Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Shuffler on November 15, 2007, 08:54:23 PM

Title: Awaiting Improvements
Post by: Shuffler on November 15, 2007, 08:54:23 PM
Game play has deteriorated to hording really bad. I have not flown much since this change. Hopefully either CT will become available or they will make one LW arena a small map again.
Title: Re: Awaiting Improvements
Post by: Lusche on November 15, 2007, 08:58:24 PM
Quote
Originally posted by Shuffler
Game play has deteriorated to hording really bad. I have not flown much since this change. Hopefully either CT will become available or they will make one LW arena a small map again.


LW Blue actually has a small map up... :rolleyes:
Title: Awaiting Improvements
Post by: Motherland on November 15, 2007, 09:00:27 PM
Ive found less 'hording' in the big maps than I found in the small maps...
Title: Re: Awaiting Improvements
Post by: Husky01 on November 15, 2007, 09:06:32 PM
Quote
Originally posted by Shuffler
Game play has deteriorated to hording really bad. I have not flown much since this change. Hopefully either CT will become available or they will make one LW arena a small map again.


So you think by having a smaller map were there players are more concentrated and the higher number side prevales will help the hoarding problem?
Title: Awaiting Improvements
Post by: crockett on November 15, 2007, 09:24:46 PM
It's not the map it's the mentality of the average AH player. Hordes are for the skill less dweebs that can't get a kill or stay alive on their own.

No offense to the horde monkeys but 1 on 1 fighting is where the real skill shows up. Hence the reason most need the horde so they can land their cherry picked kills.
Title: Re: Re: Awaiting Improvements
Post by: trax1 on November 15, 2007, 09:25:28 PM
Quote
Originally posted by Husky01
So you think by having a smaller map were there players are more concentrated and the higher number side prevales will help the hoarding problem?
I was thinking the same thing, what he said really didn't make much sense.
Title: Awaiting Improvements
Post by: Shuffler on November 15, 2007, 09:55:32 PM
Originally posted by Lusche
Quote
LW Blue actually has a small map up


Had not noticed that... thanks!

In answer to others posting here.....

There was hording on the small maps but most of the time you could find good fights. I have yet to find anything even faintly resembling a decent fight on the large terrains... nothing but 8 to 1 or more. This past week I have flown less than in a long long time.

In my experience small terrains keep more players in a closer proximity. By doing so you have much less chance of being in a 1 vs 20 position. While it can and will still happen, it is less likely because there are more players per base. Less singles and doubles out trying to sneak an undefended base too.

Large terrains worked beautifully back in AH1 and early AH2 but many if not most of the newer players are not interested in learning to be skillful in a chosen toon plane. They are of the "drop a quarter in and shoot" mentality.

I have seen suggestions of running large terrains in one room and small in the other. This may be the best of both worlds. The so-called Win Win situation. My intention is not to suggest everyone play my way or anyone's way. We all have our idea of fun.

BTW.. Thanks for your comments and gentlemanly discussion.
Title: Awaiting Improvements
Post by: Ack-Ack on November 15, 2007, 11:21:25 PM
Quote
Originally posted by crockett
It's not the map it's the mentality of the average AH player. Hordes are for the skill less dweebs that can't get a kill or stay alive on their own.

No offense to the horde monkeys but 1 on 1 fighting is where the real skill shows up. Hence the reason most need the horde so they can land their cherry picked kills.



Says the guy that is never too far from the hord or from his field acks....


ack-ack
Title: Awaiting Improvements
Post by: Gixer on November 16, 2007, 12:24:23 AM
Quote
Originally posted by Ack-Ack
Says the guy that is never too far from the hord or from his field acks....


ack-ack



Or the Alt Queen that's at 12,000 ft and still climbing... :D



...-Gixer
Title: Awaiting Improvements
Post by: crockett on November 16, 2007, 01:14:56 AM
Quote
Originally posted by Ack-Ack
Says the guy that is never too far from the hord or from his field acks....


ack-ack


Why because I wont let you BnZ me when I'm taking off? So that means I hide in ack? lol come down from 20k sometime and actually join the fight , then you can talk crap.

It's funny I remember a night a few months ago. That I met you at "equal" alt I was flying a Huri 1 you were flying your P38. I seem to remember having to chase as you ran away, asking you to turn around and fight on CH200.

