Aces High Bulletin Board
General Forums => The O' Club => Topic started by: Dowding on October 27, 2007, 07:26:13 AM
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I'm not a fan of RPG type stuff, but I liked the idea of the combat part of this game. Basically, you travel around this made-up medieval landscape, building your band of merry men before killing people in quite glorious 3D graphics. Here's the link:
Mount & Blade (http://www.taleworlds.com/index.html)
The amazing thing is that this game is shareware. And is made by a Turkish man and wife couple in presumeably their spare time. If you play it, you'll understand what an achievement this is. I've played full version games that are less polished, and this is still in beta. And like all truly great games, it is only a few hundred MB in size.
The combat is great. You end up doing cavalry charges alot of the time, but you can control your different troops and play 'general', sitting atop your horse. However I tend just to charge in. :) The best moment for me was charging about 25 men armed with bows and spears with 8 mounted mercenaries. The arrows were flying past and getting stuck in my shield which was cool, before I killed them mercilessly. The graphics are really good, the horse animations being really very impressive.
You level up through experience like an RPG, but it is very open ended. I gave my allegiance to one of the kings and was given a fiefdom to look after which was nice.
After playing for 3 hours, I went ahead and bought the game. It really is worthy of my support anyway. Independent game developers rule - just like HTC! :D
Finally, it is very moddable. People are already working on a Peloponnesian War historical mod, which looks very good.
(http://www.taleworlds.com/mb_ss/13.jpg)
(http://www.taleworlds.com/mb_ss/10.jpg)
(http://www.taleworlds.com/mb_ss/41.jpg)
(http://www.taleworlds.com/mb_ss/26.jpg)
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Been playing this game on and off for several months now.:) If this was massively multiplayer i would probably play this all the time. I joined the vaegirs- they look more viking/norse like.
OMG they just released a patch today, thanks for this post dowding. What have you got most of your weapon points into? I'm a sword weilding, spear chucking bad ass.
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I am a Horse Archer god. I can hit heads at full gallop, while turning, as they are moving, and any combination of that.
I've had M&B for some time now. I play "The Last Days," a LOTR mod for it.
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There's no managing the recruits' arsenal? No way to put them on horses?
The fighting can get a little confused (especialy at speed on horses), but other than that, it's pretty good and fun for a cheap beta.. Nice find :)
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Originally posted by moot
There's no managing the recruits' arsenal? No way to put them on horses?
The fighting can get a little confused (especialy at speed on horses), but other than that, it's pretty good and fun for a cheap beta.. Nice find :)
You can have Heroes that you can fully manage both skillwise, and armament wise.
But you really can't change much about the standard troop, except when to level them up.
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Do you have to find trouble yourself? I'm only getting the first town's (only one in grey, Zandor or something) leader to give me a quest (scalp river bandits), and sometimes a hint that certain goods traded to another place will net profits.
Where're the quests and plot?
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The other guys probably can answer better than me, but I got a summons from Nordland's King to be a vassal or somesuch. I got a village given to me as a result. :) Think you might have to be minor nobility as character?
As for other quests - you can get escort duty and combat missions from the shop fella (not the individual market people - there's a separate shop in most large towns).
Lasersailor - didn't know you could outfit your heroes - wondered why they kept getting smacked around. :D
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Originally posted by Dowding
The other guys probably can answer better than me, but I got a summons from Nordland's King to be a vassal or somesuch. I got a village given to me as a result.
dude! being a vassal makes you thier b*tch!
hehe thanks for this, really love this type of thing.
S!
edit:
dagnamit!! i got 87% downloaded and had a power cut
at 7% again now
:mad:
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Originally posted by moot
Do you have to find trouble yourself? I'm only getting the first town's (only one in grey, Zandor or something) leader to give me a quest (scalp river bandits), and sometimes a hint that certain goods traded to another place will net profits.
Where're the quests and plot?
The base game itself is more of a Gameplay beta, and not an actual plot game, yet. As they build up how they want it to actually play, they'll work on the plot as well.
The real content is in the mods. TLD (which I play) has many towns, with feuding factions, the lords giving quests which yield influence. This influence can be used to purchase semi-trained troops, famous arms and armor, and order your faction around out in the field. Not to forget that you can recruit heroes with influence, and you can also recruit nearly all of the faction lords to ride out with you.
It's a little too open ended to have a single game-driven quest (Besides winning the war). So far there are lots of mini quests.
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Downloading now, hope I like it.
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is this a multiplayer only game?
Or can you play it as a stand alone game as well (solo)?
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Singleplayer only, as of now.
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wow,
Cool game. I'm running supplies with a small 22 man tangent kicking raiders arses.
I just hit level 6 and think I might buy the thing.
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Played all day yesterday, started with 4 guys, ran it up to a band of 28. With loads of supplys and over 4 x the money I started with. Until last night game paused, said, sorry, we've saved your game, but until you buy, this is as far as you go.
