Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: lutrel on October 25, 2007, 09:15:21 PM

Title: Squad Night AAR
Post by: lutrel on October 25, 2007, 09:15:21 PM
Well guys, we flew our first Squad night tonight and had a blast.  We took one small field with opposition, and then attempted two other fields with lots of opposition.  We had bombers up with escorts, but could not take the fields due to some strong fighter intercept.  We did not mind, we had some really good dog fights while defending the bombers; we landed some kills and we died some, but it was a great time.  We appreciate the turn out and hope you guys had as much fun as we did.  See ya'll on the next scheduled Squad Night, which is on Monday.
Title: Squad Night AAR
Post by: Dichotomy on October 25, 2007, 09:40:45 PM
glad to hear it :D  I've been busy tonight installing sound packs, making avatars, and chasing 4 kids around the house.  I'll see you gents on Monday :)
Title: Re: Squad Night AAR
Post by: Oldman731 on October 26, 2007, 07:25:49 AM
Quote
Originally posted by lutrel
We appreciate the turn out and hope you guys had as much fun as we did.  See ya'll on the next scheduled Squad Night, which is on Monday.

I missed your bomber mission, but had a lot of fun flying with and against youir squad folks.  Good bunch of people.  

Let's keep it up.

- oldman
Title: Re: Squad Night AAR
Post by: KONG1 on October 26, 2007, 10:51:04 AM
Quote
Originally posted by lutrel
Well guys, we flew our first Squad night tonight and had a blast.  We took one small field with opposition
How much opposition? If the sides weren't even your squad is expected to split up and even sides.

Were you flying together as a squad? There are several squads which do that. My squad JG54 doesn't think that's a bad thing we love to fight them. At the same time we never up and fly as a squad but are continually vilified and criticized for doing so. I haven't figured that one out yet.

Also remember that vulching is something we don't do in the AvA. If someone ups from the base to defend the town you are expected to let the plane get up, get some altitude and speed, then only one should engage that plane. Again if the defenders don't equal the attackers some of you should switch. Also don't cap the base, we don't do that either.

Switching is another funny thing. When there are enough players JG54 may be together on one side, nobody likes this and players cry continually. When numbers are uneven we always split up, it's an expected thing. Of course they still cry, say we're spying. Haven't figured that one out yet either.

Then there are the rules for communication. They too are confusing. Many whine and complain constantly it seems to be ok. JG54 minds its own business until engaged. We will respond but are often criticized for doing so. Haven't figured that one out yet either. I believe it has something to do with the fact that some of us are very accomplished communicators. I guess the rule would be - if your not good at it and can't take it, it's ok to smack talk.

Also don't pork the dar or down the hangers.

Any of you regulars reading this help me out. I believe I have enumerated the expected behavior accurately. Please add anything I've left out.
Title: Squad Night AAR
Post by: lutrel on October 26, 2007, 11:15:12 AM
I'll try to answer your questions in order here.

-How much opposition? If the sides weren't even your squad is expected to split up and even sides.

--Us Avengers do not fly against each other unless in the Dueling Arena.  We have found that numbers change with time through out the evening. we started out with a number advantage and ended up vastly out numbered.  We of course did not complain about it because we were having a blast.



-Were you flying together as a squad? There are several squads which do that. My squad JG54 doesn't think that's a bad thing we love to fight them. At the same time we never up and fly as a squad but are continually vilified and criticized for doing so. I haven't figured that one out yet.


--Yes, we always fly as a squad, but do not look down on squads that do not.



-Also remember that vulching is something we don't do in the AvA. If someone ups from the base to defend the town you are expected to let the plane get up, get some altitude and speed, then only one should engage that plane. Again if the defenders don't equal the attackers some of you should switch. Also don't cap the base, we don't do that either.

--Our rule of thumb is if somebody rolls from a capped base, that are one bad MF'er and will be killed before thay become a threat to our operations.  Equal fights take place in the Dueling arena, and we do cap bases.



-Switching is another funny thing. When there are enough players JG54 may be together on one side, nobody likes this and players cry continually. When numbers are uneven we always split up, it's an expected thing. Of course they still cry, say we're spying. Haven't figured that one out yet either.