Meanwhile you wouldn't come back and fight until you had a alt advantage. That way you could fight like a girl with your BnZ's against a carburated Huri 1. Grow a pair and actually learn how to fight at disadvantage before you start trying to tell me how to fight.

Oh and hoard the only hoard you ever see me in is the enemy hoard, I'm not afraid to fight.
Title: Awaiting Improvements
Post by: NHawk on November 16, 2007, 05:47:36 AM
Quote
Originally posted by crockett
It's not the map it's the mentality of the average AH player. Hordes are for the skill less dweebs that can't get a kill or stay alive on their own.

No offense to the horde monkeys but 1 on 1 fighting is where the real skill shows up. Hence the reason most need the horde so they can land their cherry picked kills.
Ah, but you see this isn't a 1 v 1 shoot-em-up game. It's a team game, otherwise we wouldn't have countries or squads. We'd all be individuals seeking to kill or be killed.

If you choose to seek out one vs one fights, that's your choice and there's nothing wrong with that. I do it fairly often myself. But I must disagree that 1 on 1 is where the real skill shows up. Real skill shows up 2 v 1 and 3 v 1. And I actually preferr those fights. I don't mind dieing after being in a 3 v 1, killing all three and then just plain making a mistake as another fight develops or not seeing a 4th trailer. Heck just the other day I had 5 kills from a multiple (low level) engagement and was heading home with 100 rounds of ammo left. A customer came in the store and I threw the plane in auto pilot. While taking care of the customer I heard bullets hit my plane. I knew what happened and just snickered. 1 v 1 just requires constant uninterrupted attention to one plane. Multiple bogies require good SA and much more skill to survive.

But the fact remains it is a team game which requires cooperation between players. But, when a group of players actually cooperate (class... can we all say mission?), they are labeled a hoard. And when a squad flys together they are labeled milk-runners.

There are obviously two completely divided ways to play the game. Both are correct, but neither is better than the other.
Title: Awaiting Improvements
Post by: storch on November 16, 2007, 06:02:21 AM
last night I logged onto the EW to basically stir the pot, I flew one sortie and caught six guys milking undefended fields.  I had my usual fun on 200 was chased by four hurriIIc,  two 110s a flight of B25s and a goon.  I had gotten to the base just after the goon drop but I killed the goon got two proxies on the B25 drones and killed fireplug who was hopping mad 200 before and especially after his pixellated demise.

my work being done there I went to AvA and some great fights.
Title: Awaiting Improvements
Post by: Ack-Ack on November 16, 2007, 06:09:40 AM
Quote
Originally posted by crockett


It's funny I remember a night a few months ago. That I met you at "equal" alt I was flying a Huri 1 you were flying your P38. I seem to remember having to chase as you ran away, asking you to turn around and fight on CH200.



You mean when you were flying above your town acks?  Thanks for proving my point that all you do is fly near a hord or acks.

As for BnZing you in a P-38 vs. Hurricane I...are you really that clueless about planes?  A Hurricane turns better than a P-38, I'm not going to turn fight on the deck within ack range of your town against a Hurricane.  

I also recall asking you to the DA if you wanted a 1v1 but you made excuses as to why you didn't want to waste your time.  Face it, you're just a tool that likes to hide in the hord or near acks.

It's your dime, fly how you want but don't come on these boards and lecture us about 1v1s when you're just as guilty as those you try to brand.

ack-ack
Title: Awaiting Improvements
Post by: Tiger on November 16, 2007, 08:20:40 AM
I find more small scale fights onthe large map than I ever do on small maps.

You know why???  The small maps are exactly that, small.  And concentrate teh fighting to the 3-4 front lien bases.  The alrge maps have much larger front lines and thus more land to attack/defend spreading the fight out.
Title: Awaiting Improvements
Post by: The Fugitive on November 16, 2007, 08:42:45 AM
Quote
Originally posted by NHawk
Ah, but you see this isn't a 1 v 1 shoot-em-up game. It's a team game, otherwise we wouldn't have countries or squads. We'd all be individuals seeking to kill or be killed.

