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General Forums => Aces High General Discussion => Topic started by: B@tfinkV on October 12, 2007, 12:00:02 AM

Title: weakest part of my game
Post by: B@tfinkV on October 12, 2007, 12:00:02 AM
hmm, unlikely concept. lets all talk about our weakest part of our flying for a change.

mine is definitely mid range gunnery between 300-500 yrds on a straight and level target. I just dont understand why i continue to pork tose type of shots on a regular basis. give me a straight and level target at 200 yrds or 800 yrds and i will be sure of getting at least a few pings with my first burst. give me the same thing at 450yrds and i will happily waste 200 cannon rounds before killing it.
 Its the same on a weaving target. very close or very long range and  i know i will hit the target most times, but i get a yak at 400 yrds and hes even so much as rolling slowly i tend to miss many times before i even get my first ping.
 I think its a mental block. i used to fly with convergence at 400 in any plane, before i learned a bit more about complex dogfighting and that was my sweet spot accordingly. one day i changed to 250 pretty much for all gun types, making little difference to accuracy at extreme ranges and huge difference to damage delt at close range where i was finding most of my gun solutions started to be at. but i totaly lost that mid range gunnery feel and it is definitely the weakest part of my game.
Title: weakest part of my game
Post by: Domin on October 12, 2007, 12:09:21 AM
Hmm, I have trouble hitting straight targets alot of time (like you explained), but snap shots are a lot more at home for me.

 A weakness of mine is I'll let down my guard and treat all MAers the same by starting a lazy merge. If it turns out to be a better stick I have already given away to many angles. I need to be more aggressive with ALL enemies, like every opponent in the DA.
Title: weakest part of my game
Post by: Gixer on October 12, 2007, 12:33:30 AM
Fly a Yak, I think nothing can improve your accuracy more then flying a bird with low ammo count. Getting back into it after a long break gunnery was terrible, now after a few weeks practice I can usually land a kill for every 30 to 40 cannon rnds.

Then again I try not to fire till just before colliding and never beyond 200, unless it's a very tempting target like a certain dweeb in his P38.  :D


...-Gixer
Title: weakest part of my game
Post by: 2bighorn on October 12, 2007, 12:57:59 AM
Taking a break. That's the weakest part... Hmm. Working on it :o
Title: weakest part of my game
Post by: pengu146 on October 12, 2007, 01:11:27 AM
my weakspot is i will sometimes just see a sweeter target and go after it.

MMMMMMMMMMMMMMMMMMMM......... Lancs bye la7:D
Title: Re: weakest part of my game
Post by: Latrobe on October 12, 2007, 01:15:46 AM
Quote
Originally posted by B@tfinkV
hmm, unlikely concept. lets all talk about our weakest part of our flying for a change.

mine is definitely mid range gunnery between 300-500 yrds on a straight and level target. I just dont understand why i continue to pork tose type of shots on a regular basis. give me a straight and level target at 200 yrds or 800 yrds and i will be sure of getting at least a few pings with my first burst. give me the same thing at 450yrds and i will happily waste 200 cannon rounds before killing it.
 Its the same on a weaving target. very close or very long range and  i know i will hit the target most times, but i get a yak at 400 yrds and hes even so much as rolling slowly i tend to miss many times before i even get my first ping.
 I think its a mental block. i used to fly with convergence at 400 in any plane, before i learned a bit more about complex dogfighting and that was my sweet spot accordingly. one day i changed to 250 pretty much for all gun types, making little difference to accuracy at extreme ranges and huge difference to damage delt at close range where i was finding most of my gun solutions started to be at. but i totaly lost that mid range gunnery feel and it is definitely the weakest part of my game.


TY very much for telling me your weakness. I will now fly 400 yards ahead of you at all times now :D .

