Aces High Bulletin Board

General Forums => Wishlist => Topic started by: VSkwidd on October 04, 2007, 03:54:36 AM

Title: More complex sound
Post by: VSkwidd on October 04, 2007, 03:54:36 AM
i hate (and always have) the way the sound of your engines go from start reving up to minimal manifold and slowly climb back up so darned suddenly! I'd love to hear the engine sounds become a bit more complex :D
Title: More complex sound
Post by: blkmgc on October 04, 2007, 05:43:57 AM
Are you using a soundpack or stock sounds? I'm not hearing what your describing.
Title: More complex sound
Post by: VSkwidd on October 05, 2007, 08:54:38 PM
It does it with both stock and other packs. its in the timing of the sounds, not the sounds them selves.
Title: More complex sound
Post by: PanzerIV on October 05, 2007, 09:59:58 PM
you can make your own sounds, just experiment until you find a sound you like.
Title: More complex sound
Post by: VSkwidd on October 06, 2007, 01:42:53 AM
:confused:

I give up =.=
Title: More complex sound
Post by: Spikes on October 06, 2007, 07:26:34 AM
Better explain your question?
Title: More complex sound
Post by: 5PointOh on October 06, 2007, 11:58:09 AM
Try USRangers sound pack, its very detailed and accurate, at least the P51s are :aok
Title: More complex sound
Post by: Husky01 on October 06, 2007, 12:31:40 PM
Hes saying its not the sounds he wants changed but the timing of the sounds.  A real engine would take a lot long then .2 seconds to got from just a slight rumble to a roaring full power.  He wants it wear your engine would slowly rumple up to power. make more since now? (Least I think that is what he wants)
Title: More complex sound
Post by: kennyhayes on October 06, 2007, 08:16:43 PM
does usrangers sound pack p51s have the kinda high prop whining noise from the prop going nearly 600mph
:D
Title: More complex sound
Post by: VSkwidd on October 06, 2007, 11:25:12 PM
Husky01 thats pretty much what I'm looking for :)
not the sounds themselves to be changed, I've done that already. But the sound engine itself, the sounds dont mesh together no matter what sound pack you use, they may sound more realistic on their own, but go play IL2 Sturmovic, start the engine in a plane, then turn it off just before it fully starts. then do the same in AHII, there is a HUGE difference in the timing, and placement of the sound, where in IL2 it sounds like you turned the engine off at that exact rpm rate, but in AHII when you do that, it sounds like you just turned off your engine from a max rpm rate no matter what you're actually at :noid
Title: More complex sound
Post by: OOZ662 on October 07, 2007, 12:22:40 PM
Holy hell, this thread needs Firefox 2...

Anyway, set your joystick's throttle dampening to the top. It'll give that realistic effect AND make you suck more. :aok
Title: More complex sound
Post by: SlapShot on October 07, 2007, 02:10:12 PM
Quote
Originally posted by Husky01
Hes saying its not the sounds he wants changed but the timing of the sounds.  A real engine would take a lot long then .2 seconds to got from just a slight rumble to a roaring full power.  He wants it wear your engine would slowly rumple up to power. make more since now? (Least I think that is what he wants)


What were you smoking when you made that post ? ... grammar and spelling are off the hook ...  ;)
Title: More complex sound
Post by: Husky01 on October 07, 2007, 02:34:33 PM
lol Sorry I made that post as I was walking out the door. Didn't have time to really reread what I had posted :)
Title: More complex sound
Post by: dogtooth 967 on October 07, 2007, 02:34:49 PM
The scream the Germans Stuka made during a dive bombing was actualy manufactured by engineers with the basic properties that a whistle uses. I heard this before on tv, and cannot back it up at the moment. The screech was designed to terrorize. Research it. I am sure I am right.
Title: More complex sound
Post by: OOZ662 on October 07, 2007, 03:38:18 PM
And what does it have to do with anything?
Title: More complex sound
Post by: VSkwidd on October 07, 2007, 11:06:57 PM
ATTENTION:

This thread will be going off topic in T-minus....
Title: More complex sound
Post by: Wes14 on October 08, 2007, 05:40:54 AM
Quote
Originally posted by VSkwidd
ATTENTION:

This thread will be going off topic in T-minus....


3..2..1.. -KAPOW-




:noid  n00k!

Title: More complex sound
Post by: Xasthur on October 08, 2007, 06:55:10 AM
If we're wishing away I'd like to see (or hear) more elaborate deterioration noises.

That was the only thing I liked about Il2 (can't stand it otherwise)... If you take engine damage your engine fluctuates and, if I'm not mistaken, the power output wavers accordingly.
Title: More complex sound
Post by: VSkwidd on October 09, 2007, 12:14:23 AM
I agree 100% with your statement Xasthur. IL2 had an excellent sound engine in the game which was my #1 reason for liking it also. Other than the sound and realism of the game, it was otherwise a failure to hold my attention, unlike AHII which so far has held my attention indeffinately. Though I enjoyed just flying around in IL2, there really wasn't much else to it.
Title: More complex sound
Post by: OOZ662 on October 10, 2007, 08:21:33 AM
That depends on how you look at it. Aces High allows customized sounds for every action of every vehicle separately, though you can only work with the WAV file to make things sound realistic. IL-2 will only use stock sounds. The engine noise for IL-2 is the same sound put through a sound mixer a few times for each plane. IL-2 sound also seems much less directional.
Title: More complex sound
Post by: pervert on October 10, 2007, 03:47:48 PM
I got a sound pack off the internet for db605 the 109s engine and it has various levels of engine sound rather than changing the pitch of one engine wav like aces high, it does it in stages uses a sound.cfg file which aces high does not use. Think its for il2 but dont know just know it doesnt work with aces high.