Hmmmmmm
OK I'm HOOkED!
I'll be buying it shortly, had a blast with it.
BTW I don't know how you can shoot that bow from horseback.
I couldn't hit diddly with it. But I got fairly good with sword and shield.
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Gunslinger, it's like crack. I'm pretty addicted. :) The $22 price is a bit of a bargain given all the community mods and developer committment.
Ghosth - I don't bother shooting from horseback. I bought a two-handed Great Sword which chops other horses in half. Well, it seems that way. I'm also sealed in some pretty heavy armour atop a charger. The best part about this game is the cavalry versus cavalry charges - it is amazing. Haven't mastered the lance part of game yet, though.
Going to install the Lord of the Rings mod today.
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I started a new character and joined the nord, in previous version you could only join the swadians or vaegirs. There were no villages either- time for some looting.:
i'm having trouble finding quests too. Lords from cities used to give you quests which would give you massive amounts of XP. Maybe you have to get your renown up or something- also new to this version.
If the black nights are still in the game beware they will destroy your party unless you have decent armour. For killing armoured targets the spiked mace is pretty awesome at the job.
Oh, never surrender, you will lose all your party and lots of gold. It's better to fight til u get knocked unconscious, at least you get xp.
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I'm in if I can play as a German longswordsman (pinnacle of European medieval sword design, IMO)
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Originally posted by Saxman
I'm in if I can play as a German longswordsman (pinnacle of European medieval sword design, IMO)
You could probably find a Mod to play to do that, or pick the right armor and swords.
The game really has progressed in the last two major builds. They went from pretty much no tactics randomness, to being able to use formations (near effectively).
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lasersailor,
That would be one HECK of a mod considering the longsword gave the wielder:
A fast two-handed sword
A short stabbing/slashing spear (half-sword technique, primarily used in armored combat)
A hook/bill (either one or both hands on the blade, use the guard as a hook)
A mace/hammer (either one or both hands on the blade, use the pommel)
In a pinch it could be used one-handed, but was primarily a two-handed sword
I'd LOVE to see someone be able to program that level of flexibility into the game, AND have the character switch between combat styles without input from the player (if you've ever seen someone trained in real German longsword techniques, they're almost constantly changing which part of the sword is used to attack).
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quite a good game.
BTW if you like this game, it is similar to Elder Scrolls Oblivion, except you cannot fight on horseback in that game.
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Originally posted by Saxman
lasersailor,
That would be one HECK of a mod considering the longsword gave the wielder:
A fast two-handed sword
A short stabbing/slashing spear (half-sword technique, primarily used in armored combat)
A hook/bill (either one or both hands on the blade, use the guard as a hook)
A mace/hammer (either one or both hands on the blade, use the pommel)
In a pinch it could be used one-handed, but was primarily a two-handed sword
I'd LOVE to see someone be able to program that level of flexibility into the game, AND have the character switch between combat styles without input from the player (if you've ever seen someone trained in real German longsword techniques, they're almost constantly changing which part of the sword is used to attack).
For any given character, you have 4 slots for usable items. In those slots you could put Swords, spears, bows, arrows, maces, throwing weapons and shields (just off the top of my head). Those being the main SKILL categories, have even more type branches themselves.
For example, take the Sword. There are 3 basic types of swords. Two Handed, Single Handed, and Single/Two Handed. The last kind can be wielded single handed for a slight penalty to skill and weapon stats. And still the weapons can be split up even more. Each can have different ways of attacking. Some can only stab, some can only swing, and most can do both.
Further from that, the attack direction is controlled by minute mouse movements. The 4 I can remember are downward swing, left swing, right swing, and stab. A generic block button is given, but is only tailored for the current incoming attack.
I.E. If someone is attacking you with a downward swing, you have to hold block to move to block it. If your target sees that you have blocked too soon, they'll change the attack. Your block for the downward swing won't stop an attack from the side.
That is except for the shield. The shield can block all frontal attacks, but has a limited battle hitpoints. Once it reaches it's life, it breaks and can no longer be used (though you can carry more then 1 shield with you into battle).
Ah, I understand what your saying. As of now, no mod has made it so that all those uses can be found out of a single weapon. Most of the modding being done is content mods, I.E. Text Files and Texture modding. Though, if you really wanted it, it wouldn't be unreasonable to make 4 different weapons each being the same model, but being held and used differently.
