Aces High Bulletin Board

General Forums => Wishlist => Topic started by: acfireguy26 on November 03, 2007, 09:31:40 AM

Title: Afk timer
Post by: acfireguy26 on November 03, 2007, 09:31:40 AM
Saw this suggestion in another thread and and thought it was an excellent suggestion. Put a time limit on afk ppl. If there is no activety for 10-15or20 min boot them from arena. This will help with eny and max amount of ppl in arena. If no input fom joystick or keyboard they get booted. So no more ppl waiting in twr running up eny and filling arena with dead weight.
Title: Afk timer
Post by: Spikes on November 03, 2007, 09:47:10 AM
I'd love it to happen...30 mins of no input and they get booted to the lobby.
Title: Afk timer
Post by: thndregg on November 03, 2007, 10:06:10 AM
I'm even guilty of long AFK stints. Last night was a good example as I had company banging on the door as I was playing. (grrr...:furious )

I'm for a time limit until boot.
Title: Afk timer
Post by: acfireguy26 on November 12, 2007, 02:15:14 PM
I realllly would like this implemented.
Title: Afk timer
Post by: whiteman on November 12, 2007, 03:39:51 PM
love this idea, 15 min's and bye.

If i walk by the computer and my brother is sitting in the tower I log him. :D
Title: Afk timer
Post by: waystin2 on November 12, 2007, 03:40:51 PM
In order to render judgement on this one (yes I am guilty), I would like to know if AFK'ers in the tower have an effect on ENY.  What is the facts on this?  Where's Lusche when you need him?
Title: Afk timer
Post by: 1Boner on November 12, 2007, 04:12:25 PM
I like the idea alot!

But will it affect guys who are using auto pilot or auto climb?

I am in auto climb sometimes for 1/2 hour to get buffs to alt.

Is the game getting any input from my stick or board that would prevent me from getting booted?




Curiously yours,


Boner
Title: Afk timer
Post by: whiteman on November 12, 2007, 04:24:09 PM
I would think guys in flight would be excluded, then the problem is up a jeep and hide some where. :rolleyes:
Title: Afk timer
Post by: 1Boner on November 12, 2007, 04:33:34 PM
Or guys would pick a plane, then just sit in the hanger.

Great Idea but probably not as easy to solve as we would think.
Title: Afk timer
Post by: Latrobe on November 12, 2007, 05:57:57 PM
Gonna throw my 0.02 in.

I would love to have the afk boot added. Last night rooks were getting hammered bad and I did a quick look at "Country Status" and noticed half the rooks were sitting in tower and we were starting to have eny problems. Checked back with it few minutes later and it was still the same, half rooks in tower and eny rising. If we had the afk booter then those rooks would have gone bye bye and our eny would have gone down.

For the problem with side-switchers when the war is about to be won we could have this. Say when one country starts getting close to winning (90% or more of their bases, 20% of each enemy) then no one can switch to that country, they'll just get a message saying "War soon to be won by that country. You may not switch now" or something like that.

Probly some flaws in that idea that I can't think of now, but I don't see anyone else coming up with ideas :) .
Title: Afk timer
Post by: E25280 on November 12, 2007, 07:01:02 PM
Quote
Originally posted by waystin2
In order to render judgement on this one (yes I am guilty), I would like to know if AFK'ers in the tower have an effect on ENY.  What is the facts on this?  Where's Lusche when you need him?
ENY is calculated based off of total number of players, not players in flight.

This prevents a side from getting around ENY restrictions by having 30 players sit in a tower and launch all at once via a mission of low ENY planes.
Title: Afk timer
Post by: raider73 on November 12, 2007, 07:26:56 PM
well i think the boot thing is good but complicated because you need to make it so if your not doing anyhtign u get booted how about if your in a fighter for more then15 mins not fighting u get booted unless moving around in air and does not apply for Tanks and Bombers:aok
Title: Afk timer
Post by: falcon23 on November 12, 2007, 08:53:21 PM
A really great idea..And to answer the question again,it ONLY applys to those in the tower,and not in air..(out of the tower)..

 I would also like to say that a safety net after the allotted time,however long it is,could cause a reminder to come up on screen and one would have to click it,something that says,,unless clicked you will be booted,something like that,and be delayed for like 15 seconds to possibly being a one min warning...????NO click,DAS BOOT"

                                                          Kevin
Title: Afk timer
Post by: Ghosth on November 13, 2007, 07:21:46 AM
If you have it apply to only people in the tower. People will just park planes in hanger at back fields and do the same thing.

I don't think you'll ever see HT coad this one, simply because you'd have a bunch of upset customers after they get booted.

I don't know what the right answer is. But when HT figures it out he'll let us know.  :)
Title: Afk timer
Post by: Tiger on November 13, 2007, 09:49:01 AM
This would have been most helpful last night.  40 tower queens sittign around while ENY skyrocketed
Title: Afk timer
Post by: Denholm on November 13, 2007, 10:35:47 AM
My view on this is that it would increase arena connectivity if the feature was implemented. If people were kicked for being idle in the tower for 30 minutes or longer, that's less people connected to HTC's servers and downloading updates of every plane's location on the map. This means more bandwidth available for other players. The only trouble is that once players catch on (with or without an explanation from HTC stating that 30 minutes of inactivity inside the tower will get you booted) they will simply spawn a GV before they go AFK.

However I feel that the advantages to this are greater than the current disadvantages.
Title: Afk timer
Post by: Tiger on November 13, 2007, 11:15:29 AM
Why they want to sit idle is beyond me?  But if they catch on and decide to spawn a GV at the furthest back base and camp inside the hangar, more power to them.

