Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: dedalos on September 28, 2007, 09:01:43 AM

Title: Da
Post by: dedalos on September 28, 2007, 09:01:43 AM
OK, so DA was ruined a while back when kill shooter was turned on.  Can we try to save what ever is left of it by disabling 163s and 262s?  If not in all fields then maybe in half?  Can we also make it so that you cannot fly from one map to another?  

Getting sick and tired of people coming in just to mess with you in a 163 or 262 while you are fighting someone else.  
Then, there is the furball area where if you kill someone, they come back in a Spit16 for revenge.  You kill them again and the 163 comes out.

There is no need for these planes in there.  We cant fix idiots but we can fix maps and arenas.
Title: Da
Post by: Tiger on September 28, 2007, 10:34:47 AM
what if someone wants to duel a squaddie in 262s or 163s?  If you block them where will they go?
Title: Da
Post by: dedalos on September 28, 2007, 10:41:31 AM
Quote
Originally posted by Tiger
what if someone wants to duel a squaddie in 262s or 163s?  If you block them where will they go?


Yeah, like that really ever happens.  As I said, disable them in half the fields and dont let people fly from one map to the other.
Title: Da
Post by: Flatbar on September 28, 2007, 12:18:21 PM
The squad I'm in will sometimes go to the DA for some fun. The 262 v 262 fights tend to be the longest and most fun fights we have together.

Limiting planes in the DA will only decrease the fun level for players. Controling DA behaviour is the most logical action, it's also the most difficult thing to do.

Creating areas in the DA exclusively for 262s or 163s may be a better solution, but catering to and expending resources for a small portion of the player base may not be paramount in HTC's business plan I would guess.
Title: Da
Post by: FX1 on September 28, 2007, 12:23:43 PM
Just in fighter town is all I would ask. Easy fix for a problem that will help the quality of play. If your squad woulld like to duel in 262 then you can fight at any other field. Just dont try and pick me 10 times in fighter town without burning up 2,000 perks..
Title: Da
Post by: Ghastly on September 28, 2007, 12:30:52 PM
Even 35,000 ft walls between areas won't keep people from being d**ks if they want to be d**ks.

:(
Title: Da
Post by: dedalos on September 28, 2007, 12:51:43 PM
Quote
Originally posted by Flatbar
The squad I'm in will sometimes go to the DA for some fun. The 262 v 262 fights tend to be the longest and most fun fights we have together.

Limiting planes in the DA will only decrease the fun level for players. Controling DA behaviour is the most logical action, it's also the most difficult thing to do.

Creating areas in the DA exclusively for 262s or 163s may be a better solution, but catering to and expending resources for a small portion of the player base may not be paramount in HTC's business plan I would guess.


I said limit the fields that those planes are available.  Third time so far.  Eventually it will sink in.

As far as resources, it takes no time to disable a plane.  As far as the population of the arena, it was a lot bigger when we could control the idiots ourselves.
Title: Da
Post by: dedalos on September 28, 2007, 12:53:22 PM
Quote
Originally posted by Ghastly
Even 35,000 ft walls between areas won't keep people from being d**ks if they want to be d**ks.

:(


Yeah, but software can.  You step out of the map, you go boom.  

For the new guys that think its pointless because the arena is empty, the DA used to have up tp 50 60 people sometimes until it was fixed by HT.
Title: Da
Post by: evenhaim on September 28, 2007, 12:54:32 PM
agreed ded
Title: Re: Da
Post by: jhookt on September 28, 2007, 12:55:45 PM
Quote
Originally posted by dedalos


There is no need for these planes in there.  We cant fix idiots but we can fix maps and arenas.





i guess the same applies to the BBS. how many monitors have you broken out of anger because pop ups ruin your pron sessions.


go find something legitimate to whine about like perking the La-7.
Title: Da
Post by: Tiger on September 28, 2007, 01:09:52 PM
Ded,

You don't like the MA, you don't like the DA, you don't like AvA...  why do you play?  Save your $15 and go to a movie or something dude.



