Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Snubby on October 13, 2007, 10:06:06 PM
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do you think more people would participate in missions if:
A: planes part of the mission received an extra (small) perk/points % boost.
like say if you shot down a N1k in your yak,, you get 2 points, but if you had been part of an organized mission and did so.. you would get 2.5
B: Missions notifications were listed in the Text buffer.. such as the mission and time till take off updated ever few min till it launches.. this would be squelchable of course.
C: you could send a direct request via the mission screen to add/change aircraft, the planner only having to click an allow/deny button.
reasons:
for suggestion A it seems many people shy away from missions because, compared to furballing or just doing your own thing, you take longer to get into contact.. so perhaps a little reward for being a team player would motivate folks to join, and offset the discrepancy in points for the scorepotatos.
for suggestion B so many times ive seen people actually join, but because the way the game is.. if they are flying/driving/whatever the start of the mission can lapse without them knowing it. and they miss out.. the alternative to this of course is someone yelling ~~~MISSION STARTS IN 2 MIN!!!!~~~ and such over and over again on the country channel.. which is tedious and .. annoying.. would be better if people who signed up would get an AUTOMATED reminder ever min till about 1 min before and then every 15 sec or so.. so the planner doesent have to bellow on the green and look foolish, and waste his/her time.
for suggestion C I know lots of people don't join because their ride(s) aren't listed, this would make it a little easier and compliant..
wanna join the mission but no P47s are listed.. at it yourself, set the load out etc etc.. and hit submit.. the planner gets a little popup or message, all he has to do is take a quick glance, and hit "allow" and your set.. or if you submit something inane or uncalled for.. "deny" and you cant submit another change for XX minutes.. or such.
Im only bringing this up because since i started playing i.. for the reasons above have not participated in but 1 or 2 missions.. until today i FORCED myself to do so, and it was some of the most fun ive had playing the game.. now i just wish more people would post them..
and not all of them are base caps.. I know how many people blow the "the purpose of the game isnt to take bases, thats not how I spend my $15.. etc etc bla bla bla" I had some real fun on some missions that was just 5 people upping from a base and trolling the front lines looking for targets, or just forming a group and heading to a "hot spot"..
I just fail to understand why more people dont play cooperatively than do. It really adds a new level of immersion and FUN to the game..
:aok
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People only fly missions with other people they either:
know, like , or trust.
It is that simple.
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Originally posted by McDeath
People only fly missions with other people they either:
know, like , or trust.
It is that simple.
Yep.
There was a squeaker that made a GV mission of 12 panzers.
No one joined when the time was up.
He cried and whined about it, but about a half dozen people said in unison that his mission sucked and they arent joining.
Twas funny!
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Originally posted by McDeath
People only fly missions with other people they either:
know, like , or trust.
It is that simple.
I cant understand that way of thinking.. if the bullits and death were real.. yea, of course..
but whats the worse that can happen if you join a "bad" mission... it starts, you realize your flying with tards.. you go somehwere else, or land.. or whatever...
seems like the rewards far outweigh the risk..
ive never flown a mission with people I know like or trust.. i just check the list.. and if i see something interesting.. im in...
worst case.. it sucks.. on the other hand, it may be a total RIOT..
its win win, if it sucks.. ill go do something else, if not.. then yay..
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yeah name recognition is key. GHI makes a mission and usually it fills. Joedog31 used to get 30 people to up typhoons or f6f's when he would post missions(he even got people to up a bunch of SBD's) I've been on both sides of oScreaming Devilso Lanc missions. I've also enjoyed some Thunderegg bomber missions. I join missions because it's fun, but I usually join when I recognize who posted it. I am a lemming......and that's OK
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I rarely join missions because of how they are usually presented.
"JOIN MY MISSHUN! I NEED YOU ALL TO JOIN MY MISHUN RUGHT NOW! IF IU DON'T JOIN MY MUSSHUN WE WILL LOST THIS WOR!"
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Originally posted by Ghastly
I rarely join missions because of how they are usually presented.
"JOIN MY MISSHUN! I NEED YOU ALL TO JOIN MY MISHUN RUGHT NOW! IF IU DON'T JOIN MY MUSSHUN WE WILL LOST THIS WOR!"
thats kinda the direction I was going with suggestion B..
it makes the mission makers look retarded when they have to announce it on country channel, plus do the countdown there aswell.. but they really have no other option.
when I mission is posted have a notification automatically generated in the task bar on its own channel, and then notifications regarding the ETA of it etc etc will be there aswell..
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I post missions quit often howerver ive been slack this month, if u fight for the rooks there are quit a few mission men on that side. Simply ask, WARLOCKL, DREDger, or any AA member and ususally someone will throw one together.
I do alot of 110 NOE missions and i also have recently started a corsair fighter sweep mission to help people learn how to fly it affectivly.
If u really want to get into missions start joining missions that guys post see what kinda setup they use, and then go from there and start doing your own, the more missions u do and the more successfull they are, the more people u will get. My missions usually net between 20-60 people depending on the amount in the arena at that time.
People ask me how I get so many its because I take the time to put together a good mission with several plain choices, and i stratagize it to be successful.
Missions run all the time though, so look around, ask, and of not start your own.
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DREDger probly doesnt even need to post his missions anymore. All he has to say is "A23, SE, vox 111" and eveyone knows to take 110's and a goon and stay NOE :lol
I lke to join in missions, but if they're screaming out on country channel "JOIN MISSION!" over and over and over and over then I just won't both.
