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General Forums => Aces High General Discussion => Topic started by: swoop777 on October 14, 2007, 01:52:20 AM

Title: GVing and Graphics
Post by: swoop777 on October 14, 2007, 01:52:20 AM
I dont know where this will get me,  but it seems to me that turning the graphics down when in GVs to better your advantage sort of takes away the point of coverage, hiding, or camoflague.  I found out about it last month as I was having a pretty hard time understanding how I was gettin hit behind a hill. Someone let me in on the secret and I was like, WOW now I get it, and although I use it now I wish there were some way to make that not an option in GVs s, as to make it more fair to all.
Lemme know what ya think I am lookin for opinions here that is all. I am in no way cryin about it, as it dosent affect me much now, but for realism sake I just think it would be better the correct way.
Title: GVing and Graphics
Post by: AAolds on October 14, 2007, 02:37:05 AM
I agree with ya, that people turning their graphics down to see thru trees n such is lame at best.  I dont know how this matter will or if it can be solved.
Title: GVing and Graphics
Post by: waystin2 on October 14, 2007, 08:40:44 AM
If this does occur, it is a horribly lame thing to do.
Title: GVing and Graphics
Post by: Urchin on October 14, 2007, 08:45:35 AM
Oh, it occurs, trust me.
Title: GVing and Graphics
Post by: Max on October 14, 2007, 08:46:06 AM
Quote
Originally posted by AAolds
I agree with ya, that people turning their graphics down to see thru trees n such is lame at best.  I dont know how this matter will or if it can be solved.


While I don't have the best memory in the world, I seem to recall you sitting inside a hill, in a panzer, a few weeks ago...Uterus map it was.  Have you repented your evil ways? :D
Title: GVing and Graphics
Post by: NHawk on October 14, 2007, 09:17:05 AM
Turning down the graphics does not allow people to hit you behind hills or trees. It just lets them see you.

If they shoot at you they will still hit whatever is no longer visible.

Remember... just because you don't have a shot at them, that doesn't mean they don't have a shot at you.

My personal favorite is people that hide behind windmills. I have a clear shot at their front or back end and they never see me.
Title: GVing and Graphics
Post by: Bronk on October 14, 2007, 09:20:06 AM
Quote
Originally posted by NHawk
Turning down the graphics does not allow people to hit you behind hills or trees. It just lets them see you.

If they shoot at you they will still hit whatever is no longer visible.

Remember... just because you don't have a shot at them, that doesn't mean they don't have a shot at you.

And that is why detail needs to be tied to vis range in a gv.

Bronk
Title: GVing and Graphics
Post by: NHawk on October 14, 2007, 09:23:43 AM
Quote
Originally posted by Bronk
And that is why detail needs to be tied to vis range in a gv.
Oh, I agree that the visual aspect needs to be corrected. It's just people that think it allows them to be hit that I so strongly disagree with.

People need to realize that because they can't aquire a shot, it doesn't mean they can't be shot at.

And my personal word of advice....If you're going to GV at the very least be sure you have a 4 speaker system so you can tell what direction the shots are coming from. I can always tell who doesn't have 4 speakers, they hear me coming but their turret is only checking their front 1/3 when I am coming from behind them.
Title: GVing and Graphics
Post by: Masherbrum on October 14, 2007, 10:31:08 AM
I guess someone had to nibble on BluTigr's whines over the last two weeks.   LOL, It's amazing when others have to blame their shortcomings on "something else".
Title: GVing and Graphics
Post by: rednex21 on October 14, 2007, 10:39:07 AM
as NHawk said earlier...turning your graphics down does not give you magic shells that can go through trees, hills, etc...  It just makes it where you can see these objects at long distances...when you are up close...you can't see them any more.  So...if you want to be a good gv'er...i would stick to up close hit and run tactics (especially in TT...you don't want to "over use" a place).  Otherwise, I would get in a good fortified area behind trees AND hills.

Another thing that I would like to add....to lessen your chances of being sin from a long way out...use darker tanks and only shoot targets that are no further than around 1.2k.  Doing this....its hard to see darks tanks in dark areas(trees....duh) and tanks cannot see you shells to pinpoint your location.