The weakest part of my game is the little warps. When I have a bad connection or if an anti-virus program "magicly" opens itself it get little warps and its harder to get an angle on my target. Another waekness is when my sister can't wait a few minutes to use the phone and her AIM to talk to the SAME person and picks up and hangs up the phone 20 times to disconnect me. :mad: .
Title: weakest part of my game
Post by: Kazaa on October 12, 2007, 02:07:44 AM
I can't make a rope to save my life, I've always seen people pull away from me in a climb with near equal speed and alt, just can't do it :cry
Title: weakest part of my game
Post by: hubsonfire on October 12, 2007, 02:09:07 AM
My one true weakness is gunnery, SA, and judging E states. Also, I'm a bit palsic on the ccontrollss.ss..
Title: weakest part of my game
Post by: Latrobe on October 12, 2007, 02:24:13 AM
Quote
Originally posted by Kazaa
I can't make a rope to save my life, I've always seen people pull away from me in a climb with near equal speed and alt, just can't do it :cry


Most people in a rope just pull straight up. What you should do is pull up at an angle, not 90 degrees, so you can pull out of it in time if trouble arises.
Title: weakest part of my game
Post by: reeb on October 12, 2007, 03:11:32 AM
i think my worst problem is my over aggressiveness it gets me into trouble all the time. manytimes have i tryed to turn fight a zeke with my p40...sometimes i win...most the time the zeke will just flat turn and due to being very aggressive ill follow like a lemming.
Title: weakest part of my game
Post by: Gianlupo on October 12, 2007, 04:29:23 AM
Quote
Originally posted by hubsonfire
gunnery, SA, and judging E states.


Ditto. I have big troubles especially with targets flying straight in front of me, as you all said.. well, not a surprise, considering the small profile the target offers.

And, most of the times, like Domin, I engage target expecting an average MA pilot, which is wrong. One should always starts a fight with the utmost aggressiveness.

Btw, Latrobe, disable your antivirus and every other program while playing AH. You may want to try FSautostart, a program that shuts down unnecessary process before starting AH. As for the sister, I'm afraid the only solution is a good rope.

.......

NO!.... WAIT!


You have to tie her, not to strangle her!!!! :D
Title: weakest part of my game
Post by: FiLtH on October 12, 2007, 06:56:47 AM
Atm my biggest weakness is SA due to a joystick with broken hatswitch. I hear guys saying check six, I know they are there. Sometimes I hit the keypad to look, other times Im too busy.

   Other than that Id say shooting a plane dead level in front of me at 200 with a cannon armed plane.
Title: weakest part of my game
Post by: Ghosth on October 12, 2007, 07:18:26 AM
SA in a big furball and very tight fast rolling scissors, etc. I get overloaded, can't keep up with whats where and end up losing.

So I've been concentrating on hunting the edge of the furballs instead of the center. And I've added a trick or 2 to help keep me out of the rolling scissors.

Also I'd have to put a big plug in here for Murdr's barrel roll defense.
If you havn't taken the time to analyze this, you should. Granted its just one more tool in the box, but its a BIG tool, that has lots of applications.
Title: weakest part of my game
Post by: thndregg on October 12, 2007, 07:30:33 AM
My weakness: Being on enough to improve on my weaknesses.

Technical weakness: this FRIGGIN' DIAL-UP!:furious

Generally in fighter mode, I'm full of weaknesses. I've actually gotten worse as time goes on because I don't have near the time to play like I used to. And when I have the time, I'm to fatigued to fly most fighters decently. Sucks. :(
Title: weakest part of my game
Post by: lagger86 on October 12, 2007, 07:49:58 AM
I have been trying to improve 1v1 and have made great progress, but have found that fighting 1V1 in the MA just makes you easy pickins.....so I have to say my SA is complete pooh(for lack of a better S word)
Title: weakest part of my game
Post by: lagger86 on October 12, 2007, 07:51:25 AM
Oh and my aim sucks at all distances except for 100k or less, then it's still hit or miss(usually miss)
Title: weakest part of my game
Post by: dedalos on October 12, 2007, 08:14:49 AM
My aim.  Especially when people pull negative G  rolls.  Only place you are not safe is 800 to 1000 out and climbing.  I just cant miss on those.  Probably a game bug though
Title: weakest part of my game
Post by: dkff49 on October 12, 2007, 08:34:09 AM
i have many weakness (i suck at almost everything needed to be a good dogfighter) but my worst is probably this "twisty stick" joystickof mine. i have a hard time keeping my aimespecially in close quarters fights
Title: weakest part of my game
Post by: 5PointOh on October 12, 2007, 08:40:36 AM
Oh Weakness, good topic Bat