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I hold the Stuka record.
I'll post mishuns if I'm in the right mood.
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Originally posted by lagger86
I've also enjoyed some Thunderegg bomber missions.
Thanks, Lagger. Much appreciated.
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Usually, if you want your bish mission to work, your name should be ghi
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Don't forget ThndrEggs Jug missions.... Oooooo Juuuuuggggssss... MMmmmmm Yummy...
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Originally posted by Snubby
but whats the worse that can happen if you join a "bad" mission...
You have no fun. And, being this a game, that's a pretty bad thing. Even worse, maybe, it's the waste of time. Not always you can understand it's a bad mission and leave in time. And not all of us have much time to play. That's why I join mission of people I know, like, trust.
And that's why I don't agree about an automated announcement on channel, by the way the mission is announced you can understand if it's worth joining or not. I'll never join a MISSHUN.
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Missions can some times be near impossible to put together these days, unless you’ve got a serious guy that people really trust, even then 9/10 the turn out wont be a little more then a handful.
There is less people willing to work together these days. With so little numbers in each arena. :cry
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I forgot who it was that ran that Rook mission about a week ago, the NOE one, but it ran like clockwork and I'd gladly join another of his again. The biggest reasons I dont join many missions??
#1, is Ive already climbed to 15,000' in bombers and Im not about to bail again for a mission that isn't even going to launch. #2, is I dont like flying the airplanes in the missions, tho I will fly the Goons for the team. #3, is the mission just plain sucks, or, the people in it dont fly it right. Ive spent 10 mins circling a town in a goon and had a single enemy fighter fly thru 10 of my own and shoot me down. Or, Ive looked around and seen that everyone has disappeared.
But, like I said, that one mission was different. And it was 110s and goons come to think of it. We Goons took off first and the leader times it perfect so's that the town was down before we even had to circle much. One thing about a mission is someone has to LEAD! And everyone else has to FOLLOW. We had a saying in the real Air Force and that was "Lead, Follow, or get out of the way". Another thing I dont like is non-stop babbling on the VOX.
Everyone pays their $15 and can fly anything they want , or, join a mission or not. Overall a good mission is a lot of fun and seems very effective. I personaly like the concept of teamwork. Its something Ive always had to have in all the jobs Ive had.
I like flying AATalons missions cause he's a good guy and bomber orientated.
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Not only 90% of all missions are badly designed, but also 90% are completely immune to any assistance attempts. If you respectfully try to point out that the fuel loadout is completely wacked, you get either
- no answer at all because they are too busy writing in caps
- or "Dude, 25% for Spitfire is fine, it's not a long flight"
- "PXXX off, I'm doing that for a longer time than you!" (it's really sad, but sometimes this is even true...)
:rolleyes: :D
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Originally posted by Lusche
Not only 90% of all missions are badly designed, but also 90% are completely immune to any assistance attempts. If you respectfully try to point out that the fuel loadout is completely wacked, you get either
- no answer at all because they are too busy writing in caps
- or "Dude, 25% for Spitfire is fine, it's not a long flight"
- "PXXX off, I'm doing that for a longer time than you!" (it's really sad, but sometimes this is even true...)
:rolleyes: :D
And thats another thing. The bomb load out for bombers. You dont load 1,000 lb bombs for towns. A B-17 holds what? 16 250s, the B-26 12 250 lb's. At the least load 500 lb bombs. Ive seen missions when the target was 2 sectors away and the B-24s were loaded with 100% fuel and 1,000 lb bombs for a town. Ever try getting air under you in 24's with that load out?
Generally I'll fly 2 kinds of bomber missions. The NOE type in medium bombers or the long range high altitude ones that almost never happen. I wont fly B-24s or Lancs at 3,000'.
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I don't think I've ever flown in a mission in the MA and I'm pretty sure I never will.
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Originally posted by Meatwad
Yep.
There was a squeaker that made a GV mission of 12 panzers.
No one joined when the time was up.
He cried and whined about it, but about a half dozen people said in unison that his mission sucked and they arent joining.
Twas funny!
And that is why this community sucks.
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Originally posted by Lusche
Not only 90% of all missions are badly designed, but also 90% are completely immune to any assistance attempts. If you respectfully try to point out that the fuel loadout is completely wacked, you get either
- no answer at all because they are too busy writing in caps
- or "Dude, 25% for Spitfire is fine, it's not a long flight"
- "PXXX off, I'm doing that for a longer time than you!" (it's really sad, but sometimes this is even true...)
:rolleyes: :D
These are some of the reasons I don't join missions. Over six years, I'd say I've flown maybe 2 missions not counting squad events. Squad missions are almost always better, because you know the quality of the team and can assign various duties knowing that they will at least attempt to carry them out.
My primary reason for not joining open missions is that I don't want other people, whose judgment may be highly questionable, making decisions for me.
Here's just a few of the more common mistakes, problems and errors in judgment.
Planning errors: Picking a target base that even if captured, cannot be defended or supported. Taking a route that takes the mission through several radar rings prior to getting to the target (why not just PM the enemy, telling where you are headed and give them a head count?). Flying an NOE through mountains. Failure to designate shutting down the airfield as the primary goal. Failure to protect the C-47(s). Missions to bases three sectors distant, that cannot be reinforced in a reasonable amount of time. Excessive waiting time. I don't want to sit in a tower for 30 minutes. I could go on and on.
