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Help and Support Forums => Aces High Bug Reports => Topic started by: SKJohn on April 30, 2007, 08:48:10 PM

Title: Ammo Factory - phantom AA gun
Post by: SKJohn on April 30, 2007, 08:48:10 PM
Today in the MW arena, at the Ammo Factoy in 8-9 on the Baltic Map, there was an anti-aircraft gun firing from between the hangars on the East side, but no "picture" of an AA gun that you could knock out.  I tried strafing it several times to see if it was actually there but just the graphic was messed up, but the cannon shells had zero effect.  The tracers continued to appear as though they wer just coming out of the grass - from several different angles.
Title: Ammo Factory - phantom AA gun
Post by: fuzeman on April 30, 2007, 09:19:36 PM
Was there a train track nearby?
More specifically did a train just dissappear from where the tracers were coming from?
I've seen that in the past.
Title: Ammo Factory - phantom AA gun
Post by: fuzeman on April 30, 2007, 09:25:40 PM
I just checked that map and there is a train that enters from the south.
In the past I recall train guns still firing for a time after the train disappears.
Title: Ammo Factory - phantom AA gun
Post by: loser on April 30, 2007, 11:30:13 PM
Like fuze said, It is a gun (in my experience it has only ever been a single gun) that remains for some odd reason after the train arrives at a factory or facility.

The train arrives, stops, then dissappears , but leaves behind an unkillable and yes, invisible gun. (I see you said you tried to strafe it with no effect, I've tried using 1000lb bombs with no luck either.)

This gun stops firing when the train "respawns" at the begining of its resupply run.

Been this way for a LONG time, and I dont really know if HTC considers it a bug or a feature.
Title: Ammo Factory - phantom AA gun
Post by: SKJohn on May 01, 2007, 03:25:09 AM
Come to think of it I do recall seeing a train pulling into town about the same spot earlier.  That's probably what it was - thanks!