Aces High Bulletin Board
		General Forums => Wishlist => Topic started by: Hawco on June 12, 2007, 12:53:08 PM
		
			
			- 
				What about being able to repair the Cv in some capacity? I know that sailing the CV to a port to be repaired would slow down the game play, but what about having it near a friendly base and have some sort of mechanism to repairing it?
Maybe launching LVT's to it or some other way?
			 
			
			- 
				The CV starts to repair itself as soon as damage occures.   Just like it would do in a real war.   If you sink the crusier and not the carrier and the carrier stays afloat long enough you get the ship back.
			
 
			
			- 
				
Originally posted by Traveler 
The CV starts to repair itself as soon as damage occures.  
 
Yep. A CV group is just like any other base in game. As long as the carrier itself is not sunk, you get everthing destroyed back after some time.
			 
			
			- 
				If you drop field supplies on a cv deck will that help it?  Always wondered but never tried....usually once attacked they don't last long.
Stroker1 (+)
			 
			
			- 
				
Originally posted by stroker71 
If you drop field supplies on a cv deck will that help it?  Always wondered but never tried....usually once attacked they don't last long.
Stroker1 (+) 
 
85% sure they do nothing for a CV.
			 
			
			- 
				Wouldn't mind there being some way to resupply / assist the CV with repairs, but that won't stop the problem of the CV just being wacked outright by the divebombing buffs.
EagleDNY
$.02
			 
			
			- 
				Is HT still a Navy rating?
Remember when Reagan brought the Missouri out of moth balls?