1:  My number one weakness getting slow in my 51B/D.  Gets me all of the time.  
2: ACM precision, I know the moves in my head, but performing them smoothly is something different.
Title: weakest part of my game
Post by: croduh on October 12, 2007, 09:40:00 AM
My biggest weakness is that i will always fly in to the fight, no matter if there are 2, 5 or 10 nme cons there.Just can't help it.
Title: weakest part of my game
Post by: Carwash on October 12, 2007, 09:48:29 AM
Decision making.  I am definately not one of the better sticks in the game, so having a good flight for me is all about decision making.  Who and when to engage.  Where to up, and where to fight.  When I'm making poor decisions, I die a lot.
Title: weakest part of my game
Post by: Scca on October 12, 2007, 09:49:50 AM
Quote
Originally posted by dkff49
i have many weakness (i suck at almost everything needed to be a good dogfighter) but my worst is probably this "twisty stick" joystickof mine. i have a hard time keeping my aimespecially in close quarters fights
Search the help for "scaling".....
Title: weakest part of my game
Post by: BaldEagl on October 12, 2007, 09:54:58 AM
Flying fighters.

For all the years I've spent playing these games I still s**k.
Title: weakest part of my game
Post by: Rabies_II on October 12, 2007, 10:01:05 AM
1. SA entering fight. I manage a few safe turns and glances then as it heats up, I get a few shots off and I either get shot from behind, hoed or collided with.

2. Damage dealt. I regularly ping shots but am not doing enough damage to execute quick kills. Probably poorly set convergence and lack of skill in placing shots while screaming across a sky full of rabid enemies chewing on my plane.
Title: Re: weakest part of my game
Post by: Carwash on October 12, 2007, 10:02:54 AM
Quote
Originally posted by BaldEagl
Flying fighters.

For all the years I've spent playing these games I still s**k.



I don't know about that.  You get shot down because you handicap yourself like flying a Spit 1 or Hurri 1 in LW.  You also like the challenge of a good 4 or 5 on 1.  

I know you kicked my a@@ in the DA.

A lot of pilots who think they are pretty hot could learn something from you BaldEagl.
Title: weakest part of my game
Post by: Rich46yo on October 12, 2007, 10:02:54 AM
Yeah...there have been plenty of times Ive made poor decisions only to realize it afterwards. There have been plenty of times Ive made a 2nd bomb run into a hornets nest, or, made a bad move against a fighter. I guess what matters is if you learn from it cause this is simply not a game your going to master in a few months.

                   I have a theory that you will learn it much faster if you concentrate on one good all around airplane. Thats why Im spending 75% to 90% of my time in B-26s, "besides it is the uber-bomber".;)

                  Right now Im keying on gunnery while rolling the airplane with my pedals. Im spending at least one session a day in the TA with the target or with guys practicing in fighters.
Title: weakest part of my game
Post by: Nilsen on October 12, 2007, 10:03:06 AM
Only using a simple sidewinder stick and no other fancy gadgets, i think my main weakness is throttle control and missing a few shots when a bit of rudder input would have finished my pray. Just dont tell anyone.
Title: weakest part of my game
Post by: sax on October 12, 2007, 10:15:13 AM
Understanding my E-management .
Title: weakest part of my game
Post by: Dead Man Flying on October 12, 2007, 10:22:25 AM
My humility, because I have absolutely no weaknesses to my game.  None.  Zip.

-- Todd/Leviathn
Title: weakest part of my game
Post by: sax on October 12, 2007, 10:25:22 AM
Quote
Originally posted by Dead Man Flying
My humility, because I have absolutely no weaknesses to my game.  None.  Zip.

-- Todd/Leviathn


And being a BK isn't a weakness ?
Title: weakest part of my game
Post by: Tiger on October 12, 2007, 10:33:46 AM
My ability to spell.
Title: weakest part of my game
Post by: humble on October 12, 2007, 10:34:54 AM
Simply stated I fly stupid. Green means go and Red means stop so I go from the green bar and stop at the Red bar. Obviously I've either got Custer or Pickett in my bloodlines (hell , maybe both:)).

Anyway I often find myself part of "the few, the proud...the vastly out numbered:O :O :O ...