Poor aircraft selection: Selecting aircraft that cannot defend themselves against enemy fighters. Poor mix of aircraft. Picking fighters with only MGs. Etc.
Poor ordnance selection: Too much ordnance (rockets are almost never worth the trouble and most pilots can only be sure of hitting the ground with them).
Wrong fuel load: Not loading enough to get to target and back. Flying long range mission where fuel must be loaded in place of bombs. Loading too much fuel, which diminishes performance. Mismatching fuel loads between different aircraft. Etc.
Clueless pilots: Unskilled toolshed killers who cannot defend themselves or protect other mission members. Extremely unskilled pilots who need to be constantly covered or defended. Guys who cannot figure out how to stay below 500 feet during an NOE ingress. Pilots who are vulch specialists, uninterested in actually capturing the base. Vox hogs. Knucklehead C-47 drivers who load field supplies rather than troops. Etc.
I'll fly with missions on occasion, but in the aircraft of my choice, with a fuel and ordnance load that makes sense.
We have lots of wannbe leaders in the game. The problem is that many of them could not lead a wet, scared dog in from a thunderstorm.
My regards,
Widewing
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I don't think there is anything you can do that will bring more people into missions. You have those that like missions, and those that don't, and those that haven't tried yet.
There are a few people from each country known for good missions, planned out, with a purpose in mind, these will announce a few times on the radio a mission is posted and it will get filled up with those that LIKE MISSIONS.
Those that DON"T like missions continue on their merry way, and there really isn't anything that will change that.
Those that haven't tried missions most likely feel they are too new, or wouldn't be able to help due to lack of skill, or are just shy :)
When I first was here I was in a squad that ran missions on squad nights twice a week. We were so good at it that the rest of the folks on the country would beg our CO to run missions when ever he was on. Now a days, I'm much happier just bouncing around, winging with my squad mates in fighters sweeps. Sure I'll jump in and help out here and there, if there is no good fights going on I'll jump in a buff and flatten a town, or fly a goon, but I don't think there is anything that would make me join a mission....unless my squad put it up.
The closest I come to joining a mission these days are SAPP nights, and the only objective to a SAPP mission is to have fun :aok
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Originally posted by Widewing
Arrogance above and beyond the call of duty.
A shame you feel this way WW.
My missions are usually successful. I'm talking about capture missions. I am also known for my Candy Mountain Mishuns which puts having FUN first.
I realize I am in the "cesspool of players who play this game". I just despise arrogant people in here and in RL. A shame some feel that way though, especially over a game.
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Originally posted by The Fugitive
I don't think there is anything you can do that will bring more people into missions. You have those that like missions, and those that don't, and those that haven't tried yet.
I don't think that is entirely correct. It takes me about 5 seconds to have a look at a mission and reject it for the reasons Widewing has counted. Once in a (long) while a good mission is planned and I happily join it.
Here are some tips for mission planners that want to attract more experienced players:
1. Announce the mission well in advance so players can finish doing what they are currently doing and join. Few will lawndart just to join your mission. You can announce your intentions even before you posted the mission (do not announce the target though!)
2. Do not spam the country channel, fer cod sake! Announce that you are setting up a mission with estimated time. Then announce how much time is left to join every few minutes AND DON"T USE CAPITALS!
3. Heed the advice of players about planning problems and adjust accordingly.
4. Make an interesting mission, not an efficient one - B17s 110 N1k and C47 is the most boring setup ever and lacks any flash. I would much rather join a 109E and Stuka mission or any other theme based mission. Example: attack of the twines - 110, P38s and Mosquitoes.
5. Use a country private channel for the mission (1xx) so people can join the mission after it took off.
6. Even if the mission fail miserably do not panic or get mad. Adapt the goals of the mission accordingly. If you get bounced and the attack is hopeless announce a furball and take everyone air-2-air. A coordinated fight is much more fun than making a desperate attack run, dying ant not capturing the base. A good MA mission leader is all about attitude, not skill.
7. Be nice to your goon driver.
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Squad nights are for missions, other times I like to just boink around and do whatever I feel like.
Flying missions with those you know makes even an unsuccessful one fun. The most fun squad night missions I've been on are when the CHawks/RTC and Unforgiven join up on the same side for cooperative missions against the Rooks, never a dull moment there.
"Just have fun with it!"
A transexual Mr.T in 'Freaked'.
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If you want to lead people, you need power or respect. If you can learn how to lead out of respect, this game can teach you a useful real life lesson.
If your having problems getting people to join your mission, please see the statement above.
Gunner
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...my tip would be: Do not close escort the Goon....possition a fighter 'picket' at least a 1/2 a grid away on the most logicial route an enemy fighter would take to come kill the goon .....even more effective is to fly 1/2 way to the nearest enemy base and establish your 'picket'
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Originally posted by Masherbrum
A shame you feel this way WW.
My missions are usually successful. I'm talking about capture missions. I am also known for my Candy Mountain Mishuns which puts having FUN first.
I realize I am in the "cesspool of players who play this game". I just despise arrogant people in here and in RL. A shame some feel that way though, especially over a game.
I don't know why you feel singled out here.. I'm talking about hopeless missions generated by people who haven't got clue one as to how to organize a successful mission. Unfortunately, these often constitute the bulk of missions posted.
