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General Forums => Aces High General Discussion => Topic started by: Kev367th on April 28, 2007, 05:45:16 AM

Title: Auto logoff?
Post by: Kev367th on April 28, 2007, 05:45:16 AM
Had at least 6 - 7 AFK (out of 14) doing nothing but pushing ENY through the roof.

Any chance of an auto log-off after a specific period of inactivity?
Title: Auto logoff?
Post by: AAolds on April 28, 2007, 05:52:52 AM
That would be a great idea to have implemented.
Title: Auto logoff?
Post by: croduh on April 28, 2007, 05:55:33 AM
Hehe this was discussed at least 15 times.
Title: Auto logoff?
Post by: AAolds on April 28, 2007, 05:57:15 AM
Quote
Originally posted by duh
Hehe this was discussed at least 15 times.


Apparently, people still have something to say about the idea.
Title: Auto logoff?
Post by: hubsonfire on April 28, 2007, 08:20:35 AM
Are you sure it wasn't the other hundred bish pushing the eny through the roof?
Title: Auto logoff?
Post by: E25280 on April 28, 2007, 10:00:29 AM
Quote
Originally posted by hubsonfire
Are you sure it wasn't the other hundred bish pushing the eny through the roof?
Since he said 6 or 7 out of 14, probably not so much.

Must have been EW or MW.
Title: Auto logoff?
Post by: hubsonfire on April 28, 2007, 10:46:31 AM
doh, my reading comprehension was obviously very poor this morning.
Title: Auto logoff?
Post by: BaldEagl on April 28, 2007, 10:50:16 AM
Bad idea.  There's a lot of reasons to be afk temporarily:

Bathroom
Beverage
Folding laundry
Wife ack
Unruly child
Unwind after your XXXth consecutive death without a kill

I sometimes just need a fifteen minute break after a couple of hours of playing.

None of these are worth logging off for.  Short breaks should be expected.
Title: Auto logoff?
Post by: Laurie on April 28, 2007, 10:52:41 AM
Quote
Originally posted by BaldEagl
Bad idea.  There's a lot of reasons to be afk temporarily:

Bathroom
Beverage
Folding laundry
Wife ack
Unruly child
Unwind after your XXXth consecutive death without a kill

I sometimes just need a fifteen minute break after a couple of hours of playing.

None of these are worth logging off for.  Short breaks should be expected.


yeah. maybe like 30 mins- 45 mins would be better
Title: Auto logoff?
Post by: 68slayr on April 28, 2007, 11:03:07 AM
i think aleast an hour.  Sometimes when i think i will be AFK for 15 something comes up and it ends up being an hour and 15mins
Title: Auto logoff?
Post by: E25280 on April 28, 2007, 11:28:32 AM
Quote
Originally posted by BaldEagl
I sometimes just need a fifteen minute break after a couple of hours of playing.
:huh   So, it would kill you to have to log back on after your break?
Title: Auto logoff?
Post by: MWL on April 28, 2007, 11:52:00 AM
Greetings,

  I do have a question.  Say 100 people are currently signed in as a given side.  The remainder are split at 75 for each.  The high sides ENY does go up yes?

 Now of the big guys, 75 are playing in GVs at TT.  The remaining two sides have 25 GVs each.  (75 GVs vrs 25x2 or 50)  That leaves the big side with 25 pilots vrs 50x2 - still encumbered by ENY.  Is that correct?  Or is ENY focused on planes in the air or on the runway?

Regards,
Title: Auto logoff?
Post by: BaldEagl on April 28, 2007, 11:53:00 AM
Quote
Originally posted by E25280
:huh   So, it would kill you to have to log back on after your break?


It might if the arena was full and I couldn't get back in to the area I was fighting in, back to my squad, etc.

If all of this is about ENY then maybe you all should be asking for ENY to be based on planes in flight instead of players logged on rather than booting people out of the game.
Title: Auto logoff?
Post by: BaldEagl on April 28, 2007, 11:54:36 AM
Quote
Originally posted by MWL
Greetings,

  I do have a question.  Say 100 people are currently signed in as a given side.  The remainder are split at 75 for each.  The high sides ENY does go up yes?

