Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: yyrkoon on May 10, 2007, 01:11:46 PM
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I have been tooling around in my p-38 and p-51 in the offline practice... need to get my leet skillz back before I show people at the bar whats going on...
anyway, was wondering if there were any good links or tips for using these devices... the way i see it, drunks love to blow stuff up, so this would be a point of interest.... :cool:
I know i use my backspace key to toggle between rockets or bombs and my guns and use the secondary guns trigger to fire them.... but i cannot seem to get a divebomb site or anyy site for the rockets... it seems they are more a spray and pray thing... oh, and do the divebrakes on the 38 work?
thanks for the feedback.
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where in Michigan are you?
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If you're talking about ground targets, the steeper the dive angle, generally, the more accurate you will be.
Try aiming just above the target, just a tiny bit, with a normal sight. It works for me.
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I believe in the offline mode there's a command that will bring up a floating bomb or rocket reticle, which will give you an indication of where you're going to hit. Don't remember the command though, sorry. :)
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I think you can set it up offline, and I think it may already be enabled in the TA, but there used to be a leadcomputing cursor of sorts to help you figure out how to aim ordnance more precisely.
Short of that, it really is just a "feel" you get from doing it often enough. Lots of practice, and setting up for your run in the same manner (alt, angle, speed). At least that's how I went about it. I can hit the ground with unerring accuracy with all kinds of ord, and I can sometimes even hit the things I'm aiming for. ;)
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Yeah, what Hubs said. Although, to this day I have no idea how people can accurately hit moving, swerving GVs with wing rockets. Baffles me.
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Rockets in a p-38....
In a 45 degree dive, the little level ball - contained in the fixing for the gunsight - is pretty much your point of reference. That's what I use anyway. Never failed me.
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Originally posted by TinmanX
Rockets in a p-38....
In a 45 degree dive, the little level ball - contained in the fixing for the gunsight - is pretty much your point of reference.
Tinman are you referring to the center dot in any gunsite?
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No. There's a turn bank indicator on the gunsight. EDIT: Sorry, not a bank indicator, a slip indicator.
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There ya go, turn bank indicator, new it had to have a real name, though I prefer "level bubble thinger".
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Originally posted by TinmanX
"level bubble thinger".
Clearly the more scientific term!
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Originally posted by Masherbrum
where in Michigan are you?
I live in holly, but the bar is in Flint.
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Here are the sights that I use now. They are alpha (illuminated) sights.
You place both the ???.bmp and ???_alpha.bmp into the HTC\Aces High\sights directory and when choosing the sight in AH setup, you chose the ???.bmp
Fighter: Carefull here because it is named "default". This should automatically change all plane gunsights to this sight without a lot of effort
(http://pages.cthome.net/crzn22/AHGunsights/default.bmp) default.bmp
(http://pages.cthome.net/crzn22/AHGunsights/default_alpha.bmp) default_alpha.bmp
Jabo: For this sight I explicitly go into the AH setup and choose this one for all the planes that I use for JABO. The bottom dot is what I use to line up the bomb drop on. Usually try to get 45 degree angle on drop using the lower dot. This dot can also be used for planes that carry rockets. Same degree angle of attack ... I can let them go from 1.5 to 2K out and hit with reasonable accuracy.
(http://pages.cthome.net/crzn22/AHGunsights/default2.bmp) default2.bmp
(http://pages.cthome.net/crzn22/AHGunsights/default2_alpha.bmp) default2_alpha.bmp
Just right click on the images and download them.
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in the clipboard, go to Arena Settings (options, prefrences or some such thing) and under FlightModelFlags you will find the computer generated thingy you want)
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Plus, reading this articles may help you grasp the basics of A2G attacks with a fixed gunsight:
Air to ground basics, part I. Bombing (http://www.simhq.com/_air9/air_272a.html)
Air to ground basics, part II. Bombing (http://www.simhq.com/_air9/air_273a.html)
Air to ground basics, part III. Rockets and guns (http://www.simhq.com/_air9/air_274a.html)
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Originally posted by yyrkoon
I have been tooling around in my p-38 and p-51 in the offline practice... need to get my leet skillz back before I show people at the bar whats going on...
anyway, was wondering if there were any good links or tips for using these devices... the way i see it, drunks love to blow stuff up, so this would be a point of interest.... :cool:
I know i use my backspace key to toggle between rockets or bombs and my guns and use the secondary guns trigger to fire them.... but i cannot seem to get a divebomb site or anyy site for the rockets... it seems they are more a spray and pray thing... oh, and do the divebrakes on the 38 work?
thanks for the feedback.