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There a mod for real world timelines and locations. I have no interest in running around the land of tra-lala
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Originally posted by Pooh21
There a mod for real world timelines and locations. I have no interest in running around the land of tra-lala
A list of mods here: http://forums.taleworlds.net/index.php/board,63.0.html
More here (though some repeats): http://mbx.streetofeyes.com/index.php/board,2.0.html
More mods, especially mini mods here: http://www.mbrepository.com/modules/PDdownloads/
A good mod to download is the Battle Resizer. The max limit currently (I believe) is 40 on a battlefield. So that means 20 per side. However, with the resizer it can take it up to the 500's, so up to 250 people per side. That is if your computer can handle it. Mine can't. Mine maxes out with average textures around 70/35 fighters per battle. (For Reference, my computer is 5 years old, and was the best 5 years ago).
Be careful of what version of M&B they use though.
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I'd love to see them be able support up to tens or hundreds of THOUSANDS.
Battles of the Morannon or Pellennor Fields, anyone? :D
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After reading up on Battle Size changer, the max size is 1000, so 500 per side. My computer can't handle 10% that.
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Originally posted by Furball
quite a good game.
BTW if you like this game, it is similar to Elder Scrolls Oblivion, except you cannot fight on horseback in that game.
That game stole many hours of my life. Its even better with the expansions. In Morrowind I was bored out of my mind within a hour or two. I would then kill a village of people and sell their stuff to another village, then kill them and start over. Then I quit. This game the battles are a lot better. I only wish the arena in the Imperial City was longer.
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How safe is it it to purchase with a CC. Any notions of Identity theft around taleworlds company? My father will not purchase it for me with his CC saying its not reputable enough.
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Actually, there IS a way to fight on horseback in Oblivion. You just need to mod the heck out of it...
But then, Oblivion is so much more FUN with mods.
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Originally posted by SAS_KID
How safe is it it to purchase with a CC. Any notions of Identity theft around taleworlds company? My father will not purchase it for me with his CC saying its not reputable enough.
Unless it's changed recently, you don't purchase it from Taleworlds directly. You purchase a key through a different website to put in.
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You don't purchase from Taleworlds directly. It's through a 3rd party (eseller.net or something). They accept paypal accounts; perhaps more reputable (though not without its flaws). You could open a paypal account for this transaction and then close it down.
500 a side battles? That would be insane! It'd take you forever to progress in the game. Hopefully my next computer will handle it though.
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I don't get it.
How do you set the range-arms troops to stand their line while the enemy closes in?
How do you set groups?
How do you choose the troops' specialties? We don't have to play for a different country just to have troop variety do we?
How do you kill the freakin Lords and Kings? Even sneaking into their castles you can't lay a hand on em..
For those flaws I've found, it looks like it's shaping up to be pretty fun.
The lances never ever break though, that's damn funny... three skewers per pass :lol No amount of abuse will break them. The shields do break and that's neat, hopefuly they will get around to applying that damage model to everything they can.
So has anyone found any quests? I got one 'unknown adventurer' character up to day 88 but never got a village to myself, nor any quest other than the River Bandits hunt.
I didn't see any way to join into the siege battles either, how does that work?
And which castle hosts jousting tournaments?
But yeah, massive battles in open fields with everything from arrows flying all over to horse fights is awesome hehe :)
I just finished one that started with the odds against me (something like 35:75) that ended with just me (Lance, no arrows left) and a heavy lance knight vs a few foot soldiers (one pike) and a pair of sword knights... Great suspense in the middle of a ton of corpses.
And raiding villages that won't give in is just great... Like vulching in AH - meat bombs all around.
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So far I've taken a few castles, but can't vanquish my enemies because you can't take towns :(
There are a few other flaws that need some work, but so far its really cool.
Also, I've played around with different types of units. I've found heavy cavalry just owns anything. If you have enough of them you don't need anything else. I took a well defended castle with just 20 hired blades. They just kept chewing through reinforcements and enemy archers couldn't dent em. On the battle field they just mow everything down.
I'm playing around with archers right now but they seem weak and not worth the trouble. I always have a few standing around scratching their tulips or shooting off in the wrong direction. Infantry are usually too slow. Often the battle is over before the get there.
I tried horse archery, couldn't hit a damn thing moving and the damage was crap. So I made another guy. I went sword/shield and a 2handed spear. Works great mounted and on foot.
I'd like to have larger battles but I doubt my 6 year old computer could handle it. The nice thing about smaller battles is it allows you to beat a numerically superior opponent. I've beat parties 3x my size because you only fight 20-25 at a time.
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How did you take those castles? I can only get the 'fart in your general direction' reaction from them.
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Originally posted by TPIguy
So far I've taken a few castles, but can't vanquish my enemies because you can't take towns :(
There are a few other flaws that need some work, but so far its really cool.
Also, I've played around with different types of units. I've found heavy cavalry just owns anything. If you have enough of them you don't need anything else. I took a well defended castle with just 20 hired blades. They just kept chewing through reinforcements and enemy archers couldn't dent em. On the battle field they just mow everything down.
I'm playing around with archers right now but they seem weak and not worth the trouble. I always have a few standing around scratching their tulips or shooting off in the wrong direction. Infantry are usually too slow. Often the battle is over before the get there.