 Now of the big guys, 75 are playing in GVs at TT.  The remaining two sides have 25 GVs each.  (75 GVs vrs 25x2 or 50)  That leaves the big side with 25 pilots vrs 50x2 - still encumbered by ENY.  Is that correct?  Or is ENY focused on planes in the air or on the runway?

Regards,


That's correct.
Title: Auto logoff?
Post by: cav58d on April 28, 2007, 12:20:54 PM
I've brought this request to the attention of the bbs countless times.  I'm glad people are catching on, and making request about this subject on their own, because it is important.

My proposal has always been that this would only effect people in the tower.  Theres many bomber buffs (no pun intended) who love the 30K, 10 sector missions, and its undertstandable for them to be afk for prolonged periods.  Thats fine though...They are in flight.

What we need to limit is people going AFK for 45...60...and more minutes while in the tower!  I say make it either 45 or 60 minutes, and if there hasn't been any activity, then "host lost connection" them, and when they return they can come back into the arena.

Hell, forget 45-60 minutes...I say make it 30 minutes!  There is no reason what so ever you need to be AFK and sit in a tower for 30 minutes taking up an arena spot, and two, contributing to eny limitation.  If you need to be AFK 30 minutes, then log out and you can log back in.  Not that big of a deal.

Now i'm just talking about standard weekdays with the above post.  Now imagine a Friday/Saturday night, or a country on the verge of reset, and how flooded one side may be, and how this would help a country to a reasonable eny
Title: Auto logoff?
Post by: E25280 on April 28, 2007, 12:43:40 PM
Quote
Originally posted by BaldEagl
It might if the arena was full and I couldn't get back in to the area I was fighting in, back to my squad, etc.
Funny, I keep seeing people gripe about things like that, yet I have never had a personal experience that lasted more than 30 seconds.  I guess that is why I don't see this as an issue . . .

Quote
Originally posted by BaldEagl
If all of this is about ENY then maybe you all should be asking for ENY to be based on planes in flight instead of players logged on rather than booting people out of the game.
It must be based on logged players and not those in flight to work as intended.  Using an extreme example, a side with 100 players vs. two sides with 50 could overcome any ENY limitation by posting 50 player missions.  Every side only has 50 in the air, so no ENY in your version.  The 50 player mission can launch in their 5 ENY aircraft.  Since they all hit the runway at once, they all make it in -- and the whole point of ENY as an equalizer is destroyed.  Under the current ENY system, the 50 sitting in the tower have to up Hurri MkIs and 109Es instead.
Title: Auto logoff?
Post by: hubsonfire on April 28, 2007, 01:06:14 PM
It just occured to me, if there were only 14 bish on, and ENY was through the roof, how many knitrooks were there? 3? 4?

If anything, ENY isn't punitive enough.
Title: Auto logoff?
Post by: Kev367th on April 28, 2007, 03:04:23 PM
Quote
Originally posted by hubsonfire
It just occured to me, if there were only 14 bish on, and ENY was through the roof, how many knitrooks were there? 3? 4?

If anything, ENY isn't punitive enough.


Was something like -
5 Knit
8 rooks
14 bish, (1/2 AFK maybe more, only ever seen/talked/typed with 5 or 6 guys)

We were fighting the Rooks.

Point is guys who go AFK and forget, or pass-out (lol), or fall asleep and remain logged in pushing up the ENY.
Title: Auto logoff?
Post by: 96Delta on April 28, 2007, 03:08:39 PM
This is a good idea. :aok

Since the arena split there has been an
inordinate amount of "slot camping".

There should be an auto-logoff after
an hour of no activity to discourage
this activity and free up slots in arenas
for players who want to play the game,
not just camp a slot.

If you need more than an hour to deal
with the interruptions to your AH life,
kindly log-off so another player can
get a slot in their preferred arena.

Lets face it, auto-logoff is a paradigm that is
employed on every other online game.
Why shouldn't it be adopted by AHII?

There is clearly a need.

David
Title: Auto logoff?
Post by: Kev367th on April 28, 2007, 03:12:02 PM
A new term is born - "Slot Camping" , I like it.

