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General Forums => Wishlist => Topic started by: toadkill on May 14, 2007, 10:54:59 PM

Title: Anti-Matter GVS?
Post by: toadkill on May 14, 2007, 10:54:59 PM
(http://i159.photobucket.com/albums/t138/toadflak/DWeeb.jpg)

Fix this gayness please.
Title: Anti-Matter GVS?
Post by: KTM520guy on May 14, 2007, 11:06:27 PM
Cool, kills tanks and planes in one GV.
Title: Anti-Matter GVS?
Post by: Serenity on May 14, 2007, 11:10:52 PM
(http://www.threadbombing.com/data/media/29/batman.jpg)
Title: Anti-Matter GVS?
Post by: toadkill on May 14, 2007, 11:17:10 PM
Quote
Originally posted by Serenity
(http://www.threadbombing.com/data/media/29/batman.jpg)


Uhhh.... wow, people have been using that quote since what? like 1998?
New material if your gonna criticize please
Title: Anti-Matter GVS?
Post by: OOZ662 on May 15, 2007, 10:43:49 PM
If you're going to post a thread, research it please.

This "bug" cannot be resolved better than it currently is. Due to internet lag, if GVs could hit each other, they'd be the dumbest game of bumper cars invented. Some GVs and planes could be up to a kilometer away from where you see them on their computer and on the server. If you "ran into" them on your side and stopped, they might see you suddenly stop 500 yards away from them. That's the easiest shot there is in the GV world.
Title: Anti-Matter GVS?
Post by: toadkill on May 15, 2007, 11:02:05 PM
Theres always something that can be done. The problem isn't as much that you can park inside, and shoot someone to steal the kill, but that it renders them completely useless Because your model blocks their sights completely, and even if you do turn tour turret around and shoot them, the shell doesn't gain any lethality until the end of the barrel. Now Since there is nothing to do, why not make the shell originate from the center of the turret making it easy enough to kill them.

I turned my turret directly through the Flak and put a shot "into" him. and my shell flew off into the distance.
Title: Anti-Matter GVS?
Post by: OOZ662 on May 15, 2007, 11:18:38 PM
The geometry of the tank turret has the barrel as a solid object to decrease how many polygons are rendered. If you fired from an origin inside or behind the barrel in this game (without any major model overhaul) the shot would kill your turret and never leave the barrel. This is how I've heard it described before.

However, you can also contradict that point with another one; you cannot hit the barrel of a tank with any kind of weapon.
Title: Anti-Matter GVS?
Post by: BaldEagl on May 16, 2007, 09:25:02 AM
If I'm in a tank or Ostie with the turret gone I love parking inside an enemy tank making it impossible for the guy to aim or use his gun.  When he starts up and moves so do I, staying right on his tail so as soon as he stops I get back inside.

I've also done this to friendlies who, after repeated requests, refuse to turn off their engines.

It infuriates them.  :lol
Title: Anti-Matter GVS?
Post by: Sketch on May 16, 2007, 10:32:44 AM
Quote
Originally posted by BaldEagl
If I'm in a tank or Ostie with the turret gone I love parking inside an enemy tank making it impossible for the guy to aim or use his gun.  When he starts up and moves so do I, staying right on his tail so as soon as he stops I get back inside.

I've also done this to friendlies who, after repeated requests, refuse to turn off their engines.

It infuriates them.  :lol


Same here...
I have sat inside Tigers for 10 minutes while the town is taken down.  Then when he moves in for the kill I slowly follow and and make the dash for the town.  

Quote
If you fired from an origin inside or behind the barrel in this game (without any major model overhaul) the shot would kill your turret and never leave the barrel.


Didn't know you could kill yourself in the game without shooting a friendly?  So it would be self-shooter instead of kill-shooter?  :D
Title: Anti-Matter GVS?
Post by: toadkill on May 16, 2007, 03:34:57 PM
Why couldnt the same rules apply to the barrel of tank, and the drones of a bomber? I cant shoot myself down with any of my drones, or vise versa.
Title: Anti-Matter GVS?
Post by: OOZ662 on May 16, 2007, 09:23:26 PM
Quote
Originally posted by Sketch
Didn't know you could kill yourself in the game without shooting a friendly?  So it would be self-shooter instead of kill-shooter?  :D


Fire a rocket low to the ground or out dive a bomb. You'll kill yourself.
Title: Anti-Matter GVS?
Post by: Wes14 on May 16, 2007, 09:26:04 PM
Quote
Originally posted by OOZ662
out dive a bomb


:noid
Title: Anti-Matter GVS?
Post by: OOZ662 on May 16, 2007, 10:26:27 PM
You know what I meant. Pull up in the blast radius. :mad:
Title: Anti-Matter GVS?
Post by: Sketch on May 16, 2007, 11:12:08 PM
Quote
Originally posted by OOZ662
Fire a rocket low to the ground or out dive a bomb. You'll kill yourself.


