Aces High Bulletin Board

Special Events Forums => Friday Squad Operations => Topic started by: Nefarious on August 05, 2007, 01:39:41 PM

Title: Operation Cartwheel Frame 1 Scores
Post by: Nefarious on August 05, 2007, 01:39:41 PM
The Axis numerical superiority meant little in the ways of scoring, and the fight that ensued seemed pretty even in number of Aircraft lost and shot down. I also assessed a penalty on the Axis for a severe violation of going over in numbers on the Bad Guys squad. I deducted the amount of 7 air to air single engine aircraft kills from the Axis Final Score.

The Allies Shot Down 75 Aircraft and were awarded 13 Kills for a total of 88.

The Axis Shot Down 73 Aircraft and were awarded 12 Kills for a total of 85.

Very, Very Close and although the Axis shot down less aircraft, the Aircraft Scoring put them ahead by 65 Points.

Single Engine Aircraft: 5
Twin Engine Aircraft: 10 (16 P-38s Lost)

Allies: 450 Points
Axis: 505 Points

But on the ground and on the Sea, the Allies destroyed 2 Fighter Hangars and 1 Bomber Hangar at A10 while the Japanese sank a Destroyer. This put the Allies ahead by a very slim margin. Tally in the Axis Penalty of 35 Points and we get:

Allies: 590 Points
Axis: 525 Points

Orders for Frame 2 have been sent, Good luck this week.

Allies - Clowns of Death - Kurt
Axis - 65th FS ~Fightin' Rogues~ - Dace
Title: Operation Cartwheel Frame 1 Scores
Post by: ELD66 on August 05, 2007, 02:20:04 PM
Thank you Nef!

First 613th CiC win! (even by that slight of a margin.)

And Axis this was a well fought frame on both sides.

Thanks,
ElD66
Title: Operation Cartwheel Frame 1 Scores
Post by: AKKaz on August 05, 2007, 06:02:51 PM
Nef,

Please take a look again at the destroyer kill credited to the axis.  That was a CA, not a destroyer.  The task group had 4 destroyers and 1 CA in it.  Even though we damaged severely 3 of the 4 DD's, a torp missed and hit the CA.

The orders stated a DD task force was to be the target in that sector.  But we were surprised to see a CA along with it.  There was no mention of the CA whether it was supposed to be there and even a target. But it did have full defensive gun capabilities and was firing.

Looking to see if any of my guys filmed the attack, but according to the setup it would be worth 100 points.
Title: Operation Cartwheel Frame 1 Scores
Post by: Dace on August 05, 2007, 06:31:41 PM
There was an Allied squad that were under on thier numbers. Is that penalty worthy, or just if they go over?
Title: Operation Cartwheel Frame 1 Scores
Post by: ELD66 on August 05, 2007, 06:32:16 PM
The CA's were not written into the frame therefore it wasn't counted. The CM's in the arena didn't know if there was or wasn't supposed to have the CA.
Title: Re: Operation Cartwheel Frame 1 Scores
Post by: Sweet2th on August 05, 2007, 06:53:26 PM
Quote
Originally posted by Nefarious
I also assessed a penalty on the Axis for a severe violation of going over in numbers on the Bad Guys squad. I deducted the amount of 7 air to air single engine aircraft kills from the Axis Final Score.

 


We discussed this with Sled at the end of the frame and pointed out to him that we pawned a few guys off to different squads, they just never changed thier squad names due to time  factor.
Title: Operation Cartwheel Frame 1 Scores
Post by: Sketch on August 05, 2007, 08:18:00 PM
Quote
Originally posted by AKKaz
Nef,

Please take a look again at the destroyer kill credited to the axis.  That was a CA, not a destroyer.  The task group had 4 destroyers and 1 CA in it.  Even though we damaged severely 3 of the 4 DD's, a torp missed and hit the CA.

The orders stated a DD task force was to be the target in that sector.  But we were surprised to see a CA along with it.  There was no mention of the CA whether it was supposed to be there and even a target. But it did have full defensive gun capabilities and was firing.

Looking to see if any of my guys filmed the attack, but according to the setup it would be worth 100 points.


I got film of it and I didn't miss my target, I just aimed for the biggest boat out there.... and hit it.
Never went for anything else as guys were lined up on the other ships so I went for the last one that was not hit yet and it went down.
Title: Operation Cartwheel Frame 1 Scores
Post by: daddog on August 05, 2007, 08:20:05 PM
Quote
We discussed this with Sled at the end of the frame and pointed out to him that we pawned a few guys off to different squads, they just never changed thier squad names due to time factor.
Mongrels have done that.

Quote
There was an Allied squad that were under on thier numbers. Is that penalty worthy, or just if they go over?
In the past more slack is cut to squads that are under numbers. Sometimes that is unavoidable, but squads that are over are usually looked at more carefully. We were over last month, but had some guys fly as observers, and with other squads.

Sled gets the joy of making those calls. :)
Title: Operation Cartwheel Frame 1 Scores
Post by: Sweet2th on August 05, 2007, 08:40:12 PM
Quote
Originally posted by daddog
Mongrels have done that.

 In the past more slack is cut to squads that are under numbers. Sometimes that is unavoidable, but squads that are over are usually looked at more carefully. We were over last month, but had some guys fly as observers, and with other squads.

Sled gets the joy of making those calls. :)


It's hit & miss really daddog, if you up the #'s to 32 players only 20 show up, when you put the #'s to 16-21,  32 show up and i wish some consideration would be put into that.
Title: Operation Cartwheel Frame 1 Scores
Post by: daddog on August 05, 2007, 11:06:41 PM
I hear you Sweet, but they really do make those considerations and have over the years. It is just impossible to have sides even remotely balanced if you don’t have some kind of line in the sand for how many are allowed to fly. If you look at the numbers squads have to commit themselves to it really is a wide spread. Keep in mind that squads can have up to 2 pilots under and 2 pilots over their committed numbers.
4-6 is really 2-8 pilots
7-10 is really 5 -12 pilots and so forth.