Now once involved in the scrum I tend to "stay on target" just a second to long. Often giving up to much to one guy to get a good look at the 1st. I tend to fire a bit to much ammo either "fishing the nose", encouraging the con to turn or outside my own effective range (especially vs tiffies, 190's etc).
Title: weakest part of my game
Post by: BaldEagl on October 12, 2007, 10:36:17 AM
Thank for the nice words Carwash (he's a former squaddie for those who don't know).
Title: weakest part of my game
Post by: waystin2 on October 12, 2007, 10:40:04 AM
I always seem to miss that invisible plane on my six, while I am working a con on my twelve!  UGH!  99.9% of my deaths from this!  I would say SA on my six...
Title: weakest part of my game
Post by: Solar10 on October 12, 2007, 10:45:59 AM
My weakness is the love for the Mossie and taking it into situations where a more superior plane would struggle to survive.
Title: weakest part of my game
Post by: dkff49 on October 12, 2007, 10:52:55 AM
Quote
Originally posted by Scca
Search the help for "scaling".....


thanks for help iwill give that a try
Title: weakest part of my game
Post by: lengro on October 12, 2007, 10:57:02 AM
Before this thread I was highly aware of my gunnery and SA weaknesses.

After reading through all these post I have discovered lots of other weaknesses I never would have thought out myself!

ty Bat! :furious
Title: weakest part of my game
Post by: Ghastly on October 12, 2007, 11:22:41 AM
Proactive rather than reactive planning when engaged - way too often I find myself solely reacting to my opponents moves rather than planning my own  - essentially, thinking only a single movement ahead instead of two.

Title: weakest part of my game
Post by: waystin2 on October 12, 2007, 11:53:08 AM
I really should not be doing this at work, it’s hard enough to take care of my print shop!  Anyway, I thought of a few more:

1)   Saddling up a bomber like it’s a fighter even though I know it has 6 or more .50 cals pointed right at me, blazing away…
2)   Forgetting to release my drop tank before entering a dogfight…(sort of a drag, get it? drag?!?)
3)   Moving the joystick to rapidly and inducing a semi-stall or stall…

Thanks for the good post Bat! :aok  My whole workday is shot. :rolleyes:
Title: weakest part of my game
Post by: B@tfinkV on October 12, 2007, 11:57:56 AM
Quote
Originally posted by lengro
Before this thread I was highly aware of my gunnery and SA weaknesses.

After reading through all these post I have discovered lots of other weaknesses I never would have thought out myself!

ty Bat! :furious



:lol
:aok
Title: weakest part of my game
Post by: UNIstrut on October 12, 2007, 12:09:33 PM
My weaknesses.

1. My SA
2. My Gunnery.

Uni.
Title: weakest part of my game
Post by: apcampbell on October 12, 2007, 12:12:10 PM
weakest point for me id basic ACM defense. Using a barrel roll works only for a few seconds. After that, I'm usually toast because I'm on the deck and slow. That means break left, right, or go vertical. That means easy kill.

BTW, is it me, or does the F6F have some pretty vunerable elevators?
Title: weakest part of my game
Post by: Simaril on October 12, 2007, 01:54:02 PM
Biggest problem right now is being too aggressive with inputs -- I havent gotten the knack for first doing the roll portion, neutralizing the airelons, and THEN doing the elevator part. Because I'm always rolling AND pulling back at the same time, the airflow gets really disrupted and I stall at much lower Gs than I should.

Gets really annoying in a fight, because the problem shows up the most at the very most critical times -- low speed and sharp AoA make flight surfaces approach stall anyway, so I rarely do my best in turning fights against equal to better opponents.

< BTW -- A big "Thanks" to Murdr for helping me see why I was stalling so much. Now I just need to get it out of my head and into the muscle memory! >
Title: weakest part of my game
Post by: RedTop on October 12, 2007, 04:26:18 PM
My weakness lies between when the plane starts roling off the runway until it hits the ground. Everything inbetween those times is my weakness.
Title: weakest part of my game
Post by: SlapShot on October 12, 2007, 04:49:57 PM
Quote
Originally posted by RedTop
I fly a brick called the "Jug"


Here Red ... let me fix that for ya ... ;)
Title: weakest part of my game
Post by: whiteman on October 12, 2007, 05:01:53 PM
Doesn't matter what I fly I try to turn fight any and every con. Doesn't mater if I'm in a 51, 47, 109, 190, a20, b17 or M4
Title: weakest part of my game
Post by: RedTop on October 12, 2007, 06:03:18 PM
Quote
OrigiOriginally posted by RedTop
I fly a brick called the "Jug".  orignally posted by SlapShot


Here Red ... let me fix that for ya ... ;)


FRIK....windex time.....Coffee on monitor makes pretty spots.:lol

Thanks Snap....I needed that brother.:rofl
Title: weakest part of my game
Post by: etoh on October 12, 2007, 06:26:38 PM
1.  I fly stupid.

