Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: Sloehand on June 06, 2007, 01:52:25 PM

Title: Invisible Holes
Post by: Sloehand on June 06, 2007, 01:52:25 PM
Getting real tired of driving GV's into invisible holes that you can't identify.  And they are not just at or near water, but fairly inland as well.  If they are there on pupose then make them clearly identifiable like water is.  Otherwise, fix them please.  They are worse than invisible trees as once your in, there is no way out.
Title: Re: Invisible Holes
Post by: Spikes on June 08, 2007, 06:18:25 AM
Quote
Originally posted by Sloehand
Getting real tired of driving GV's into invisible holes that you can't identify.  And they are not just at or near water, but fairly inland as well.  If they are there on pupose then make them clearly identifiable like water is.  Otherwise, fix them please.  They are worse than invisible trees as once your in, there is no way out.


that and driving an LVT toward land to a V-base and driving on land/water.

(acts like water, but you are on land)
Title: Invisible Holes
Post by: BMathis on June 08, 2007, 01:11:46 PM
I agree, Tried to land a goon on the Green part near the sand/water and sunk. This bug needs to be addressed
Title: Invisible Holes
Post by: Spikes on June 08, 2007, 01:17:30 PM
Quote
Originally posted by bnasty
I agree, Tried to land a goon on the Green part near the sand/water and sunk. This bug needs to be addressed




that, and when you drive tanks on beaches...maybe make them drive a lil slower...I doubt tanks went 30mph on sand...if they even did at all.