I tried horse archery, couldn't hit a damn thing moving and the damage was crap. So I made another guy. I went sword/shield and a 2handed spear. Works great mounted and on foot.
I'd like to have larger battles but I doubt my 6 year old computer could handle it. The nice thing about smaller battles is it allows you to beat a numerically superior opponent. I've beat parties 3x my size because you only fight 20-25 at a time.
Yup, the fight sizes when outnumbered doesn't seem right. When going into the battle, it should be proportional to the forces, but it's not.
Archers recently got a nerf. They all used to be godly. Now, base archery troops aren't good at all, but the top levels are still really good. The trick is getting them from the low levels to the top.
Also, Horse Archery is a refined skill for yourself. Even the top stats can't make you good. You have to know generally where to aim, to expect the arrow to fly, to calculate on the run what your arrow trajectory is going to be.
Like the archers above, it's very hard to overcome that initial difficulty.
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The tourney in the first town is really pretty fubar. On the one hand, it gives you a great way to practice different combat styles, however I went in expecting something structured like a REAL medieval tournament, 1v1 (except for melees) your best gear vs. your opponent's best gear, winner gets the purse and a ransom. That's what it SHOULD be, a chance to practice with YOUR equipment.
It's REALLY detrimental to the "Fun" factor when your entire team is made up of horse archers and you're thrown against three knights with lances and full kit. :p
Does anyone else find using the mouse to determine attack angle a bit unintuitive. Almost every game like this uses WASD for this, mouse just sets your aim-point/look. I keep trying to tap right and swing thinking that will give me a cut to the right, and instead my dude just keeps on stabbing!
I just became a minor lord for one of the kingdoms. And immediately upon swearing fealty I found myself in the middle of a pitched battle defending the city where my King had taken refuge, lol. Talk about an initiation. :D
So far I haven't spent much time in hand-to-hand on the ground. Running people down with the lance is much more fun. :D
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just spent my weekend playing the demo.
Very interesting little game. Hands down no other game does the combat like this one does.. heck I felt like i was doing FPS in Medieval:Total War.
-Ordering one's troops is great, however you sometimes dont get the chance to set up because the AI opponents just zerg-rush you. Many times I just stared in disbelief as a whole group of farmers charged head on my army of heavy cavalry.
-Terrain has perfect functionality (movement, cover, etc).
- Archer NPC's are practically useless. Arrows barely do any signficant damage (Even to unarmored peasants). However, in the hands of the player who can AIM the thing, its quite deadly. I played a merchant-born archer on foot and at close range anyone that approached me got an arrow on his head *(insta-death). I felt so legolas!
- swordplay (and shield and lances and stuff) .. top notch! Beats Oblivion actually. The only thing I didnt like was that for some odd reason the NPCs could swing 2 times when I could only swing once.. and im talking them having a spear and i have a quick shortsword (I once went roman legion with a shield, javelins and short sword.. man that was fun).
- Trade system could use a little help but its much better than most games out there.
I give this an 9/10 :)
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By hitting block, you can interrupt your attack and start another attack rather then letting your attack fully play out, and then attacking again. Also, weapon skill speeds up usage, as well as proficiency and damage. I think (haven't verified though) that holding attack increases damage, but I haven't tested this out yet. Of course the counter is that if you are blatantly about to attack, you'll probably be blocked.
The lower troops / non-military units don't really understand tactics. That's why they try to zerg rush.
The problem with Archers in a military sense is that they were only ever really used in Masses as an area effect. Just a couple of versions ago, there wasn't any real tactics, besides telling your troops to stop, attack or follow you, so archers were pretty powerful. With the new tactics, they had to tone them down. I think there will be some fluctuations as they try to balance everything out.
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Dang it and I leave for Wisconsin in the morning and I don't have my new laptop with me on this trip. FRACK!
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One other big problem with the game is that the AI has ungodly accuracy with thrown and arrows.
It makes the game be almost unplayable as a foot-soldier. If you're not on a horse you will die to an arrow or a javelin that comes from beyond visual range... and not even your own troops (same exact troop type as the AI) can shoot back with such accuracy.
I found i had to tone down the AI damage so it was equivalent to my own troops' damage. Its kinda silly to see the same exact unit type facing each other on the field and the AI's units obliterate the player units with THROWN weapons .. at a distance it takes a horse about 8 seconds to cover in full gallop. :P
In other news, ive become quite good at throwing knives into their eyes.
