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General Forums => Aces High General Discussion => Topic started by: LePaul on October 16, 2007, 10:41:00 AM

Title: Stick dampening
Post by: LePaul on October 16, 2007, 10:41:00 AM
I'm wondering what most people use for dampening settings.  I have an X-52 and I must have it set wrong.  I'm chasing cons through loops and another maneuvers and G-out like mad lately.  (That or my system has a nifty bug where i go into g-blackout everytime I hit the trigger  LOL)

But seriously, its weird, I've been doing it all wrong lately...wondering if my stick settings could be screwed up
Title: Re: Stick dampening
Post by: LYNX on October 16, 2007, 10:54:24 AM
Quote
Originally posted by LePaul
I'm wondering what most people use for dampening settings.  I have an X-52 and I must have it set wrong.  I'm chasing cons through loops and another maneuvers and G-out like mad lately.  (That or my system has a nifty bug where i go into g-blackout everytime I hit the trigger  LOL)

But seriously, its weird, I've been doing it all wrong lately...wondering if my stick settings could be screwed up


try this scaling  0.41,0.47,0.52,0.58,0.63,0.69,0.76,0.82,0.90,1.00 on both roll and pitch axis in c: / programmes / HTC / settings / yourstickfilesname.  Just copy and paste.  Once done calibrate your stick in windows then again when you enter game.

Oh before I sign off make sure X & Y axis are centred in windows calibration.
Title: Stick dampening
Post by: Ack-Ack on October 16, 2007, 12:44:08 PM
try adjusting your stick scale instead of the dampening and deadbands.

Dampening your controls either lowers or raises the sensativity of your controls.

Deadband increases/decreases the center indent of your controllers.  For example, increase the deadband and it will take more "force" to move the controller off center.  Decrease the deadband and you lessen the force it takes to move off center.


ack-ack
Title: Stick dampening
Post by: LePaul on October 16, 2007, 12:52:27 PM
That makes sense.  Somehow my controls seem too sensitive.  One small stick movement and my P-51 acts likes an F-16 pulling 4 gs or something  LOL  

The clue for me was when I was tearing wings off planes, especially Spit 16s.

I'll try those ideas
Title: Stick dampening
Post by: Tilt on October 16, 2007, 01:31:55 PM
Check your x/y axis in the saitek control panel.

You will note that the mechanical stick travel is  further than the scaled travel.

At one stage my stick was hitting the scaling limits at only 50% of the actual travel of the stick.  Which meant that only 50% of the actual travel was creating output.

I called Saitek who took the stick back fixed it then returned it. I say fixed it, it went from 50% to 80/85%.
Title: Stick dampening
Post by: Ack-Ack on October 16, 2007, 01:45:23 PM
Quote
Originally posted by LePaul
That makes sense.  Somehow my controls seem too sensitive.  One small stick movement and my P-51 acts likes an F-16 pulling 4 gs or something  LOL  

The clue for me was when I was tearing wings off planes, especially Spit 16s.

I'll try those ideas



open up the .jsm file for your controllers and copy and paste the below numbers.

Roll
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00

Pitch
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00

Yaw
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00

In each of your config files for your controllers, just look for the line that will say "Axis # Roll/Pitch/Yaw". Below those lines, there will be numbers similiar to the ones above. Those are your stick scale numbers. Just copy and paste the above numbers and save your config file.

Hope it helps.

ack-ack
Title: Re: Re: Stick dampening
Post by: IceBird on October 17, 2007, 01:46:38 AM
Quote
Originally posted by LYNX
try this scaling  0.41,0.47,0.52,0.58,0.63,0.69,0.76,0.82,0.90,1.00 on both roll and pitch axis in c: / programmes / HTC / settings / yourstickfilesname.  Just copy and paste.  Once done calibrate your stick in windows then again when you enter game.

Oh before I sign off make sure X & Y axis are centred in windows calibration.


that's great information :aok   i have been trying to figure out how to set it maself so far :lol thanks so much!
Title: Stick dampening
Post by: Gloves on October 17, 2007, 07:00:13 AM
Quote
Originally posted by Ack-Ack
open up the .jsm file for your controllers and copy and paste the below numbers.

