Aces High Bulletin Board

Help and Support Forums => Technical Support => Topic started by: Hazard69 on September 17, 2007, 01:02:23 PM

Title: Tweaking my vid card.....
Post by: Hazard69 on September 17, 2007, 01:02:23 PM
This is probably due to incorrect settings on my part, but me lacking knowledge of all things tech things, I think I must ask for help.

This is from HTC's website, displaying the visual differences between 512 and 1024 textures.

512:(http://www.hitechcreations.com/ahgs/images/ah512t.gif) 1024:(http://www.hitechcreations.com/ahgs/images/ah1024t.gif)


However this is what I see on my end when I up the texture from 512 to 1024. Note, I am not using the high res tex pack. Was just testing when I discovered this.
512:(http://img250.imageshack.us/img250/2597/ahss2ye5.jpg) 1024:
(http://img515.imageshack.us/img515/5017/ahss3zv9.jpg)

Also,
512:
(http://img68.imageshack.us/img68/775/ahss1ux1.jpg)
1024:
(http://img515.imageshack.us/img515/2253/ahss0dz5.jpg)



Note the surprisingly large difference in quality between 512 n 1024, as opposed to the negligible gain in quality on HTC's pics?
Am I not setting up my vid-card correctly and getting the most out of it?


Would like some help with this. Thanks in advance!:aok




Heres some of the dxdiag info (Wouldn't let me post it all):
---------------------------------------------------------------------------------------------
---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 6200 TurboCache(TM)
     Manufacturer: NVIDIA
        Chip type: GeForce 6200 TurboCache(TM)
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0161&SUBSYS_00000000&REV_A1
   Display Memory: 128.0 MB
     Current Mode: 1024 x 768 (32 bit) (72Hz)
          Monitor: Samsung SyncMaster 710(M)s (CHB7707*)
  Monitor Max Res: 1280,1024
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.6218 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 6/29/2007 00:43:00, 5690624 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 6/29/2007 00:43:00, 6807328 bytes
Device Identifier: {D7B71E3E-4221-11CF-FA7B-0B2000C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0161
        SubSys ID: 0x00000000
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run
Title: Tweaking my vid card.....
Post by: Irwink! on September 17, 2007, 02:09:29 PM
I believe that you have to have the hi res texture pack installed in order to see any improvement jumping from 512 to 1024. Otherwise it's pointless.
Title: Tweaking my vid card.....
Post by: Hazard69 on September 18, 2007, 10:12:57 AM
Thats my point exactly my point. I AM seeing a vast improvement in jmpng from 512 to 1024 without the hi-res pack? Or are skins shipped as hi-res anyway?