Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: DREDIOCK on May 24, 2007, 07:46:44 PM

Title: My my how far we've come
Post by: DREDIOCK on May 24, 2007, 07:46:44 PM
Anyone remember

their Finist Hour (http://youtube.com/watch?v=FFunfdyt2mI)
Title: My my how far we've come
Post by: Lusche on May 24, 2007, 07:55:59 PM
I remember the superb FM. :D

In campaign mode I used to sweep ahead my buff squadrons in a lone Ju87. After shooting down all 10 or 12 enemy Spitfires I always landed on our target airfield to watch my buffs dropping the load. Upping again to bomb the few installations they had missed...
Title: My my how far we've come
Post by: Nangleator on May 24, 2007, 08:16:37 PM
I remember that game so fondly.  It's probably out there as abandonware now, but I couldn't handle the audio, never mind the video limitations.

I got so good that I could handle any number of enemy planes.  Yes, the Stuka was a great fighter, too.

That game taught me, when the top turret runs out of ammo, flip the plan on its belly and use the belly turret.
Title: My my how far we've come
Post by: redneb on May 24, 2007, 08:25:48 PM
I've been wanting to b*tch about the current maps, but after seeing your video, I think I'll keep my mouth shut.....:O
Title: My my how far we've come
Post by: trax1 on May 24, 2007, 09:05:55 PM
What game was that?
Title: My my how far we've come
Post by: Keiler on May 25, 2007, 03:00:58 AM
Battle of Britain: Their Finest Hour
by LucasGames

:)
I played that on a 8MHz XT with 640kb of RAM... and a mouse...
and an amber monitor on EGA settings... Uarg.. the memories...

Matt
Title: My my how far we've come
Post by: Anyone on May 25, 2007, 05:48:03 AM
pc's was almost unheard of in the UK when that was made.....lol

my mates first pc was a 33mhz with 2mb ram and cost £3000 ($6000 at todays exchange rate) my first a year later was 100mhz (cyrix tho) and 8mb ram for £2500 ($5000) lol
Title: My my how far we've come
Post by: killnu on May 25, 2007, 05:59:27 AM
http://youtube.com/watch?v=m7XzWfwicKY&mode=related&search= (http://youtube.com/watch?v=m7XzWfwicKY&mode=related&search=)

I prefer...
Title: My my how far we've come
Post by: Nangleator on May 25, 2007, 06:38:34 AM
My first flight sim was Chuch Yeager's Advanced Flight Simulator.  (Microsoft came along later and threatened to sue, so they changed it to Flight Trainer instead.)

4 color flight simulator.  The sky was cyan, the ground was a tan color, and the few objects were made out of a brown and black.  When you hit the turbo button on your XT, everything would happen twice as fast.

Still, I played it obsessively.  My favorite part was the badly designed planes that were very difficult to stay alive in.

20 meg hard drive on that XT.  I carry around 10 times that much storage on my keychain now.
Title: My my how far we've come
Post by: Shifty on May 25, 2007, 07:32:40 AM
LOL

I spent hours playing TFH and Battlehawks 1942. Then got SWOTL, and later the Dynamix programs Aces over the Pacific and Aces over Europe. My first combat fly sim was Hellcat Ace back in 1986. I played it on an Atari 800 computer. It was on cassette, and took about 10 minutes to load. Yep things have changed for the better, but that brings back great memories.:aok
Title: My my how far we've come
Post by: Nangleator on May 25, 2007, 10:33:22 AM
Okay, ancient computer one-upsmanship, is it?

