Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Daubie on May 20, 2007, 06:57:58 PM
-
Hi,
This concerns off-line practice to my PC:
Is it possible for me to reprogram the setup so the drones flying circles over a base, can instead change direction?
Also, is it possible, like my "WarBirdsIII Fighter Pilot Academy" CD, to reprogram the drones to fire back and or attack me as AI ?
Thanks in advance for any replies,
Daubie
-
Nope and nope.
-
i think HTC should make offline planes able to attack u and stuff, that way u can get practice wit out the
SQUEEKERS
-
I think HT should keep doing what it's doing and spend it's time working on the Online Improvements.
How hard is it to get One or Two people to go into a H2H room with you and fly "your way"
No, offline is fine as it is.
-
I agree. I did not like the idiotic accuracy of WB's "otto". Nor did I like the AI (cheating buggers!).
However, ROC, I would suggest only one change: Allow bombers to fly in straight lines in a box-shaped circuit over greater distances.
I would like that only to practice WGr 21 attacks and gunnery. Hard to hit a bomber in a 30-degree bank and always turning.
-
Originally posted by redman555
i think HTC should make offline planes able to attack u and stuff, that way u can get practice wit out the
SQUEEKERS
I'm puzzled.... are you proposing self-extermination? :confused:
-
Shouldn't you practice with humans instead of predictable AI? If you do you'll get sapnked by guys that practice with real folks.
-
Hee hee.
I flew - no lie - something in the close neighborhood of a thousand hours in the Warbirds 2.x offline mode before I ever ventured online. In fact, talk about being completely bassackwards - I joined a squadron (The EZTargets) and THEN signed up for an account online. I had just assumed that online play would be chock full of 11 yearold wanna-be-Rambo's .....
(of course, it wasn't. In 1996 there maybe a handful of guys under 20 (2.00/hour tended to move the median age up!!!)
Couldn't understand why the guys were so excited when I got a kill my first flight with them online.
In fact, I still fire up 2.77 offline mode once in a while and go whack some cheating AI just for the sake of nostalgia.
-
Is 2.7 the "smooth" looking version? The latest? What was the major version before that, was it 2.3? I can't remember the version numbers too well. I wouldn't mind installing 2.3 and checking a few things out once in a while, but I dislike the latest version.
-
What's wrong with the TA or actually on-the-job training in the War Arenas flying with missions or on someone's wing? We trying to protect our scores above all else? With milkrunners and shades, scores are kinda meaningless.
Rarely have I ever used off-line except to test bullet drop, convergence, and the like, usually after an update that may have effected it. Learned flight in the TA, and ACM has been an ongoing effort in MA/LW. Bombing I practiced on strats in MA/LW till I got it down.
Can't see the purpose of adding an AI to the existing game. Maybe if there were to be a AHIII, that only supported broadband, and you were adding a lot of targets of opportunity about, or high, mid, and low CAP to defend carriers.....
But add AI to AHII? Don't see the need for that kind of investment.
-
2.77 was the latest version of the "Hitech" version of WarBirds - although at the point they had been gone for years. Development of it was discontinued around 10 years ago in favor of WarBirds III (the current 3D only version)
I don't know whether you mean 2.7 or III as the "smooth" version. Before 2.7 was 2.66 (I think...), and before that 2.6 and 2.5.
-
Thanks Ghastly, I'll have to see if I can DL a copy some time.
-
If you can't - let me know.
-
Originally posted by ROC
I think HT should keep doing what it's doing and spend it's time working on the Online Improvements.
How hard is it to get One or Two people to go into a H2H room with you and fly "your way"
No, offline is fine as it is.
Agree.
But here's a thought: In two weeks, when CT goes active, the AH world will include AI enemies with scalable difficulty. It's a short leap to imagine having offline drones to practice against, especially since fighting in the online CT world puts your "character" at risk.
-
To prepare for gameplay in MA, the drones should have a variety of PMs they'll send you after you shot them down.
"Lucky hit, n00b"
"Learn to fly a real plane"
"XXXX you XXX and XXX your XXX"
"Is that all you can do, shooting drones?"
"DA, you tard?"
ect
-
Originally posted by Gianlupo
I'm puzzled.... are you proposing self-extermination? :confused:
lol I was thinking the same thing.
-
Lusche :rofl
Ya, ok, let's add that :aok
-
MY TURN....
I'm new here and my marksmanship sucks in here. I fired expert with a M16 on a 100 yard range in real life on a windy day in the rain, and do squat in here.
In MA I ask you guys to hold still a minute, but, noooooo, be difficult.
My drone buddies even fly with no wings. I got to get in at 200 yards and aim for wing roots. I fly so bad just coming up on and keeping with a drone is a big deal for me, then where'd you go? I lose sight of my target. All you guys responding are pros at this, I'm not. What do you guys do for target practice?
OK, YOUR TURN AGAIN...
Daubie
-
Originally posted by Simaril
... In two weeks, when CT goes active....
That's the usual joke.
Isn't it????? :confused:
Daubie, offline practice is good for improving aim... start with tracers on and maybe computed lead sight on (go to Options -> Arena setup -> Environments -> Arena settings, select the voice "FlightModelFlags" and check the "lead computed sight" box, hit OK, then Save.. to use it in flight, select a plane with the TAB key), start with rear aspects, then try different angles (from above, from below, from beam, in front quarter, head on).. try to develop an eye for the right lead... I think that turning tracers off will help you, since a certain point, 'cause you'll focus on the target-gunsight relationship, not on tracers. Even using the .target command (.target , it will spawn a bullseye in N direction, at the given distance, .target 0 to turn it off) will help you in understanding the ballistic of the different guns, to see what the bullets dispertion is, to adjust your convergence (keep it as low as you can, and fire only when you're really near! I started with convergence at 350/300 yards, now I set it at 200 for cannons and 150 for MGs).
Then go online, in TA or in 8 player, where you can find more "cooperative" targets and fire, fire, fire! It's just a matter of how long you play, we're all here from years and we're still learning... :)
Hope you'll find the above useful, sorry, wrote it in a rush.
Oh, btw, another thing: read, read a lot! Go to http://www.netaces.org and http://www.simhq.com you'll find very useful articles... I suggest you to begin with this ones:
A2A gunnery - part I (http://www.simhq.com/_air/air_028a.html)
A2A gunnery - part II (http://www.simhq.com/_air9/air_268a.html)
A2A gunnery - part III (http://www.simhq.com/_air9/air_269a.html)
A2A gunnery - revisited (http://www.simhq.com/_air/air_031a.html)
They are sims-indipendent, then go on with the stuff at Netaces.
Good luck! :aok
-
Thanks for the advice and the links.
Daubie
-
Shoot at between 100-200 yards. The targets become BIG and EASY to hit. Just point and click.
See me if you need help getting in to 100-200 yards.
Note: 100 shots require an offset passing shot so you don't run into the debrise and put holes in your plane. :)
Hope this helps.
-
Originally posted by Daubie
Thanks for the advice and the links.
Daubie
You're welcome, sir. :)
-
Just to correct some (probably unimportant) information I posted earlier:
The "current" version of WB's 2.x - at least that I am aware of - was 2.77r3 (from approximately mid 2001). Prior to that in my archive, I have 2.77 to 2.72, although I may have earlier version elsewhere.
IIRC, the latest version that worked properly head to head (2 player offline) was 2.76 - there was a bug in 2.77 versions where the first person to ping the other was immune to further damage (IIRC - it was a loooong time ago.