
Title: Re: Bring back Mindnao!!
Post by: VansCrew1 on April 24, 2007, 03:51:36 PM
Quote
Originally posted by TwentyFo
What the hell happened to the Mindnao map? Mindnao had a good combination of mountains, water, high and low bases, islands...etc. Let me know if you guys do or don't feel the same way.


whats the Mindano map,i dont think i have ever seen it.
Title: Re: Re: Bring back Mindnao!!
Post by: Lusche on April 24, 2007, 03:59:44 PM
Quote
Originally posted by VansCrew1
whats the Mindano map,i dont think i have ever seen it.


(http://img250.imageshack.us/img250/2929/mindvg6.jpg)
Title: Bring back Mindnao!!
Post by: DadRabit on April 24, 2007, 04:25:05 PM
S!

even mindin(oh my god not this map again) would be a breath of fresh air compared to the current map stagnation thats been going on way too long.  my 2 cents

S!
Title: Bring back Mindnao!!
Post by: SOB on July 13, 2007, 11:15:35 PM
Was wondering what happened to Mindanao.  That was my favorite map, just fun all around.  You still working on this Dux?  Hope so, and Thanks!
Title: Re: Re: Re: Bring back Mindnao!!
Post by: kvuo75 on July 14, 2007, 12:41:00 AM
Quote
Originally posted by Lusche
(http://img250.imageshack.us/img250/2929/mindvg6.jpg)



jesus h christ, i actually remember that map from last year when i first started on AH. I've been recently trying to figure out if my memory was  was just newbie delusion, or a hallucination. no, it was a real map!



I resurrect threads just like heyzoos. why not? if it's good?
Title: Bring back Mindnao!!
Post by: Kazaa on July 14, 2007, 05:27:29 AM
A1 was such a great fight, every time :D

The middle was also furball city, oh the good old days :D
Title: Bring back Mindnao!!
Post by: Max on July 14, 2007, 06:40:26 AM
Ahhhhhh yes... A44 was always a lovely waste of time.

:D
Title: Bring back Mindnao!!
Post by: 4deck on July 14, 2007, 01:17:53 PM
Please bring it back, Loved the different tactics involved with it.:aok :aok :aok
Title: Bring back Mindnao!!
Post by: Fulmar on July 14, 2007, 03:05:50 PM
Quote
Originally posted by palef
MILF terrorists?

Blimey.


:rofl

Doesn't sound so bad to me.
Title: Bring back Mindnao!!
Post by: Wilbus on July 15, 2007, 04:02:13 AM
Oh how I miss it...
Title: Bring back Mindnao!!
Post by: airspro on July 15, 2007, 08:23:47 AM
I liked it also .

Now the question is WHY was it set out of rotation ?
Title: Bring back Mindnao!!
Post by: ghi on July 15, 2007, 08:40:27 AM
was the most asymmetric/unbalanced  map in rotation, poor GVs spawning network, offering huge terain and bases alt/positioning  advantage for NW team(with green in Lusche's map) ,wich i never seen reset, in 5 years,
But  the south team got reaset most of the time after losing eassy peninsula ,
 i don't miss it
Title: Bring back Mindnao!!
Post by: Nilsen on July 15, 2007, 08:57:54 AM
Quote
Originally posted by Ghosth
IMO Mindanao sucked as a map.

I've never seen the NW country get reset, S country always gets reset.
It really wasn't setup for GV warfare at all except for a couple of quickly taken fields. Once those are captured no more GV action.

As for the mountains thats fine for those that like them. But give me a nice sea level airfield with wide open planes to chase down those evil enemy fighters on!

You want Mindanao, start from scratch, rebuild it with mostly GV bases in the interior. Big bases around the perimeter, more ports, carrier fleets, etc.


Yeah south always got reset and little GV action. I still liked it, but not as much as other maps that has left the rotation.

I would like to see a map shaped like a 3-sliced pizza were the geography of all 3 slices are fairly simiar.
Title: Re: Re: Re: Bring back Mindnao!!
Post by: LYNX on July 15, 2007, 10:06:52 AM
Quote
Originally posted by Lusche
(http://img250.imageshack.us/img250/2929/mindvg6.jpg)


Man this was my first ever terrain in AH 1 back in 2002.  First sortie spit 9 from 22 to A4.  Shot down at A4 without even firing my guns lol.

Remember that GV spawn that put u on the near vertical side of a mountain and you'd flip over.  It was fixed btw.

by ghi
bases alt/positioning advantage for NW team(with green in Lusche's map) ,wich i never seen reset, in 5 years,

I seen that reset a few times but I take your point of it being difficult.
------------------------------------------------------------------------------------------------

ALERT ALERT ALERT

All the old terrains have been updated in my AH folder.  OZ, infinity, doughnut the lot.  They all have the split VH's, new trees the whole shebang.  Check them out off line.