Roll
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00

Pitch
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00

Yaw
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00

In each of your config files for your controllers, just look for the line that will say "Axis # Roll/Pitch/Yaw". Below those lines, there will be numbers similiar to the ones above. Those are your stick scale numbers. Just copy and paste the above numbers and save your config file.

Hope it helps.

ack-ack



Do these just work for the Saitek or do they work for other sticks as well?

Thanks,

Glove
Title: Stick dampening
Post by: LYNX on October 17, 2007, 07:45:24 AM
(http://[IMG]http://i219.photobucket.com/albums/cc288/lynx-AH/stickscale.jpg)[/IMG]

This is my stick scale 0.41,0.47,0.52,0.58,0.63,0.69,0.76,0.82,0.90,1.00  as seen in the screenie above.  Should work fine for most sticks.  Notice I have had to tweak the Dead band slider up a fair amount.  That's because that axis moves a lot on it's centre position.

When you get the message "don't move stick so rapid" it's this slider that curbs that movement.  TIP :- Go off line and take a plane up then wiggle your stick in the up & down axis then the side to side axis.  This will tell you which axis triggers the system message.  Add Dead Band and repeat.  May look like your pulling one off but it'll cure the stick of over movement.

Now that the stick is reasonably responsive I have had to introduce some damping to take out the "bounce".  If you use to much damper it can work counter productive so a little at a time.

Maybe best to recalibrate in windows and the game after making changes.  Be sure to shut the game down before hand though.

PS.  you could use ack ack settings as well.
Title: Stick dampening
Post by: Gloves on October 17, 2007, 10:33:19 AM
Thanks for the info Lynx!  

Glove
Title: Stick dampening
Post by: Ack-Ack on October 17, 2007, 12:36:08 PM
Quote
Originally posted by Gloves
Do these just work for the Saitek or do they work for other sticks as well?

Thanks,

Glove



They'll work for any stick.


ack-ack
Title: Stick dampening
Post by: DaYooper on October 17, 2007, 06:43:34 PM
I will warn against stick dampening.  The water may damage the sensitive electronics.

Damping will do wonders for your control, though.
Title: Stick dampening
Post by: DaYooper on October 18, 2007, 10:32:45 AM
I did update my stick per the suggested numbers.

My plane now flys a lot more like a plane.  It's less jerky and much more smoother.  This gives me more delicate control where I want it.

Unfortunately, it does nothing for my skills (or lack thereof).
Title: Stick dampening
Post by: SteffK on October 18, 2007, 10:37:07 AM
Schatzi (Where is that young lady) had a thread regarding this going somewhere.
Title: Stick dampening
Post by: hubsonfire on October 18, 2007, 11:52:05 AM
Quote
Originally posted by Ack-Ack
open up the .jsm file for your controllers and copy and paste the below numbers.

Roll
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00

Pitch
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00

Yaw
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00

In each of your config files for your controllers, just look for the line that will say "Axis # Roll/Pitch/Yaw". Below those lines, there will be numbers similiar to the ones above. Those are your stick scale numbers. Just copy and paste the above numbers and save your config file.

Hope it helps.
ack-ack


I've never tinkered with the text file, only making adjustments in game. In the .jsm file, the data appears as below:

Saitek X52 Flight Controller
9,42
Y Axis
0,32767,65535,0.087000,0.174000,0.250000
AXIS,PITCH,0,1
0.31,0.39,0.48,0.59,0.68,0.77,0.89,1.00,1.00,1.00
AXIS,PITCH,0,1
0.10,0.20,0.30,0.40,0.50,0.60,0.70,0.80,0.90,1.00
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
X Axis
0,32767,65535,0.050000,0.100000,0.250000
AXIS,ROLL,0,1
0.47,0.55,0.67,0.72,0.83,0.89,0.95,0.99,1.00,1.00
AXIS,ROLL,0,1
0.10,0.20,0.30,0.40,0.50,0.60,0.70,0.80,0.90,1.00
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
Z Rotation
0,32768,65535,0.350000,0.256000,0.250000
AXIS,YAW,0,1
0.03,0.11,0.22,0.32,0.43,0.54,0.65,0.76,0.89,1.00
AXIS,YAW,0,1
0.10,0.20,0.30,0.40,0.50,0.60,0.70,0.80,0.90,1.00