Never occured to me this might be what some are doing to ensure access to an arena.
Title: Auto logoff?
Post by: hubsonfire on April 28, 2007, 04:26:32 PM
I'm reminded of two older terms: Hordemonkeys, and milkrunning.
Title: Auto logoff?
Post by: Laurie on April 30, 2007, 07:01:16 AM
Quote
Originally posted by BaldEagl
It might if the arena was full and I couldn't get back in to the area I was fighting in, back to my squad, etc.

If all of this is about ENY then maybe you all should be asking for ENY to be based on planes in flight instead of players logged on rather than booting people out of the game.


this could manipulated pretty quickly
Title: Auto logoff?
Post by: Kev367th on April 30, 2007, 09:39:26 AM
Quote
Originally posted by BaldEagl
If all of this is about ENY then maybe you all should be asking for ENY to be based on planes in flight instead of players logged on rather than booting people out of the game.



Not about ENY or whether or nor we should have it.

All I am asking for is an auto logoff after a specified time limit to drop the players who are no longer 'actve'.

In my example a few posts up I show how inactive players affect ENY quite dramtically when arena numbers are low.

Not about booting active players out of the game, but dropping the inactive ones.
Title: Auto logoff?
Post by: Tilt on April 30, 2007, 09:48:11 AM
afk and spawned?

I thought ENY was calculated from the number of spawned players?

I think if your spawned then you should keep your slot.

If not spawned then the time delay before dump should be arena setable so  it does not mess up events where folk often log on early and wait.
Title: Auto logoff?
Post by: Kev367th on April 30, 2007, 12:07:43 PM
ENY is calculated from the number of players in the arena, irrespective if AFK, inactive or active.

Problem lies in people who go inactive for long periods of time due to whatever reason pushing up ENY.

An example -
I know some people if they think a reset is in sight, stay logged on and go to bed.
All that does is penalise their country, so why not just "Host Connection Lost" them after a specified period of time.

Others have a break and fall asleep, or have had some 'beverage' and pass out, various other reasons.

It affects all sides.
Just think if you are the lowest numbered country and 1/2 your guys are 'missing', you aren't getting the full benefit of the ENY restrictions on the other countries.
Title: Auto logoff?
Post by: CHECKERS on April 30, 2007, 12:23:27 PM
Quote
Originally posted by Kev367th
Not about ENY or whether or nor we should have it.

All I am asking for is an auto logoff after a specified time limit to drop the players who are no longer 'actve'.

In my example a few posts up I show how inactive players affect ENY quite dramtically when arena numbers are low.

Not about booting active players out of the game, but dropping the inactive ones.


 I have sat in a CV 5 inch guns,  while the battle group reaches where it's going ....
 for over 30 minutes , so i should be booted ? I think that is Bad Idea ..
Title: Auto logoff?
Post by: BaldEagl on April 30, 2007, 12:43:22 PM
Quote
Originally posted by Kev367th
Not about ENY or whether or nor we should have it.

All I am asking for is an auto logoff after a specified time limit to drop the players who are no longer 'actve'.

In my example a few posts up I show how inactive players affect ENY quite dramtically when arena numbers are low.

Not about booting active players out of the game, but dropping the inactive ones.


So it IS about ENY.  If the inactive players didn't affect ENY in any way then I'm guessing this post would never have happened.

Here's another thought... put a 20 minute timer on players.  If inactive in the tower for 20 minutes they are taken off the ENY calculations, are removed from any missions that they are signed up for and are taken off the list of people who get perks if there's a re-set.  I'm sure most players wouldn't be willing to sit in the tower for 20 minutes just to beat the ENY system for one sortie.
Title: Auto logoff?
Post by: E25280 on April 30, 2007, 01:12:14 PM
Quote
Originally posted by BaldEagl
So it IS about ENY.  If the inactive players didn't affect ENY in any way then I'm guessing this post would never have happened.

