Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: ROC on October 25, 2007, 08:27:03 PM

Title: Der Gross Schlag Scenario
Post by: ROC on October 25, 2007, 08:27:03 PM
With frame 4 nearly upon the masses, I wanted to say a few words.

This event has been simply fantastic to work on.   When Fencer approached me mid summer about running this event, one look told me it was going to be one of the great ones.

Personally, I'd like to thank Fencer for an unbelievable amount of time he put into this creating it in the first place, along with a commendable separation of "Designer Hat" and "Allied CO Hat" during the development of the rules.

It's difficult to both create and lead an event, as you inevitably have a vision of what it "could be" and generally experience some disappointment's as  you begin to allow others to come in and fiddle with things.  Fencer has done a remarkable job balancing this.

The drive from the onset was for just a bit better than the usual.  I think between the design and the leadership on both sides, it has achieved that goal.  Granted, the Axis had some difficulty during the event, but the Allied had their share as well.  The thing about a good scenario is that things are going to go wrong, people are going to be involved, and often times the frustration and debates add to the realism of the stress that they must have felt back then.  It's not always a bad thing.  One of the most important things to remember through it all, however, is that we all come out as a closer and stronger community because of the clashes.  We are closer to Fester and wish him well even though he was beat up a bit.  We admire and respect Stampf and I personally have gotten to know an individual far better than I think I ever would have before the scenario, and am a much richer individual for the experience.  I've seen old friends gather that haven't flown together in years, new friends made and a whole new group of people that now have the experience of what a really great event can do for a few hours in a weekend.

We tried a few new things this time out.  One of my biggest issues has been how to keep people flying through 4 frames, especially if they are losing.  The point of the scenario is totally lost on "points" when, in retrospect, wars have winners and losers, someone has to lose.  The thing that we needed to renew was the desire to continue in spite of the situation, inspire people to drive forward despite the odds, despite the conditions, to actually drive people to want to return and try again.  It's difficult to inspire that when logs and scoreboards constantly show defeat.  So, no logs throughout this event. No one really knows for sure how they are doing.  It creates a strong need for communication.  Those pesky AARs have a whole new meaning when you really have to think about what occured, and what you might have shot down.  The whole process of communicating to your group leaders, and gl's to the CO, creates an environment where each persons AAR matters, and if their AARs matter that much, clearly their attendance and involvement matter.  It justifies the overall event far greater than a simple walk on free for all.

Weather that may or may not obscure a target.  Recon over the target, calling out conditions, scouts calling out clear or cluttered areas, all things that contribute to a very complex orchestrated fight, and again shows how relevant each persons view, perspective and effort is.

I've been involved in scenarios for quite a few years, and have had the privilege of flying alongside people like Fencer, Guppy, Jordi, Culero (bite me) Filth, GB, Tilt, Flossy and countless others.  Quite some time ago, some of the Air Warrior guys didn't have the eye candy graphics we have now.  The graphics were pretty sad.  I was thrilled with any graphics, as it was a far cry better than rolling the dice in D&D, or typing out commands.  But the era that evolved from text games and cheesy graphics had to have a great deal of imagination.  That imagination inspired some of the best scenarios I have experienced.  The communications, the order of battle, the missions, the strategic maps, the ton of effort that went on behind the scenes to pull off an event, always dreaming "what if" we had the graphics to really pull this off.  This event has done that for me.  It has pulled together the great imaginations of the old events and coupled it with the incredible graphics of HTCs product.  This is the one I've been waiting for, this is the one that has kept me thinking it's worth it to continue working towards better and better scenarios.

So Thank You Fencer for a fantastic design.

Thank you HTC for allowing this volunteer team to play in your sandbox.

Thank you Brooke for running the show.

Thanks to All the Axis COs for hanging in there and keeping things going.

Thanks to the Design Team for hashing out the rules and getting beat up over a thankless job.

But mostly, thanks all the players that have participated in any of the frames and enjoyed it.  You are the target audience.  You are the reason the CM Team keeps spending our free time on these things.  

Enjoy frame 4, put all you got into it, either side can take it.
Title: Der Gross Schlag Scenario
Post by: DoNKeY on October 25, 2007, 08:32:40 PM
Here here!


donkey
Title: Der Gross Schlag Scenario
Post by: Husky01 on October 25, 2007, 09:00:44 PM
Very well said ROC.

Fencer good luck in frame 4!
Title: Der Gross Schlag Scenario
Post by: Fencer51 on October 25, 2007, 09:12:51 PM
Quote
Originally posted by Husky01
Very well said ROC.

Fencer good luck in frame 4!


You too.

Thanks ROC.
Title: Der Gross Schlag Scenario
Post by: kilz on October 25, 2007, 09:31:37 PM
this going to me my only frame and i have cleared the whole day so i know i will make it this time. sorry for all the confusion in the begining hope to enjoy it for the first time.
Title: Der Gross Schlag Scenario
Post by: gpwurzel on October 25, 2007, 09:39:39 PM
That'll teach me to go on vacation at the wrong time.......from what I've seen, its awesome....pencil me in for the next one......(hopefully)


good job guys, and good luck to all in the final frame.


