Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: rogerdee on September 02, 2007, 01:06:33 PM

Title: dead hangers and resupply
Post by: rogerdee on September 02, 2007, 01:06:33 PM
Ok been doing some thinking and it hurts:rolleyes:

We all know when hangers get droped they stay down for 15 minutes then re up.
What if they stayed down untill the airfeild or what ever base was resuplyed and this wouldn't only work for the defenders.

If the base is captured and hangers are down the capturers would have to resupply it too.Thus the now defenders would be open to a swift counter attack.

This if it was coupled with proper supply lines that could be destroyed it could bring a different angle into the game.

And it would naff off the vuchers :lol
Title: dead hangers and resupply
Post by: Lusche on September 02, 2007, 01:11:07 PM
a) Easy to kill every fight on a whole front that way

b) Outnumbered / ganged side will be be at a crippling disadvantage. Their hangars will stay constantly down, not enough players to run constant resupply missions which are needed just for being able to fight & defend.
Title: dead hangers and resupply
Post by: Citabria on September 02, 2007, 01:14:24 PM
ask yourself one question...

is resupplying toolsheds fun?
Title: dead hangers and resupply
Post by: shamroc on September 02, 2007, 02:54:00 PM
Quote
Originally posted by Citabria
ask yourself one question...

is resupplying toolsheds fun?


Resupply runs are great for players just cracking open beer #8 - gives 'em something productive to do on par with their diminished faculties.

Shamroc
Title: dead hangers and resupply
Post by: Citabria on September 02, 2007, 02:55:34 PM
cool. now resupply every base on the front 8 times while getting shot down by fighters.
Title: dead hangers and resupply
Post by: CAP1 on September 02, 2007, 04:55:49 PM
Quote
Originally posted by Citabria
cool. now resupply every base on the front 8 times while getting shot down by fighters.

well......if they're drunk enough, they should be REALLY hard to hit due to their incredibly erratic driving:rofl :rofl
Title: dead hangers and resupply
Post by: USRanger on September 02, 2007, 06:20:56 PM
Resup drivers/pilots are the unsung heroes of AH.  Can't count the times a a good aggressive push would have been stopped cold if not for them.
Title: dead hangers and resupply
Post by: SkyRock on September 02, 2007, 06:24:01 PM
Quote
Originally posted by USRanger
Can't count the times a a good aggressive push would have been cold if not for them.

ahhh the warmers!!!!!


:D