Here's another thought... put a 20 minute timer on players.  If inactive in the tower for 20 minutes they are taken off the ENY calculations, are removed from any missions that they are signed up for and are taken off the list of people who get perks if there's a re-set.  I'm sure most players wouldn't be willing to sit in the tower for 20 minutes just to beat the ENY system for one sortie.
Easier to just boot them and be done with it.
Title: Auto logoff?
Post by: Souless on April 30, 2007, 01:26:22 PM
If ENY bothers you that much, which equates to not being able to fly a spit16 or a P-51 then just switch sides.
Honestly guys thats whats its all about isnt it?
Wanting to fly your favorite late war ride without restriction?

In all honesty I have never been a fan of the ENY system.
The fix is to change your chess piece not police the afker's or try to propose some lame time limit because you cant fly what you want.
Title: Auto logoff?
Post by: Ghastly on April 30, 2007, 01:27:40 PM
From my observation, the higher the ENY limit, the worse the issue becomes.  More and more people sit in the tower, checking periodically to see if they can fly their desired aircraft.  Perhaps some do change sides or do "something else constructive", but enough don't.

Checkers, being in the guns is spawned in, and isn't what's being refered to here - it's the guys sitting in the tower that are being complained about.

The problem is, adding the timeout/auto-logoff as requested wouldn't fix the problem.  Players who currently sit in the tower waiting/hoping for a favorable change in the ENY limit would simply jump into a plane/gv/gun for however long it takes to reset the timer, and then jump out again,  restarting their timer.

And has been mentioned, using the number of players "spawned in" instead of "signed in" to calculate ENY would be problematic, as it would be difficult to make air-tight enough to prevent exploitation.

Title: Auto logoff?
Post by: Kev367th on April 30, 2007, 02:14:58 PM
Quote
Originally posted by Souless
If ENY bothers you that much, which equates to not being able to fly a spit16 or a P-51 then just switch sides.
Honestly guys thats whats its all about isnt it?
Wanting to fly your favorite late war ride without restriction?

In all honesty I have never been a fan of the ENY system.
The fix is to change your chess piece not police the afker's or try to propose some lame time limit because you cant fly what you want.


As I said this doesn't just affect the high numbered country, but the low one also.

If half your low numbered countries players are inactive, they are in a real sense penalising you.
The high numbered country isn't being hit by as high ENY restrictions as they should be.

So please don't try to change this into the famous switch sides, chess piece loyalty diatribe.

It affects ALL sides whether on the high or low side.
Title: Auto logoff?
Post by: Ghastly on April 30, 2007, 02:52:32 PM
Quote
If half your low numbered countries players are inactive


Yes, but Kev, better than 90% of the time the only reason for a significant portion of the playerbase is logged in and not actively playing is going to be the ENY limit.

For the few odd instances where you are talking about the effect in a low population arena, the better fix would be to have ENY not in effect until there are a certain minimum number of players in the arena (like 12-20).

However, a low pop exception might take more time to code than it's "worth" in terms of what it adds to the game play.

Title: Auto logoff?
Post by: Souless on April 30, 2007, 03:32:48 PM
Quote
Originally posted by Kev367th
As I said this doesn't just affect the high numbered country, but the low one also.

If half your low numbered countries players are inactive, they are in a real sense penalising you.
The high numbered country isn't being hit by as high ENY restrictions as they should be.

So please don't try to change this into the famous switch sides, chess piece loyalty diatribe.

It affects ALL sides whether on the high or low side.


Kev the point your making is mute, the fact is and will remain YOU want to fly your late war ride and are looking for any way to make that possible.

At least be honest about your intentions with regards to this post
Title: Auto logoff?
Post by: kamilyun on April 30, 2007, 03:52:57 PM
I like staying logged in so that when my country wins teh war I get my perk points.
Title: Auto logoff?
Post by: Kev367th on April 30, 2007, 04:29:45 PM
Quote
Originally posted by Souless
Kev the point your making is mute, the fact is and will remain YOU want to fly your late war ride and are looking for any way to make that possible.

At least be honest about your intentions with regards to this post


Not 'mute' at all, as you know I fly a Tiffie (1943), so a mid-war ride.

