Aces High Bulletin Board

Special Events Forums => Friday Squad Operations => Topic started by: daddog on June 02, 2007, 03:33:22 PM

Title: AAR Summer Storm Frame 1
Post by: daddog on June 02, 2007, 03:33:22 PM
Mongrels launched from A35 with 17 pilots.

In route flying NOE to the target one pilot was killed as his IL2 clipped some trees and a 2nd pilot ran out of fuel just a few miles from target as his mechanics did not put in enough fuel. The rest (15 pilots) arrived on target and destroyed:
1 – Bomber Hanger
3 – Fighter Hangers
3 - Barracks
2 – Fuel Bunkers
2 – Ammo Bunkers

The escorts of 325th, Nightmares, and Isle of Misfit, provided CAP over the field and also took out the anti aircraft guns at the field not to mention several enemy aircraft. I believe we lost 3 pilots to ack and another 3 or 4 pilots to some enemy 109’s as we headed home. Fuel was critical with everyone having less than 5 minutes of fuel and others actually running out but gliding it on to the field. One pilot ditched, but was picked up by a jeep just a few miles from the field as he was having breakfast with a local farmer and his wife.
Title: AAR Summer Storm Frame 1
Post by: daddog on June 02, 2007, 03:51:09 PM
Can you spot 7 of our 17 IL2's in this picture?

(http://www.332nd.org/dogs/daddog/FSO2007/FSOIL2.jpg)

I do wish FSO had an enemy icon off or 1.0 option. Would make the survivability of NOE missions much greater for some.
Title: AAR Summer Storm Frame 1
Post by: Krusty on June 02, 2007, 04:12:55 PM
And it would simulating being so blind you'd never be cleared for flight ops.

I can see all 7 just fine.
Title: AAR Summer Storm Frame 1
Post by: daddog on June 02, 2007, 09:15:25 PM
I could see all 7 just fine too. So why would it simulate flying blind? Your comments were rather contradicting since you could see them just fine.
Title: AAR Summer Storm Frame 1
Post by: Squire on June 02, 2007, 09:41:28 PM
Planes AH appear as black dots at range and are easier to see with no icons than real life.

There is also the issue of AC identification, in real life, it was hard to tell who was who untill you got close, there wasnt a red tag above a target saying "this is a bad guy plane go ahead and shoot".

In any event, "short icons" are probably here to stay as a setting, but I agree with Daddog, it does make NOE flights a bit unfair at times. That being said, its still hard to detect a low flying group from alt.

Of course Daddog, as you well know, the other big reason why a-g attacks are so hazardous is because in WW2 you didnt email the LW and say "we are hitting V53 within the next 60 min" which is what you have to do in a FSO. That makes it 10x harder for attack planes to survive missions. Nature of events I guess .

Oh, and the blinking bases, they didnt have those in WW2 either, attacks came with no warning usually if flown down low under the radar. Even if the attack planes were spotted, that info was not immediately sent to interceptors like it is in the game. Maybe F-18s linked to AWACS have that in 2007, but you didnt have that in WW2.

A lot of it is fun and playability vs realism.  

Just a few points.
Title: AAR Summer Storm Frame 1
Post by: Sled on June 02, 2007, 10:10:48 PM
Hell....... I can only see 6! guess your safe from me. :lol
Title: AAR Summer Storm Frame 1
Post by: Sled on June 02, 2007, 10:12:36 PM
Don't icons shut off under 200ft AGL?
Title: AAR Summer Storm Frame 1
Post by: daddog on June 02, 2007, 10:42:16 PM
Quote
the other big reason why a-g attacks are so hazardous is because in WW2 you didnt email the LW and say "we are hitting V53 within the next 60 min" which is what you have to do in a FSO. That makes it 10x harder for attack planes to survive missions. Nature of events I guess .
LOL it does sound so lame, but it works. :) Helps to insure that players see action which is paramount to the fun factor in any event. Ya your right Squire. You said it all "playability vs realism" is a fine line. :)

It is close Sled. Don't know if it 200, but when they are real low I have noticed the icons are obscured.

I think the IL2 pilot we lost on the way in was deer hunting. ;)
Title: AAR Summer Storm Frame 1
Post by: Krusty on June 03, 2007, 01:31:32 AM
Squire, IDing planes was (and still is) a million times easier with the Mk.I Eyeball than it EVER will be with any PC-possible resolution from square dots that render on a grid of squares (pixels).

Icons are there to help fill in the FLAW in the technology itself. EVERY game has this flaw, because they ALL rely on the same technology. Pixels are a piss poor representation of what the human eye can see, and even if you have sh** loads of them (absurd resolutions, like 4 Million x 3 Million on a 30" screen) you still have problems with how games USE those pixels to represent objects.