Let me give you a true example. A noob, who a week before was yet unable to land a fighter in the TA, puts up a mission. Apparently, he figured out how to use the mission generator. The plane choice was awful, the load-outs all wrong and max fuel for everything. About 6 people signed up for that mission, all noobs. They never got to the target before being intercepted and butchered.
Last tour, I'm flying with another guy to a nearby enemy base that has been flooding our base with GVs. We took an F6F-5 (my plane) and an F4U-1A with bombs and enough gas to get there, fight for about 15 minutes and get back. As we take off, a mission is announced. We arrive and blast the VH. About 5 fighters promptly come up to get revenge for porking their GV hording.
We see that the mission is coming to this base. So, we keep them pinned down, killing 12 or 13 of them as they try to climb to us. Our purpose was to keep the bad guys low so that the mission group would not have to cope with fighters.
When the 10-12 man mission arrives, they all dive in on the base. One guy bombed the indestructible hanger. Several didn't hit anything. After about three minutes, all but 3 are dead. Some augered. Some made repeated passes through the ack and were shot down. Others stayed low over the base and got whacked by enemy fighters.
Meanwhile, the town was untouched and the Goon had arrived. Low on fuel and ammo exhausted, we took our kills and went home.
I guess I'm rather picky about who I will wing up with. I'll help anyone, and I'll work with anyone, but I don't depend on many. I'm picky about what I fly and how it's loaded. I give out check six calls like Halloween candy. I'm glad to help a teammate. However, I do not trust most people to make good decisions for me on what I will fly, how I load it and what I will do with it.
My regards,
Widewing
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Widewing, we all were new at this game once.
I never felt singled out. I just don't understand why the "veterans of AH" choose to place themselves "above anyone else". This Community has shredded itself over the last 5.5 years.
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Originally posted by Helm
...my tip would be: Do not close escort the Goon....possition a fighter 'picket' at least a 1/2 a grid away on the most logicial route an enemy fighter would take to come kill the goon .....even more effective is to fly 1/2 way to the nearest enemy base and establish your 'picket'
You might want to try a method I have used several times.
Escort the Goon with a formation of bombers. Keep the bombers at 500 feet AGL, slow enough that the Goon can fly right off the lead bomber's nose. The Goon driver can use the bombers as a screen and the bomber's defensive guns are very effective at protecting the otherwise defenseless C-47. A fighter friendly loitering about 8k above is another valuable asset.
My regards,
Widewing
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Widwing hit the nail on that method.
Tried it myself couple of times, if you can find a bomber pilot who is willing to go so slow for c47.
Works out great if you have some fighters above too.
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Originally posted by Masherbrum
Widewing, we all were new at this game once.
I never felt singled out. I just don't understand why the "veterans of AH" choose to place themselves "above anyone else". This Community has shredded itself over the last 5.5 years.
I give as much to this community as anyone else, and 95% of the population gives nothing at all. I spend much of my time teaching players what they need to know to graduate from noobs to viable pilots.
I'm not going to join FUBAR missions, period.
I'm not going to fly with a horde of guys on a useless, badly planned mission just to make the mission planner feel good.
I'd rather be that guy who tears these missions to shreds... That's more fun.
My regards,
Widewing
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maybe i should clarify what i was talking about..
im not talking about making a mission work that i make myself...
but WHY people almost never join missions in the first place..
I understand now that this place is fully infested with sack riders, more so than any game ive ever seen I think.
which basically means it takes someone "popular" to post a mission for people to join it in the game, all other aspects are moot (more or less), same kinda situation here (forum) if someone posts something interesting.. and they are a nobody, then thats about the end of it.. but if one of the popular kids says the same thing.. the whole forum will swing from their nutts for 10 pages...
Aces High... School
:p
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i like goin on missions..only been on a few. thing i would like to see is.if you join a mssion...it automatically puts you on runway with misssion no matter what your doin. miss a lot of missions not getting back in time or losing track of time.
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#3 is the main reason I don't join missions.
If it's well planned out, then the choice of planes is the choice of planes.
If your plane's not on the list, try something different for once. It's an offshoot of the ENY argument. Can't fly what I like, so I'm not flying at all.
Ghi, Kazza, Thundregg and the 31st always put on good Bish missions.
I'll join single plane missions or missions that seem to have a purpose. If you're going to add every plane, then what's the point? Only to get numbers with no purpose?
It's not so much "popularity" that the mission planners name attracts as it is a good track record in planning fun, successful (sometimes) missions.
wrngway
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Originally posted by Snubby
maybe i should clarify what i was talking about..
im not talking about making a mission work that i make myself...
but WHY people almost never join missions in the first place..
I understand now that this place is fully infested with sack riders, more so than any game ive ever seen I think.
which basically means it takes someone "popular" to post a mission for people to join it in the game, all other aspects are moot (more or less), same kinda situation here (forum) if someone posts something interesting.. and they are a nobody, then thats about the end of it.. but if one of the popular kids says the same thing.. the whole forum will swing from their nutts for 10 pages...
Aces High... School
:p
If that's what you think, I'd say you badly need learning to read and then read again the whole thread.
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Originally posted by Gianlupo
If that's what you think, I'd say you badly need learning to read and then read again the whole thread.
:rolleyes:
you need learning to write?:aok :D
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Well, at least, I'm a foreigner and I'm typing in a language that's not mine. And I'd say I do it pretty well, even better than some of you mother tongue guys. My syntax may be weird, sometimes, my ideas, I think, are always pretty clearly stated.