If you choose to seek out one vs one fights, that's your choice and there's nothing wrong with that. I do it fairly often myself. But I must disagree that 1 on 1 is where the real skill shows up. Real skill shows up 2 v 1 and 3 v 1. And I actually preferr those fights. I don't mind dieing after being in a 3 v 1, killing all three and then just plain making a mistake as another fight develops or not seeing a 4th trailer. Heck just the other day I had 5 kills from a multiple (low level) engagement and was heading home with 100 rounds of ammo left. A customer came in the store and I threw the plane in auto pilot. While taking care of the customer I heard bullets hit my plane. I knew what happened and just snickered. 1 v 1 just requires constant uninterrupted attention to one plane. Multiple bogies require good SA and much more skill to survive.

But the fact remains it is a team game which requires cooperation between players. But, when a group of players actually cooperate (class... can we all say mission?), they are labeled a hoard. And when a squad flys together they are labeled milk-runners.

There are obviously two completely divided ways to play the game. Both are correct, but neither is better than the other.


I don't see a problem with Squad Ops, unless its the BOPS, they can launch 40+ guys on a mission by them selves. They would be the only ones I'd call a horde.

To me a horde is a large group of planes that swarm a base, using numbers to totally over whelm a base. Such a large number of people can't be defended against due to the number, so most people shy away from the attacking horde.

This is NOT fun for the defenders, and I can't believe its a real "blast" for the attackers. How much fun is it to completely destroy a base in one pass, then gang bang and vulch the one or two defenders till the goonS drop their troops?

This is where it falls on the player to adjust and control the arena. The large groups should split their forces and attack multiple targets, even multiple countries. This would make it more challanging to the big squads, and hordes to capture the bases with less resources, and it would also be more defendable.

Of course your going to get the "but we want to fly together as a squad" line.  To me thats just selfish, here they have the power to make the game fun for not only themselves, but large groups of others too, but won't.

One last thought, 32 is the max for a squad. You figure 75% on at one time is good so say 24 guys on. 2 as goons, 4 as buffs, 6 heavy fighters, the rest as cover fighters. A good size attack force, and one you could defend against with 10-12 guys. Looks like a great night of battles for a bunch of guys to me......... ever wonder why the squad limits are set at 32? :D
Title: Awaiting Improvements
Post by: doc1kelley on November 16, 2007, 11:15:50 AM
Quote
Originally posted by The Fugitive
I don't see a problem with Squad Ops, unless its the BOPS, they can launch 40+ guys on a mission by them selves. They would be the only ones I'd call a horde.

 


I was wondering just how many post it would take to make it a an anti-BOP post.  You could only possibly see that once a week and I've seen hordes against us bish more than that.  I truthfully can't remember when on a squad night that I've seen anymore than 20 BOPS in a mission due to ENY.  Not to mention the spies that are stalking us every monday night to give you advance warning.  Just cause you see a bunch of frigging planes doesn't mean it's us.

All the Best...
Jay
awDoc1
Title: Awaiting Improvements
Post by: 1Boner on November 16, 2007, 12:05:59 PM
Quote
Originally posted by The Fugitive
I don't see a problem with Squad Ops, unless its the BOPS, they can launch 40+ guys on a mission by them selves. They would be the only ones I'd call a horde.


Lmfao!!

Ever seen a GHI mission?

And there are many others who up VERY large missions.

Again--I don,t think I,ve ever seen any more than 25-30 Bops on at a time on a squad nite.

Thats one nite a week.

And 25-30 would be a good nite.

most times its more like 20 guys,one nite a week.

And of course you always get a few guys who come along for the ride who aren't squadies.

So quit pointing fingers unless you know what you're talking about.




Your hordey pal,

Boner
Title: Awaiting Improvements
Post by: jhookt on November 16, 2007, 12:18:17 PM
Quote
Originally posted by 1Boner
Quote
Originally posted by The Fugitive
I don't see a problem with Squad Ops, unless its the BOPS, they can launch 40+ guys on a mission by them selves. They would be the only ones I'd call a horde.


Lmfao!!

Ever seen a GHI mission?

And there are many others who up VERY large missions.

Again--I don,t think I,ve ever seen any more than 25-30 Bops on at a time on a squad nite.

Thats one nite a week.

And 25-30 would be a good nite.

most times its more like 20 guys,one nite a week.

And of course you always get a few guys who come along for the ride who aren't squadies.

So quit pointing fingers unless you know what you're talking about.




