Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: blkmgc on September 08, 2007, 05:18:35 PM

Title: Gunner bug
Post by: blkmgc on September 08, 2007, 05:18:35 PM
Many have been experiencing this. Seems that sometimes when you join as a gunner, you cant move or fire the guns. Just since this last update. We've had it happen on numerous occasions in the SEA and the MA. Just a heads up.
Title: Gunner bug
Post by: Jack16 on September 08, 2007, 06:22:08 PM
I've had this happen to me numerous times before the update.
Title: Gunner bug
Post by: mipoikel on September 09, 2007, 03:08:00 PM
Happened to me today.

First I got CTD. Then I restarted the game and joined as gunner. Guns dont move and cant shoot.
Title: Gunner bug
Post by: Jack16 on September 09, 2007, 07:45:57 PM
If I get it, the guns can move, but they won't fire.
Title: Gunner bug
Post by: LuckyI3 on September 09, 2007, 10:24:48 PM
this happend other day in a training mission and when i jioned as gunner in a B-17 the gunnes would not move or fire
Title: Gunner bug
Post by: Flossy on September 10, 2007, 01:40:41 AM
In Saturday's Allied practice for the next scenario, I had a gunner join my B24 and he reported he could not fire the guns.  When I went to a gun position after he left, I noticed each gun position said 0 ammo left - yet none had been used.   As gunners are essential during a scenario, I sincerely hope this bug can be fixed before the scenario gets underway in October. :)
Title: Gunner bug
Post by: blkmgc on September 10, 2007, 08:47:03 PM
Quote
Originally posted by Jack16
If I get it, the guns can move, but they won't fire.


It actually looks like the gunner is moving, and the guns are not. Weird.
Title: Gunner bug
Post by: Jack16 on September 10, 2007, 09:56:01 PM
Quote
Originally posted by blkmgc
It actually looks like the gunner is moving, and the guns are not. Weird.


Very.
Title: Gunner bug
Post by: Scca on September 11, 2007, 07:58:45 AM
Yup, had the same issue.  Joined as gunner, couldn't fire, ammo count zero on rejoin.  

Lost all 3 birds as a result.