:D
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ive got it tuned down to a difficulty rating of 65%. fun for the battles. running 60 man fights gives me good frames and seems the best fun so far. had a few characters. merchant born archer with horsemanship and archery up high. horse archery is alot like a snapshot in AH. you get aone shot and either make it or get out and evaluate again. packing a large shield and 50+ bodkins can take out 17 infantry by yourself. i got busted by a green army of 111 troops and a leader, they destroyed my 16 hired gaurd and 20 infantry and although we killed then down to 30 troops i was captured and raped of all my butter and my warbow :(
all the factions are after me it only a matter of time now
i actualy signed up with this game within 24hours, three times quicker than aceshigh.
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Anyone run into those black knights mentionned elsewhere? Or are they gone for this version?
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I've not run into them so far but i've only lplayed for a few hours.
Someone else mentioned battle sizer (http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=8&lid=107), if you want massive battles here you go. However it does make the tactics skill irrelevant as it changes the proportion of troops out of 40 you start the fight with, allowing you to destroy much larger armies.
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The black knights won't hurt you. They are pretty armless.
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Though beware the knights that say nee! I'm at home waiting for my new PC to arrive, i'm going to have huge battles and AH is going to look so purdy! Hopefully, it'll arrive this morning because i have stuff to do from midday onwards and wont be in.:(
Tac, if you think the accuracy with arrows is bad now you would have hated previous versions. Even fully kitted out in plate armour could you die to a single crossbow bolt. I wouldn't expect to survive the charge into an enemy against crossbowmen. Now i can ride in and hack them all to pieces.:D
I think i've made a mistake of choosing to serve nord. I don't think they have any mounted units, i've not seen a single guy mounted. They do rip enemy infantry to shreds and if i order them to hold ground and group together they do the same to cavalry often enough. What i do like about them is making the halt meters away and watching tens of axes being hurled through the air.:)
I simply love the combat in M&B, it feels so smooth and free flowing. Riding through a horde and slashing to the right, to the left and then to your front thrusting your sword into a peasant crossbowmen just as he was about to take aim.
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What it does model quite well is how powerful mounted troops were - when still mobile. As soon as you become entangled however, you are battered quite quickly.
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Well I pony'd up and bought this Sunday.
Went into game, traded the old palfrey off for a heavy hunter.
Had pretty good armor, but added new boots and a lance.
Took me a bit to figure out the whole couched lance thing but once I did.
Ohhhh MY GAWD!
Foot troops have no chance, make passes through them reverse, repeat.
Now my caravan guards hold their position while I make runs through the enemy. Unless we are vastly outnumbered. In which case we'll make a couple of charges to even the score, then park them up on a hill.
Nothing ever got combat so it felt like this. Not Medevil Total War, NWN, Dungeon Siege, nothing.
And to be in at the start, with new features coming, is a big bonus IMO.
I would love to change the tournament setup though.
You should be able to choose what weapons class to fight in.
And fights should be between weapons classes. Not archers vs full blown knights. But Archers vs Archers, Mounted lance vs Mounted Lance, etc.
Should also have option of choosing single combat, 2 vs 2, 4 vs 4 or a full 16x16 melee.
And yes if you choose a sword fight should walk in there with YOUR armor, your sword, YOUR shield, and YOUR skill. Then you win, or lose on Your ability.
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There's a mod that changes the arena set up.
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That mod didn't work for me, fatal stop error as it loads. It's a shame, jousting looks fun.
This game has a lot of potential.. Tons of things already in place that would be really great if they were polished.
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well historically the mounted knights were vulnerable to crossbows and longbows and pikes.
Im not complaining about the damage done by the weapons (if anything I think its too light. I had a javelin in my chest for a whole fight.. I mean, cmon :p ) but the strange range the AI has with them.
For example, the Javelin.
I've had my javelin throwers parked on a hilltop and the enemy javelin units were so far away I had to zoom in to be able to distinguish their body shapes (from being a black blob in the horizon to a really small man-figure).
All the sudden javelins start to fly into my men. My men dont fire back (they under orders to hold position). I ride ahead with zoom on and stare in disbelief as I see their footmen advancing AND throwing javelins.
Also, as far as cavalry vs infantry... get yourself a pike.
Since the game doesnt have a 'put the stick forward so they impale themselves' motion, you have to time your attack to the charging horseman.
I love fighting against the steppe bandits with a pike. braveheart moment!
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I think its too light. I had a javelin in my chest for a whole fight
Did you set the damage model to realistic? I was taking a castle earlier, had it all but wrapped up, and something (never found out what) ate up the whole half of health I had left in one hit.
The full real fighting controls are fun too. The same way full manual controls in sims can be slower at first, you really get a lot more kick out of beating the odds with no gadgets once past the initial learning curve.
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This sounds so awesome I am a bit afraid to download it. I dont need another time stealer lol.
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Originally posted by moot
That mod didn't work for me, fatal stop error as it loads. It's a shame, jousting looks fun.
This game has a lot of potential.. Tons of things already in place that would be really great if they were polished.
Check the version of the game it's supposed to work for.
The mod I play does not use the latest version, so I don't know what's what version wise.