2.  I fly when I can't legally drive.

3.  All of the above.
Title: weakest part of my game
Post by: trigger2 on October 12, 2007, 07:53:22 PM
my weakpoint? I have none
lol I wish
My accuracy from 600+ is oh say .001%, that one ping is when they cross into my gunfire.
My E conservation is probably the worst out there, i can dive in on someone goin 400 and 5 seconds later i'll be in a stall. so there's mine.
Title: weakest part of my game
Post by: Gianlupo on October 13, 2007, 05:27:00 AM
Another thing: I can't ride the edge of stall as good as I'd like to. Many pilots are better than I at it. Maybe a pair of pedals could help, I'm not satisfied with the X52 twisty... :p

And, sometimes, like Ghast said, I found myself merely reacting at my opponent moves... (luckily it happens fewer and fewer times).

P.S. Language question: "fewer and fewer times", what would be a more correct and stylistically beautiful form? :D
Title: weakest part of my game
Post by: RumbleB on October 13, 2007, 07:52:35 AM
Ah Gianlupo, I forgot how much I enjoy your avatar.

Anyways I think my weakest part is trying to run sheep down and flipping my tank over. Grrr. :cry
Title: weakest part of my game
Post by: Carwash on October 13, 2007, 08:47:29 AM
Quote
Originally posted by Gianlupo
Maybe a pair of pedals could help, I'm not satisfied with the X52 twisty...


I would have to agree here.  I had a twisty stick for a while.  Finally sprung for the entire CH setup, stick, throttle and pedals.  Now I can't imagine how I ever flew without the pedals.  I could live without the trottle, but not the pedals.  

I know that I now use a lot more rudder in flight.  They often are the difference in getting my nose around for a snap shot, and some planes that don't roll well, like the Tiffy, can be made to do a lot more with more rudder.
Title: weakest part of my game
Post by: BaldEagl on October 13, 2007, 10:32:02 AM
Quote
Originally posted by Gianlupo
P.S. Language question: "fewer and fewer times", what would be a more correct and stylistically beautiful form? :D


less and less
Title: weakest part of my game
Post by: E25280 on October 13, 2007, 01:32:31 PM
<--- Can't hit the broadside of a barn with an Ostwind.  Big weakness. Big. HUGE.
Title: weakest part of my game
Post by: Bosco123 on October 13, 2007, 05:21:40 PM
I have found that the weakest part of my game is that anything low, stright and leval I cannot hit. I always get my kills in a turn fight, but when 200 off the ground and in the thick forest of green I'd be wasting bullets, but as soon as they turn I got them easy.
Title: weakest part of my game
Post by: Gianlupo on October 13, 2007, 07:38:24 PM
Quote
Originally posted by BaldEagl
less and less


Thank you! :) I knew that wasn't the right form, but in that moment I couldn't thing to anything better... and it was pretty easy, too! I'm dumb! ;)

Rumblebee, happy you enjoy it!  

Carwash, thanks for the info, I always thought pedals are better than any other rudder control.
I had not many problems with my previous sticky, but the X52 is too big for my hand, I can't use the hat switch and have a proper control over the rudder! :p Sooner or later I'll buy those pedals
Title: weakest part of my game
Post by: SAS_KID on October 13, 2007, 08:10:59 PM
I just suck in general.
Title: weakest part of my game
Post by: Otterpop on October 13, 2007, 08:12:00 PM
My fighter bag of tricks is still empty... honestly the merge gives me the most trouble, most here have no problems with it.  Hence, my problems.
Title: weakest part of my game
Post by: texasmom on October 13, 2007, 08:24:53 PM
SA
Title: weakest part of my game
Post by: DoNKeY on October 13, 2007, 09:12:02 PM
Gunnery is up there for me.  And snapshots.  I could survive so many more fights then I do now if I could hit the shots that are presented to me.  I'll miss or do no damage on nice crossing shots, and I can't count the number of times I have roped people, and then completely blow the shot, and then be out of E.  I like to think my SA is above average, but then again, I have pretty good views in my ride.

One one other weakness, not like I don't have others lol, is that I tend to react more, and do the same old BFM's.  I'll do this, but it just allows them to gain angles.

Oh, and any type of scissors.  Someone 17's can cut inside of me, and then have the E to follow me up:cry .

Oh, and if someone's 400 out on my six, they might as well count another splash.