Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: Meth88 on November 08, 2007, 01:05:20 PM
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This happen a lot when I'm a good distance away, almost max gun range in my T34, I'll start picking off ground targets on a base or field. After a few shots they usually make my position and I can see fire directed at me but I cant see the actual tank that's that shooting no matter how much I zoom in.
Is there something these other tanks are doing that enables them to see (through the gun sight) further than me?
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You need to set your view distance to ground targets. Press Shift f3 (I think it is) and you'll be able to see the tanks at long distances.
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Originally posted by Latrobe
You need to set your view distance to ground targets. Press Shift f3 (I think it is) and you'll be able to see the tanks at long distances.
Its Shift F4 for ground view. Also if you set detail to minimum, you will see gvs through trees and mountains. Just try to move the sliders all the way to the right in ground and objec detail, in options preferences (not sure here, look for it in options).
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Originally posted by Castedo
Its Shift F4 for ground view. Also if you set detail to minimum, you will see gvs through trees and mountains. Just try to move the sliders all the way to the right in ground and objec detail, in options preferences (not sure here, look for it in options).
kind of lame IMHO :D
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Originally posted by goober69
kind of lame IMHO :D
He asked and got an answer! Noob. :D
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Turning the graphics down is indeed what happens. Trees dissappear, and you see tanks floating in air when they are on hills that have now become transparent. That is why when you are behind hills you hear shells thumping into the otherside and you have never "from your perspective" been seen by the opposing side. The ability is to make the game playable for systems with less resources, however it is abused to give players an edge so they can see/shoot you and you have no idea how as the shots appear to be coming from places where you see no tanks. I agree it is lame, but very common.
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Originally posted by Castedo
He asked and got an answer! Noob. :D
Who's the noob? :D
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i think cast called goob a noob, but yet, looks like there is a 3-4 month difference between the two. lol.. and i agree, its lame.. I play to have fun, but it sucks when you're out there, get shot, cant see someone and find out they are behind a mountain, then i found out that alot of people turn the graphics down to see people you normaly cant see.. I know the S word is not well liked here, but in my opinion, thats what they are doing.. ya. we all could do that, but wheres the fun being able to see someone through a hill or a mountain... i know its cartoon stuff, but come one people.. not all people play that low..
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Everyone is a noob atleast once. Even I saw one once :O .
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Originally posted by Rabies_II
Turning the graphics down is indeed what happens. Trees dissappear, and you see tanks floating in air when they are on hills that have now become transparent. That is why when you are behind hills you hear shells thumping into the otherside and you have never "from your perspective" been seen by the opposing side. The ability is to make the game playable for systems with less resources, however it is abused to give players an edge so they can see/shoot you and you have no idea how as the shots appear to be coming from places where you see no tanks. I agree it is lame, but very common.
This is precisely why vision distance needs to be tied to the other sliders.
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another reason not to gv for me.
not like i dont already suck at it though.
just another example of gamer behavior. no problem really.
and yes i have been playing the game for over a year now so i
would not call myself a noob. as i do not need to resort to a cheat.
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Originally posted by Latrobe
Everyone is a noob atleast once. Even I saw one once :O .
the way u fly id never thought u had ever been a noob lol
:D
:noid
well only 90 more perkies to go and i can take the jet out once to lose it lol
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If you use in game is you option, you should however be aware of it. And preaching just because information is given is lame, NOOB :lol
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Originally posted by Bronk
This is precisely why vision distance needs to be tied to the other sliders.
Or, so the playing field is leveled, GV sorties should be started in this graphic setting by default.
It is a little gamey, however, its only gamey if the other guy doesnt know you are doing it. If both are doing the same things (turning self-engine/track noise off and lowering graphic settings) then the playing field is the same as if the settings were at default.
My point is, rather than complain about it being done, or legislating rules to stop it, make sure EVERYONE knows how to do it. At that point its up to the individual wether they go in to a level playing field, or go in with a disadvantage.
Just my $0.02.
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Originally posted by Coshy
Or, so the playing field is leveled, GV sorties should be started in this graphic setting by default.