So why ain't they using them  :noid
Title: Re: Re: Re: Re: Bring back Mindnao!!
Post by: Lusche on July 15, 2007, 10:28:38 AM
Quote
Originally posted by LYNX


ALERT ALERT ALERT

All the old terrains have been updated in my AH folder.  OZ, infinity, doughnut the lot.  They all have the split VH's, new trees the whole shebang.  Check them out off line.

So why ain't they using them  :noid


Because they are  large maps.

The only exception is Mindanao, prolly for the "imbalance" reasons pointed out above.

(But as a given map is up 2-4 times a tour, every country will get reset corner once in a while, so I personally could not care less about that)
Title: Re: Re: Re: Re: Re: Bring back Mindnao!!
Post by: LYNX on July 15, 2007, 10:42:57 AM
Quote
Originally posted by Lusche
Because they are  large maps.

The only exception is Mindanao, prolly for the "imbalance" reasons pointed out above.

(But as a given map is up 2-4 times a tour, every country will get reset corner once in a while, so I personally could not care less about that)


So your happy as we are.  Same maps ?  Wouldn't you accept a reset corner map just for a change of pace. ?  I know I would.
Title: Re: Re: Re: Re: Re: Re: Bring back Mindnao!!
Post by: Meatwad on July 15, 2007, 10:51:24 AM
Quote
Originally posted by LYNX
Wouldn't you accept a reset corner map just for a change of pace. ?  I know I would.



I would also
Title: Bring back Mindnao!!
Post by: BaldEagl on July 15, 2007, 11:11:15 AM
When the arena split first happened I got to HATE Mindy but it turned out it had nothing to do with the map itself but the incessent furballing that the split and move to small maps created.

Now that I've gotten used to that I acually MISS Mindnao.  It was a great map among the small maps.

I don't care about the imbalance.  I'll play out of any side.
Title: Re: Re: Re: Re: Re: Re: Bring back Mindnao!!
Post by: Lusche on July 15, 2007, 11:47:27 AM
Quote
Originally posted by LYNX
So your happy as we are.  Same maps ?  Wouldn't you accept a reset corner map just for a change of pace. ?  I know I would.


You completely misunderstood me.
Title: Re: Re: Re: Re: Bring back Mindnao!!
Post by: LYNX on July 15, 2007, 01:01:04 PM
Quote
Originally posted by LYNX
Man this was my first ever terrain in AH 1 back in 2002.  First sortie spit 9 from 22 to A4.  Shot down at A4 without even firing my guns lol.

Remember that GV spawn that put u on the near vertical side of a mountain and you'd flip over.  It was fixed btw.

by ghi
bases alt/positioning advantage for NW team(with green in Lusche's map) ,wich i never seen reset, in 5 years,

I seen that reset a few times but I take your point of it being difficult.
------------------------------------------------------------------------------------------------

ALERT ALERT ALERT

All the old terrains have been updated in my AH folder.  OZ, infinity, doughnut the lot.  They all have the split VH's, new trees the whole shebang.  Check them out off line.

So why ain't they using them  :noid


Lusche I pose the question again please clarify your response.
Title: Re: Re: Re: Re: Re: Bring back Mindnao!!
Post by: Lusche on July 15, 2007, 01:20:45 PM
Quote
Originally posted by LYNX
Lusche I pose the question again please clarify your response.


I can only reprise:

"But as a given map is up 2-4 times a tour, every country will get reset corner once in a while, so I personally could not care less about that"

I don't know how to state more clearly that I don't care about percieved imbalance and I do want to see Mindanao back
Title: Re: Re: Re: Re: Re: Re: Bring back Mindnao!!
Post by: LYNX on July 15, 2007, 01:47:46 PM
Quote
Originally posted by Lusche
I can only reprise:

"But as a given map is up 2-4 times a tour, every country will get reset corner once in a while, so I personally could not care less about that"

I don't know how to state more clearly that I don't care about percieved imbalance and I do want to see Mindanao back


Gotcha undertud.  Same here:aok
Title: Bring back Mindnao!!
Post by: Flayed1 on July 15, 2007, 01:52:05 PM
I saw the NW corner reset once, was after I drove a sector and a half in an M3 sometimes having to reverse over the mountains to the 163 base. I snuck under 5 planes and took the base... Was really an awsome take because at the time I took the base there were probabbly 8 to 10 163's trying to take off and getting shredded by all the nice ack that poped on the base :aok
Title: Bring back Mindnao!!
Post by: 1K3 on July 15, 2007, 03:26:24 PM
Instead of bringing back Mindanao I think the creator must start from scratch.