First computer I programmed used punch cards, had a printer for 'display' and played only one game.  It concerned landing artillery on a target, and snarked at you badly for every missed shot.
Title: My my how far we've come
Post by: SteveBailey on May 25, 2007, 11:08:00 AM
My first computer was a rock.  
If you posititioned it just right you could come sort of close to telling what time it was by its' shadow.
 It played a couple of  games, " Boink your neighbor on the head with a rock." and "Stealth Vandal".  Stealth Vandal was really challenging.  You had to throw a rock through various windows which was relatively easy but then you had to go into the structure and retrieve your rock because it was the only one you had!   Mad home and business owners would shoot at you and then there were the police chases... oh the high drama of the early pc.
Title: My my how far we've come
Post by: KONG1 on May 25, 2007, 11:09:13 AM
I can beat that.  My first computer had no keyboard or punch reader, just switches to input data a byte at a time. No monitor or printer for output just little lights. The game was to get it to do anything useful.
Title: My my how far we've come
Post by: Nangleator on May 25, 2007, 11:34:51 AM
Okay, I can beat the rock.  My first computer was formless and void.  It was really hard to see the display because darkness was over the surface of the deep.  I got a little ticked off at the display resolution, so I typed "LET THERE BE LIGHT EXECUTE "

Things have gotten really complicated since then.  All sorts of crashes and illegal operations.  I'm considering a reboot.
Title: My my how far we've come
Post by: JohnnyT on May 25, 2007, 12:46:54 PM
I had that on my Atari ST! Ahhhhh the memories....
Title: My my how far we've come
Post by: Puck on May 25, 2007, 12:54:00 PM
Quote
Originally posted by Nangleator

<...>
  When you hit the turbo button on your XT, everything would happen twice as fast.<...>


I remember playing the first Falcon on the Mac128.  When we tried to run it on a MacII we went from on the end of the runway, engine off, to 70,000' in less than 15 seconds.

They learned how to throttle execution shortly thereafter.
Title: My my how far we've come
Post by: KayBayRay on May 25, 2007, 01:09:50 PM
OMG! I remember that game. :cool:

One of the first flight sims I played on the 286 I built. Had a Apple IIE before that. Man I thought that hot stuff back then. :rofl

And people powerwhine about computer games today. Jeez...  If they only knew.

Later,
KayBay
Title: My my how far we've come
Post by: Toad on May 25, 2007, 01:55:04 PM
I wish to heck someone would make another TFH, Aces Series or Red Baron now.

At least the AI in those would engage...........
Title: My my how far we've come
Post by: Nangleator on May 25, 2007, 02:13:12 PM
God, the AI in Red Baron...

I would have these outrageously long fights with Verner Voss.  He was my exact equal.  The fights would end 33% in my death, 33% in his, and 33% with a mid-air that killed us both.

I remember being called out for a duel with Mick Mannock, who hated Germans with a passion.  The cheater showed up with 2 wingmen.  The force was strong with me that day.  I took him out in one pass, and the wingmen with high deflection shots at extreme range.

Then there were the fights where I'd have to duck into the cloud to run for my lines, and try to get my plane on the ground before I died from wounds.

Damn, what a fine game that was.
Title: My my how far we've come
Post by: Shifty on May 25, 2007, 02:22:37 PM
One thing I loved about Red Baron was that it was the first game I ever saw where you could cusomize the skin on your plane. As limited as it was, I thought that was a very cool addition. I enjoyed the campaigns on all the Dynamix games, RE, AOTP, and AOE. Really great games in their time.
Title: My my how far we've come
Post by: hubsonfire on May 25, 2007, 02:25:41 PM
Quote
Originally posted by SteveBailey
My first computer was a rock.  
If you posititioned it just right you could come sort of close to telling what time it was by its' shadow.
 It played a couple of  games, " Boink your neighbor on the head with a rock." and "Stealth Vandal".  Stealth Vandal was really challenging.  You had to throw a rock through various windows which was relatively easy but then you had to go into the structure and retrieve your rock because it was the only one you had!   Mad home and business owners would shoot at you and then there were the police chases... oh the high drama of the early pc.