The first string of values for Axis roll/pitch/yaw 0,1 is what we should replace, leaving the second string as it is?
Title: Stick dampening
Post by: BaldEagl on October 18, 2007, 12:04:08 PM
Just a guess Hub but it looks like the 2nd string is the default settings.
Title: Stick dampening
Post by: The Fugitive on October 18, 2007, 12:21:49 PM
Quote
Originally posted by hubsonfire
I've never tinkered with the text file, only making adjustments in game. In the .jsm file, the data appears as below:

Saitek X52 Flight Controller
9,42
Y Axis
0,32767,65535,0.087000,0.174000,0.250000
AXIS,PITCH,0,1
0.31,0.39,0.48,0.59,0.68,0.77,0.89,1.00,1.00,1.00
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00  <---- AK-AK's setting
AXIS,PITCH,0,1
0.10,0.20,0.30,0.40,0.50,0.60,0.70,0.80,0.90,1.00<----GV setting
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
X Axis
0,32767,65535,0.050000,0.100000,0.250000
AXIS,ROLL,0,1
0.31,0.39,0.48,0.59,0.68,0.77,0.89,1.00,1.00,1.00
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00  < AK-AK's setting
AXIS,ROLL,0,1
0.10,0.20,0.30,0.40,0.50,0.60,0.70,0.80,0.90,1.00<----GV setting
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
Z Rotation
0,32768,65535,0.350000,0.256000,0.250000
AXIS,YAW,0,1
0.03,0.11,0.22,0.32,0.43,0.54,0.65,0.76,0.89,1.00
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00  <---- AK-AK's setting
AXIS,YAW,0,1
0.10,0.20,0.30,0.40,0.50,0.60,0.70,0.80,0.90,1.00<----GV setting


The first string of values for Axis roll/pitch/yaw 0,1 is what we should replace, leaving the second string as it is?


replace the "red" numbers with the "blue" numbers
Title: Stick dampening
Post by: hubsonfire on October 18, 2007, 01:27:52 PM
Ah, 2nd control mode, that makes sense- have them scaled differently..
Title: Stick dampening
Post by: LePaul on October 28, 2007, 09:06:27 PM
Where does one edit the JSM files?

I dont have an X52 folder in my Program Files \ HTC \Aces High II \ Sticks

I do see a stick.cfg in Program Files \ HTC \ Aces High II\ Settings
Title: Stick dampening
Post by: LePaul on October 28, 2007, 09:25:06 PM
Here's part of my saitek52flightcontrolsystem file...note my AXIS ROLL seems to be different?

Saitek X52 Flight Control System
9,42
Y Axis
0,32767,65535,0.050000,0.100000,0.250000
AXIS,PITCH,0,1
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
X Axis
0,32767,65535,0.050000,0.100000,0.250000
AXIS,ROLL,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
Z Rotation
0,32767,65535,0.050000,0.100000,0.250000
AXIS,YAW,0,1
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
Slider
0,32767,65535,0.050000,0.100000,0.250000
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
Y Rotation
0,32767,65535,0.050000,0.100000,0.250000
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
X Rotation
0,32767,65535,0.050000,0.100000,0.250000
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
NOTUSED,NOTUSED,0,0
Title: Stick dampening
Post by: Ghastly on October 29, 2007, 09:51:33 AM
In constrast to the above recommendations, I'll give you mine... which is leave everything set at full responsiveness (and only add as little deadbanding as you can get away with to compensate for any looseness in the stick mechanism).