Please use Visayas, one of the three island groups in the Philippines (the others are Luzon and Mindanao)

Philippines
(http://www.fortunecity.de/anlagen/leuchtterm/121/kl-philkarte.jpg)

Visayas
(http://www.fly-to-cebu.com/img/Visayas.jpg)

Gotta love those white sands in Visayas :)
(http://www.kriyayoga.com/philippines/boracay/boracaywhitebeach.jpg)
Title: Bring back Mindnao!!
Post by: LYNX on July 15, 2007, 07:32:14 PM
Quote
Originally posted by Flayed1
I saw the NW corner reset once, was after I drove a sector and a half in an M3 sometimes having to reverse over the mountains to the 163 base. I snuck under 5 planes and took the base... Was really an awsome take because at the time I took the base there were probabbly 8 to 10 163's trying to take off and getting shredded by all the nice ack that poped on the base :aok


Yer i seen the west reset a few times but the fun was all the hi bomber raids to HQ.  You'd blast off in ya 163's for some right old jollies.

Had good fights A4 to A5.  A21 when captured was a tough fight between  A20 / A21.  A1 was always a fight with the adjacent easterly base....forgot number.

Those SB's and PT spawns all around the map.  I once got 19 PT's from a SB lol.

Remember A5 spawns both out and in or A4 spawns in an out.  Bet they'd work well still for the GV crew.

Would be nice to have another crack at it.
Title: Re: Re: Re: Re: Re: Re: Bring back Mindnao!!
Post by: Hap on July 16, 2007, 10:43:15 AM
Quote
Originally posted by LYNX
So your happy as we are.  Same maps ?  Wouldn't you accept a reset corner map just for a change of pace. ?  I know I would.


Lynx,

I've not flown for 6 months or so.  Do I understand correctly that the maps have "stalled" for want of a better word?
Title: Bring back Mindnao!!
Post by: Simaril on July 16, 2007, 10:44:08 AM
For the reset guys, i can see the problem -- and it is big enough to pull the map.

But I hate to say that, because there doesn't seem to be ANYTHING like the valley fights we had in Mindanao. Those valleys were shaped like bowls, and once one got going there seemed to be a steady stream of players joining in.

Attention Mapmakers !
The valleys were steep, deep, and small enough that high E planes entering had to be very careful if they tried to pick a low E plane in at the bottom of the bowl. That feature alone balanced the fights enough that it was fun to be EITHER the low E or the High E plane. Can't think of another map where that's true.
Title: Bring back Mindnao!!
Post by: 68slayr on July 16, 2007, 12:02:47 PM
:noid Hijack on :noid

bring back donut ozkansas and trinity,

:noid Hijack off :noid

mindino would be nice to see but ^^^^^^^ FT would be better :D
Title: Re: Re: Re: Re: Re: Re: Re: Bring back Mindnao!!
Post by: LYNX on July 16, 2007, 12:50:43 PM
Quote
Originally posted by Hap
Lynx,

I've not flown for 6 months or so.  Do I understand correctly that the maps have "stalled" for want of a better word?


Sit Rep.....we are on 6 small maps.  Depending on the strat guys  the maps can be 2 to 3 days or a week.  Nearer a month with TT before rest.  

There is some discourse over the same old same old, month in month out.  Meanwhile some guys are making or are attempting to make new terrains.  These have to be completed and submitted for approval. The players are grateful for these attempts and can't wait !  I wish I knew my away around the terrain maker.

If you got the new terrain update before you last played you'll find all your old larger terrains in OFF LINE play have been updated also.

Folks are wondering why Mindanao isn't in rotation.  What with it being similar in size to TT map.  

One can only speculate as to why the older larger terrains ain't used and there's no point in it.

Hope all is well with you and yours.  Keep a weekly revue of the boards HAP.....you never know:D

PS

Oh bollocks....this is why it's not used as posted by Festa

need pacific water and textures bad though like all other island or pacific maps.

New terrain is Europe style..... no jungle or blue blue sea......buggery.
Title: Bring back Mindnao!!
Post by: TwentyFo on July 16, 2007, 06:40:16 PM
Love to see this thread re-visited. I know there is some controversy about having the 'reset' corner of the map. Unfortunately, that's the way it is. I think Mindnao was one of the most unique and realistic maps that I've experienced. Hopefully, HTC is working on a way to get this map or any map in rotation. :noid
Title: Bring back Mindnao!!
Post by: Hap on July 17, 2007, 10:45:19 AM
Regarding questions of maps, I find HTC very responsive to queries.

Maybe not as fun as speculation and beefing though.

And yes, I like to beef too from time to time.  :)