Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: GlassJaw on August 11, 2007, 04:54:30 PM
-
Again, more exploits than bugs. In your video options if you crank the top slider all the way down you don't see any of the trees, shrubs, hills, hedge rows, etc unless they are very close to you. This allows people to be spotted, shot at and killed from long range even though there is no direct line of sight.
Also, if you turn your skins off, and someone is driving a tiger or a panzer they really stand out because the default skin for these tanks is the desert tan camo. None of our maps have a desert terrain so this one is a really easy fix by just changing the default panzer / tiger skins to green.
I hope these can be fixed
-
wtg saying how you do it :O
-
The slider setting are one of those "lesser of two evils" kind of things. Evil number one is yes it makes it easier for you to spot other tanks that THINK they are hidden, but evil number two is the slider is used so people with non gaming rigs who want to "pay" to play get the chance. Can ya guess WHY HTC choose the evil he did? :)
The skin problem is a player choice. Much like those guys who run strait as an arrow across an open field in their GVs and wonder way they die so often. Not something HTC has to control.
-
You shouldnt see any GVs behind your "Object Details" settings. "That" will be lesser of two (or three?) evils.
I tried to turn details to minimun, hell, its as close to cheat as it ever possible.
Again, you shouldnt see any GVs behind your "Object Details" settings. If your computer too old for full range, other players should not be penalized because of it. Covers plays important role in GV's war, nobody should be able to remove it for his advantage.
-
Originally posted by The Fugitive
The skin problem is a player choice. Much like those guys who run strait as an arrow across an open field in their GVs and wonder way they die so often. Not something HTC has to control. [/B]
If you turn off "show selected skins" or whatever in options, even if the player chooses the well camouflauged green skin for a Tiger/Panzer, it shows up as the tan skin on your machine. That is what he is trying to say.
-
It's not an exploit if everyone has the option of doing it. If you choose not to then it's your own fault (and yes, I have an older machine and would have to quit GVing without these options).
-
Originally posted by BaldEagl
It's not an exploit if everyone has the option of doing it. If you choose not to then it's your own fault (and yes, I have an older machine and would have to quit GVing without these options).
You wouldn't be able to see a hidden gv anyway. GVs should be tied to lvl of detail also.
Bronk
-
Originally posted by BaldEagl
(and yes, I have an older machine and would have to quit GVing without these options).
Standart answer for request to remove exploit. I wasnt surprised. Btw, i have exactly same FPS for both far left and far right "Object Details" scrollbar positions, and my computer very far from hi-end.
Originally posted by BaldEagl
It's not an exploit if everyone has the option of doing it. If you choose not to then it's your own fault
Amed to ppl who never tried it yet. Better to see once...
Do you see GVs here?
http://okondr.mail333.com/ahss1.JPG
And now?
http://okondr.mail333.com/ahss0.JPG
Not exploit? Huh.
-
From what I understand, it culls the objects at a closer range. That doesn't mean the objects are GONE. Your round still stops at the tree rather than at the target. It also makes targets disappear at closer ranges. The shot you posted was pretty close range. If you go out further you won't even see GVs that are there. You might get popped by a camper you cannot see because he's outside your vis range.
So it's not some uber exploit. It has its drawbacks. Not the least of which is you're giving your position away by firing at a GV, only to have it hit some invisible tree or something.
Skins is not an exploit. If a GV is far away you see it as a dot. Dots are visible regardless of the skin. Once it's in range close enough to see the color of the skin, I promise you the color of that skin isn't going to determine the outcome of it. If the enemy is moving you can see them. If they're camping (90% of all situations) it doesn't matter what skin he has, he's behind your spawn most of the time. He's camping, not easily visible, firing through shrubs or behind a tree or whatever. The skin color isn't going to be a blinking "SHOOT ME" sign.
Skins are an option. Not a requirement. Some folks have just as much right to disable skins, as I have to make myself MORE visible by flying the most gaudy skins I choose. Herringbone C205? Check! Bulgarian 109E? Check! These make it easier for the enemy to spot me and kill me, but it's not an exploit, it's just a choice.
Disabling skins is no more an exploit than taking a panzer instead of an T34. It's a feature, not an exploit.
-
lol Krusty. Dont say me you talk about green panzer in 300 yards :lol
-
Originally posted by BaldEagl
It's not an exploit if everyone has the option of doing it.
I don't agree, it simply becomes an exploit that everyone is doing. Btw, not everyone is doing it and if some are then it hurts the game. The first few days of the game with the new graphics were unreal until people caught on to this cheat.