It is a little gamey, however, its only gamey if the other guy doesnt know you are doing it. If both are doing the same things (turning self-engine/track noise off and lowering graphic settings) then the playing field is the same as if the settings were at default.
My point is, rather than complain about it being done, or legislating rules to stop it, make sure EVERYONE knows how to do it. At that point its up to the individual wether they go in to a level playing field, or go in with a disadvantage.
Just my $0.02.
sensible but its still lame lol
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I might have missed it, but I don't see a reply for zooming.
You can locate the enemy in two ways: using your machine gun site, or the main gun. Hit the "z" key for zoom, and on my computer I use the arrow up/down keys and the "[" and "]" keys to get the zoom I want.
Moving up to a point you expect to find the enemy, stop, and shut engine so you won't attract attention. I like to use machine gun site first, in some instances, because you can zoom in but get a wider view. Then using main gun to point toward target and zoom in and aim.
Sometimes you may not have time for MG zoom, and will need to zoom in with main gun and just pan around to try to find enemy. Headphone set makes it easier to listen for tanks rolling around because tanks on your left are louder in left speaker. Headphones make a big difference (at least with a laptop).
Now, once you've figured out how to zoom, you'll still need to learn how to range your fire to hit target. Good luck!
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oh yea something to add i spot like that from the mg position i also use my twist stick rudder to turn best way to drive for me cause i can see 360
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Even though you may "see" more with ground vis mode and detail lowered, the advantage is , in reality, quite negligible.
I know I am almost given no choice when lots of fires are lit on a base or the "fog of war" comes down at ports. Otherwise my frame rate goes in the toilet. I own a DJ Company and I am running a killer sound card, and more RAM than windows will ever recognize for music editing, mastering, mixing, etc. Sadly, though, in my line of work an "uber" video card wasn't necessary when I built my desktop. I do have better performance in the laptops, however because I use them to play music, music videos, and karaoke. Unfortunately, due to their purpose in life (weddings, parties, mitzvah's, etc), they do not see any internet time (only on local network for library updates and on rare scheduled occasions) I can't afford to clutter them with unnecessary software.
However, lowering detail and using ground vis IMHO does not give much of an advantage. Although you my "see" they enemy easier behind hills, trees, buildings, etc these objects do not arbitrarily disappear physically, only visually. Even though you may see me more easily behind the tree, hill, vegetation, one may be surprised when one's ordinance hits that "invisible" objects and not the enemy.
I honestly find no more advantage to it than shutting down the engine and having a good listen.
As for the enemy shooting you down when you can't see 'em, SHOOT & SCOOT. Never stay in one place for more than 3 or 4 volley's or exchanges. Also, finding a good "hull-down" position always helps.
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I prefer T-34 tank most of the time as if / when I get killed, my opponent doesn't get too much, I can level an airbase town with it and it is fast. One guy in particular, contributes here a lot, got me 10 miles away, I think (exagerrated) but it was a very long shot and I was moving at top speed. He got me with one shot. I think the difference is a hardware performance issue of better PC and a good graphics card and superior German intellect {:^) and more than likely---CH Products.
I want to upgrade to a good setup, but I don't know what to buy. I'd spend up to $4,000. I know I want XP. I know I want 2 gigs of ram (1 gig currently). My Radeon Vision TEK 1300 graphics card (PCI) for my 2000 era Dell desktop is better than what came with the onboard system, but mine is substandard to what most use here and some of why I underperform to MA. I am totally blind as what works to the best performance hardware in game. I tank a lot and a lot of the times I do not see my opponent.
My PC is my 1st experimentation with various upgrades I did solo and I know squat and trial and error gets expensive. Up to a point I can upgrade, then a better PC is a wiser move.
I did upgrade to a better DSL modem / router via my ISP and all my lag problems disappeared.
If being vulched, I spawn in, get the heck out of there opposite the direct route to vehicle base and serpintine my path in S moves. I go out and around away from the vulchers (ugly bastages). 2 or 3 times I can't get out, I find another base. Well, not always. It is fun to hop in and out of different spawn points to pick off the vulchers, or, attempt to, anyway.
Been playing 8 months.
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