Btw, what's wrong in the above statement?
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Originally posted by Gianlupo
If that's what you think, I'd say you badly need to learn to read and then re-read the whole thread.
One possibility of many.
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Originally posted by Gianlupo
Well, at least, I'm a foreigner and I'm typing in a language that's not mine. And I'd say I do it pretty well, even better than some of you mother tongue guys. My syntax may be weird, sometimes, my ideas, I think, are always pretty clearly stated.
Btw, what's wrong in the above statement?
Don't sweat it, your statements are true. Many cannot handle it Lupo.
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Originally posted by GunnerCAF
If you want to lead people, you need power or respect. If you can learn how to lead out of respect, this game can teach you a useful real life lesson.
If your having problems getting people to join your mission, please see the statement above.
Gunner
Problem is you have folks that "expect the respect" and those "who earn respect". Two different groups and the first group is usually shouting the most.
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Originally posted by Masherbrum
Problem is you have folks that "expect the respect" and those "who earn respect". Two different groups and the first group is usually shouting the most.
You got that right :)
Gunner
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I'm quite sure missions are against all ethics of the rooks code of conduct. But a good steamroll is fun once in a while.:D
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Target, thanks for correction. I checked my grammar, I vaguely recalled, when I wrote that post, that to need has a particular syntax, so I thought it needed (:D) the -ing after it, while it just wants an infinite, without to. So, you need learn is what I wanted to write, it should be correct English. :)
[EDIT: I'm not sure if this construction applies to to need + any other verb, or just to to need + certain verbs... any suggestion?]
Karaya, thanks for your words. May I run for the 2008 campaign as your vice-president? ;)
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Originally posted by Snubby
do you think more people would participate in missions if:
A: planes part of the mission received an extra (small) perk/points % boost.
like say if you shot down a N1k in your yak,, you get 2 points, but if you had been part of an organized mission and did so.. you would get 2.5
B: Missions notifications were listed in the Text buffer.. such as the mission and time till take off updated ever few min till it launches.. this would be squelchable of course.
C: you could send a direct request via the mission screen to add/change aircraft, the planner only having to click an allow/deny button.
reasons:
for suggestion A it seems many people shy away from missions because, compared to furballing or just doing your own thing, you take longer to get into contact.. so perhaps a little reward for being a team player would motivate folks to join, and offset the discrepancy in points for the scorepotatos.
for suggestion B so many times ive seen people actually join, but because the way the game is.. if they are flying/driving/whatever the start of the mission can lapse without them knowing it. and they miss out.. the alternative to this of course is someone yelling ~~~MISSION STARTS IN 2 MIN!!!!~~~ and such over and over again on the country channel.. which is tedious and .. annoying.. would be better if people who signed up would get an AUTOMATED reminder ever min till about 1 min before and then every 15 sec or so.. so the planner doesent have to bellow on the green and look foolish, and waste his/her time.
for suggestion C I know lots of people don't join because their ride(s) aren't listed, this would make it a little easier and compliant..
wanna join the mission but no P47s are listed.. at it yourself, set the load out etc etc.. and hit submit.. the planner gets a little popup or message, all he has to do is take a quick glance, and hit "allow" and your set.. or if you submit something inane or uncalled for.. "deny" and you cant submit another change for XX minutes.. or such.
Im only bringing this up because since i started playing i.. for the reasons above have not participated in but 1 or 2 missions.. until today i FORCED myself to do so, and it was some of the most fun ive had playing the game.. now i just wish more people would post them..
and not all of them are base caps.. I know how many people blow the "the purpose of the game isnt to take bases, thats not how I spend my $15.. etc etc bla bla bla" I had some real fun on some missions that was just 5 people upping from a base and trolling the front lines looking for targets, or just forming a group and heading to a "hot spot"..
I just fail to understand why more people dont play cooperatively than do. It really adds a new level of immersion and FUN to the game..
:aok
Well, I'd go with B but more importantly, I might join if the missions were actually well designed and by someone I know has been around for a while.
No flying for 15 minutes to go auger on the radar so they cant see you coming. Guess what, that action alone just told them you were coming :rofl
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I think the idea of an automatic countdown on country channel is a good idea. I like flying in missions and will usually at least have a look if one is mentioned and I'm on the ground between the mission being announced and taking off.
Missions need to be posted about 20 minutes in advance of take off to make sure that anyone who wants to join can finish what they are doing and get down. The mission also needs to make it clear in the name what the mission will be doing.
A recent mission I joined run by talon was a blast.
Trip
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Originally posted by lagger86
yeah name recognition is key. GHI makes a mission and usually it fills. Joedog31 used to get 30 people to up typhoons or f6f's when he would post missions(he even got people to up a bunch of SBD's) I've been on both sides of oScreaming Devilso Lanc missions. I've also enjoyed some Thunderegg bomber missions. I join missions because it's fun, but I usually join when I recognize who posted it. I am a lemming......and that's OK
On the Bish side Falcon23, ghi and Thundregg all post great missions that are usually successful... and more importantly fun! I joined a mission that was planned by (of all squeakers) Cmustard... What a disaster. Mission vox was all "HEEEEELLLPPPP I HAVE AN EEEENNNNEEEEMMMMYYYY behind me, and variations of the same.
Good topic! It is true for me that most missions posted by guys I don't know won't get a second look from me. The same goes for missions that have poor aircraft and/or ord load outs. I will try a new guy if the mission looks well planned, so it stands to reason that if you are a novice mission planner, plan a good mission if you want to get participation. Look at how the successful missions are set up, and listen to how good mission leaders lead their missions. Common sense really!