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I played some more yesterday and am still enjoying it. I used the character export to "respec" my guy into horse archery. If you pick the wrong skills its the only way to fix your guy.
I've found it to be useful in cav v cav fights after the initial rush. When their cavalry are chasing yours around you can pick em off with the bow or shoot the horse out from under them. It beats chasing them forever trying to lance them. Lances and swinging a big 2hander are still more useful against infantry though.
I think I made a mistake by taking castles. After I took 2 castles from the orange guys they gave up fighting. They just sit in Praven with 3 armies and won't come out. Also, nobody has bothered to attack the castles I took so I got rid of the expensive garrison I had.
You almost have to run all cavalry once you get high renown. Because everybody runs from you and nobody wants to fight. I had a king w/ 120 men run from my 40. :rofl If you use only cavalry you can run anyone down.
For a while I tried running with only 20 guys and did fairly well. Until I lost my 4 horse archers fighting a kings army. As a nord I still haven't been able to replace them.
The biggest thing I'd like to see added is the ability to organize your troops before battle. Its hard to get them positioned in time if the enemy has cavalry. The enemy seems to do just 2 things. Charge or stand still. I'd like to seem them use more tactics also.
Has anyone played with the AI setting? What exactly does it do?
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My favorite is the great Axe. I line up an archor or something and just one swing and he's dead. I Don't even have to be close to him.
One battle I got knocked off my hours and there were still two enemy caravan guards coming after me. The axe made quick work of their horses and then of them. I literally was the last one standing.
I now work for a king and raid caravans and armys and such. Even though I have more renown then some of the big dogs in my kingdome I don't get squat as far as bennies from them. No quests no nothing. I also hate how its 46 on 22 agains your favor and you woop the crap out of the enemy with no casualties and they ALLWAYS seem to escape.
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At the end of the day it's still very much a beta game. I think it is one of those games you'll come back to every couple of months to check out progress, or play a new mod. I'm playing Calradia at War at the moment, and it isn't that different apart from a lot more Heroes and a larger unit tree.
There's talk of a pirates based mod, which should be interesting.
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Yep. I think ill hold on in buying this game until a few months from now.
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You should buy now, i read that the price is going up as the game progresses, it is currently on 75% of retail.
I really like the game, very addictive. Thought that the siege towers are very cool!
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I haven't really done any sieges yet. First, all the castles are on opposite sides of the map from my current lands, so it'd give me too much territory to cover if I have to defend them. Second, my army is only about 40 men, and I'd just break it if I tried to assault one.
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Checked it out, and found it very much fun!
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Originally posted by Furball
You should buy now, i read that the price is going up as the game progresses, it is currently on 75% of retail.
I really like the game, very addictive. Thought that the siege towers are very cool!
I bought it at $18 a year or so back. Someone in this thread mentioned they bought it for $22?
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Yes its currently at 22$ and a great deal IMO.
BTW from my point of view, if you want to be independent, able to trade anywhere, steal from any village, do NOT accept invitation to be vassal.
The second you do, you have enemy's, big, mean, nasty enemy's. Plus half the markets that you used to trade at are now closed to you. The little town they give you just isn't worth it from what I've seen so far.
Yesterday, took on a King with 88 with me and my 20 Hired Blades. Won that battle (only lost a couple of guys) And before I could leave another gang of 60 attack.
Eventually won that battle also, but I was down to like 5 guys.
I set my cavalry to "follow me" and make long passes through the enemy foot.
With luck I get 2 or 3 and my guys get a couple more. Trot up to a hilltop, regroup, and charge down through again.
Whoohooooooooooooooooo! Does life GET any better?
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Tried it last night and I really enjoyed it. Went ahead and purchased it. It'll be a nice time-filler between the big-boy games that come out.
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Fought the King of Nord last night (I'm a vassal to the King of Swadia). He outnumbered me 3-to-1 (120 vs 40) however most of my force was horse while he had a lot of foot (now that my horse has gained rank I'm working on expanding my army of foot). I personally knocked the King out of the fight, and we absolutely SLAUGHTERED the rest. I think I ended up losing two of my force killed.
The prestige system DEFINITELY needs work. Also has ANYONE successfully captured an enemy noble in battle? You could kill their entire army except for them, and someone STILL manages to drag them back to the nearest stronghold.
I'd like to see terrain have a bigger impact on combat, too. I'm performing full-speed cavalry charges on terrain that should in no way allow it. Even INFANTRY is capable of fighting and maneuvering on terrain that should be completely impassable (one battle I'm watching horse AND foot scaling mountain faces of nearly 90 degrees and hundreds of feet tall!).
Also, has anyone been able to do anything with one of the larger enemy cities? I know I can loot towns and assault castles, but I haven't seen any options to do anything with the larger walled cities but try to sneak in, or talk with whoever is in charge of the garrison. However I've seen the NPCs laying siege to them.