Wurzel
Title: Der Gross Schlag Scenario
Post by: REP0MAN on October 25, 2007, 09:48:09 PM
(http://www.duq.edu/facultyhome/fredbortz/KidSciBooks/lindar.jpeg)

V E R K L E M P T

:cry
Title: Der Gross Schlag Scenario
Post by: Imoutfishing on October 26, 2007, 01:02:52 AM
I will step out on a limb and say this is by far the most detailed scenerio I have had the pleasure to fly in.  A friggen piece af art!  If you missed the first two frame's its not to late.  Come fly the next one it's worth it.


MGD
Title: Re: Der Gross Schlag Scenario
Post by: culero on October 26, 2007, 04:52:14 AM
Quote
Originally posted by ROC
snip
I've been involved in scenarios for quite a few years, and have had the privilege of flying alongside people like Fencer, Guppy, Jordi, Culero (bite me)


I'd prefer a good swift kick....bend over, please :)

Seriously, good job to all involved, this one's been a joy.
Title: Der Gross Schlag Scenario
Post by: MjTalon on October 26, 2007, 06:42:17 AM
<> :aok Loved the DGS only if i could make 1 frame! WTG hitech and all of the scenario admins that made this possible. :aok
Title: Der Gross Schlag Scenario
Post by: Goat1 on October 26, 2007, 02:54:34 PM
This has been my first scenario and I just want to echo my thanks to everyone envolved in running it and am looking forward to future
scenarios.
Title: Der Gross Schlag Scenario
Post by: Nilsen on October 26, 2007, 05:09:24 PM
I flew the first two frames and had a blast. On frame 3 we had guests, and this weekend they are still replacing the fibre optics in my area so im not sure if i can make it or not. Ive been discoed a few times today and connection has been bad. Hopefulle its sorted by tomorrow so I can make frame4.

A huge to everyone that has made DGS possible :aok
Title: Der Gross Schlag Scenario
Post by: thrila on October 26, 2007, 05:27:21 PM
I was supposed to getting a new PC today, now it wont arrive til monday because of  balls up by the company i bought most of the parts from.   I was really excited about being able to see tens of bombers without my computer turning AH into a slide show.:(  

Still i shall be there, no rugby is on TV to prevent me watching this saturday.  Hopefully i'll even get a few kills in a 109 this time.
Title: Der Gross Schlag Scenario
Post by: Panzzer on October 27, 2007, 05:37:38 PM
Yep..

The frame four was the most intense and the most fun this far.

Thanks Fencer - for the design, the CM staff - for the execution, and to HTC - for the game.

Has been fun four frames, with the last one being the most exciting and fun! :)
Title: Der Gross Schlag Scenario
Post by: Dichotomy on October 27, 2007, 07:09:13 PM
Even though I wasn't able to participate I would like to throw up a to the design team and staff.  This was one that I really didn't want to miss but life got in the way.  I wouldn't mind seeing this one run again say starting Nov 17th (you know after the kids baseball season ;))

From what I've been reading and talking to guys that flew it very very nicely done :aok
Title: Der Gross Schlag Scenario
Post by: firey on October 27, 2007, 09:15:21 PM
Well said Roc - and hats off to all involved creating this - I had a blast in frame 4. :)
Title: Der Gross Schlag Scenario
Post by: scot12b on October 28, 2007, 09:57:01 AM
Ty Fester, Bearkats for time you guys put in the Axis side:aok :aok
Title: Der Gross Schlag Scenario
Post by: wrag on October 28, 2007, 10:33:11 PM
Flew all 5 frames!

Did well in some and not so good in others. (dang Lazer ya CHEATER, MEANY, BULLY :) )

Had what I must say is probably the best time in AH or WB (flew mainly the s3's)  EVER!

to all involved with creating it and running it!

Oh and a BIG THANK YOU!

IF CT is going to be like this I'm sold!
Title: Der Gross Schlag Scenario
Post by: Hajo on October 29, 2007, 06:38:29 AM
The CM Team did a great job.

Thanks to all.
Title: Der Gross Schlag Scenario
Post by: hitech on October 29, 2007, 12:14:25 PM
I also enjoyed flying a most frames in Der Gross.  
Thanks for the effort fencer.
Title: Der Gross Schlag Scenario
Post by: Kermit de frog on October 29, 2007, 12:22:17 PM
:)
Title: Der Gross Schlag Scenario
Post by: 68Ripper on October 29, 2007, 01:14:28 PM
Quote
Originally posted by hitech
I also enjoyed flying a most frames in Der Gross.  
Thanks for the effort fencer.



In Der Gross or in Der Buff? :rofl :rofl :rofl :rofl
Title: Der Gross Schlag Scenario
Post by: Easyscor on October 29, 2007, 03:29:48 PM
I wondered if you were slumming along in there somewhere. :)
Title: Der Gross Schlag Scenario
Post by: Brooke on October 29, 2007, 03:55:04 PM
Quote
Originally posted by hitech
I also enjoyed flying a most frames in Der Gross.  
Thanks for the effort fencer.


