Aces High Bulletin Board

General Forums => Aircraft and Vehicles => Topic started by: 64kills on August 05, 2007, 12:44:38 PM

Title: b25 bomb loadout
Post by: 64kills on August 05, 2007, 12:44:38 PM
are we going to have the special bombs for perks
Title: b25 bomb loadout
Post by: VansCrew1 on August 05, 2007, 01:27:13 PM
no,why would their be?


i beleave that the B25C has a 6,000lbs bomb load 8 nose mounted .50cals and 2 top turret.The B25H has 4nose mounted .50cals and 1 75MM gun.It also has 2 .50cal top turret a 2 .50cal tail turret and 1 .50cal side mounted gun's on the left and fight said.The B25H has a smaller bomb load i beleave somewhere around 3,000lbs give or take a few 100.It also has 8 wing mt, rockets.
Title: b25 bomb loadout
Post by: 64kills on August 05, 2007, 01:33:20 PM
when they bombed they used a special bobm ad bobming tacticls to make the bomb bounce into the ship
Title: b25 bomb loadout
Post by: Gryphons on August 05, 2007, 01:52:01 PM
64kills, are you sure that your not thinking of the bouncing bombs droped by british lancasters to destroy dams?
Title: b25 bomb loadout
Post by: Meatwad on August 05, 2007, 01:52:42 PM
Bomb tentacles?


Please take the time to spell your ramblings correct so we can at least help you or correct you when you are always wrong
Title: b25 bomb loadout
Post by: 64kills on August 05, 2007, 02:00:54 PM
no these where regular bombs and meatwed tactics and they also had little bobms on parachutes
Title: b25 bomb loadout
Post by: scottydawg on August 05, 2007, 02:03:16 PM
He's talking about 'skip bombing'.

I seriously doubt it will be modeled.
Title: b25 bomb loadout
Post by: 64kills on August 05, 2007, 02:10:00 PM
yeah but it would be cool
Title: b25 bomb loadout
Post by: tedrbr on August 05, 2007, 03:31:01 PM
Reading....    this....   thread......  causes......pain........

(http://www.threadbombing.com/data/media/2/tha70c54f8.gif) (http://www.threadbombing.com/details.php?image_id=1764)

 owwwww.........

Most B-25's common bomb loads were around 3,000-3,300 lbs.  
With external racks, wing mounted munitions, and going very light on the fuel loaded into the plane (thus very short range) they could approach to close to 6,000 lbs (about 5,400-5,600 lbs IIRC).  The wiki citation is wrong regarding B-25's load out.  

Don't see getting skip bombing.  Don't see getting parafrags.  Don't see getting CV spawned Mitchells.
Title: b25 bomb loadout
Post by: scottydawg on August 05, 2007, 06:23:43 PM
Quote
Originally posted by tedrbr
Reading....    this....   thread......  causes......pain........

(http://www.threadbombing.com/data/media/2/tha70c54f8.gif) (http://www.threadbombing.com/details.php?image_id=1764)

 owwwww.........

Most B-25's common bomb loads were around 3,000-3,300 lbs.  
With external racks, wing mounted munitions, and going very light on the fuel loaded into the plane (thus very short range) they could approach to close to 6,000 lbs (about 5,400-5,600 lbs IIRC).  The wiki citation is wrong regarding B-25's load out.  

Don't see getting skip bombing.  Don't see getting parafrags.  Don't see getting CV spawned Mitchells.


Wikipedia is wrong? Say it ain't so!
Title: b25 bomb loadout
Post by: BaDkaRmA158Th on August 06, 2007, 12:00:43 AM
.......


It ain't so. :aok
Title: b25 bomb loadout
Post by: Iron_Cross on August 06, 2007, 04:00:35 AM
Currently AH II, has no coding for "PERKED" ordinance load-outs, and IMHO Hitech will not implement perked ordinance loads.  Really thats like sending someone with the mental acuity of a five year old, into a tinder dry forest, with a box of matches.  That will unleash a whole hoard of

"Gev mi teh b29, soz mi cn hav teh N00K!!!1!11ONE"

Right now, we have subdued the rampaging hoards of "GIV ME TEH NOOK!!!"  

It hatesss the Hitech, for not giving it it'ss preciousss.  It wants it yesss, it'ss preciousss.  It'ss preciouss NOOK!!!!!1!!ONE.

They were gamers.  Just like you, till the power corrupted them, twisted them into that hideous form.  :p
Title: b25 bomb loadout
Post by: Geary420 on August 06, 2007, 04:45:54 AM
Quote
Originally posted by Iron_Cross
and IMHO Hitech will not implement perked ordinance loads.  