That is different than shooting a gun and killing yourself.
Title: Anti-Matter GVS?
Post by: OOZ662 on May 16, 2007, 11:40:09 PM
Not if you're firing an HE shell. An AP shell fired into a solid object isn't pretty either.
Title: Anti-Matter GVS?
Post by: Sketch on May 17, 2007, 08:38:30 AM
Quote
Originally posted by OOZ662
Not if you're firing an HE shell. An AP shell fired into a solid object isn't pretty either.


So how do you kill yourself in a tank besides rolling over.....?
Title: Anti-Matter GVS?
Post by: OOZ662 on May 17, 2007, 08:48:30 AM
Quote
Originally posted by OOZ662
The geometry of the tank turret has the barrel as a solid object to decrease how many polygons are rendered. If you fired from an origin inside or behind the barrel in this game (without any major model overhaul) the shot would kill your turret and never leave the barrel. This is how I've heard it described before.

However, you can also contradict that point with another one; you cannot hit the barrel of a tank with any kind of weapon.


By shooting yourself, Sketch. It's in the geometry if the point where the shell originates changes. :D But the second point in the quote is valid as well.
Title: Anti-Matter GVS?
Post by: Sketch on May 17, 2007, 09:16:46 AM
Quote
Originally posted by OOZ662
By shooting yourself, Sketch. It's in the geometry if the point where the shell originates changes. :D But the second point in the quote is valid as well.


How can you shoot yourself in a GV though, that is all I am asking.  I understand the point of where if you fire and the round begins at the back of the barrek your shooting yourself technicaly, BUt I am wonder how you do it now...  :confused:
Title: Anti-Matter GVS?
Post by: Hazard69 on May 17, 2007, 09:27:07 AM
Ive tried this.....

Up an osti, drive to tower. Theres a nice spot where the osti just about manages to fit in.....aim up and fire. Watch the shell ricochet back to you and kill your turret....
Title: Anti-Matter GVS?
Post by: Sketch on May 17, 2007, 09:38:23 AM
Quote
Originally posted by Hazard69
Ive tried this.....

Up an osti, drive to tower. Theres a nice spot where the osti just about manages to fit in.....aim up and fire. Watch the shell ricochet back to you and kill your turret....


:rofl  Oh man I have to log in and try this now.... that is great!:rofl
Title: Anti-Matter GVS?
Post by: BaldEagl on May 17, 2007, 09:54:19 AM
Quote
Originally posted by Hazard69
Ive tried this.....

Up an osti, drive to tower. Theres a nice spot where the osti just about manages to fit in.....aim up and fire. Watch the shell ricochet back to you and kill your turret....


Yep, I've had that happen to me before.
Title: Anti-Matter GVS?
Post by: OOZ662 on May 17, 2007, 08:27:45 PM
Quote
Originally posted by Sketch
How can you shoot yourself in a GV though, that is all I am asking.  I understand the point of where if you fire and the round begins at the back of the barrek your shooting yourself technicaly, BUt I am wonder how you do it now...  :confused:


You currently can't. I'm talking about if the shell originated at the back of the barrel. Currently it originates from the tip.
Title: Anti-Matter GVS?
Post by: Wes14 on May 17, 2007, 08:38:52 PM
Quote
Originally posted by BaldEagl
If I'm in a tank or Ostie with the turret gone I love parking inside an enemy tank making it impossible for the guy to aim or use his gun.  When he starts up and moves so do I, staying right on his tail so as soon as he stops I get back inside.

I've also done this to friendlies who, after repeated requests, refuse to turn off their engines.

It infuriates them.  :lol


I know how to counter this:noid
Title: Re: Anti-Matter GVS?
Post by: Meatwad on May 17, 2007, 10:00:38 PM
Quote
Originally posted by toadkill
(http://i159.photobucket.com/albums/t138/toadflak/DWeeb.jpg)

Fix this gayness please.



Even in the heat of battle, an ostie and Tiger can have heated sexual relations with one another.

See the smoke? Thats PASSION, baby!
Title: Anti-Matter GVS?
Post by: Martyn on May 18, 2007, 08:09:26 AM
If you've got an enemy tank 'parked' inside your vehicle, could you not rotate the turret to the rear then pull away and fire before the guy got inside you again?
Title: Anti-Matter GVS?
Post by: Tilt on May 18, 2007, 10:56:44 AM
has that tank lost its tracks?
Title: Anti-Matter GVS?
Post by: Martyn on May 18, 2007, 10:59:28 AM
Hmmm - what do you get if you cross an Ostwind and a Tiger?
Title: Anti-Matter GVS?
Post by: morfiend on May 27, 2007, 09:56:21 PM
you get an osger of course and it's bite's worse than it's bark
Title: Anti-Matter GVS?
Post by: DaddyAck on May 29, 2007, 12:55:38 AM
Toad, I agree with you entirely, stop that antimatter GV gayness!
I was in a panzer and had an osti hide inside me, I could not see anthing
nor could I return fire. Oh and I hear there is an extra gay bug to where if you phased your uber gay inviso-osti through a tank you can "aim" into his driver and kill the driver. I have not had that happen to me yet, just heard about it.
:noid