-
Originally posted by Krusty
Disabling skins is no more an exploit than taking a panzer instead of an T34. It's a feature, not an exploit. [/QUOTE
If a player chooses to camoflage a tank to blend into his enviornment and the enemy player has the option of turning off that camoflage to make said tank stand out against the background how is that not an exploit?
-
Originally posted by GlassJaw
Again, more exploits than bugs. In your video options if you crank the top slider all the way down you don't see any of the trees, shrubs, hills, hedge rows, etc unless they are very close to you. This allows people to be spotted, shot at and killed from long range even though there is no direct line of sight.
Also, if you turn your skins off, and someone is driving a tiger or a panzer they really stand out because the default skin for these tanks is the desert tan camo. None of our maps have a desert terrain so this one is a really easy fix by just changing the default panzer / tiger skins to green.
I hope these can be fixed
Thanks for the tips..
-
Originally posted by Krusty
From what I understand, it culls the objects at a closer range. That doesn't mean the objects are GONE. Your round still stops at the tree rather than at the target. It also makes targets disappear at closer ranges. The shot you posted was pretty close range. If you go out further you won't even see GVs that are there. You might get popped by a camper you cannot see because he's outside your vis range.
So it's not some uber exploit. It has its drawbacks. Not the least of which is you're giving your position away by firing at a GV, only to have it hit some invisible tree or something.
Not true Krusty. I did a test 1 time shooting at someone who was behind a tree in a panzer. When I had my detail sliders turn full, my shell would hit the tree, not the panzer. When I turned my details sliders full low, I could hit him in 1 shot and kill him. Only object I found that is not effected by the detail slider is the little mounds that GVs hide behind. The Rounds won't go through the little mounds but will got through a invisible tree or hegrow.
-
Well then I think the bug is that the objects are removed. They should not display, but they should EXIST.
Good to know.
-
Originally posted by GlassJaw
If a player chooses to camoflage a tank to blend into his enviornment and the enemy player has the option of turning off that camoflage to make said tank stand out against the background how is that not an exploit?
Because 1) The skin they chose was an OPTION anyways. Without said option, they would have to take default. Default is no more an exploit than anything else. They know that you might not even HAVE the skins downloaded, or have a low end system with skins disabled, and 2) you're assuming that the skins are all that good at camouflaging in the first place, which they really aren't.
Skins are not for the enemy. Skins are for the player using them. Nothing else. I've never seen a fight YET, GV, PT, or plane, where the skin chosen affected the outcome of the fight.
-
Originally posted by AKDogg
Not true Krusty. I did a test 1 time shooting at someone who was behind a tree in a panzer. When I had my detail sliders turn full, my shell would hit the tree, not the panzer. When I turned my details sliders full low, I could hit him in 1 shot and kill him. Only object I found that is not effected by the detail slider is the little mounds that GVs hide behind. The Rounds won't go through the little mounds but will got through a invisible tree or hegrow.
Not so sure about that AKDogg. You might want to test that again.
I've hit many trees and hedgerows that weren't visible to me. I sometimes see the flash from the object hit many many feet above my target (whom I can see but is hiding behind the tree or hedgerow I just hit).
Even though object detail is turned down, at closer ranges, even though I don't see the tree I see branches flying when I hit it.
-
the changeing of settings i understand i think the solution would be to harden or make the trees harder to shoot thru tho just because you can see me in a group of trees hideing, doesnt mean you should be able to kill me. i know i hate it when i go into the trees were i cant see anything around me and still get hit and know way to tell were the shot came from
my solution has been too stay out of the trees
and yes i turn my graphics up too just as soon as someone kills me were i know they should'nt be able to see me [like 2 k out and im deep in the woods] but i would rather play with the graphics in the more detail range!!
-
Originally posted by WWhiskey
the changeing of settings i understand i think the solution would be to harden or make the trees harder to shoot thru tho just because you can see me in a group of trees hideing, doesnt mean you should be able to kill me. i know i hate it when i go into the trees were i cant see anything around me and still get hit and know way to tell were the shot came from
my solution has been too stay out of the trees
and yes i turn my graphics up too just as soon as someone kills me were i know they should'nt be able to see me [like 2 k out and im deep in the woods] but i would rather play with the graphics in the more detail range!!
Even though they might be able to see you the trees still stop the shot (even though they might not see the trees).
I played VB defense all night tonight and watched several shots blast into trees and hedgerows I couldn't see. Even though I couldn't see the trees I could see branches and leaves falling off when I hit.