My 'intentions' are to see if HT will implement an auto-logoff remove inactive players who are affecting ENY for all sides, whilst contributing nothing.
Title: Auto logoff?
Post by: BaldEagl on April 30, 2007, 04:38:00 PM
Hell, most of the time I'm active I'm contributing nothing.
Title: Auto logoff?
Post by: Souless on April 30, 2007, 04:38:45 PM
My apologies kev, I thought you primarily flew the spit16.
Honestly though I dont see the big deal with changing countries.
Cause and effect I guess
Title: Auto logoff?
Post by: Kev367th on April 30, 2007, 05:31:36 PM
Quote
Originally posted by Souless
My apologies kev, I thought you primarily flew the spit16.
Honestly though I dont see the big deal with changing countries.
Cause and effect I guess


CC no prob.

Don't even see it as a changing countries issue.

I see it as ENY reflecting the true number of active players, and not people who have fallen asleep (done it myself while taking a "short break"), stayed logged on hoping for perks, passed out, etc.

Personally I think 1 hour of inactivity is more than enuf to 'disco' someone.
Title: Auto logoff?
Post by: Citabria on April 30, 2007, 05:35:48 PM
change the ENY to be based off of numbers of players in flight..

duh
Title: Auto logoff?
Post by: Vudak on April 30, 2007, 05:42:15 PM
Quote
Originally posted by Citabria
change the ENY to be based off of numbers of players in flight..

duh



I always thought that's how it worked, anyway?

Eh, been wrong a few million times before.
Title: Auto logoff?
Post by: Ghastly on May 01, 2007, 10:39:18 AM
Quote
Originally posted by Citabria
change the ENY to be based off of numbers of players in flight..

duh


Yes, but... think it through.  Imagine there are 90 players in an arena, exactly matched at 30 per side.

Then a 25 person squad signs in to the arena, and all go to one side. They are not flying (yet) so they aren't "counted" for calculating ENY limits, and they all select LA7's.  They then simultaneously launch.   Chances are they'd all manage to spawn in due to netlag - by the time the server has recieved and processed the information that even the first player to hit "fly" and is now "in flight", all the rest are all already spawned in on their own FE's.   They'd be unaffected by the next update of the roster where ENY goes from 0 to probably 15 or so, since they are all already on the runway.  

Is that how you think ENY should work?  I don't.

Basing it on "players in flight" would only work properly if a pretty complex launch management process were added. Each launch request would need to be sent to the server, and the server would then need to process each one one at a time, with a roster recalc performed after each request and permission to launch either returned or denied to the front end.   In short, it would mean adding a process that is a lot more complex and likely to introduce unexpected errors, all to fix a problem that's really not that much of a problem most of the time.

Or ENY could just be based on the number of players in the arena, irrespective of flight status, which is much simpler to determine, doesn't require much of a process, and is much harder to "game".  

Title: Auto logoff?
Post by: E25280 on May 01, 2007, 05:27:00 PM
Second time that's been explained in this thread . . . maybe they will see it this time.  :p
Title: Auto logoff?
Post by: sntslilhlpr6601 on May 01, 2007, 05:51:28 PM
kind of surprising how many people cannot read. everything in this thread has been said multiple times to no avail. the bottom line is afk players need to be kicked. they are taking up an arena slot and also screwing up eny. pretty simple if you ask me.
Title: Auto logoff?
Post by: Ghastly on May 01, 2007, 06:23:44 PM
And it wouldn't make a particle of difference, because they'd just jump in and out of crappy planes parked at hangers at out of the way airfields while they waited for ENY to change in their favor, instead.

Title: Auto logoff?
Post by: SuperDud on May 01, 2007, 06:52:10 PM
Who cares, it's a game. Have fun, don't worry about winning the war. Don't worry that your opponent is in a spit16 and your stuck with a D3A. Have fun with it, make the spitty auger or have your retarded squady try to kill him from the back seat(done this, fun as heck). The problem is not the arenas or ENY it's the people. Just play and have fun.
Title: Auto logoff?
Post by: Edbert on May 02, 2007, 07:08:27 AM
Personally I'm for it, I think 30 minutes gives enough time for a beer/bathroom break, I could go for up to an hour too, but an hour is a long time to be AFK if you were coming right back.
Quote
Originally posted by 96Delta

Lets face it, auto-logoff is a paradigm that is
employed on every other online game.

This is not so much true with MMOL games or those where you pay for server-time though.