:rofl


Man, Aces over Europe... my first pc game. I was just a little squeaker back then.
Title: My my how far we've come
Post by: Lusche on May 25, 2007, 02:30:34 PM
I loved the dynamic campaigns in RB. No static missions, no "you have to win this one first before getting the next one" as if it were some lousy FPS or jump&run.
Title: My my how far we've come
Post by: Airscrew on May 25, 2007, 02:51:15 PM
Quote
Originally posted by hubsonfire
:rofl


Man, Aces over Europe... my first pc game. I was just a little squeaker back then.

Yea, now you're a big squeaker.. :cool:
Title: My my how far we've come
Post by: SEraider on May 25, 2007, 03:11:49 PM
Quote
Originally posted by KayBayRay
OMG! I remember that game. :cool:

One of the first flight sims I played on the 286 I built. Had a Apple IIE before that. Man I thought that hot stuff back then. :rofl

And people powerwhine about computer games today. Jeez...  If they only knew.

Later,
KayBay


Should not you be signing as SEkaybay???:O
Title: Re: My my how far we've come
Post by: MotorOil1 on May 25, 2007, 03:42:35 PM
Quote
Originally posted by DREDIOCK
Anyone remember


I so remember.  Had SWOTL also.  It wasn't until AH modeled the JU87 that I realised you really couldn't hold your own with that plane.  It was really just a bomber/attack plane.  The concept of 2 x 7.7s really hits home.

I killed so many spitfires in that plane with my bomb load.
Title: My my how far we've come
Post by: ozrocker on May 25, 2007, 05:01:39 PM
I used to love Stealth Fighter and Gunship on my Commodore 64. I would get up 3-4 hours before work just to play,lol( Sorta like some of you guys do now in AH).
                                                                Oz
Title: My my how far we've come
Post by: JB28 on May 25, 2007, 05:22:20 PM
God Rest the old Air Warrior days!!!!

My gunnery stunk back then and they had leading gunsights!!!  LOL

:rofl :rofl :rofl

28
Title: My my how far we've come
Post by: IronDog on May 25, 2007, 07:39:45 PM
Thanks for the memories....lalalatralala
ID
Title: Commodore 64
Post by: Daubie on May 25, 2007, 07:56:39 PM
My first computer was a Commodore C-64, with just 64K of memory.  It was amazining what Microprose could do with such a small platform.  I remember a typical game was $30 per throw.  And the precursor of what AOL became was "Quantum Link" for the Commodore and Amiga crowd back in the mid-1980's.  It was dialup, and downloads took forever.

I never did Air Warrior online, but I did all the early PC type flight sims since 1985.  My C64 still works!

What about the flight sims that were just BASIC?


Daubie
Title: My my how far we've come
Post by: Killjoy2 on May 25, 2007, 11:51:01 PM
Is there any video of SWOTL?

I was wondering if it still looks as good as my memory says it did.
Title: My my how far we've come
Post by: SkyRock on May 26, 2007, 12:01:45 AM
Quote
Originally posted by killnu
http://youtube.com/watch?v=m7XzWfwicKY&mode=related&search= (http://youtube.com/watch?v=m7XzWfwicKY&mode=related&search=)

I prefer...

that is strange!   I am so glad that I found AH!  God bless owning!:aok

Mark
Title: My my how far we've come
Post by: Yippee38 on May 26, 2007, 12:08:22 AM
Quote
Originally posted by Killjoy2
Is there any video of SWOTL?

I was wondering if it still looks as good as my memory says it did.


Nah.  It looks about as bad as Their Finest Hour.  I have it loaded on my system using DOSBox.  I fire it up out of nostalgia every once in a while.  I found a program (bought it actually) that enabled rudder pedals in SWOTL.  What a fun game!
Title: My my how far we've come
Post by: vorticon on May 26, 2007, 12:26:33 AM
Quote
Originally posted by ozrocker
I used to love Stealth Fighter and Gunship on my Commodore 64. I would get up 3-4 hours before work just to play,lol( Sorta like some of you guys do now in AH).
                                                                Oz


musta been nice to be able to make and drink a cup of coffee before the game even loaded the main menu.