Adjusing my shot slightly sometimes allowed me to get under or around the foliage for the hit while my opponents, much closer to the tree, couldn't get the proper angle or elevation needed for a hit on me. In the end, it was no different that having object detail turned up except for the ability to see where the opponent was. It doesn't help at all in hitting them. You still have to have a clear shot.
-
If you cant see your opponent then you can't shoot them. Since bullets travel in an arc your able to shoot over an obsticle (say a hedge row) and kill your opponent even though you should have no line of sight on them. It does not get rid of obsticles, it simply lets you see your target through them.
This exploit gives players line of sight when they shouldn't have it. It allows them to see opponents who are well hidden, nullifying any concealment they are attempting to use. Sorry you guys with slow computers but no sympthay from me... probably time for you to upgrade. This "feature" is hurting the game.
Originally posted by BaldEagl
It doesn't help at all in hitting them. You still have to have a clear shot.
-
Originally posted by GlassJaw
Also, if you turn your skins off, and someone is driving a tiger or a panzer they really stand out because the default skin for these tanks is the desert tan camo. None of our maps have a desert terrain so this one is a really easy fix by just changing the default panzer / tiger skins to green.
I hope these can be fixed
Some people, like noobs especialy do not have the skin choice they only have the default skin, if they do well they have the option of changing the skin if they don't then its thier problem. this is not an exploit at all
-
I was going to tell glassjaw to stop posting all these bug threads that aren't really bugs but this one is sort of legit.
Just yesterday Bear69 was camping a spawn in a Shermie. Ok 1st 3-4 ups he whacks me quick, usually I would think sod this I aint letting him have free kills but I persisted. Luckily one spawn was out of his way. For the life of me I didn't know where he was shooting from.
Because I'm quite stubborn I don't want to let him go so I whack the sliders all down and he is sitting quite close behind a hill.
Now if I wasn't able to do that he would have got many more kills on other players. Its up for debate what would be better for gameplay?
Guys spawn camping with very little chance of being seen thanks to them driving for 30 minutes and setting up a good position.
Or a way of spotting them and inducing a fairer "fight"
Depends which side of the fence your sitting really......
It's available to everyone so it can't be seen as an exploit in that sense.
-
Hidding inside the hill is available to everyone too.
Possibility to see tanks behind obstacles makes them almost useless, why dont just remove all trees/bushes/hills/etc and save computer's resources?
-
The sitting inside the hill is a terrain issue and yes it is an exploit because you werent able to do it before, therefore it is a bug.
The terrain slider I agree with you Oleg it reduces the realism but in regards to the hill and trees themselves they are still there and will still prevent you from taking hits.
So the enemy still have to flank them or get in a position for a shot.
If it means spawn campers have to move or have a knife fight at close range so be it. Personally I like having Trees and things to look at so I don't resort to dumbing down my graphics in a GV. I reserve the right only for campers ;)
-
I was wondering how people were shooting me through the hedge rows.
-
Being behind a tree doesn't necessarly mean you are protected..
The other night I was defending a base. I was parked next to a hanger looking out via the top turret gun. With the graphics turned full down. I could see an inbound tank in the distance. I jumped to the main gun and all I could see was tree, it was just a few feet away from me. It appears because I far enough away from the tree to see through it when unzoomed in, but close enough that when zoomed in, it was all I could see. He was far away from the tree, so he couldn't see it.
My guess is, the rounds were passing under the foliage, next to the trunk and hitting me. Since I couldn't see him, I couldn't return fire.
How frustrating is it to be able to see a con from the turret, but not when in the main gun.
That trip back to the tower hurt. I had driven for a long time to get to that base, as the VH was down and I upped from a near by spawn. Arrgh!!!
Sometimes you're the windshield, sometimes you're the bug....
-
I agree with the skin issue, how hard would it be to switch the default skin to green instead of tan? thats really all it would take to fix that problem..
it would bother me too knowing that the enemy could adjust stuff on their end and effect my vehicle.. regardless of how debatable the real effect is..
-
SO everyone in favor of keeping this will agree the next statement is 100% "fair" and "legit" then.
Crank the slider down, revealing ever one thats taken the time to properly hide their armor, then let everyone know where those units are because you can see what others cannot (You know, everyone not taking advantage of this "Feature" and making poor excuses that the low low system requirements are "Too high"). So now instead of your friends getting whacked (Along with you) because they cant see the tiger or panzer or sherman until its too late, they now know fully where it is and go around it and score a cheap kill instead of having to actually you know, learn how to scout or learn about proper GV camo.