Your hordey pal,

Boner



if i can count without taking off my shoes then the Birds of Prey are currently listed as have 91 members spread out over 6 squads.

if your squads aren't currrently in stagnation, shouldn't you be dissappointed that you can't run 40+ mission on your own?
Title: Awaiting Improvements
Post by: Donzo on November 16, 2007, 12:25:13 PM
Quote
Originally posted by The Fugitive
I don't see a problem with Squad Ops, unless its the BOPS, they can launch 40+ guys on a mission by them selves. They would be the only ones I'd call a horde.


If you have such a problem with a highly organized group of people taking bases, why don't you organize a group yourself and try to defeat it?

And as for your little analysis of the squad limit: what's to stop 2 squads of 32 from getting together and running missions? (btw, this is exactly what the BoPs do...the individual BoP squads that is)
Title: Awaiting Improvements
Post by: Stang on November 16, 2007, 12:39:49 PM
Quote
Originally posted by Donzo
If you have such a problem with a highly organized group of people taking bases, why don't you organize a group yourself and try to defeat it?
This is a total crock of bull, and it irritates me every time I see it.  Basically you're saying a large group of guys on the opposing team has to sit around waiting to see what you guys do, then up en mass to stop you.  They don't get to do what they want, like you do, their gameplay has to be totally dependent upon you.  Sorry, no thanks.
Title: Awaiting Improvements
Post by: Wingnutt on November 16, 2007, 12:59:36 PM
Quote
Originally posted by The Fugitive
How much fun is it to completely destroy a base in one pass, then gang bang and vulch the one or two defenders till the goonS drop their troops?



very, but not as fun as watching 200 after you do it.
Title: Awaiting Improvements
Post by: Donzo on November 16, 2007, 01:00:48 PM
Quote
Originally posted by Stang
This is a total crock of bull, and it irritates me every time I see it.  Basically you're saying a large group of guys on the opposing team has to sit around waiting to see what you guys do, then up en mass to stop you.  They don't get to do what they want, like you do, their gameplay has to be totally dependent upon you.  Sorry, no thanks.


LOL :rofl

I said nothing of the sort.

What I did say was that if you have a problem with something, so something about it (once again, if you have a problem with it).

Why would guys on an opposing team have to sit around and wait to see what we do?  Is there nothing else to do?  Are we the only targets?




oh, and where were you Monday night when you wanted to "just see what we would do"?  (oh, btw...we attacked defended bases)
Title: Awaiting Improvements
Post by: BaldEagl on November 16, 2007, 01:11:13 PM
Quote
Originally posted by 1Boner
Quote
Ever seen a GHI mission?[/B]


Ghi:  Mission upping 3 minutes
Ghi:  Room for 96 B-26's

:rofl :rofl :rofl
Title: Awaiting Improvements
Post by: jhookt on November 16, 2007, 01:36:50 PM
Quote
Originally posted by Donzo
LOL :rofl


Why would guys on an opposing team have to sit around and wait to see what we do?  Is there nothing else to do?  Are we the only targets?

 



Quote
If you have such a problem with a highly organized group of people taking bases, why don't you organize a group yourself and try to defeat it?


not to answer a question with a question but don't you kinda contradict yourself here?
Title: Awaiting Improvements
Post by: Donzo on November 16, 2007, 01:41:23 PM
Quote
Originally posted by jhookt
not to answer a question with a question but don't you kinda contradict yourself here?


You left out the part where I said if he had a problem with it.


FYI...one other thing the BoPs do is watch the map and we will be first to up to defeat an attempted NOE attack on an undefended base.
Title: Awaiting Improvements
Post by: jhookt on November 16, 2007, 01:42:54 PM
Quote
Originally posted by Donzo
You left out the part where I said if he had a problem with it.


FYI...one other thing the BoPs do is watch the map and we will be first to up to defeat an attempted NOE attack on an undefended base.


clearly he does, otherwise he wouldn't call your statement a "crock of bull"


*edit  

we aren't addressing the BOPs prowess on base defense, we are addressing the BOPs horde-like attributes.
Title: Awaiting Improvements
Post by: Donzo on November 16, 2007, 02:17:38 PM
Quote
Originally posted by jhookt
clearly he does, otherwise he wouldn't call your statement a "crock of bull"


*edit  

we aren't addressing the BOPs prowess on base defense, we are addressing the BOPs horde-like attributes.


Ok.

Now, why does he have a problem with it?  Do you know?  