Actually a perk ord system has already been anounced.  I doubt we will be seeing any sort of rediculous wonder weapons but it is on the way.  This is the reason the CHog is still the old model, once the perk ord system is implemented that model will be deleted and the 20MM will be a perk package on the 1D.  Of course it's going to be a looooooooong two weeks before we get it most likely.
Title: b25 bomb loadout
Post by: Iron_Cross on August 06, 2007, 09:19:12 AM
Quote
Originally posted by Geary420
Actually a perk ord system has already been anounced.  


I didn't get that memo.  Source please.
Title: b25 bomb loadout
Post by: Krusty on August 06, 2007, 09:42:32 AM
It has been announced that the F4U-1C was not updated with the corsairs because the perked ord code will add 20mms to the already-existing F4u-1D.


The code simply isn't done yet. That's their intention. How far along they are? Who knows?
Title: b25 bomb loadout
Post by: stephen on August 06, 2007, 03:47:05 PM
64Kills,youve happend upon a touchy subject, for some reason the masses not only dont care if the B25's {and other light bombers}ever recieve a proper/historical bomb selection, but are defiant to a fault about the mention of any bomb alternatives.

The parafrags would be cool, though almost useless, and the skip bombs..........,well you see it might make it slightly easier to sneak in at low level and kill towns/hanges etc. etc.and for some reason most guys just arent down with that.:rofl

Geez and why havent the time delay's made it in yet? sure would be nice to be able to come in low without worrying over the bomb blast killing you, or the bomb not exploding because of the low release tolerances in this game....:aok nice thread
Title: b25 bomb loadout
Post by: 1K3 on August 06, 2007, 04:10:38 PM
B-25 should not get 6,000 lbs of bombs overload.  That plane is classified as a medium bomber, it should only get 3,000 lbs.
Title: b25 bomb loadout
Post by: Krusty on August 06, 2007, 04:21:16 PM
B-17 could carry 17,000lbs of bombs if I recall. We have 6,000lbs in-game because that is the operational norm.

The operational normal loads on the B-25 were 3000 or less. We'll get the most common ones.

That is, the ones that don't include skip bombing (which was done against single ships, lightly defended, you would NEVER get within release range on a CV group to use them) and don't include parafrags (which were very light-weight, and for use against personnel more than objects).

Your basic HE loadouts are going to include 250lb GPs, 500lb GPs, and 1000lb GPs. Count on it.
Title: b25 bomb loadout
Post by: Geary420 on August 06, 2007, 04:58:05 PM
Quote
Originally posted by Iron_Cross
I didn't get that memo.  Source please.


From the Ver. 2.09 release notes.

Revised the 3D shapes of the F4U's. The F4U-1C was excluded from the revision as it will eventually be dropped as a separate plane when a perk ordnance system is developed.
Title: b25 bomb loadout
Post by: 475FG Savlan on August 06, 2007, 05:22:30 PM
Quote
Originally posted by stephen
Geez and why havent the time delay's made it in yet? sure would be nice to be able to come in low without worrying over the bomb blast killing you, or the bomb not exploding because of the low release tolerances in this game....:aok nice thread


While I love the idea of time delay fuses for ord, unfortunately I would have to encourage against their use - reason being that I saw their use ( improperly ) as something that caused a big stir in another gaming community.

Some dweebs had spent the time to perfect the relationship between a time delay setting and enemy icon distance on their dead 6.

Instead of attacking bases, they would fly NOE, and when spotted and pounced upon would time their drop so as to frag the bandit behind them.
First time it happened to me, I saw the ord come off and thought it was the buff getting 'light' so he could run faster...then BOOM! I was dead.

Thats all it took for me to learn, and I did angle attacks from then on.

Stuff like that can happen accidentally from time to time, but it quickly became apparent that they went out just with this purpose in mind. Reminded me of fishing with dynamite :)

Sadly, it did a lot to turn off new players, and lots of old ones.

I think HTCs approach of a below minimum alt drop resulting in a dud is the best compromise, probably for the resons I outline above.
Title: b25 bomb loadout
Post by: Widewing on August 06, 2007, 05:49:03 PM
Quote
Originally posted by VansCrew1
The B25H has a smaller bomb load i beleave somewhere around 3,000lbs give or take a few 100.It also has 8 wing mt, rockets.


Max bomb load is 3,200 internal, but typically the max load was six 500 lb bombs. Rockets didn't appear until the B-25J-30. They may have been retro-fitted in the field to earlier models, but they were not a factory installed item. There were all sorts field modifications where various bomb racks were installed, but HTC generally sticks to standard armament configurations.

Just the way it is, the B-25H will be a hot ticket for crushing GV attacks. Bombs for tanks, 75mm for lighter vehicles and the eight .50s for anything dumb enough to flying across the nose of it.

