Aces High Bulletin Board

General Forums => Wishlist => Topic started by: BaldEagl on June 16, 2007, 02:44:52 PM

Title: Terrain Features
Post by: BaldEagl on June 16, 2007, 02:44:52 PM
OK, I'm not a sensative guy or anything but I had this idea:

Why not add flowers to the terrain?  Many flowers don't grow very high and are mostly just ground cover.  So why not add them by simply painting them into the existing terrain tiles as dots or patches of primarily yellows, whites and blues with an occasional dash of red and apply them only to the open plains areas?

Similarly, downed and drying leaves, pine needles and even small twigs/branches could be added to the forested areas in shades of brown, rust and grey.

I think it would be a simple yet elegant addition to terrain immersion and would have little if any frame impact.
Title: Terrain Features
Post by: clerick on June 16, 2007, 03:39:28 PM
I would like to fly over the mountains and see a blond nun and a bunch of children singing and dancing in leiderhosen (sp?).  Could have a VonTrapp sound pack maybe?
Title: Terrain Features
Post by: Fulmar on June 16, 2007, 03:48:48 PM
It'd be a nice addition I think.

Unlike the mass amount of forum goers on here, I thought that green scheme terrian change we had 2 months ago was a move in the right direction.  It needed to be tweaked as it was hard to see planes etc near the ground; however, my opinion has always been that the terrain for AH has been a graphical eye sore for me.  The smoother transitions and non-hedgerow looking terrain was an improvement or at least a step in the right direction.  I hope the development on that 2 week terrain is in redevelopment and has not been scrapped.
Title: Terrain Features
Post by: VooWho on June 16, 2007, 06:50:52 PM
I'd also like to see smoke come out of the smoke stacks on factory buildings in towns, fields, and industry areas, like the smoke that comes out the the train smoke stacks. Something simple, yet would make the ground features a little more realistic.
Title: Terrain Features
Post by: lyric1 on June 16, 2007, 06:58:23 PM
All good ideas I have always wondered why the water wont run out of the ponds on the side of mountains? Only kidding.
Title: Terrain Features
Post by: USRanger on June 17, 2007, 11:06:18 PM
I like that idea VooHoo!
Title: Terrain Features
Post by: VooWho on June 18, 2007, 12:46:53 AM
Quote
Originally posted by USRanger
I like that idea VooHoo!


Thanks
Title: Terrain Features
Post by: Martyn on June 19, 2007, 07:52:09 AM
As long people don't start arguing about having the 'wrong type of flowers', and 'they didn't grow like that' and even 'we NEED to have poppies because they are taller and redder and what about more Japanese flowers then!' - - - oh dear   LOL  :D

But I would like to say that HTC did a good job on improving the landscape. (Can I have a Beaufighter now...?)  ;)
Title: Terrain Features
Post by: Bruv119 on June 19, 2007, 08:54:02 AM
I think the last patch was brilliant.  Was driving past the windmill buildings earlier and the detail put into them is excellent.

Rivers will be added i'm sure, but as for flowers and such behave people.

We are here to fly and kill, not to look at FLOWERS!
Title: Terrain Features
Post by: 4deck on June 19, 2007, 09:06:50 AM
To think of it now. An all out ground assualt, stopped because the M3 driver, wanted to pick a poppy.

Whats this terrain comming too. jeesh.

I like the smoke idea, that would be a sweet eye candy.
Title: Terrain Features
Post by: lyric1 on June 19, 2007, 10:26:13 AM
Quote
Originally posted by Martyn
As long people don't start arguing about having the 'wrong type of flowers', and 'they didn't grow like that' and even 'we NEED to have poppies because they are taller and redder and what about more Japanese flowers then!' - - - oh dear   LOL  :D

But I would like to say that HTC did a good job on improving the landscape. (Can I have a Beaufighter now...?)  ;)
 Yes bring in the beaufighter DAP MK21 would be a sweet addition.
Title: Terrain Features
Post by: kennyhayes on June 19, 2007, 04:59:36 PM
good idea and we could put KIDS SQUEAKER KIDS  RUNNING AROUND and you can take you anger out on them~
Title: Terrain Features
Post by: 8903 on June 20, 2007, 01:01:05 PM
The river add would be nice with some bridges that can be destroyed. Would force an lvt crossing. kinda like a moat around a castle.  If the bridge is out no GV's could cross. That is all.
Title: Terrain Features
Post by: Martyn on June 21, 2007, 03:59:36 AM
Ducks!