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i started as a merchants son. never even taken a castle yet but i am the scourge of the earth. nothing stands in my way now. we ride with 33 hired blades and two guys picked up in a tavern who help with tracking and other stuff.
all the factions hate me, i have been raiding thier caravans every day since i could field more than 10 men. been busted a few times and it really sucks if you have it on realistic save mode and you stockpile of trades and denars get robbed and your men all taken prisoner.
also, like moot says, you got to turn off the auto aim and auto block. hard to learn but once you get it it like the dif between stall limiter on or off.
right now im all booted up in plate armour and great helmet just swimming through enemy infantry with a Sword of War or a battle axe.
thanks for posting, this game was a great find.
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Finally took a castle tonight. Some weird bug wouldn't let the battle end after I'd killed all the defenders, though, so had to retreat and make a second attack.
Immediately after, the kingdom who I took it from started hitting a nearby town, so I saddled up and rode into....
Three enemy parties, totaling 200 men.
I had 40.
It cost me half my party, but we emerged victorious.
Now, every time I ride to the aid of one of our villages there's at LEAST three enemy lords there, and at least 100 men attacking. Bizarre thing is, it's the SAME THREE every time, and EVERY time they're right back in it with another 50 men apiece within five minutes of being defeated. :huh
Maybe its time to start putting a few villages to the sword....
My max party size has reached 60 now, largely on benefit of renown. A wonder what tearing apart an army five times your size can accomplish. :D
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Has anyone been able to receive quests?
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Nothing beyond the river pirates and occasional caravan escort.
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I have an army made up of 32 hired blades, ~ 10 swavian knights and 10 lancers. I am a vassal of Nord, i have some tons of other assorted men (try to keep just the upgraded ones) which i just drop off at my castles whenever i capture them (i keep horse troops for speed only). I guess that i must have around 200 men in total, and about 100 prisoners.
I have two castles, the Sutretch something or other (located in the woods near Sargoth? and Burdigen (or something like that), plus a nord village which i have upgraded the infrastructure. I have taken two more castles too, but the king wouldnt give them to me. bastige.
Pretty bored of just running round killing/burning things now, might have to restart and become a trader, or just a pirate. HARRR! :D
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I'd love to have an all-horse army, however there ARE circumstances where having strong foot is beneficial. What I'm trying to do is find a hero who's good on foot, so I can split my force. Take my mounted troops with me, and give them the infantry and have them accompany my party
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This game is going to kick bellybutton if they take it as far as it could go...
No quests really kill it for me, at the moment.
Where are those black knights? I need a challenge... Besides playing way against the odds :D
And again, lances are just freakin uber! :lol Like cherry picking hurricanes with a 190D.
Has anyone tried fighting on horse with a low encuberement number? I'm pretty sure it slows your character way down, but I couldn't tell if it favorably offsets the reduced protection.
And not being able to affect your troops' equipment is a drag.
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IMO they need to balance things out a bit.
1) Lances may be TOO uber. No way would one knight be able to skewer five guys on one pass. The lance was effectively a one-charge weapon. Assuming it didn't break on impact, you now have a 180-pound weight on the end of it that's not that easy to shake off. After the first contact the lance was generally abandoned in favor of more maneuverable weapons.
2) Horses are stopped too easily. No WAY one guy standing in your path should be able to bring a heavy charger to a complete halt the way it can in the game.
3) Foot needs to have a "set spears" option, like the couched lance for horse. Pike formations didn't reach out and STAB charging cavalry. They dug their heels in and let the horse run ONTO the spears, using the weight of the charge against them. As it is, smashing formations of spearmen is WAY too easy.
4) Impact of terrain needs to be addressed. While fighting in broken terrain IS easier for foot than horse, they SERIOUSLY need to do something about the hand-to-hand combat I see going on 75ft up a 90-degree incline.
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Actually the british heavy horse cavalry could skewer up to 4 men in his long lance.
True enough though, the weapon was discarded after the charge (since it had 4 meatweights on it). But it did skewer people one after the other.
OTH, one thing that this game does not address is the individual unit type formations. Cavalry did not charge in a straight line formation against infantry that was lined up against them. Instead cavalry charged in a wedge formation to split the infantry line apart.. destroying the cohesion of that unit and allowing the cavalry inside the wedge to egress through the split (otherwise theyd be stuck sitting on a horse while footment were all around them).
If they added the TOTAL WAR unit formation and order system to this game.. it'd be awesome.
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This is fun. If they ever had this combined with the scale of MTW it would be all I would play.
Though I think if a guy falls you cant stab him, til he gets up? That is rather too chivalrous I bent down and ran a guy through after I tripped him to no effect then when he got up I stabbed him in the back.
