Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Nangleator on July 30, 2007, 02:06:40 PM

Title: Airfield instant repairs? Bah!
Post by: Nangleator on July 30, 2007, 02:06:40 PM
I think the almost limitless fun of fighting over an airfield would be perfected if when the last grunt walks into the maproom, the field doesn't immediately get all ack up and firing instantaneously.  Have one random gun start working, then randomly add another for every minute that passes.

This way, fights over fields can ebb and flow a bit more.  The capturing team can drop more troops or supplies to rebuild ack faster.

That's for auto ack.  Player-manned ack should be available from the moment the field is captured.
Title: Airfield instant repairs? Bah!
Post by: CAF001 on July 30, 2007, 06:43:43 PM
i second that, as it is, it's very 'arcade'
Title: Airfield instant repairs? Bah!
Post by: Spikes on July 30, 2007, 06:59:24 PM
Agreed.
Title: Airfield instant repairs? Bah!
Post by: Latrobe on July 30, 2007, 08:14:36 PM
i say we need a mannable ack in the town first. That way you don't have to drive the whole way, or pray you get up and make it to twn.
Title: Airfield instant repairs? Bah!
Post by: DarkHawk on August 01, 2007, 03:19:37 PM
would like to add, that hanger stay down longer and one needs to bring in field supplies to bring each hanger back up. for each field supply that is delivered a hanger would be back up in the current time of 15 minutes. other wise each hanger would be down at least an hour.  would also apply this to all of the unmanned acks.  By doing this each base will have to be defended until it has been supplied

Dhawk