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As 4 tour new pilot, most of the missions include planes that I have no familiarity with. As my experience with different planes grows, I will most certainly take part in missions! As far as the trust & know thing, there is some truth to more experienced pilots pulling together well built missions. It only make sense.
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One thing I make sure and try to do: I post missions sometimes with planes I suck at because there are those that really enjoy them. That's another way I like to see people have fun. A couple examples would be the P51's and the Mossies. I've posted missions with those, but I always ask for an expert opinion as to the loadout, fuel, and flight tactics, because I'm just terrible with them.
It's okay to be ignorant about certain aspects of the game, but it's how you handle it and get better that counts.
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Originally posted by Gianlupo
Well, at least, I'm a foreigner and I'm typing in a language that's not mine. And I'd say I do it pretty well, even better than some of you mother tongue guys. My syntax may be weird, sometimes, my ideas, I think, are always pretty clearly stated.
Btw, what's wrong in the above statement?
Gianlupo, don't worry about it. This isn't grammar school.
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very interesting ideas snubby,and I know what it was like when I first started trying to run missions as the "NEW GUY",I just could not get people to join except my squadmates.And you want frustration...Try making a mission against GHI,even now,and response will usually be low numbers..
GHI..
I agree that getting people to join missions can be tough at times,I have more than once deleted a mission,as I am sure every mission planner has,because of low turnout,but it may just be that everyone is working on something else,and yet,one can put up the SAME mission 5 minutes later,and get all kinds of people in the mission..
Snubby,as far as some of your ideas.
A..sounds like a great idea,and I am suprised that it does not work that way currently.
B..A bit tougher to deal with,as I am one of those who does a last 5 minute countdown on the minute,in caps,by saying 5 MIN WARNING,and every minute therafter until mission starts.I would not want an auto text buffer message,as I can just imagine 2-3 missions being up,and texts coming up..sounds like a bit of confusion..I am not only speaking to people who have joined the mission,but speaking to those who may of been so busy fighting that they missed it.I know,as I have been doing something in game,only to see at the last minute someone on the text buffer say,2 minutes left for mission.
C.. Sounds good,but honestly,I enjoy,as thundregg does,I imagine,when someone wants a different plane than what is in the plane set,finding it myself,and by doing so in the missions planner,seeing its full capabilitys,and making a mental note of that plane,and load-out,and fuel requirements.
And many times,someone will ask for a particular plane,and I will try and put that plane in,sometimes only 2 of them,as I want most people in the rides I have listed.
And as thundregg said,I like it when someone who knows a plane I may have in mission,is giving me CONSTRUCTIVE CRITICISM as to what fuel should be,etc..etc..It is what finally got me to edit out P-51's on NOE missions:rofl
Kevin
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Falcon23, GHI, ThundrEgg, oTRALFZo...put together really fun missions. These guys have all earned the reputation of getting the job done for Bish.
GHI's missions can take any shape or form. They usually are the most popular. Ghi's nukem missions are massive. Usually 100+ b26's flyin a short distance to flatten an enemy base.
Falcon's missions are really creative and employ almost every airplane. He usually includes a wide variety of mission planes that attract people to join.
Thundreggs missions, that I've been a part of, usually include heavy E fighters such as a p47. I dont get to fly the p47 as much as I'd like, but I always get an opportunity to do so in a thundregg mission. His missions seem to work the quickest, as far as the demolition of town, base, and deacking.
Tralfz missions are fun because they usually include bombers and escort planes. Tralfz missions incorporate more realism with the fighter escorts. We usually bomb at pretty high altitudes ensuring fewer enemies.
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Originally posted by Gianlupo
Target, thanks for correction. I checked my grammar, I vaguely recalled, when I wrote that post, that to need has a particular syntax, so I thought it needed (:D) the -ing after it, while it just wants an infinite, without to. So, you need learn is what I wanted to write, it should be correct English. :)
[EDIT: I'm not sure if this construction applies to to need + any other verb, or just to to need + certain verbs... any suggestion?]
If I understand you correctly, you are trying to attach the word "to" with the wrong verb. In your sentence, "need" is already conjugated correctly. Let's see if this helps:
quote:
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Originally posted by Gianlupo
If that's what you think, I'd say you badly need to learn to read and then re-read the whole thread.
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The root subject / verb sentence is "You need."
You need what?
"You need to learn."
You need to learn what?
"You need to learn to read."
It has been a long time since I have had to structure sentences like this, so I hope I have it right. :o
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Originally posted by falcon23
very interesting ideas snubby,and I know what it was like when I first started trying to run missions as the "NEW GUY",I just could not get people to join except my squadmates.And you want frustration...Try making a mission against GHI,even now,and response will usually be low numbers.. GHI..
Kevin
Sorry Falcon, but i'm trying not to post missions if someone else already has one posted , unless some bases need quick help,
My favoritte fun missions is GVs panzer Blitzkrieg, park 20-30 tanks on a bussy enemy base, like a bunch of dirty bikers,voolch them in cockpit with main cannon,drink beer and urinate like dogs on the trees on their tower, as they are watching helpless from tower,: if is a knight base i call Pacerr on .200 to wash my panzer
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Originally posted by ghi
My favoritte fun missions is GVs panzer Blitzkrieg, park 20-30 tanks on a bussy enemy base, like a bunch of dirty bikers,voolch them in cockpit with main cannon,drink beer and urinate like dogs on the trees on their tower, as they are watching helpless from tower,: if is a knight base i call Pacerr on .200 to wash my panzer
:rofl :aok :rofl
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Originally posted by Masherbrum
Arrogance above and beyond the call of duty.
pot, meet kettle.