The reason for this is simple - as you change the sliders, you change the effectiveness of the stick in each band - which then causes it to move IN DIFFERENT SIZED "JUMPS" as it crosses from one band to the next.  You make it MUCH more difficult to control your aircraft with the absolute precision that seperates the wannabes from the ace of aces, because "just a little bit more" will often cross a boundary and then you're bouncing all over the place trying to readjust to the change in responsiveness of the stick in the new band.

And then, learn to fly with a light touch.  You aren't a peasant wielding an ax at your opponent, you are Cassanova wooing a lover, coaxing your aircraft with the gentlest of possible touches to do what just isn't possible, leaving your opponent dumbfounded as he tries to hamfist his bird around in response.

It's also IMO much easier to fly with differing controllers and in differing sims (as you change them over time), if you have a consistent scaling - and the most consistent of all possible scaling is none.

Title: Stick dampening
Post by: Tilt on October 29, 2007, 11:51:05 AM
On the X52 I have everything set at max although I am wondering if i can set differing profiles for differing modes. (as in flight, vehicle etc etc)

It would be neat to have very fine control of the 76mm turret on a tank. Right now it jumps all over the place........... I cant set it right where I want it at all....................its just down to luck or actually being very close.
Title: Stick dampening
Post by: LYNX on October 29, 2007, 12:00:27 PM
Quote
Originally posted by Tilt
On the X52 I have everything set at max although I am wondering if i can set differing profiles for differing modes. (as in flight, vehicle etc etc)

It would be neat to have very fine control of the 76mm turret on a tank. Right now it jumps all over the place........... I cant set it right where I want it at all....................its just down to luck or actually being very close.


Ere ar mate try this.  Go to mapstick drop the mode menu down to mode 2 (GV).  Now enable scaling in X & Y.  If scaling here isn't default set it so.    Check the box to "auto select mode" before exiting.  Now calibrate stick.  Job done no wacky gv stick.

I use scaling in 3 modes  1) planes.  2) GV's (default).  3) planes combat trim off.  

From experience I have found using YOUR flight scaling, sliders to the top or NO scaling in GV mode is hideous.

The one thing you can't change across modes is Dead Band and Damping.  What you set for flight goes across all modes.
Title: Stick dampening
Post by: Ghastly on October 29, 2007, 03:13:30 PM
In light of the discussion turning to GV's let me qualify my recommendation - I meant it to apply to flight only.  

Turrets and ground guns are definately a whole different game.

Title: Stick dampening
Post by: Tilt on October 29, 2007, 04:29:10 PM
Quote
Originally posted by LYNX
Ere ar mate try this.  Go to mapstick drop the mode menu down to mode 2 (GV).  Now enable scaling in X & Y.  If scaling here isn't default set it so.    Check the box to "auto select mode" before exiting.  Now calibrate stick.  Job done no wacky gv stick.
 


Yup.......... so easy why have I not done this before I can actually get the gun sights to point at something rather than jump from one side to the other............

I always fly with combat trim off.

I have a button macro'd to switch it on then off again to re trim.

Now all I have to do is learn how to shoot..........but given I have been tryin for 11 years at this game and AW I reckon I probably can't cure that with a JS fix.
Title: Stick dampening
Post by: flatiron1 on December 23, 2007, 07:00:39 AM
Quote
Originally posted by LePaul
Where does one edit the JSM files?

I dont have an X52 folder in my Program Files \ HTC \Aces High II \ Sticks

I do see a stick.cfg in Program Files \ HTC \ Aces High II\ Settings




same question, but no answer, help please
Title: Stick dampening
Post by: hubsonfire on December 23, 2007, 09:02:59 AM
C:\Program Files\HTC\Aces High II\settings

The name of the settings file will vary depending on which stick you have, and how it's identified. If you still can't figure out which one to change, fire up the game, make an adjustment to your controls, exit the game, go back to the settings folder, and sort by "Modified". That should bring the correct stick settings file to the top of the list.
Title: Stick dampening
Post by: Pudgie on December 23, 2007, 11:29:51 PM
Use Notepad.

:)