Sounds real "fair" to me.
As for the skin options... the panzer and tiger get screwed. Sherman skin is green, t34 skin is green. Easy to hide. Now, try hiding a tan tiger or panzer. Yeah, not real easy when the default skin sticks out like a sore thumb. Could be better but i doubt its high on the list of things HTC needs to fix.
-
Everyone just remember that while all the above is BAD, just because you cannot figure out how you died not everyone is doing it.
I shot at a Firefly who ducked around a hill, I went around the other side and shot him from behind (he had did a 180) and got accused of "shooting through the hill".
Same guy later said I was shooting through trees, when he charged me (after I killed him a couple times from some trees) in a MkIV and I reversed out of the trees and shot him as he emerged from the treeline.
-
I e-mailed hitech a video of the hiding inside the hill thing last week. They replied saying that that problem would be fixed in the next patch.
I like the feature of being able to turn off skins while in an airplane because it seems to help eliminate a studder you can get when approaching an enemy... but we shouldn't be able to turn it off it on GV's as there doesnt seem to be any real system performance benefit to not turning it off when GV ing.
-
Originally posted by Fencer51
Everyone just remember that while all the above is BAD, just because you cannot figure out how you died not everyone is doing it.
By no means am i saying or thinking that everyone who kills me in a GV is doing this, nor do i think it is a large portion of the player base at all. There are more skilled GV drivers by far than i am. However the players that are using it need to stop with the "im not exploiting" attitude because lets face it, anything that makes it entirely possible to see someone who you'd not see normaly isnt a "Feature".
For testing i tried out AH2 on a 650mhz AMD machine i have. Its got 512 megs of ram, shared video. It wasnt as pretty as it could have been but if i didnt have to crank the bar down on it, no one else should unless they are playing on something like a 300mhz machine.
-
Originally posted by AKDogg
Not true Krusty. I did a test 1 time shooting at someone who was behind a tree in a panzer. When I had my detail sliders turn full, my shell would hit the tree, not the panzer. When I turned my details sliders full low, I could hit him in 1 shot and kill him. Only object I found that is not effected by the detail slider is the little mounds that GVs hide behind. The Rounds won't go through the little mounds but will got through a invisible tree or hegrow.
Not true, check it again. Round will not go though trees even if you dont see them. You dont see the objects, but they are still there.
-
I've had the round travel through trees, and after the last patch sometimes my tank can go through trees too. Its possibly a matter of which tree its going through.
-
Originally posted by AKDogg
Not true Krusty. I did a test 1 time shooting at someone who was behind a tree in a panzer. When I had my detail sliders turn full, my shell would hit the tree, not the panzer. When I turned my details sliders full low, I could hit him in 1 shot and kill him. Only object I found that is not effected by the detail slider is the little mounds that GVs hide behind. The Rounds won't go through the little mounds but will got through a invisible tree or hegrow.
To this I argue, what is that thing my shell hit then? Yes, you still hit the TREE if it is there. If you go left or right of center on the tree, it will go through.
I have hit plenty of "objects" that were not being displayed.
The trick it....you first slide down on the graphics. Find the target. Slide back up to see if its behind anything....if tree...slider back down and aim left or right of trunk.
removing detail does NOT remove the object.
Softail
-
Originally posted by Relorian
Crank the slider down, revealing ever one thats taken the time to properly hide their armor, then let everyone know where those units are because you can see what others cannot (You know, everyone not taking advantage of this "Feature" and making poor excuses that the low low system requirements are "Too high"). So now instead of your friends getting whacked (Along with you) because they cant see the tiger or panzer or sherman until its too late, they now know fully where it is and go around it and score a cheap kill instead of having to actually you know, learn how to scout or learn about proper GV camo.
Sounds real "fair" to me.
.
computer "Global Setup" options cannot be considered cheats. They are done at the descretion of each user in the game. They are not a result of modified code, byte inserts, branch jamming or ecnrypted data manipulation.
The fact that "You" choose not to use that configuration does not make it a cheat.
As far as going around you for a cheap kill??? Nah, I just shoot you from 2 miles away with the uber gun on the M4 in "Sniper Mode". If you're in a Panzy....I shoot without fear because I know the Panzy's shell cannot penetrate the armour of my M4 from that distance. But my 17 pounder can crush its turret like a grape from that distance.
What "cheat" should we get rid of next? Elevated 360 panoramic view from Ground Guns with zoom watching for GVs and pointing them out to compatriots?
Adapt or Die. It is what it is.
Softail