Banshee7
Title: GVing and Graphics
Post by: rednex21 on October 14, 2007, 10:45:57 AM
and shouldn't this be in "Aircafts and Vehicles" forum?....just asking
Title: GVing and Graphics
Post by: AAolds on October 14, 2007, 11:30:24 AM
Quote
Originally posted by Max
While I don't have the best memory in the world, I seem to recall you sitting inside a hill, in a panzer, a few weeks ago...Uterus map it was.  Have you repented your evil ways? :D


If i was in a hill, it was certainly not on purpose, more like I was tracked and at a crappy angle.  I dont know how to pull off any of those "tricks".  As for repenting, my hands are clean, how bout yours?
Title: GVing and Graphics
Post by: E25280 on October 14, 2007, 11:41:08 AM
Quote
Originally posted by NHawk
Oh, I agree that the visual aspect needs to be corrected. It's just people that think it allows them to be hit that I so strongly disagree with.
Consider this.  I am on level terrain.  I have my graphics turned to where they should be.  I see nothing but hedgerows and the occasional tree top all around me.

Dweebygamer1 is sitting 1.0K away, and has his graphics turned down.  Because of this, he clearly sees me as I am trying to figure out which direction to go to get out of my maze of hedges and trees.

He fires.  Because of the arc in his shell's trajectory, it goes over all those hedges that are between me and him.  It hits near me.

I am confused and looking around, trying to see the guy who is shooting at me.  But I can't, because he is behind all the terrain.  In not too long a time, this shot comes from "nowhere" and kills me.

It sure appears he is firing through inpenetrable terrain to me.  To your point, his shell is not actually going through the terrain, but he most certainly is targeting me through it.  

So, yes, it indeed DOES allow me to be hit when I should not be.  I can't see him, and he shouldn't be able to see me, but he does.

This is IMO the most absolutely frustrating aspect of GVing, even well above the concrete sheep.
Title: GVing and Graphics
Post by: Bruv119 on October 14, 2007, 11:46:38 AM
^  he is right.

I only turn my down if theres a camper i cant see.  

It does make the gv action a little gamey.  shouldnt be too hard to fix???
Title: GVing and Graphics
Post by: NHawk on October 14, 2007, 12:32:45 PM
Quote
Originally posted by E25280
So, yes, it indeed DOES allow me to be hit when I should not be.  I can't see him, and he shouldn't be able to see me, but he does.

This is IMO the most absolutely frustrating aspect of GVing, even well above the concrete sheep.
What I quoted is the most ridiculous thing I see people post. It's kind of like covering your eyes and saying you can't see me so I can't see you.

I DO agree that the graphics shouldn't be able to be turned down to see GVs and I posted it in the Wishlist forum, but again...if you truely have a tree or hill blocking another players shot it will block it.

I don't play the turn down graphics game, but I have been accused of it. You'd be surprised what just a slightly different angle does when it comes to a hit or no hit. Again, WITHOUT the graphics turned down you may not be able to see them or get a shot on them, but they can see you WITHOUT the graphics turned down and have the shot just because of a slightly different angle.

And if I see you roll to the hedges and I know where you are I can hit you by trajectory without the graphics turned down. It may take me a few shots, but I will get you.

I'd seriously suggest filming some GV action and when you get hit like that, look at the film from the gun of the person that killed you. And I mean look at it from the beginning because he may have been watching you the whole time. You might be surprised to see what they can see.
Title: GVing and Graphics
Post by: rednex21 on October 14, 2007, 12:36:45 PM
If i ever mess with my graphics it is to see the surrounding area.  See if there are any spawn campers and stuff trying to be sneaky.  I also try to see places where i can hide....slide the graphics to find trees and stuff close to a "high traffic" point.
Title: GVing and Graphics
Post by: Flatbar on October 14, 2007, 12:45:13 PM
Hiding behind tree limbs that in RL wouldn't stop an AP round isn't gamey but being able to see your opponent thru those limbs is?

