Aces High Bulletin Board

General Forums => Custom Skins => Topic started by: Laurie on May 05, 2007, 11:00:37 AM

Title: the 'bare mateal' effect
Post by: Laurie on May 05, 2007, 11:00:37 AM
if i'm doing a bare metal skin, how do i get the shiny effect using Paint shop pro 7, i just cant seem to get it right by myself?
Title: the 'bare mateal' effect
Post by: Lord ReDhAwK on May 05, 2007, 07:59:10 PM
Heya Hul,

I'm a Photoshop user so not exactly the same as yours.  However, in Photoshop we have a filter called Render with a submenu for Lighting Effects.  Maybe you have something similar.

You also have the ability of different settings in the Materials List file.  Manipulating this file can take your BM from a dull/saturated look to a bright shiney look.  By no means am I an expert on the materials file.  Both Krusty and Kev have done some wonderful extremes manipulating that file though.  Spitfires come to mind :)

ReDhAwK
Title: the 'bare mateal' effect
Post by: Krusty on May 05, 2007, 08:20:59 PM
Gradients... From solid to transparent, from center outwards (to transparent) and all other types.

But, in a word, gradients.
Title: the 'bare mateal' effect
Post by: Laurie on May 06, 2007, 04:55:12 AM
cheers
Title: the 'bare mateal' effect
Post by: kanttori on May 06, 2007, 10:23:35 AM
Krusty, what is the material file? I need to change all my Bf 109 skins as "not shining", I mean dim colors. And how you use the Material buttons in the Skin Viewer?
Title: the 'bare mateal' effect
Post by: Krusty on May 06, 2007, 11:59:51 AM
I never liked thoe buttons.

I used this on my 109Es

0.400,0.400,0.400,Ambient
0.600,0.600,0.600,Diffuse
0.000,0.000,0.000,Emissive
0.200,0.200,0.200,Specular
20.000,Power

But for some reason I ended up using this on my 109Fs

0.259,0.259,0.259,Ambient
0.659,0.659,0.659,Diffuse
0.000,0.000,0.000,Emissive
0.408,0.408,0.408,Specular
33.420,Power


Try either one out. I'd suggest starting with the first one.
Title: the 'bare mateal' effect
Post by: kanttori on May 06, 2007, 12:38:05 PM
Uhum, must I make a text file and put it to the skins/109G2 folder? So that I can check it offline?

And thank you Krusty!
Title: the 'bare mateal' effect
Post by: Kev367th on May 06, 2007, 12:54:58 PM
Shinyness and dullness is controlled by a materials file.

Download any of the default Spits to get a dull materials file, the default Pony D will get you a shiny materials file.

Just place the appropriate one into your new skin folder.
Title: the 'bare mateal' effect
Post by: kanttori on May 06, 2007, 01:44:30 PM
Thx Kev!
Title: the 'bare mateal' effect
Post by: Laurie on May 07, 2007, 07:26:24 AM
Quote
Originally posted by Kev367th
Shinyness and dullness is controlled by a materials file.

Download any of the default Spits to get a dull materials file, the default Pony D will get you a shiny materials file.

Just place the appropriate one into your new skin folder.



ahhh simplicity, all hail, lol