Seriously, lighten up, it's a game not life.  Let the guys who pay their $15 enjoy it their way.
Title: Da
Post by: Xargos on September 28, 2007, 01:18:54 PM
Kill Shooter should be turned off for squads only.
Title: Da
Post by: SlapShot on September 28, 2007, 01:34:54 PM
Quote
Originally posted by Tiger
Ded,

You don't like the MA, you don't like the DA, you don't like AvA...  why do you play?  Save your $15 and go to a movie or something dude.



Seriously, lighten up, it's a game not life.  Let the guys who pay their $15 enjoy it their way.


What your not understanding is that some stunninghunks (who pay their $15) go out of their way to ruin the enjoyment of others (who also pay their $15).

So is it fair for them to ruin my fun ? ... does my $15 not count ? Enjoyment is a double-edged sword. If I am fighting in my FM2 against "like" planes, then how is it fair to my $15 to get picked by a 262 or a 163 ?

What he is asking for is not to neuter the DA ... just make it enjoyable for all ... very simple.

Enable the 262s and 163 only at the farthest bases from the "Furballers Map" ... that might help ... that way if those who want to duel in those planes ... then have at it ... to get from there to the "Furball" area will take some time and maybe discourage at least some of the "griefers".
Title: Da
Post by: jhookt on September 28, 2007, 01:42:20 PM
Quote
Originally posted by SlapShot


Enable the 262s and 163 only at the farthest bases from the "Furballers Map" ... that might help ...  


burn mult is 1 in the DA 262 will cross the map easily. and besides what about the people that like to stall fight 262's at sea level.



maybe if you and Ded both work on it you could find a crumble of cheese for this cheap wine.
Title: Re: Da
Post by: WaRLoCkL on September 28, 2007, 01:47:34 PM
Quote
Originally posted by dedalos
OK, so DA was ruined a while back when kill shooter was turned on.  Can we try to save what ever is left of it by disabling 163s and 262s?  If not in all fields then maybe in half?  Can we also make it so that you cannot fly from one map to another?  

Getting sick and tired of people coming in just to mess with you in a 163 or 262 while you are fighting someone else.  
Then, there is the furball area where if you kill someone, they come back in a Spit16 for revenge.  You kill them again and the 163 comes out.

There is no need for these planes in there.  We cant fix idiots but we can fix maps and arenas.


Listen to what he is saying guys, Dedalos is making avery good point, and a very good solution that will make everyone happy.

The DA is just for that DA, i think each set of bases should have a 50000 wall on them. and have one or 2 fields at each altitude lvl allow flight for 262s and 163s.

I really see no reason to argue with this point.

HOWEVER, dedalos i would recommend putting this in the WISHLIST FORUM, as this is a very good idea and wont get bashed to death there like it will here in general discussion.
Title: Da
Post by: WaRLoCkL on September 28, 2007, 01:54:38 PM
Quote
Originally posted by SlapShot
What your not understanding is that some stunninghunks (who pay their $15) go out of their way to ruin the enjoyment of others (who also pay their $15).

So is it fair for them to ruin my fun ? ... does my $15 not count ? Enjoyment is a double-edged sword. If I am fighting in my FM2 against "like" planes, then how is it fair to my $15 to get picked by a 262 or a 163 ?

What he is asking for is not to neuter the DA ... just make it enjoyable for all ... very simple.

Enable the 262s and 163 only at the farthest bases from the "Furballers Map" ... that might help ... that way if those who want to duel in those planes ... then have at it ... to get from there to the "Furball" area will take some time and maybe discourage at least some of the "griefers".


Well slapshot then u would be forgetting about the fun this guy may be having, however not fair to u, it would not be fair to him if he could not take a 262 up when he wanted to.

Dedalos offered a fair compromise, its a suggestion not a complaint.

not saying what u said was wrong, but the guy doing this pays his 15 dollars as well.
Title: Da
Post by: WaRLoCkL on September 28, 2007, 01:59:35 PM
Quote
Originally posted by jhookt
burn mult is 1 in the DA 262 will cross the map easily. and besides what about the people that like to stall fight 262's at sea level.



maybe if you and Ded both work on it you could find a crumble of cheese for this cheap wine.