RIGHT!, Gotcha.

Agreed, graphics tuning is gamey but utilising the gamey aspects of the game also is.
Title: GVing and Graphics
Post by: rednex21 on October 14, 2007, 01:59:50 PM
My aspect of what is going on in this thread:


WAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAH:cry
WAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAH:mad:
WAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAH::furious
WAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAH!
I'm going home and I'm taking my ball too!!!!!!
Title: Rednex err Banshee7
Post by: swoop777 on October 14, 2007, 02:07:25 PM
I dont know if you know this oh great one in a GV,  but you mentioned using darker tanks this can easily be defeated by selecting to not show other skins then I always will see you in a default desert skin in pnzr and tiger just thought someone of your great wisdom should Know that. For the record I just thought it was lame and cheap it dosent affect me just a GENERAL topic which is fine for this forum.
Title: GVing and Graphics
Post by: rednex21 on October 14, 2007, 02:15:37 PM
so was one of my threads about something...it was a general question about something...but it got skuzzified about like my signature did....so now i'm blaming Karaya for it:D
Title: GVing and Graphics
Post by: Masherbrum on October 14, 2007, 02:18:23 PM
You've taken BluTigr's week long whines across 200 and created a thread.     BluTigr is as skilless in a Tank, as he is on 200.    He is being bested by people who have been playing longer.    When all else fails in life, why blame yourself when you can blame someone else?    The same thing applies to his whine.

What's funny is noone took BluTigr's lame whines on 200 seriously and he was deliberately ignored for em.
Title: Re: Rednex err Banshee7
Post by: rednex21 on October 14, 2007, 02:19:46 PM
Quote
Originally posted by swoop777
I dont know if you know this oh great one in a GV


HOW KIND OF YOU!!!:D


this makes me so happy, i think im gonna cry:cry
Title: Re: Re: Rednex err Banshee7
Post by: Masherbrum on October 14, 2007, 02:23:06 PM
Quote
Originally posted by rednex21
HOW KIND OF YOU!!!:D


this makes me so happy, i think im gonna cry:cry
You need to do what you were talking about doing last night.    I'm dead serious on it too.
Title: Re: Re: Re: Rednex err Banshee7
Post by: rednex21 on October 14, 2007, 02:27:12 PM
Quote
Originally posted by Masherbrum
You need to do what you were talking about doing last night.    I'm dead serious on it too.


I don't wanna do that to my squaddies that don't agree...too good of guys
Title: GVing and Graphics
Post by: rednex21 on October 14, 2007, 02:27:46 PM
but i will occasionaly be doing it;)
Title: GVing and Graphics
Post by: Meatwad on October 14, 2007, 02:28:36 PM
I have my graphics turned way down to save frame rates (10 frames a second sucks.)

And yes, I see GV's hiding behind trees. Those are especially fun to kill because they will whine about it
Title: GVing and Graphics
Post by: rednex21 on October 14, 2007, 02:31:26 PM
Quote
Originally posted by Meatwad
I have my graphics turned way down to save frame rates (10 frames a second sucks.)

And yes, I see GV's hiding behind trees. Those are especially fun to kill because they will whine about it


Same here...when you have a 5 year old Dell with no updates...you'll understand:aok
Title: GVing and Graphics
Post by: Meatwad on October 14, 2007, 02:58:26 PM
This PC comes out to about 1.8 ghz, 512 DDR ram, 256 meg video card.


I just have no desire to upgrade it. It works fine the way it is so I have no reason to unless something fails
Title: GVing and Graphics
Post by: E25280 on October 14, 2007, 03:46:09 PM
Quote
Originally posted by NHawk
What I quoted is the most ridiculous thing I see people post. It's kind of like covering your eyes and saying you can't see me so I can't see you.

I DO agree that the graphics shouldn't be able to be turned down to see GVs and I posted it in the Wishlist forum, but again...if you truely have a tree or hill blocking another players shot it will block it.