I have always had a mid size to larger size squad in Squad Ops. Over the years we have been under and over at times. I think our fewest number was 9, but we have had as many as 25. What we have done (seems to work best) and currently do with my squad is first come first serve rule. Right now we are slotted with 16-21 pilots. So we can have as many as 23. Once we reach 23 we know who is flying. When the 24th pilot shows up he is flying as an observer, gunner, with another squad, or off to the MA. It is not any fun being late, but it is a great encouragement for all squadies to show up on time. :) It will to a great degree help you to get a better hold on what your numbers will be like from month to month.

The other thing I did is ask all the squadies how many FSO’s they think they will make in an average month. 1,2, or 3. When I received the numbers from everyone I simply added them up and divided it by 3 to get a rough average of how many would show up on Friday’s. It worked well and would especially for the larger squads where the number can fluctuate widely. :)
Title: Operation Cartwheel Frame 1 Scores
Post by: Stampf on August 05, 2007, 11:53:13 PM
Great post Ddog.

What we are talking about here is planning and discipline.
Title: Operation Cartwheel Frame 1 Scores
Post by: AKKaz on August 06, 2007, 12:06:39 AM
Quote
Originally posted by ELD66
The CA's were not written into the frame therefore it wasn't counted. The CM's in the arena didn't know if there was or wasn't supposed to have the CA.


Written into the frame or not, it was there.  Capitol ships carry capitol defensive firepower.  I can't really see having a task group where the capitol ship is not a target.  I don't see where it stated CA was not a target, but I don't see where it was either.  Either way, it was in the task force and should have been subject to being a target.

If it was meant to be a DD and not a CA, shouldn't really be a factor as it had the guns of a CA and not a DD.  Just thought it should be brought up and checked seeing how I was surprised it was in the group but the group makeup was never specified from what I can see.
Title: Operation Cartwheel Frame 1 Scores
Post by: Nefarious on August 06, 2007, 07:25:48 AM
I will look into the logs and adjust the scoring if in fact it was a Cruiser. Until then the scores stand. I do know for a fact knuckels left the cruisers in both fleets. I specifically wrote them in the orders this week, because of it.

Thanks for the heads up guys.
Title: Operation Cartwheel Frame 1 Scores
Post by: daddog on August 06, 2007, 09:59:35 AM
Quote
Great post Ddog.

What we are talking about here is planning and discipline.
Oops. I missed the point as usual then. :o Was trying to give some suggestions to Sweet. I will be quiet now. :)
Title: Operation Cartwheel Frame 1 Scores
Post by: Krusty on August 06, 2007, 10:04:43 AM
Quote
Originally posted by AKKaz
Just thought it should be brought up and checked seeing how I was surprised it was in the group but the group makeup was never specified from what I can see.


Definitely agree. To go into a fleet and survive is hard. To do it vs a CA (instead of DDs) is even harder still. Those torp pilots had to face a LOT more firepower than they were supposed to, and still pulled off the job -- only now it doesn't count?


I say make it count, turn OFF the CAs in the next frames (as it was intended), and carry on with the correction for the remaining 2 frames.

Then again, it's not up to me. I'm just voicing my opinion.
Title: Operation Cartwheel Frame 1 Scores
Post by: knuckels on August 06, 2007, 10:57:27 AM
krusty not to take away from a job well done but the ack was only set at .4 on the ships.....................knuckels
Title: Operation Cartwheel Frame 1 Scores
Post by: Krusty on August 06, 2007, 12:15:29 PM
Cc, knuckles, but still don't envy those torp pilots :D
Title: Operation Cartwheel Frame 1 Scores
Post by: REP0MAN on August 06, 2007, 12:35:38 PM
Quote
Originally posted by Stampf
Great post Ddog.

What we are talking about here is planning and discipline.


Agreed Stampf.

FSO is a different breed from the MA.  The attitudes and discipline level of squad members must rise far above that of the MA due to the one life rule and the objectives of a whole country. FSO forces squads to work together towards a common goal. At the same time, the discipline and level of control that a CO has over his individual squad allows that squad to work efficiently within the overall spectrum and plan laid out by the CiC. The UNFORGIVEN has made great strides in this area and all of the squad leadership is damn proud of them. This makes FSO fun for me and allows for some great immersion. If not for FSO, I doubt I'd play much.

to ALL the FSO squads and thank you for making this event so successful and so much *** **** fun.  

:aok
Title: Operation Cartwheel Frame 1 Scores
Post by: Husky01 on August 06, 2007, 01:15:22 PM
Sorry lil off topic, but whats the name of the FSO map we are using so I can load it up offline?
Title: Operation Cartwheel Frame 1 Scores
Post by: Nefarious on August 06, 2007, 01:47:26 PM
slot2
Title: Operation Cartwheel Frame 1 Scores
Post by: Husky01 on August 06, 2007, 03:05:10 PM
Quote
Originally posted by Nefarious
slot2


Ty! Check your PMs :D
Title: Operation Cartwheel Frame 1 Scores
Post by: Nefarious on August 06, 2007, 05:17:23 PM
After further review of the logs. The Ship sunk was a Cruiser.

The Final scores now show as -

Allies: 590
Axis: 575

The Cruisers will be left in both fleets and Frame 2 Orders reflect that.
Title: Operation Cartwheel Frame 1 Scores
Post by: ELD66 on August 06, 2007, 05:36:55 PM
Well we still won by a slight margin. Axis.