--Been there done that; again, we switch sides once a month; unless we pork the map and it needs balanced back out.



-Then there are the rules for communication. They too are confusing. Many whine and complain constantly it seems to be ok. JG54 minds its own business until engaged. We will respond but are often criticized for doing so. Haven't figured that one out yet either. I believe it has something to do with the fact that some of us are very accomplished communicators. I guess the rule would be - if your not good at it and can't take it, it's ok to smack talk.

-- we are a fairly chatty bunch, especially after a few drinks.



-Also don't pork the dar or down the hangers.

--This may be necessary at times for us to accomplish our mission goals.


Title: Squad Night AAR
Post by: KONG1 on October 26, 2007, 11:18:35 AM
^^^^
I believe my point has been made.:)
Title: Squad Night AAR
Post by: Tiger on October 26, 2007, 11:22:07 AM
Quote
Originally posted by KONG1
^^^^
I believe my point has been made.:)


Me too...



 Play my way or your not welcome in  the AvA

Seems like what you are trying to get across.  And people wonder why the AvA attendance is low.
Title: Squad Night AAR
Post by: KONG1 on October 26, 2007, 11:52:35 AM
Quote
Originally posted by Tiger
Play my way


Hey Dude, not my way. Just what I hear, all the time.

If JG54 were to Gang, Vulch, and CAP those guys would never get off the base.

[Que evil laugh sound effect]
Title: Squad Night AAR
Post by: bkwolf on October 26, 2007, 12:10:41 PM
I like the Leroy Jenkins way:D

http://www.youtube.com/watch?v=LkCNJRfSZBU
Title: Re: Re: Squad Night AAR
Post by: KONG1 on October 26, 2007, 12:14:25 PM
Quote
Originally posted by Oldman731
I missed your bomber mission, but had a lot of fun flying with and against youir squad folks.  Good bunch of people.  

Let's keep it up.

- oldman


Come on Oldman. I constantly hear you sayin'. Don't vulch, don't gang, back off the base, let 'em up. What's the deal? Where you stand?
Title: Squad Night AAR
Post by: TheBug on October 26, 2007, 12:23:22 PM
I can't believe people still have to "wonder".
Title: Squad Night AAR
Post by: toonces3 on October 26, 2007, 12:37:26 PM
I flew against you guys for a while last night.

I had a great time.  It was pretty clear you all were on, but it seemed like the sides were balanced out just fine, and the furball was fairly constant for quite a while.

You know, it seemed to me that the whining was really kept to a minimum when there were alot of folks on, as opposed to when it started to get thin in there.  When there were 25 guys on, there were so many fights going on that it was hard to get ganged, or to gang yourself.  I enjoyed that.

I'll be looking forward to seeing y'all avengers again next Monday.

Toonces
Title: Squad Night AAR
Post by: bkwolf on October 26, 2007, 01:21:38 PM
Quote
Originally posted by Dichotomy
glad to hear it :D  I've been busy tonight installing sound packs, making avatars, and chasing 4 kids around the house.  I'll see you gents on Monday :)


on the sound pack note(using rangers now) is there one that give a hint of engine speed or overspeed?(pitch changes..like in a dive)A few of the squad have asked about this..I dont have a answer for them.
Title: Squad Night AAR
Post by: Dichotomy on October 26, 2007, 01:23:39 PM
The one I'm using I pay more attention to the buffeting, stall sounds, and I'm REAL familiar with the ones that mean I'm about to die.  Depends the pack I think but someone thmarter than me can probably answer in more detail.
Title: Re: Re: Re: Squad Night AAR
Post by: Oldman731 on October 26, 2007, 01:44:25 PM
Quote
Originally posted by KONG1
Come on Oldman. I constantly hear you sayin'. Don't vulch, don't gang, back off the base, let 'em up. What's the deal? Where you stand?

I flew in there for about an hour last night.  During that time I saw no vulching, nor anyone hanging just outside the field waiting for a climbing-out pick.  Occasionally there was ganging on both sides, regardless of squad affiliation, as there usually is when you get 15 or more people in the arena.