Who peed in your cornflakes bro?? All dedalos did was post a compromise, however this is why i told him to post in the WISHLIST forum to prevent meaningless bashing.
Title: Da
Post by: SlapShot on September 28, 2007, 02:13:51 PM
Quote
Originally posted by jhookt
burn mult is 1 in the DA 262 will cross the map easily. and besides what about the people that like to stall fight 262's at sea level.



maybe if you and Ded both work on it you could find a crumble of cheese for this cheap wine.


Did I say anything about fuel ? ... I mentioned that the "time" (to get from there to the "Furball" area will take some time and maybe discourage at least some of the "griefers") would hopefully be the "boring" factor and discourage the "griefing".

What does altitude have to do with it ? ... you can stall fight those planes 1000 ft above ground level or 1000 ft above sea level ... the hardpan is the hardpan.

You need to figure out the difference between a "whine" and a "response". I was not whining ... I was responding to a post and then offering some suggestions on the original idea.
Title: Da
Post by: SlapShot on September 28, 2007, 02:22:50 PM
Quote
Originally posted by WaRLoCkL
Well slapshot then u would be forgetting about the fun this guy may be having, however not fair to u, it would not be fair to him if he could not take a 262 up when he wanted to.

Dedalos offered a fair compromise, its a suggestion not a complaint.

not saying what u said was wrong, but the guy doing this pays his 15 dollars as well.


War ... I am not, nor ever will be, a subscriber to "pissin' in someone elses pool".

If Dedalos and I have setup up to fight you and one of your squaddies at the north end of the Furballers lake ... the 4 of us are engaged and dukin' it out ... then some tard in a 163 or a 262 decides that he is going to drop in on our party and "pick" all of us. Note the planes we are in have no chance at engaging either of these planes and putting a stop to the "picking".

Yeah ... I'll bet that is a blast for him ... but how is that fun for us. We go thru the effort to setup the fight ... start the engagement ... and some ****** gets to freely spoil it for us ... just cause he paid $15 ... I think not.

Nowhere did I say that he couldn't up a 262 ... it just doesn't have to be near the "Furball" area so that ******s like that can piss in the pool.
Title: Da
Post by: Ghastly on September 28, 2007, 02:26:50 PM
Actually, the best way I can think of to permanently fix most of the variations of this kind of assininity in the DA is to add a few commands to the FE:

Upon entering the arena, your ability to render anyone in another vehicle is completely disabled (an arena setting).  To be able to see someone else (and to damage them), your OPPONENT has to type:

.visenable

At which point both you and your opponent get a Server message
Damage and visibility to has been enabled for

This way, to duel or train, you and the other player would each have to enable each other - otherwise, anyone not on your visenable list is not rendered on your FE nor you on theirs, so they can't shoot you, or interfere with your flight/fight, and you won't interfere with theirs - even accidentally.  

(This was something like what I'd originally suggested to another sim, due to the number of Tardlet's who'd interrupt training sessions.)  

Pretty soon, the Tardlet's who would otherwise be pains in the hineys would get tired of flying around in a seemingly empty arena with no one to bother except on radio, and go be an annoyance somewhere else - like the MA.

Title: Da
Post by: WaRLoCkL on September 28, 2007, 02:30:17 PM
Quote
Originally posted by SlapShot
War ... I am not, nor ever will be, a subscriber to "pissin' in someone elses pool".

If Dedalos and I have setup up to fight you and one of your squaddies at the north end of the Furballers lake ... the 4 of us are engaged and dukin' it out ... then some tard in a 163 or a 262 decides that he is going to drop in on our party and "pick" all of us. Note the planes we are in have no chance at engaging either of these planes and putting a stop to the "picking".

Yeah ... I'll bet that is a blast for him ... but how is that fun for us. We go thru the effort to setup the fight ... start the engagement ... and some ****** gets to freely spoil it for us ... just cause he paid $15 ... I think not.