:rolleyes:
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Originally posted by TwentyFo
Thundreggs missions, that I've been a part of, usually include heavy E fighters such as a p47. I dont get to fly the p47 as much as I'd like, but I always get an opportunity to do so in a thundregg mission. His missions seem to work the quickest, as far as the demolition of town, base, and deacking.
I have some great friends I learned from these past three years. guys, you know who you are. :)
P.S. ...and a long time ago, Waffle was one of them.;)
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Originally posted by E25280
It has been a long time since I have had to structure sentences like this, so I hope I have it right. :o
Don't worry, I'm not a professor and I'm very grateful for your help; I'm just trying to get the things right! And I had to check the grammar book! ;)
The matter is that the book says that to need doesn't... need (!) the to after, like in sentences as:
you need go there and talk to him;
you need take that money and run away.
Basically, in sentences where to need has a meaning similar to to must, you make the sentence in this form: subject + need + verb in infinite form without to.
Now, I'm not sure if this construction of the sentence applies to every instance in which to need is used with the aforementioned meaning, but it is correct english (maybe British english only? That's what we studied at school!)...
Another thing, the book is pretty old (20 years, now!), so, being english a so quickly changing language, this rule could have fell into disuse, by now.
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Originally posted by Gianlupo
Don't worry, I'm not a professor and I'm very grateful for your help; I'm just trying to get the things right! And I had to check the grammar book! ;)
The matter is that the book says that to need doesn't... need (!) the to after, like in sentences as:
you need go there and talk to him;
you need take that money and run away.
Basically, in sentences where to need has a meaning similar to to must, you make the sentence in this form: subject + need + verb in infinite form without to.
Now, I'm not sure if this construction of the sentence applies to every instance in which to need is used with the aforementioned meaning, but it is correct english (maybe British english only? That's what we studied at school!)...
Another thing, the book is pretty old (20 years, now!), so, being english a so quickly changing language, this rule could have fell into disuse, by now.
I see your book's point. Let's just say that, although it may be "grammatically correct", it "sounds" clumsy to me without the "to" between need and the next verb.
You must go there and talk to him. -- "Sounds" fine.
You need to go there and talk to him. -- "Sounds" fine.
You need go there and talk to him. -- This is not something I would hear anyone say.
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Yep, I see. I'll add the to. After all, less exceptions make the language easier for me! ;)
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The Missions I flew with JG44 (
Nighthawks) were great...
But since flying solo I have only ever enjoyed missions created by Ghi..
The reason is very simple.. I know when I sign up with a Ghi organised mission, its not going to be a waste of time...
In the few missions of Ghi's that i have flow in he takes control, not to be an arm chair general, but to make sure that the job gets done...
So Ghi thanks for the fun....
EDIT: On a side note, do you all remeber that mass mission by the Nits and (I think the rooks) to take back FT... Man a 20K+ climb followed by absolute carnage, but again we got the job done...
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Originally posted by ColKLink
I'm quite sure missions are against all ethics of the rooks code of conduct. But a good steamroll is fun once in a while.:D
Amen to that.
Rooks to some extent are the NEW Bish. Mission for this mission for that... Jesus... is there no common sense any more. Don't get me wrong a well planed mission is a good thing but not every bloody thing needs a darn mission. Many times opportunities are missed because folks are waiting 10 to 15 minutes for "the mission" to roll. Windows of opportunity pissed away then folks are surprised when it stalls against a wall of cons :rolleyes: Or one side of the map is being rolled yet 20+ guys on the other side of the map are attacking a poxy "V" base that has no strategic value.
There are mission planners and there are mission spanners (spanner is Brit version to American wrench...and a wrench is a .....well if you can't work that out you prolly are a "spanner"). A planner gets it right as far as method, implementation and timing. However, even a good planner picks the wrong objective from time to time. A "spanner" does everything that's already been covered by wide wing.
There really is only one thing positive about missions and that's peoples enthusiasm. There in it to win it. That's great but on the down side there is an overwhelming lack of ability.... on all sides. I site the obvious examples. If these guys can't even hit the VH how on earth are they going to dive bomb a moving, firing flak panzer headed to town. Why join a high alt bomber mission if you can't even calibrate.:rolleyes: Yer, enthusiasm is great but so is ability. Unfortunately the "assorted" unable are often the repetitive mission joiners.
Give me a bloody good roll any day.
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Thndregg ran a few missions last night that were well supported. P38J bomber mission. Pink spit 1 fighter sweep and 109E fighter sweep. They were all well attended, with the 109E sweep doing much better than we all expected. The Spit 1 mission had the desired effect of causing the enemy to laugh themselves into the ground.
Was fun egg... Thanks.
It goes to show that it is not always the plane in the mission, or the objective of the mission, but who starts it and who wants to have fun that counts.
p.s. BKs also sneaked a V base deep in enemy territory... then hell froze over. (Jaxxo good to see you back.)
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Originally posted by Solar10
p.s. BKs also sneaked a V base deep in enemy territory... then hell froze over. (Jaxxo good to see you back.)
