Aces High Bulletin Board

General Forums => Wishlist => Topic started by: B@tfinkV on April 26, 2007, 10:22:41 AM

Title: Aircraft Carriers
Post by: B@tfinkV on April 26, 2007, 10:22:41 AM
it would be great if instead of the ring formation of the current CV with destroyers and cruisers, if the boats would be a little more randomly formed up and in a few different formations.

added to this i thought it would be an interesting idea to add some merchant tubs with fuel and ord values for the carrier, and maybe a few manable .50cals.
you could even add a 'vehical hanger' ship that disabled lvts and pt boats once sunk.

even further i wondered if the carrier commander could have a list of formation options for the task group. and add an option for cruise control, maybe a scale from dead stopped in the water right up to full speed. at present a single bomber pilot knows exactly what his target is going to look like and can easily line up on the flight deck and the cruiser in one run.  the buff can do this from 20k no problem every time because he knows the formation precisely and how much to lead for the task group's speed.
Title: Aircraft Carriers
Post by: Jonny boy 8 on April 26, 2007, 12:40:35 PM
sounds good
Title: Aircraft Carriers
Post by: Mr No Name on April 26, 2007, 12:49:32 PM
sounds like a plan
Title: Aircraft Carriers
Post by: frank3 on April 26, 2007, 01:30:34 PM
I like it :aok

But I'm not sure about the speed option, there'll be nubs stopping a fleet right in front of a base, it'll be a sitting duck out there
Title: Aircraft Carriers
Post by: kennyhayes on April 26, 2007, 04:26:35 PM
I like that idea.






_______________________
i know what you didi in you'r jeep last summer
kenny40 :aok
Title: Aircraft Carriers
Post by: Spikes on April 26, 2007, 06:01:00 PM
cc, its getting kind of old when I go to bomb the CV...I hit the destroyer, then the CV, then the crusier...maybe every time you turn the CV it sets up a different form...
Title: Aircraft Carriers
Post by: Mr No Name on April 26, 2007, 06:08:03 PM
ADDED:  Also speed of carrier should also determine weight of aircraft that can take off.
Title: Aircraft Carriers
Post by: Spikes on April 26, 2007, 06:47:14 PM
Quote
Originally posted by Mr No Name
ADDED:  Also speed of carrier should also determine weight of aircraft that can take off.


or, when there is a big mission taking off it slows down a little
Title: Aircraft Carriers
Post by: frank3 on April 27, 2007, 06:07:03 AM
All in all, the CV's speed should be decreased alot, it's currently running at full steam all the time!
Title: Aircraft Carriers
Post by: Zippy41 on April 27, 2007, 09:41:54 AM
Quote
Originally posted by Mr No Name
ADDED:  Also speed of carrier should also determine weight of aircraft that can take off.


That would mean HTC would have to model variable wind. They don't have that feature now.
Title: Aircraft Carriers
Post by: indy007 on April 27, 2007, 10:35:32 AM
Quote
Originally posted by Zippy41
That would mean HTC would have to model variable wind. They don't have that feature now.


The feature is there. It's simply disabled for the public arenas. It can get pretty windy during special events.
Title: Aircraft Carriers
Post by: mentalguy on April 27, 2007, 11:21:25 AM
Quote
Originally posted by spikes
or, when there is a big mission taking off it slows down a little







no, they would speed up to get more lift on the wings.
Title: Aircraft Carriers
Post by: OOZ662 on April 27, 2007, 01:11:14 PM
The ability to have different fleet formations exists. You have to build it into the map though. Remember the fleets with like 6 DDs and 2 CAs next to a CV? :D
Title: Aircraft Carriers
Post by: BaDkaRmA158Th on April 27, 2007, 01:25:11 PM
Thats one of my major gripes with aces high.
The fact you cant change bomber formations,or how ships are spaced/lined up.

If we could have a limited ability to change things up a bit,the outcome would be much less "canned" over and over and over.

"Throws two cents"
Title: Aircraft Carriers
Post by: Nilsen on April 28, 2007, 02:48:26 AM
Im all in favor of larger fleets, but no need for more ack for folks to hide in. More ships, but with fewer guns on each so the ammount of ack remains the same.
Title: Aircraft Carriers
Post by: wylieboy on April 28, 2007, 04:03:32 PM
i like the idea:aok
Title: Aircraft Carriers
Post by: Wes14 on April 28, 2007, 04:14:07 PM
Quote
Originally posted by BaDkaRmA158Th
Thats one of my major gripes with aces high.
The fact you cant change bomber formations,or how ships are spaced/lined up.

If we could have a limited ability to change things up a bit,the outcome would be much less "canned" over and over and over.

"Throws two cents"


kind of like a formation selection when you take command of a Cv or pick a bomber formation(i would prefer single file:lol )
Title: Aircraft Carriers
Post by: stephen on April 28, 2007, 04:42:49 PM
NO....

cv's allready dance around enough because more than one person is fighting for control........:aok