Nowhere did I say that he couldn't up a 262 ... it just doesn't have to be near the "Furball" area so that ******s like that can piss in the pool.


If this happend in DA then it might be a little upsetting, however in MA thats totally acceptible.

However if a 262 jumped in my coolaid in the DA i would Ho him to no end.

Besides i get a shiny new plane, and can go back and HO him again.

Thats why its a good idea to disable them at alot of the fields.

So if the lil puke wants to fly for 40 minutes to get to me then he can be my guest cause i will kill him in a heartbeat;)
Title: Da
Post by: SlapShot on September 28, 2007, 02:36:02 PM
Quote
Originally posted by Ghastly
Actually, the best way I can think of to permanently fix most of the variations of this kind of assininity in the DA is to add a few commands to the FE:

Upon entering the arena, your ability to render anyone in another vehicle is completely disabled (an arena setting).  To be able to see someone else (and to damage them), your OPPONENT has to type:

.visenable

At which point both you and your opponent get a Server message
Damage and visibility to has been enabled for

This way, to duel or train, you and the other player would each have to enable each other - otherwise, anyone not on your visenable list is not rendered on your FE nor you on theirs, so they can't shoot you, or interfere with your flight/fight, and you won't interfere with theirs - even accidentally.  

(This was something like what I'd originally suggested to another sim, due to the number of Tardlet's who'd interrupt training sessions.)  

Pretty soon, the Tardlet's who would otherwise be pains in the hineys would get tired of flying around in a seemingly empty arena with no one to bother except on radio, and go be an annoyance somewhere else - like the MA.



Definately a cool idea !!! ... or

What about something like the Mission editor but make it a Dueling editor.

Someone sets up a dueling mission and then invites those into the mission ... this would work from 1 v 1 duels and many vs many duels.

Those who ARE NOT in the mission CANNOT kill those who are in the mission. Also, the icon colors would change, like in a mission, so you can differentiate those you are actually fighting and those who wish they can be in the fight.
Title: Da
Post by: humble on September 28, 2007, 02:38:35 PM
you cant legislate common sense. I had a 262 trying to pick my 109E and ki-61 last time up..popped him in the nose a few times and he left. Yes its a problem...but fun its not that big a deal. You just hunt the dweebs down till they leave...then go back to your fun.


The more quality sticks we get at furball island the easier it will be to manage.

Now if we enable the 262/163 in the AvA all the time then the dorks will go there...and at least someone will use the darn thing
:D
Title: Da
Post by: dedalos on September 28, 2007, 02:59:17 PM
Quote
Originally posted by Tiger
Ded,

You don't like the MA, you don't like the DA, you don't like AvA...  why do you play?  Save your $15 and go to a movie or something dude.



Seriously, lighten up, it's a game not life.  Let the guys who pay their $15 enjoy it their way.


On the contrary, I think you just dont understand what you read.  I love this game, the AvA, the MA, and the DA.  This si why I play it.  It is some of the people that play this game I don't like.  

Do you really think I asked for something unreasonable here?  They can enjoy doing what they want. I m not trying to stop anyone.  However, they do stop me.  I guess thats OK eh?  

BTW, DA = dueling arena.  That implies a purpose for it, no?

JHook, keep in mind that every time I refer to idiots in general, you are in the group. Dont feel left out please.
Title: Da
Post by: SlapShot on September 28, 2007, 03:25:13 PM
Quote
Originally posted by WaRLoCkL
If this happend in DA then it might be a little upsetting, however in MA thats totally acceptible.

However if a 262 jumped in my coolaid in the DA i would Ho him to no end.

Besides i get a shiny new plane, and can go back and HO him again.

Thats why its a good idea to disable them at alot of the fields.

So if the lil puke wants to fly for 40 minutes to get to me then he can be my guest cause i will kill him in a heartbeat;)


Well ... we are talking about the DA here so need need for an MA comparison.