Amazing what boredom will do to ya, lol. We tried to sneak it with a 110 and a goon but then Jaxxoff logged in half way through and decided to follow us. I think he thinks NOE is at 3K and he almost ruined our 30 seconds of preparation for that mission
Funny how 2 guys can take a VH so easily. Also, was fun to see all the dots around HQ :lol I guess they thought it was an HQ raid
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Rumor has it that jeeps were being driven to hq in a deliberate attempt to occupy the enemy there. :noid
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Originally posted by hubsonfire
Rumor has it that jeeps were being driven to hq in a deliberate attempt to occupy the enemy there. :noid
Shhhhhhhhh! That was top secret stratigery. I think tonight we sould capture all HQs
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Lupo, dont listen to the english critics, from what I seen you should be a school teacher in the u.s.a. And its your second language
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Lupo, dont listen to the english critics, from what I seen you should be a school teacher in the u.s.a. And its your second language
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As a Precision member and Knight to boot, I feel that there is more need for missions in our country. I will freely admit that the knights have a hard time at getting their watermelon in a group to effectively win a map. Getting the missions together with the team oriented players is a challenge. Those Knights looking for a mission, and you are serious about taking bases and not about your freakin score, join some of the Precision missions. You might like it.
JUGMAN
(+) Precision squad member and all around wit.
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Originally posted by ColKLink
Lupo, dont listen to the english critics, from what I seen you should be a school teacher in the u.s.a. And its your second language
to you, sir, thank you very much for your kind words. :)
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None of the above.
The guy sure sounded like he knew what he was doing. We got to target area, a gy wants me to drop my bomb load to go fight fighters. Instant suicide for me in a hellcat. I went into target with bombs, rockets, and .50's and town ws down ready for troops. But not well planned and no air cap. I hightailed it out of area by flanking the area to a safe base.
LEADERSHIP is the only thing that matters to me doing a mission or a squad. Most guys do not know the meaning of the word. There are a lot of armchair generals to MA.
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...says the Shades.
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also, wat i have noticed is, normally ppl will not join a mission inless its somone thats known for good missions, like floatsup, or somthing like that, u will see noobs make missions and no one joins
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Noone joins my mishuns.
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Originally posted by Masherbrum
Noone joins my mishuns.
Nube
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Not bad ideas really. The truth about running missions, and I roll alot of them, is it is like HERDING CATS. (quote from Pyro, AH convention '06)
Giving people a bonus say for joining the mission would be cool, although those of who've played alot could care less if we get more perks or higher rank...at least as far as I am concerned. Might be a good way to attract junior members who otherwise would be intimidated to join. I always hear from new guys, 'jeez im not that good, is don't want to screw it up'. I say please join, jeez, we need more guys. (I think I should be given bonus for running missions..now if I could just convince my wife to call me 'DREDger'.)
Text buffer idea would be fun, fantasic idea. You should post that under wishlist. I always feel a bit self concious about spamming the crap out of country b/f my missions..have to do it though to get participants. Problem is, wait too long, people are impatient to get out and play, do it too short, those in air can't make it. What I do with my missions is say, we get 13 joiners, we roll (lucky 13) .
Not a big fan of letting people pick their own plane. It is hard enough keeping people close, you start adding different performance and fuel, you'll be spread out all over hells half acre. I know some guys put 15 planes there and everyone rush like a mob over to target...using E planes like 51's for NOE missions...gahh!! I do wish guys could add their own skins though.
MY WISHLIST
1. I wish I could stagger mission takeoff times and fields for different assignments like it used to be. Waaay too complicated for the new guys tho, so HiTech did away with it. So, I wish they had a special mission planner for just me.
2. That I was rich and could play all the time, and not work. After that, people would just shutup and follow freakin orders....'where are we taking off from...where we going....are we there yet...are we there yet.
3. THE ABILITY TO KICK PEOPLE OUT OF MISSION. Not that it is really necessary, but that one guy who runs off afk during and NOE mission, grabbing out, grrrrrr. Everyone screaming at him, typing at him....Just the mission planner able to send his butt to tower.
4. Goon drivers sharing the perks or accolades for capture somehow. I try to get 3-4 goons arriving at station all at once, so GHI and his LA-7 can't come screaming out and shoot one troop. Poor guys though, only one gets the capture.
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ghi??? ghi is a timid picker. ghi is usually running away stick stirring. I never see him do much other than that.
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Originally posted by ghi
Sorry Falcon, but i'm trying not to post missions if someone else already has one posted , unless some bases need quick help,
My favoritte fun missions is GVs panzer Blitzkrieg, park 20-30 tanks on a bussy enemy base, like a bunch of dirty bikers,voolch them in cockpit with main cannon,drink beer and urinate like dogs on the trees on their tower, as they are watching helpless from tower,: if is a knight base i call Pacerr on .200 to wash my panzer
That is TOO Funny!!!
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Originally posted by storch
ghi??? ghi is a timid picker. ghi is usually running away stick stirring. I never see him do much other than that.
you are a furballer and this thread is for tolsheders, you are like a disoriented horny grandmom intentionally walking in men's room hopping for a rape:eject and flush your fart :furious
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Originally posted by ghi
you are a furballer and this thread is for tolsheders, you are like a disoriented horny grandmom intentionally walking in men's room hopping for a rape:eject and flush your fart :furious
:huh: You scare me sometimes ghi.