I don't play the turn down graphics game, but I have been accused of it. You'd be surprised what just a slightly different angle does when it comes to a hit or no hit. Again, WITHOUT the graphics turned down you may not be able to see them or get a shot on them, but they can see you WITHOUT the graphics turned down and have the shot just because of a slightly different angle.

And if I see you roll to the hedges and I know where you are I can hit you by trajectory without the graphics turned down. It may take me a few shots, but I will get you.

I'd seriously suggest filming some GV action and when you get hit like that, look at the film from the gun of the person that killed you. And I mean look at it from the beginning because he may have been watching you the whole time. You might be surprised to see what they can see.
NHawk, you are just being foolish.  Try re-reading what I wrote.
I am not talking about angles.  I am not talking about shooting through objects.  It is all about line of sight.

If I am behind an object that obstructs your line of sight, you should not be able to see me.  Period.  However, the way the game is now, if you turn down the object detail, you can see me clear as day.  The objects become transparent after a certain distance, but my tank does not.  So, you can see me and lob shells over the objects that should be keeping you from seeing me in the first place.  This is the complaint.

Before I upgraded my graphics card, I had to keep the object detail turned down or else suffer frame rates in the low single digits.  At times I would see tanks and fire at them, only to see my shell hit and explode against an intervening tree that I could not see.  With the tree in the way, I should not have even been able to see him at all, but I could.

In the case described above, if the tree had been a hedge, the shot would have gone over and he would have died, even though I did not have a legitimate line of sight.

Visible range on ground vehicles should be tied to the object detail settings for this reason.  If a tree at 800 yards becomes transparent at a given graphic detail setting, then so should vehicles.
Title: GVing and Graphics
Post by: Imoutfishing on October 15, 2007, 03:11:20 AM
Reduced graphic's it how the Ltards made their mark in AH... to bad they learned to fly :)  Now they are a complete package.



MGD
Title: GVing and Graphics
Post by: NHawk on October 15, 2007, 05:42:27 AM
Quote
Originally posted by E25280
Consider this. I am on level terrain. I have my graphics turned to where they should be. I see nothing but hedgerows and the occasional tree top all around me.

Dweebygamer1 is sitting 1.0K away, and has his graphics turned down. Because of this, he clearly sees me as I am trying to figure out which direction to go to get out of my maze of hedges and trees.

He fires. Because of the arc in his shell's trajectory, it goes over all those hedges that are between me and him. It hits near me.


Originally posted by E25280
NHawk, you are just being foolish.  Try re-reading what I wrote.
I am not talking about angles.  I am not talking about shooting through objects.  It is all about line of sight.

If I am behind an object that obstructs your line of sight, you should not be able to see me. Period. However, the way the game is now, if you turn down the object detail, you can see me clear as day. The objects become transparent after a certain distance, but my tank does not. So, you can see me and lob shells over the objects that should be keeping you from seeing me in the first place.
You're right...I'm being foolish...I never play with graphics turned down. Yet I'll hit you because I see the top of your turret, or I see your pintle gun or the front or back of your tank, or I watched you wandering around trying to figure out which way to go and waited for you to stop moving. But your right....Your line of sight is always the same as my line of sight and you're behind hedges or some trees and...

You can't see me, so I can't see you. :aok

Yet again...I NEVER turn down graphic detail...I DO agree that the graphics shouldn't be able to be turned down to see GVs and I posted it in the Wishlist forum, but again...if you truely have a tree or hill blocking another players shot it will block it.

But don't assume you can't be seen by those playing with graphics turned fully UP. Because when I kill someone, that's where my graphics are set...full left on both sliders.
Title: GVing and Graphics
Post by: Virage on October 15, 2007, 07:14:04 AM
while on the subject of gv lameness...

Sound.

It gets gamed too.  Sound and visual settings should be not be adjustable in gvs  .
Title: GVing and Graphics
Post by: Rondar on October 15, 2007, 09:21:49 AM
Alright, I have been reading this thread with interest.  Its fun to have graphics up as stated because u can see exactly where to hit somebody hiding ie turret top, rear or front end, sometimes in a hedge u can kill them by shooting the tracks out under the hedge.