Yeah ... we get shiny new planes, but all our effort went to shat for some griefer ... also, you can't HO someone who doesn't want to be HOed.
Title: Da
Post by: FBBone on September 28, 2007, 03:25:31 PM
Quote
Originally posted by SlapShot
Definately a cool idea !!! ... or

What about something like the Mission editor but make it a Dueling editor.

Someone sets up a dueling mission and then invites those into the mission ... this would work from 1 v 1 duels and many vs many duels.

Those who ARE NOT in the mission CANNOT kill those who are in the mission. Also, the icon colors would change, like in a mission, so you can differentiate those you are actually fighting and those who wish they can be in the fight.


BRILLIANT!!!
(http://images.usatoday.com/money/_photos/2004/12/27/inside1-guinness.jpg)

That is a very good idea indeed, I shall now go drink to celebrate your genius!
Title: Da
Post by: Xargos on September 28, 2007, 03:25:39 PM
Quote
Originally posted by Ghastly
Actually, the best way I can think of to permanently fix most of the variations of this kind of assininity in the DA is to add a few commands to the FE:

Upon entering the arena, your ability to render anyone in another vehicle is completely disabled (an arena setting).  To be able to see someone else (and to damage them), your OPPONENT has to type:

.visenable

At which point both you and your opponent get a Server message
Damage and visibility to has been enabled for

This way, to duel or train, you and the other player would each have to enable each other - otherwise, anyone not on your visenable list is not rendered on your FE nor you on theirs, so they can't shoot you, or interfere with your flight/fight, and you won't interfere with theirs - even accidentally.  

(This was something like what I'd originally suggested to another sim, due to the number of Tardlet's who'd interrupt training sessions.)  

Pretty soon, the Tardlet's who would otherwise be pains in the hineys would get tired of flying around in a seemingly empty arena with no one to bother except on radio, and go be an annoyance somewhere else - like the MA.




:aok
Title: Da
Post by: SlapShot on September 28, 2007, 03:30:21 PM
Quote
Originally posted by humble
you cant legislate common sense. I had a 262 trying to pick my 109E and ki-61 last time up..popped him in the nose a few times and he left. Yes its a problem...but fun its not that big a deal. You just hunt the dweebs down till they leave...then go back to your fun.


The more quality sticks we get at furball island the easier it will be to manage.

Now if we enable the 262/163 in the AvA all the time then the dorks will go there...and at least someone will use the darn thing
:D


Humble ... the point is ... why should I drop what I was doing or intending to do to have to "drive" them away.

I want to go in their to get into quality fights ... not chase some jerk around the DA in hopes that they will stop "griefing".

Asking people to be "considerate" is asking too much ... so other avenues have to be explored to eliminate or lessen the "inconsideration".
Title: Da
Post by: SlapShot on September 28, 2007, 03:31:43 PM
Quote
Originally posted by FBBone
That is a very good idea indeed, I shall now go drink to celebrate your genius!


I will be joining you in about 1/2 hour ... bottoms up !!!
Title: Da
Post by: Ghastly on September 28, 2007, 03:48:03 PM
Slapshots idea would be good too, except that it might take more programming resources to implement, and would be generally less flexible.  (i.e. a latecomer couldn't up into the training/dual, etc.)

The dot command idea was originally meant for a training arena, and would allow players/Trainers to switch "opponents" while in flight (like a trainer might do).   Originally (in the other sim, years ago) I only recommended damage, not general visibility, either - but of course a Tardlet who's intent on being disruptive is going to be diving in, flying in front of and/or behind and generally being disruptive to the other players even if it's just by being a visible distraction that can't do damage with his gunfire.

So for the purpose of the DA, removing both visibility and damage would be better.   In a training arena, removing only damage would probably be best. (Hard to train/assist someone you can't even see until they enable you).  An arena flag for whether the impact is no damage, no visibility and damage, or normal would suffice.

Truthfully though, I suspect we'll have to live with things the way they are - chances are, other tasks have priority.