The only time you'll get a bombsight is in the following aircraft: Boston III, Lancaster, B-17, B-24, B-26, Ju-88, KI-67 , and the AR234. (unsure about the B5N, D3A1, or the Mossy...never fly 'em)
Every other plane must be used in a divebomb capacity when carrying eggs. The strategy I use is coming down at about a 45 degree angle to the target, putting the target just below the bottom of my crosshairs, and releasing between 2-3k feet.
The higher you release above that threshold, the greater the chance to miss the target increases.
Rockets behave very very differently. They have a substantial arc to their flight path (a shorter arc for HVARs, a longer for M8 rockets) and you usually have to give a lot of lead when aiming at your target.
Personally I only use rockets when attacking stationary land targets (buildings, gun emplacements) since I can never kill anything heavier then an M3 with them and using them against aircraft is a waste of time.
You might be able to track a panzer/M4/T34 or maybe disable the turret, but you have to get a really, really good hit on them with rockets.
Now about divebrakes on a P38, they don't exist. Not in this game anyway.
But if you happen to find one that does have them, let me know, I'd love one. :)
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Originally posted by TinmanX
There ya go, turn bank indicator, new it had to have a real name, though I prefer "level bubble thinger".
I like your version better Tinman! :rofl
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B5N has a bombsight. Mosquito does not. Not sure about D3a.
One of the P38s has dive FLAPS, but these don't slow it down like dive BRAKES do. They are meant for very high speeds where compression prevents you from pulling out of a dive.
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OK, so the Slip Indicator is the device to use?
When the ball of the slip indicator is centered that means that your point of aim is somewhere through your gunsights? The exact point of aim is dependant upon the aircraft you are flying of course.
This is what you are saying correct?
I am gona check this out cause I suck so bad at dive bombing there is a gravity well for about a 50 meter radius around my aircraft. God pitty the fool that gets near me when I am dive bombing. :rofl
Cause they will get sucked into a different star system.
Later,
KayBay
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No no no, he's just saying put the target about where that ball is, on your screen... That means just about under the edge of your gunsight. It's not meant to be used for aiming, he was just giving a fast and easy way of doing it.
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You can "cheat" a little bit with rocket and bomb aiming by turning on "Combat Trim" as you start your attack run at 45 degrees or so. I also recommend physically taking your feet off the rudder pedals (if you have them) or doing everything you can to avoid twisting your twisty stick.
This tends to zero-out your stick forces and keeps your nose (and your gunsight) pointed straight and true, which is where your ord will go when you shoot/drop it.
As you get better, you can stop using Combat Trim as a crutch in these situations, but I still take my feet of the pedals to ensure I'm not corrupting my bombing aim.
-Llama
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Originally posted by llama
You can "cheat" a little bit with rocket and bomb aiming by turning on "Combat Trim" as you start your attack run at 45 degrees or so. I also recommend physically taking your feet off the rudder pedals (if you have them) or doing everything you can to avoid twisting your twisty stick.
This tends to zero-out your stick forces and keeps your nose (and your gunsight) pointed straight and true, which is where your ord will go when you shoot/drop it.
As you get better, you can stop using Combat Trim as a crutch in these situations, but I still take my feet of the pedals to ensure I'm not corrupting my bombing aim.
-Llama
Sometimes you have to compensate for a moving target, in which case you'd need to use your pedals.
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I think it's actually a bit simpler to just roll the entire aircraft or push the nose down a bit- for me at least, the rudder input is too much for accurate aiming on a rocket run, unless I'm just salvoing them at a town or something.
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Originally posted by halcyon
Sometimes you have to compensate for a moving target, in which case you'd need to use your pedals.
No, in these cases, you should roll and pitch up or down. Rudders generally change where your nose is pointing, but gravity pulls those bombs straight down regardless of your nose's orientation. Strangely, this goes for rockets in AH too...
-Llama
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The Secret to rockets is in the wings. Rockets are mounted under your wings and thus...where your wings point at release...is where your rockets will go.
Air-to- Air rockets and Air- to -ground rockets may differ a bit. I mostly use air-to-ground. I aim with my wings and give enough time for my aircraft to stabilize before firing.
Some Folks may have a special gunsight they use for rockets. I don't. Use your own gunsight...level your wings before firing whislt diving on the target...observe your hits and adjust as necessary. Soon you'll be hitting very well with your rockets.
Practice! And practice a lot!
Good Luck!