What I did NOT see was the sort of nightmare base swarming that JG3 used to love, in the halcyon days of yore described elsewhere by Storch.  These new people will fit in just fine, I think.

You might try to stop in to see for yourself, you know.

- oldman
Title: Squad Night AAR
Post by: raptor33 on October 26, 2007, 01:53:39 PM
These "new people"? You mean "nude people". Yes, alas I must admit....we all fly in the nude. Personally, I like to open my canopy so my cheeks can flap in the wind.....and yes, I mean those cheeks!

Raptor33
Title: Squad Night AAR
Post by: storch on October 26, 2007, 02:50:58 PM
I'm fairly certain no one wants to see the evil JG54 playing squad tactics.  we may be a bit rusty but I'm sure that after a few sorties we slip right into the groove and fight extremely effectively as a squad.

is that what you guys want us to do?  because if it is we can start this very evening.
Title: Squad Night AAR
Post by: gusman on October 26, 2007, 03:00:49 PM
Greetings All

I'm taking a wait and see attitude about this
:noid


I was in the AvA for about 20 minutes last night. There were 22 people on.
Those kind of numbers will bring people in.

What time Monday night?;)

Cheers,
gusman44
Title: Re: Re: Re: Re: Squad Night AAR
Post by: KONG1 on October 26, 2007, 03:31:44 PM
Quote
Originally posted by Oldman731
You might try to stop in to see for yourself, you know.
Oh I will, and I will fit in to whatever is going on, but it is as if you didn't read their post. They said they will not side balance and they will definitely vulch. I'm just taking them at their word. Do you agree they should be vulching? Do you think the ack should be left weak? MA down times, short down times? Porkable arena?

I'm sure they'll "fit in just fine" too. Maybe you'd like to specify what behaviors will make them "fit in" and which won't and see if they agree. One things for sure, I'll try to attend, things could get real interesting. Probably be more fun than its been in a long time.
Title: Squad Night AAR
Post by: Slash27 on October 26, 2007, 04:14:42 PM
Quote
Originally posted by storch
I'm fairly certain no one wants to see the evil JG54 playing squad tactics.  we may be a bit rusty but I'm sure that after a few sorties we slip right into the groove and fight extremely effectively as a squad.

is that what you guys want us to do?  because if it is we can start this very evening.



:O
Title: Squad Night AAR
Post by: Jenks on October 26, 2007, 05:44:33 PM
Quote
on the sound pack note(using rangers now) is there one that give a hint of engine speed or overspeed?(pitch changes..like in a dive)A few of the squad have asked about this..I dont have a answer for them.


 I turn my engine sound volume down and listen to the wind noise, which does change in volume as your speed increases.  You can navigate to game sounds on the clipboard

Regards,

Jenks
Title: Re: Re: Re: Re: Re: Squad Night AAR
Post by: E25280 on October 26, 2007, 07:17:28 PM
Quote
Originally posted by KONG1
Oh I will, and I will fit in to whatever is going on, but it is as if you didn't read their post. They said they will not side balance and they will definitely vulch.
I read their posts (all of them), and have no problem with what they are saying they will do.  They are up front about it.  They will do those things in the context of taking a base.  That is a far cry from vulching just to rack up a kill score.

The thing I find refreshing is that they are up front about who they are and what they want to do -- unlike a few others who come here and whine about certain behaviors (ganging, picking, etc.) but engage in those same tactics whenever it suits them.
Title: Squad Night AAR
Post by: KONG1 on October 26, 2007, 08:10:43 PM
Don't assume I see anything wrong with it. I'm just digging at all the blabber brains that have gone on and on and on and on incessantly decrying these very behaviors.

I'm not complicated, anything that creates more fights in the short periods of time I can play is great by me. Anything that creates less fights - KONG no like.
Title: Re: Re: Re: Re: Re: Re: Squad Night AAR
Post by: scottydawg on October 26, 2007, 10:18:35 PM
Quote
Originally posted by E25280
unlike a few others who come here and whine about certain behaviors (ganging, picking, etc.) but engage in those same tactics whenever it suits them.



:lol :lol