Title: Da
Post by: SlapShot on September 28, 2007, 03:58:43 PM
Ghastly ... the notion I had would allow whoever created the "mission" to be able to bring up the mission list and "add" or "delete" to the "mission" ... or if one created a dueling mission, they could go to the "roster" ... right-click on a name on the roster and "add to mission". That option would only be available if you created a "mission"

Either solution would take some serious programming effort on HT's part ... but either one would definately be cool.
Title: Da
Post by: Gianlupo on September 28, 2007, 04:21:39 PM
Ghastly, Slapshot, very good ideas, let's hope our AH Gods will hear you! :)
Title: Da
Post by: jhookt on September 28, 2007, 05:38:41 PM
Quote
Originally posted by SlapShot
Did I say anything about fuel ? ... I mentioned that the "time" (to get from there to the "Furball" area will take some time and maybe discourage at least some of the "griefers") would hopefully be the "boring" factor and discourage the "griefing".

What does altitude have to do with it ? ... you can stall fight those planes 1000 ft above ground level or 1000 ft above sea level ... the hardpan is the hardpan.

You need to figure out the difference between a "whine" and a "response". I was not whining ... I was responding to a post and then offering some suggestions on the original idea.



bah  if someone goes into the DA with the intention of ruining someone's duel with a 262 i highly doubt the the 5 min it might take to fly across the map is gonna be a deterrent.


Dedalos   i didn't feel left out. as a matter of fact i wasn't a aware you were addressing me or whatever group you stereotyped me into.

however i was referring to you when using your quote. compromise my left foot, as i highly doubt you spend your time coming up with new ideas to ensure that everyone finds enjoyment in AH every minute they play.
Title: Da
Post by: Murdr on September 28, 2007, 07:37:41 PM
Quote
Originally posted by Gianlupo
Ghastly, Slapshot, very good ideas, let's hope our AH Gods will hear you! :)
Been asking for some type of "duel mode" since march '06 with suggestions along the lines mentioned here.  

Now that there is no HTH option, a stronger argument might be made for it.  A tool specific to the DA like this would reopen the door for inpromptu private "events" without uninvited interference.
Title: Da
Post by: Ack-Ack on September 28, 2007, 07:51:11 PM
Ahh...how I miss AW's duel mode instance.  


ack-ack
Title: Da
Post by: Domin on September 29, 2007, 02:13:04 AM
Agreed Dedalos.
Title: Da
Post by: B@tfinkV on September 29, 2007, 02:29:07 AM
how about a [dot] command that was only enabled in the Dueling Arena?

    .1on1 Dedalos

after doing this command only the player you type in can damage you untill that plane is destroyed.

that would ensure that you dont get picked by an uninvited geust.
Title: Da
Post by: Gianlupo on September 29, 2007, 03:53:53 AM
Quote
Originally posted by Murdr
Now that there is no HTH option, a stronger argument might be made for it.  A tool specific to the DA like this would reopen the door for inpromptu private "events" without uninvited interference.


Yeah, Murdr! Indeed I was hoping for private H2H rooms for subscribers when all the free multiplayer mess began. It would have been nice to be able to set up 16 players rooms with passwords... but even a customizable dueling system in DA would work great!
Title: Da
Post by: SlapShot on September 29, 2007, 06:57:12 AM
Quote
Originally posted by B@tfinkV
how about a [dot] command that was only enabled in the Dueling Arena?

    .1on1 Dedalos

after doing this command only the player you type in can damage you untill that plane is destroyed.

that would ensure that you dont get picked by an uninvited geust.


