Aces High Bulletin Board

General Forums => Hardware and Software => Topic started by: HomeBoy on October 01, 2007, 11:04:10 PM

Title: PiggyBackTrim
Post by: HomeBoy on October 01, 2007, 11:04:10 PM
One of the serious weaknesses (IMHO) of the CH Pro Throttle is the absence of rotaries.  

Here (http://snomhf.exofire.net/piggyBackTrim.html)  is a neat little USB device that mounts on your PT but does not alter the throttle in any way.  If you decide you don't want it or you want to move it to another throttle, just rip it right off.

About a year ago, I hacked my PT and installed three pots so I could use hardware trim for elevator, aileron and rudder.  Having gotten used to living entirely without combat trim, I now would NEVER go back to software trim.  The only problem is, I had to take my throttle apart to do it.
Title: PiggyBackTrim
Post by: airspro on October 02, 2007, 03:43:22 PM
Are you making these to sell yet HomeBoy ?
Title: PiggyBackTrim
Post by: HomeBoy on October 03, 2007, 09:56:05 AM
I don't know at this point.  This was sort of a "proof of concept" thing.  It would be pretty easy to mold and mass produce but I haven't made a mold of it yet.  If there seemed to be an interest in it I might do that.  Doesn't look so far like there is much interest.
Title: trim control
Post by: slider0 on October 04, 2007, 07:30:06 AM
I use a x52 and a cougar , and both have the ability to trim all axis without taking your hands off the sticks, although this isn't realistic.   I am in the process of building a **** pit of a 51, I am looking a stick application.  My first thought was to integrate the cougar base and replace the rest with an original stick.

The main pieces of the cockpit are from a 51 that belly landed at an air show at the air field where I work.  I have a few air racing guys that should be able to supply me with avionics that will show game data, and use a spare PDA that I picked up on overstock for the map. would love some help though. my last simulator was with ysflight and that worked out well but it is in open gl so there weren't any compatibility issues with linuxdds and the drivers were available.  

Any thoughts