My regards,

Widewing
Title: b25 bomb loadout
Post by: KTM520guy on August 06, 2007, 09:06:02 PM
Regardless of what may or may not have been the normal loadout of the B25, we will get what HTC says we get.
Title: b25 bomb loadout
Post by: PanzerIV on August 06, 2007, 09:41:53 PM
this thread is funny
and HTC stated no special bombs will ever be made for this game(so I hear)
Title: b25 bomb loadout
Post by: Redlegs on August 06, 2007, 10:08:09 PM
Yea but it would be cool to have parafrag bombs those things would decimate an airfield
Title: b25 bomb loadout
Post by: PanzerIV on August 06, 2007, 10:36:33 PM
Parafrags weren't that special of bombs, they were used by the US and copied by the Japanese. Still, i wouldn't expect these any time soon or even them being seriously, they were very small bombs and the Japanese used even smaller versions, they exploded into 25mm fragments which would easily shred aluminum aircraft wings so they were good for attacking airfields.
If added to AH my guess would be they'd serve a deacking, anti infantry role.
Still i dont expect these as the bombs we have now explode and i have successfully dropped and detonated 50kg bombs at 400ft, but if you really want smaller bombs that float gently toward the ground at a slow pace feel free to ask.
Title: b25 bomb loadout
Post by: Motherland on August 06, 2007, 11:47:02 PM
Quote
Originally posted by PanzerIV
this thread is funny
and HTC stated no special bombs will ever be made for this game(so I hear)

They said no bombs bigger than the 4K lbs monster carried by the Lanc, but I havent heard anything about no special bombs at all.
Title: b25 bomb loadout
Post by: Noir on August 07, 2007, 12:38:18 PM
and the 4K cookie on the mossie ? we need it :aok
Title: b25 bomb loadout
Post by: Krusty on August 07, 2007, 12:41:59 PM
Not on this version of the mossie. It also needed bigger bomb bay doors, so we may not get it ever. It would be cool, though.
Title: b25 bomb loadout
Post by: VansCrew1 on August 07, 2007, 12:54:37 PM
Quote
Originally posted by Widewing
Max bomb load is 3,200 internal, but typically the max load was six 500 lb bombs. Rockets didn't appear until the B-25J-30. They may have been retro-fitted in the field to earlier models, but they were not a factory installed item. There were all sorts field modifications where various bomb racks were installed, but HTC generally sticks to standard armament configurations.

Just the way it is, the B-25H will be a hot ticket for crushing GV attacks. Bombs for tanks, 75mm for lighter vehicles and the eight .50s for anything dumb enough to flying across the nose of it.

My regards,

Widewing



BOWS to wideing,he is all knowing,i was close thow.:aok :aok
Title: b25 bomb loadout
Post by: tedrbr on August 07, 2007, 02:09:45 PM
Quote
Originally posted by Redlegs
Yea but it would be cool to have parafrag bombs those things would decimate an airfield


Not in this game they would not.  

Parafrags typically came in 23 #, 100#, 250# and 500#.  The 23# was used a lot, as they would carry about 200 x 23# parafrags per plane and kick them out in a "carpet bomb" pattern over an airfield.  
Worked great against airplanes parked on the tarmac and revetments, light field guns, unprotected troops, and any supplies and unarmored vehicles out on the fields.   None of which is a real factor in this game.  Our planes are not parked out on the field, we spawn in.  We don't have numerous unarmored vehicles about.  The field is not populated with many ground crew technicians.  At best you could deack a little more effectively, or destrat it, or at least from a little lower altitude than you can now.  

The larger parafrags might find a little use in low level bombing missions in the game, but would probably require a bit of changes be made to the code as to arming distance for bombs.   Not to mention a whole new model for their flight/drop characteristics.  I don't see any great benefit from it to justify the expenditure of programing and testing resources.


Special munitions don't make much sense in the game we currently have:
"Daisy Cutters", a 300 or 500 pound bomb wrapped with heavy wire with an instant fuse on the end of a 6-inch pipe extension to the nose, worked great against equipment out in the open, and were even more extensively used in some theaters than parafrags.   We just don't have the exposed targets to hit in the game that the blast radius of 500's or 1K's can't handle now.

Incendiaries, Phosphorous munitions, and napalm were all widely used as well, but the damage model for town buildings and field structures does not include fire damage, or the spreading of fire damage.  We also don't have large formations of ground troops to attack with incendiaries.  


People with the attitude of "this wud b kewl" toward special munitions fail to remember, or never really understand, the limitations in the existing game code and game model that HTC has to work within.
Title: b25 bomb loadout
Post by: Iron_Cross on August 07, 2007, 06:00:37 PM
Giv me teh N00K!!!1!!1ONE...koff...koff...erm sorry

Seriously,  he's right unless we get a damage model that includes fire or ancillary  effects on buildings/people/equipment, then the specialty bombs will/can not be implemented.  There would be virtually no use for them.  Until fire affects buildings and vehicles in this game  we are stuck with soldiering on with the GP bombs.


Until that day, when we get napalm bombs, I will have Tiger BBQ only in my dreams.