Bat ... how would that apply to what we had going on the other night with you, me, Wadke, Freeze, and a couple of others ?
Title: Da
Post by: B@tfinkV on September 29, 2007, 07:34:09 AM
how about then

dedalos, wadke, slapshot and 8890768 are online when batfink logs in.

so he types:

.fight dedalos
.fight wadke
.fight slapshot

to enable all three to do damage to batfink

when 8890768 tried to shoot batfink without permission....boom killshooter even for red icons :)
Title: Da
Post by: SlapShot on September 29, 2007, 07:37:05 AM
Quote
Originally posted by B@tfinkV
how about then

dedalos, wadke, slapshot and 8890768 are online when batfink logs in.

so he types:

.fight dedalos
.fight wadke
.fight slapshot

to enable all three to do damage to batfink

when 8890768 tried to shoot batfink without permission....boom killshooter even for red icons :)


I see ... would be cool to do it from the "roster" with a right-click ... I'm lazy when it comes to typing ...  :D
Title: Da
Post by: Xargos on September 29, 2007, 07:42:00 AM
I think it would be easier just to have a squad for the DA and make it so that only members of that squad can do damage to each other.  That way you can have up to 32 people furballing at the same time.  And if you wish to have a one on one you could form a temporary squad for just the two of you.
Title: Da
Post by: B@tfinkV on September 29, 2007, 07:46:25 AM
Quote
Originally posted by SlapShot
I see ... would be cool to do it from the "roster" with a right-click ... I'm lazy when it comes to typing ...  :D


or even better just use the reverse, have a bullet-squelch to disable people from damaging you. a message would have to flash up telling you the person had disabled your fire, just incase anyone decided to do it during a fight. right clickable roster options are always good.

"ready slap, im in"

"yup, im in"

*mwaaahah    .rubber bullet slapshot*

"ok, lets fight"
Title: Da
Post by: SlapShot on September 29, 2007, 08:04:24 AM
Quote
Originally posted by B@tfinkV
or even better just use the reverse, have a bullet-squelch to disable people from damaging you. a message would have to flash up telling you the person had disabled your fire, just incase anyone decided to do it during a fight. right clickable roster options are always good.

"ready slap, im in"

"yup, im in"

*mwaaahah    .rubber bullet slapshot*

"ok, lets fight"


sorry ... but ... icon colors would change to show WHO has given you permission to (try to) kill you ... :p
Title: Da
Post by: Speed55 on September 29, 2007, 08:33:22 AM
Is it possible to have some sort of a wind setting like in koth, or is it only altitude relevant.

If you fly over a sector out of your dueling area and over the water a 600mph wind drags you straight up or down.
Title: Da
Post by: Gianlupo on September 29, 2007, 11:25:06 AM
Quote
Originally posted by SlapShot
Wadke


Is he back, Slapshot? Tell him hi, then, I hope to meet him soon! :)
Title: Da
Post by: evenhaim on September 29, 2007, 12:05:21 PM
Quote
Originally posted by B@tfinkV
how about then

dedalos, wadke, slapshot and 8890768 are online when batfink logs in.

so he types:

.fight dedalos
.fight wadke
.fight slapshot

to enable all three to do damage to batfink

when 8890768 tried to shoot batfink without permission....boom killshooter even for red icons :)


you forgot .fight freez you dope!:cry
Title: Da
Post by: SuperDud on September 29, 2007, 03:18:52 PM
Yeah and .getpwned by superdud
Title: Da
Post by: evenhaim on September 29, 2007, 03:27:29 PM
Quote
Originally posted by SuperDud
Yeah and .pwned superdud
hahah im getting good at this!:p
Title: Da
Post by: WaRLoCkL on September 29, 2007, 03:33:44 PM
Quote
Originally posted by SlapShot
Well ... we are talking about the DA here so need need for an MA comparison.

Yeah ... we get shiny new planes, but all our effort went to shat for some griefer ... also, you can't HO someone who doesn't want to be HOed.


LOL balive me a 262 in the DA wont turn away from u hes very confident in his 30 mills, also he really wont mind to much cause whe wont lose preciouse perkies, so next time it happens HO away;)
Title: Da
Post by: dedalos on September 29, 2007, 07:02:22 PM
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Originally posted by jhookt

Dedalos   i didn't feel left out. as a matter of fact i wasn't a aware you were addressing me or whatever group you stereotyped me into.

however i was referring to you when using your quote. compromise my left foot, as i highly doubt you spend your time coming up with new ideas to ensure that everyone finds enjoyment in AH every minute they play.


lol, you selected one of my quotes to attack me.  Since we dont know each other I am guessing I might have hit a nerve.  Are you one of those idiots that fly 163s and pick people off in the DA?  That would be the only reason you would make the effort to ignore what I asked for, and carfully select one of my posts to attack me,
Title: Da
Post by: Nomak on September 29, 2007, 07:39:09 PM
I for one was very upset when the DA got nerfed.