If I am AFK, it is because soemone has called and I can't ignore the call, or someone showed up to the house, or the baby is crying etc etc...  I have no problem being kicked, I actually wish I was if I were AFK that long.  I'm sure there is someone who would like me spot iont he capped arena.
Title: Afk timer
Post by: waystin2 on November 13, 2007, 11:52:15 AM
Here's my two cents-I have a life outside of AH, and it does at times interfere.  I do go AFK, but usually 10-15 minutes at a time.  If I think it will go longer I log.  I have Atwittle'd for an hour or more a few times, but this is the exception not the rule.  I know this affects ENY and Caps, but I will continue to do so.  If it is ENY you are worried about, fly something other than the Uber rides, if it is the Caps your worried about, then login earlier, or be patient trying to login to the arena you are after.  This methodology has always worked since my first AH login.  I feel that if this was truly a problem then this is a self-policing situation to be handled by squadmates and the community itself, rather than a programmed timed dump.  

Oink
Title: Afk timer
Post by: Tiger on November 13, 2007, 11:58:35 AM
Quote
Originally posted by waystin2
 I know this affects ENY and Caps, but I will continue to do so.    
 


That seems mighty selfish of you there buddy.
Title: Afk timer
Post by: VonMessa on November 13, 2007, 12:15:32 PM
Quote
Originally posted by whiteman
love this idea, 15 min's and bye.

If i walk by the computer and my brother is sitting in the tower I log him. :D


Aw, come on now.  It's gotta be at least 30 min.  If nature calls, sometimes 15 is not enough time.  There are some things in life that shouldn't be rushed.:aok

Also remember, no job is finished until the paperwork is done.



OINK!
Title: Afk timer
Post by: hitech on November 13, 2007, 12:45:10 PM
Has it ever occurred to anyone that all countries have approximately the same % AFK at one time? Hence this kicking AFK people will have no effect on ENY.

And it would also have almost no effect on getting into full arenas because other people will just take the AFK peoples place, and the chances of logging in and having a full arena are still the same. In fact since you have slightly lowered the total people on line, you have increased the chances of not being able to get into 1 of the arenas.


We have a classic case of giving the players what they ask for, would have the effect of not giving them what they really want.

HiTech
Title: Afk timer
Post by: waystin2 on November 13, 2007, 01:08:53 PM
Quote
Originally posted by Tiger
That seems mighty selfish of you there buddy.


Seems selfish? Maybe...
Honest Answer? Absolutely!

Oink!
Title: Afk timer
Post by: VonMessa on November 13, 2007, 01:13:49 PM
Who IS this "Hi-Tech" guy anyhow?  I bet he thinks he knows it all too?
:noid



HiTech  and thanks for giving me  a legal way to satisfy my addictive personality.
Title: Afk timer
Post by: Tiger on November 13, 2007, 01:16:50 PM
Quote
Originally posted by hitech


We have a classic case of giving the players what they ask for, would have the effect of not giving them what they really want.

HiTech


Or maybe this is some secret code for people saying they want ENY and arena caps to go away ?
If that was the case, you could give them what they really want.

-just a thought
Title: Re: Afk timer
Post by: mipoikel on November 13, 2007, 02:43:34 PM
Quote
Originally posted by acfireguy26
Saw this suggestion in another thread and and thought it was an excellent suggestion. Put a time limit on afk ppl. If there is no activety for 10-15or20 min boot them from arena. This will help with eny and max amount of ppl in arena. If no input fom joystick or keyboard they get booted. So no more ppl waiting in twr running up eny and filling arena with dead weight.


Good idea... but.. it would have kicked out big groups in "der Grosse Schlag" scenario. :D :p :p
Title: Afk timer
Post by: acfireguy26 on November 27, 2007, 09:07:26 AM
Quote
Originally posted by hitech
Has it ever occurred to anyone that all countries have approximately the same % AFK at one time? Hence this kicking AFK people will have no effect on ENY.

And it would also have almost no effect on getting into full arenas because other people will just take the AFK peoples place, and the chances of logging in and having a full arena are still the same. In fact since you have slightly lowered the total people on line, you have increased the chances of not being able to get into 1 of the arenas.


We have a classic case of giving the players what they ask for, would have the effect of not giving them what they really want.

HiTech


Here is how I feel.
(http://i132.photobucket.com/albums/q37/acfireguy26/Adminpwnage1.gif)
Title: Re: Afk timer
Post by: goober69 on November 27, 2007, 11:48:00 AM
Quote
Originally posted by acfireguy26
Saw this suggestion in another thread and and thought it was an excellent suggestion. Put a time limit on afk ppl. If there is no activety for 10-15or20 min boot them from arena. This will help with eny and max amount of ppl in arena. If no input fom joystick or keyboard they get booted. So no more ppl waiting in twr running up eny and filling arena with dead weight.


fairly simple to avoid set somethign on your keyboard and the keys give input.

still a good idea




gv'ers should be booted too as they are not really helping lol:aok :rolleyes:
Title: Afk timer
Post by: trigger2 on November 28, 2007, 01:59:39 AM
Quote
Originally posted by 1Boner
Or guys would pick a plane, then just sit in the hanger.

Great Idea but probably not as easy to solve as we would think.


Heh.
Makes them an easy kill :]
Once that base comes under attack (which there are random passerby's to everybase at least once a day :]) then theyre back in the tower and here comes a time limit...

I like the idea.
Title: Afk timer
Post by: RoGenT on November 28, 2007, 05:25:54 PM
I vote yes on this one:aok