Horse archery is sort of hard at this point though I got a crash course in it in a tournement as a horse archer against 2 horsemen and a foot archer they killed my team quick but one guy lost his horse. he died to a lucky arrow next. Their archer couldnt hit crap but those arrows zipping by added to the adreniline I ran my horse in a circle shooting over my back into the last guys horse. I killed it with 20 arrows left. Got the rider with 17 left, a lucky shot through his head. Finally I couldnt shoot the footarcher from a gallop. So out of arrows I had my horse repeatdly trample him.
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Anyone take a town yet? Taken down plenty of castles - but not being able to seige a town seems a little stupid....currently have 52 (40 Hired Blades + Swavian Knights/Men at Arms and other assorted) killing everything I can find...
thanks for the tip on the game Dowding
Tronsky
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There's always one smaller village associated with one of the castles. However, it's random whether or not you're awarded it after by your lord (I've taken three castles. Two I've asked for nothing in return and I was awarded one of the villages. The third I asked for the castle and received both it and its village). The larger, walled towns are uncapturable by the player, although the AI can lay siege to them.
BTW, battle size extender is FUUUUUN. :D
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:lol I've got some guy running around the orange country with 400+ troops. 100 in Caravan Guards alone.
Still no sight of those black knights, nor of the "Four ways Inn". Anyone know where to find either?
I've gotten to the point where I can beat a king's group with 25:90 odds... But I guess the AI breaks down at 50:400, I just can't manage it.
It's a shame you can't kill those bastard kings and nobles..
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Pooh:
If you click on 'character' when on the map view and press 'next' on the bottom right of the screen you get to see the skill stats of all NPC AI units.
The 'archers' usually have like 180 or 250 in their archery skill. Compare it to the Skirmishers units (first archer type upgrade from town-recruited units) who have like 60 in archery skill and you then realize why NPCs you face are freaking snipers.
For the player as an archer though, the archery skill only increases the time in which your 'aim' reticle doesnt expand (only the power draw affects damage from what i can see). Same goes for horse archery.
I've noticed that even when I choose swordsman as my specialty and I equip a hunter bow (bow that doesnt need power draw skills) it still takes me the same amount of arrows to kill an NPC as when I choose archery skill and have 120 archery and power draw 3.
Its all where you hit them.
The head is insta-kill. Chest shots only effective if target is not wearing metal armor. Legs are good when hitting those wearing metal armor (usually npcs with metal chest armor have leather leg armor).
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There must be an armor modifier for head shots too, I've had about a quarter out of maybe 30 headshots be lethal on first hit.
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They must have removed the black knights, i've not bumped into them either. It's a bit of a shame because unless you were quite experienced, if you ran into them they would rip you to shreds. They also dropped really decent armour for your character. Khergit raiders were also a pain at the beginning too, because they were all mounted archers, you couldn't close them to kill any, they've been made into a faction it seems.
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hey thrila i found the mod with some black kaniggets raiders.
it is the Band of Warriors mod and i have found it to make the game way better and ten times harder.
here (http://www.mbrepository.com/modules/PDdownloads/viewcat.php?op=&cid=1) is the mod page. the mustard and biscuits mod is rubbish dont waste your time. the map is terrible.
PS: u die now
(http://www.freeroleentertainment.com/udienow.JPG)
:D
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I've tracked down a copy of version .808 (the previous release), in order to play The Last Days. This is the Lord of the Rings mod that Lasersailor mentioned - it is brilliant. Loads of quests, a war system (which has just ramped up a gear) and characters from the book. The quests range from 'go and raid some orc caravans' to 'go capture me a brigand lieutenant' to 'go kill or capture a particular leader'. You even have to rescue captured faction leaders from the forces from Mordor in a stealthy sub-game, that has you hiding from sentries.
Obviously it doesn't have the tweaks that the new version has, but I'd play it anyway over that. It's fun battering orcs, Hadrim Raiders and Corsairs!
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Band of brothers mod is very very good!
Except now the darn Black Knights keep beating me to pieces before I can build up my group!
ARGgggggggggggggggggggggggggg g!
4 winds, look up by Khanate territory.
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I'd still like to know how I can wipe out a couple enemy parties (as in, a mass 4-party horde is usually the only way they'll even stand UP to me and I get any sort of real fight out of it) and no sooner have they been defeated, then IMMEDIATELY after I see *such and such town* is besieged by *loser I just wiped out*
NPCs get a bit of an unfair advantage, I think. Rather than having to flee back home like you do if they lose, I think they just immediately respawn in their home city and have a fresh party waiting for them. No matter how many villages you burn, and how many times you wipe out their army, they have an endless supply of troops waiting for them.
It also bugs me that they can run and hide in their big cities and you can't go in after them. :p
This morning, though, one who was raiding my kingdom's villages made the mistake of retreating to a castle instead.
Knock! knock!
Who is it?
Landshark!