I have seen some great idea's in this thread, I hope some of them are at least considerd.

Dave
Title: Da
Post by: jon on September 29, 2007, 10:59:50 PM
dedalos some of the most fun i have had in this game was flying against you ,in the da ,in the days of old.the new da is not the same.
Title: Da
Post by: Ghastly on October 01, 2007, 07:40:30 AM
Quote
or even better just use the reverse, have a bullet-squelch to disable people from damaging you.


Bat - the problem with that is that the onus is on you -  the "good" player - to have to detect, interpret, and react to some dweeb who may be going to act up.  It would work, but you might be too busy in an engagement or training practice to find/click/type etc.  And so it would mostly be a case of it wouldn't happen a second time, rather than preventing the first.

It would be better if for the special purpose arena's that your opponent is enabled by deliberate action and intent, rather than the problem player needing to be disabled.

Title: Da
Post by: dedalos on October 01, 2007, 08:45:25 AM
Quote
Originally posted by jon
dedalos some of the most fun i have had in this game was flying against you ,in the da ,in the days of old.the new da is not the same.


Always fun when you were on bud.  Even the old missions in the MA.  Do you still play?  
Title: Da
Post by: B@tfinkV on October 01, 2007, 09:15:08 AM
yup good point ghastly.
although usualy when they shoot at me i just shoot back so i am to blame as much.

S!
Title: Da
Post by: SunBat on October 01, 2007, 09:28:56 AM
I like the dot command idea but it would kinda render the furballing area useless b/c u would have to know who was there to engage.  It has been a nice addition as of late to drop into the donut and get into some quality fights.  As long as the 163, 262 biotches don't show up it is a lot of fun.  

Of course, if you get rid of the 163's and the 262's u'll just have Tempests and LA-7s doing the same thing.  If you get rid of them, u will have ponys and run90s.  If you get rid of them, u will have P-38's and F4U-4's.  Eventually, u will have to make it to where there is only one plane in the DA.  It will be fun to fight over which one that may be.  I can't wait to sit back and watch it all unfold, muhahaha.  Anyway, the point is limiting planes wont work.  It will have to be a dot command thing but then there goes the furballing area....
Title: Da
Post by: dedalos on October 01, 2007, 09:37:08 AM
Quote
Originally posted by SunBat
I like the dot command idea but it would kinda render the furballing area useless b/c u would have to know who was there to engage.  It has been a nice addition as of late to drop into the donut and get into some quality fights.  As long as the 163, 262 biotches don't show up it is a lot of fun.  

Of course, if you get rid of the 163's and the 262's u'll just have Tempests and LA-7s doing the same thing.  If you get rid of them, u will have ponys and run90s.  If you get rid of them, u will have P-38's and F4U-4's.  Eventually, u will have to make it to where there is only one plane in the DA.  It will be fun to fight over which one that may be.  I can't wait to sit back and watch it all unfold, muhahaha.  Anyway, the point is limiting planes wont work.  It will have to be a dot command thing but then there goes the furballing area....



Trust me, I can deal with 51s and tempests.  They are nothing like a 163.  It is a very easy to implement change.  Disable those planes on the fields on the east side of the map, enable them on the west side.  No code changes needed and it can be done in minutes.  

It does not stop anyone from doing anything.  It just makes it hard to act like an idiot.  See? its perfect.  People can still be idiots, no one is stopping them.  They just wont be able to act like one.  Not easily atlist :rofl
Title: Da
Post by: jon on October 01, 2007, 09:15:48 PM
Quote
Originally posted by dedalos
Always fun when you were on bud.  Even the old missions in the MA.  Do you still play?  

yes i do but not very often. have been getting more into it lately though