It's a fact that human vision is far supior to anything in Aces High and any other game. Icons just bring you closer to "real life" than without them. Oh, and personally, I think camouflage only works if you're not moving. Doesn't matter if you're NOE in your il2s, because you're still moving, thus attracting the eye even if somebody's not looking at you (only near you) it's a big "LOOK AT ME!" sign.

Taking away icons is just a crutch battle cry for those that don't like being spotted -- when they were rightfully so spotted in the first place.

Take away the icon. But wait! What about black pixels??!?!? There should be none! OMG! Take away all pixels! No just make it 1 pixel no matter what the range! OMG! I'm still visible, we need to make it so that nobody can see me at any range!!!! :rolleyes:


EDIT: Sled, I believe so!
Title: AAR Summer Storm Frame 1
Post by: Stoney74 on June 03, 2007, 07:04:58 PM
Quote
Originally posted by Krusty
Oh, and personally, I think camouflage only works if you're not moving.


Not true.  For aircraft, contrast with the background color is much more important than movement.  A white airplane flying over snow is very hard to discern if you're above them.  A white plane flying over thick, dark trees is much easier to see.  No or very little contrast equals hard to see.  In AH2, its been my experience that if you are at a distance and fly over the darker colored terrain tiles (forrest, etc.) it is much harder to pick up the black dot.  YMMV...
Title: AAR Summer Storm Frame 1
Post by: Sled on June 03, 2007, 10:26:16 PM
I cringe at the thought of entering this conversation. :lol

You are both correct.

Camouflage is meant to blend something into its back ground. That is very hard to do if the object is moving. Unless the camo is constantly changing with the background.

However......

Living in Alaska, the capitol of small aviation. I can tell you from first hand accounts that an aircraft that is dark color (exspecialy green) is much harder to see against the ground than a white (or most any other color) plane. Moving or not.

I think the big thing in AH, in addition to the RED icons, is the fact that at distance an AC is a defined black dot. Of course in real flying it is very rare that you are going to have such a clear defined mark to look for at great distance.

:)
Title: AAR Summer Storm Frame 1
Post by: Stoney74 on June 04, 2007, 01:13:00 AM
Quote
Originally posted by SLED
I cringe at the thought of entering this conversation. :lol


Sorry--went "Cliffy" there for a moment...
Title: AAR Summer Storm Frame 1
Post by: sqwigly on June 04, 2007, 04:48:59 PM
nice work allies
sorry about the low gas in the north.miscalculated that one.switched to 75% at last second and should put you at 100%.otherwise sounds like a pretty good run.

id like to analyze the runs for future planning.if anyone has a video please send it to me at steelriverstudios@hotmail.com

dam daddog,you really have 11000 posts?insane,thats like 5 dictionaries or somethin
Title: AAR Summer Storm Frame 1
Post by: daddog on June 04, 2007, 04:57:08 PM
Quote
Taking away icons is just a crutch battle cry for those that don't like being spotted -- when they were rightfully so spotted in the first place.
:huh  Rather obvious straw man Krusty. What a crock. I would like to see icons removed (enemy only) because I enjoy the immersion it offers me, which is true for many others who prefer short or limited icon ranges. It has nothing to do with my frustration of being spotted.

I could say keeping icons is just a crutch for those that have lousy situational awareness and don't want to get spanked every time they fly.

But I will not paint things with so broad a brush and insult those who enjoy icons. Not wrong. Not a crutch. Just different.
Title: AAR Summer Storm Frame 1
Post by: daddog on June 04, 2007, 04:59:25 PM
Quote
sorry about the low gas in the north.miscalculated that one.switched to 75% at last second and should put you at 100%.otherwise sounds like a pretty good run.
Gas was my call with my squad sqwigly, not your fault at all. I had em all take 75% and I should have picked 100%. :)
Title: AAR Summer Storm Frame 1
Post by: forHIM on June 05, 2007, 07:27:01 AM
If the "bombers" had a problem with 75% our escorts did a great job considering the lack of time on target protecting us.  Those LA5/Yaks have short legs even with a 1.5 fuel burn.
Title: AAR Summer Storm Frame 1
Post by: Odee on June 05, 2007, 08:29:57 AM
Quote
Originally posted by daddog
I could see all 7 just fine too. So why would it simulate flying blind? Your comments were rather contradicting since you could see them just fine.
Ahem...  I can see all 7 fine, because I'm looking at a static screen.  Add some cockpit clutter, motion and altitude, then you have to;

1) Hope you see the itty bitty black dots against the ground.
2) Get close enough to positively ID the airframe as Friend or Foe.  (yeah yeah radios work wonders locating friends, but not everyone listens)
3) Shoot the con down guestimating range.

Personally, I can do all three of the above, but there are a lot of players in game that cannot do number 1, let alone 2 & 3 shortly thereafter.

No icons is a nice thought, but the reality of computers, the net and varying screen resolutions make it impractical in AH at this time.

 Wish I was there to cover y'all