Anyway, how does one use sound to game the game?   I mean do you guys listen to what direction the enemy is coming from and turn your turret????????  Im just a farmer who logs on and ups a panzer and shoots it out.  Besides that I am a little hard of hearing in real life.
Title: GVing and Graphics
Post by: waystin2 on October 15, 2007, 03:38:24 PM
Quote
Originally posted by Virage
while on the subject of gv lameness...

Sound.

It gets gamed too.  Sound and visual settings should be not be adjustable in gvs  .


I agree Virage. :aok
Title: graphics
Post by: shreck on October 15, 2007, 07:37:38 PM
I have been at the top of a hill, with a ridge in front of me so that i would have to jump in pee shooter and scroll up just to see the top of a tank! NO shot angle for me, and was killed by dr7------> now i ask you WTF! Also day before last I also was on a hill firing down on a Vbase at a panzer, panzer moved closer to hill so my angle was poor! but so was his at me, he moved closer to base to improve his angle thereby improving mine! about 8 to 10 shells were exchanged at approx 1800 yds, poof my tiger is dead, evey single one of my shots dissapeared half way to target, NO sprite from tree hit or building or whatever, just dissapeared half way to target! now I ask you again-->W.T.F.< QAlso I am totaly convinced dr7 can shoot thru any hill! :(  wish i could do that!  :furious
Title: graphics!
Post by: shreck on October 15, 2007, 07:43:17 PM
Oh! one more thing all enemy icons should be removed from game!! LETS HAVE TO SEARCH FOR gvS , AND OR HAVE FRIENLIES MARK THEM WITH SMOKE FOR BOMBING RUNS! And how about not being quite sure of what you are engaging in the air till you can see it!! I think this would be a great improvement  :) Having only friendlies with icons would still let you know who the bad guys are!!
Title: GVing and Graphics
Post by: E25280 on October 15, 2007, 08:28:56 PM
Quote
Originally posted by NHawk
You're right...I'm being foolish...I never play with graphics turned down. Yet I'll hit you because I see the top of your turret, or I see your pintle gun or the front or back of your tank, or I watched you wandering around trying to figure out which way to go and waited for you to stop moving. But your right....Your line of sight is always the same as my line of sight and you're behind hedges or some trees and...

You can't see me, so I can't see you. :aok

Yet again...I NEVER turn down graphic detail...I DO agree that the graphics shouldn't be able to be turned down to see GVs and I posted it in the Wishlist forum, but again...if you truely have a tree or hill blocking another players shot it will block it.

But don't assume you can't be seen by those playing with graphics turned fully UP. Because when I kill someone, that's where my graphics are set...full left on both sliders.
You still act as if what I am saying is false.  You are incorrect.  Poo-poo it all you want.  It happens.
Title: Re: graphics
Post by: rednex21 on October 15, 2007, 08:42:00 PM
Quote
Originally posted by shreck
I have been at the top of a hill, with a ridge in front of me so that i would have to jump in pee shooter and scroll up just to see the top of a tank! NO shot angle for me, and was killed by dr7------> now i ask you WTF! Also day before last I also was on a hill firing down on a Vbase at a panzer, panzer moved closer to hill so my angle was poor! but so was his at me, he moved closer to base to improve his angle thereby improving mine! about 8 to 10 shells were exchanged at approx 1800 yds, poof my tiger is dead, evey single one of my shots dissapeared half way to target, NO sprite from tree hit or building or whatever, just dissapeared half way to target! now I ask you again-->W.T.F.< QAlso I am totaly convinced dr7 can shoot thru any hill! :(  wish i could do that!  :furious


WAAAAAAAAAAAAAAAAAAAAAH:cry
Title: GVing and Graphics
Post by: Meatwad on October 15, 2007, 08:56:56 PM
Dr7 is very good in a GV
Title: GVing and Graphics
Post by: Stang on October 15, 2007, 09:48:17 PM
GV's are gamey point and click mouse-wielding dweebdom.  Go play counterstrike.

;)