Excellent!  What did you fly?
Title: Re: Der Gross Schlag Scenario
Post by: betty on October 29, 2007, 04:10:38 PM
Quote
Originally posted by ROC
With frame 4 nearly upon the masses, I wanted to say a few words.

This event has been simply fantastic to work on.   When Fencer approached me mid summer about running this event, one look told me it was going to be one of the great ones.

Personally, I'd like to thank Fencer for an unbelievable amount of time he put into this creating it in the first place, along with a commendable separation of "Designer Hat" and "Allied CO Hat" during the development of the rules.

It's difficult to both create and lead an event, as you inevitably have a vision of what it "could be" and generally experience some disappointment's as  you begin to allow others to come in and fiddle with things.  Fencer has done a remarkable job balancing this.

The drive from the onset was for just a bit better than the usual.  I think between the design and the leadership on both sides, it has achieved that goal.  Granted, the Axis had some difficulty during the event, but the Allied had their share as well.  The thing about a good scenario is that things are going to go wrong, people are going to be involved, and often times the frustration and debates add to the realism of the stress that they must have felt back then.  It's not always a bad thing.  One of the most important things to remember through it all, however, is that we all come out as a closer and stronger community because of the clashes.  We are closer to Fester and wish him well even though he was beat up a bit.  We admire and respect Stampf and I personally have gotten to know an individual far better than I think I ever would have before the scenario, and am a much richer individual for the experience.  I've seen old friends gather that haven't flown together in years, new friends made and a whole new group of people that now have the experience of what a really great event can do for a few hours in a weekend.

We tried a few new things this time out.  One of my biggest issues has been how to keep people flying through 4 frames, especially if they are losing.  The point of the scenario is totally lost on "points" when, in retrospect, wars have winners and losers, someone has to lose.  The thing that we needed to renew was the desire to continue in spite of the situation, inspire people to drive forward despite the odds, despite the conditions, to actually drive people to want to return and try again.  It's difficult to inspire that when logs and scoreboards constantly show defeat.  So, no logs throughout this event. No one really knows for sure how they are doing.  It creates a strong need for communication.  Those pesky AARs have a whole new meaning when you really have to think about what occured, and what you might have shot down.  The whole process of communicating to your group leaders, and gl's to the CO, creates an environment where each persons AAR matters, and if their AARs matter that much, clearly their attendance and involvement matter.  It justifies the overall event far greater than a simple walk on free for all.

Weather that may or may not obscure a target.  Recon over the target, calling out conditions, scouts calling out clear or cluttered areas, all things that contribute to a very complex orchestrated fight, and again shows how relevant each persons view, perspective and effort is.

I've been involved in scenarios for quite a few years, and have had the privilege of flying alongside people like Fencer, Guppy, Jordi, Culero (bite me) Filth, GB, Tilt, Flossy and countless others.  Quite some time ago, some of the Air Warrior guys didn't have the eye candy graphics we have now.  The graphics were pretty sad.  I was thrilled with any graphics, as it was a far cry better than rolling the dice in D&D, or typing out commands.  But the era that evolved from text games and cheesy graphics had to have a great deal of imagination.  That imagination inspired some of the best scenarios I have experienced.  The communications, the order of battle, the missions, the strategic maps, the ton of effort that went on behind the scenes to pull off an event, always dreaming "what if" we had the graphics to really pull this off.  This event has done that for me.  It has pulled together the great imaginations of the old events and coupled it with the incredible graphics of HTCs product.  This is the one I've been waiting for, this is the one that has kept me thinking it's worth it to continue working towards better and better scenarios.

So Thank You Fencer for a fantastic design.

Thank you HTC for allowing this volunteer team to play in your sandbox.

Thank you Brooke for running the show.

Thanks to All the Axis COs for hanging in there and keeping things going.

Thanks to the Design Team for hashing out the rules and getting beat up over a thankless job.

But mostly, thanks all the players that have participated in any of the frames and enjoyed it.  You are the target audience.  You are the reason the CM Team keeps spending our free time on these things.  

Enjoy frame 4, put all you got into it, either side can take it.



ok ladies! quit holding hands and singing kumbya....ur fighter pilots damn it! go keel ppl!

btw...AWSOME JOB ON THE SCENERIO.....glad i could attend a couple flights ;)
Title: Der Gross Schlag Scenario
Post by: betty on October 29, 2007, 04:13:41 PM
Quote
Originally posted by Brooke
Excellent!  What did you fly?



hitech was in there? and i didnt get to shoot him down :(

how rude!

i remember when skuzzy was in KOTH and i didnt want to shoot him down i was afraid that he would lock my account or boot me from the arena hehe but he told me that if i didnt then i would never live it down hehe
Title: Der Gross Schlag Scenario
Post by: Fencer51 on October 29, 2007, 04:47:56 PM
Quote
Originally posted by hitech
I also enjoyed flying a most frames in Der Gross.  
Thanks for the effort fencer.


Thanks HiTech, glad you could join us and enjoy this wonderful game you have created.

And I do mean joined U.S.