When did the BoPs become their own country?  Is there nobody else to fight on Bish when the BoPs are on?

This is starting to sound the same as the little generals that cry about people being in tank town not helping with winning the war...it's happening but why should it matter to them?  And why should a horde matter to him (or anyone else for that matter) if the entire opposing team is not involved with the horde?  

Whines like this make it sound like the entire Bish country is involved in missions that sneak around bashing undefended bases. :lol
Title: Awaiting Improvements
Post by: The Fugitive on November 16, 2007, 02:18:45 PM
Quote
Originally posted by doc1kelley
I was wondering just how many post it would take to make it a an anti-BOP post.  You could only possibly see that once a week and I've seen hordes against us bish more than that.  I truthfully can't remember when on a squad night that I've seen anymore than 20 BOPS in a mission due to ENY.  Not to mention the spies that are stalking us every monday night to give you advance warning.  Just cause you see a bunch of frigging planes doesn't mean it's us.

All the Best...
Jay
awDoc1


First off my post was NOT directed at the BOPs, I used them as an example because they are a large squad, and commonly get those kind of numbers on a squad night ( don't say you don't because I have flown against them many times)

This part I am directing towards the BOPs. its the attitude those few of you that come in here and cry and whine about "their bad mouthing the BOPs again" is one of the problems in this game.

Having the mentality to believe that having your two, or three squads of guys completely destroy a base in one pass, is first fun, and second defendable against is just ridiculous. Its up to your squad, and GHI's "missions" to help make the game fun for everyone.

To me, having that many pilots at my disposal would spawn great plans of attack, fighter sweep, base captures at two, three bases at once, bases captures on BOTH fronts at once. Think of the challages, the timings, the fun!!

Instead you load up 30-40 guys, bomb a base into oblivion, and race your squad mates gang the few guys that try to defend, sad really.

The whole "community" is falling into this.... what would you call it, "poor gamesmenship"? In the old days when you saw two guys fighting it out, you asked if they wanted help. Today you have 5 guys diving "to save a countrymen". In the old days squads fought each other, now they runaway, and look for the easy base to grab.

Its all up to the community to fix this. It starts with squads laying down some rules, like as your squad is running its mission, they get over the base, and only a few guy up to defend. Its up to the CO to call out to "Red Flight" leader and have him and the other 3 planes in his wing to deal with it, and have the rest stand by. Its up to individuals to use their heads and say, "ok they have him covered. I circle here" or "I'll head NE because the next closest support base is that way"

In stead of causing grief with your tactics and just getting people so frustrated they log off, use your tactics to make the game fun, and challanging. Sure those too insecure in there skills, or too selfish to share in the fun win continue to whine and complain about any one putting forth an idea on how to make the game more fun.

In stead it will either stay stagnet, or get worst. 6 months down the road the BOP's will have a bunch of guys "retire"because they aren't having fun steam rolling undefended base, and new squad well take over, maybe they will call themselves "the SteamRollers", at least they will be honest about what they are about.
Title: Awaiting Improvements
Post by: Donzo on November 16, 2007, 02:56:49 PM
Quote
Originally posted by The Fugitive
Its up to individuals to use their heads and say, "ok they have him covered. I circle here" or "I'll head NE because the next closest support base is that way"


Wow, you know what?  This is exactly what happens on our squad nights.

Why everyone assumes that we just steamroll is beyond me.

You guys have not a clue.  All you see is what you want to see.  And that is that we ONLY steamroll bases on squad night.

So be it.  Live with your delusions or ignore them.
Title: Awaiting Improvements
Post by: Shuffler on November 16, 2007, 03:20:30 PM
Well this went to he77 in a handbag.

In discussion terms....IMHO,  those who like big squads can do well on a big map. Those who don't might prefer a small map. Middle ground is impossible to find if we don't discuss our ideas. If we just blatantly go to the dogs by attacking eachother things will just get stagnant.

Hitech has a good thing going here and I'd like to stay a part of it. I can only imagine how tough they have it keeping things on a even keel. They do a great job keeping a finger on the pulse of this game and they react to suggestions very quickly without just flipping back and forth.

In any case if there was always a choice of Large Terrain or Small Terrain one could make that decision on their own. Lusche brought up immediately after my post that the other room had a small map up.... like an idiot I had just assumed both were still large maps.

Had I saw that prior to posting I might never had started this thread.
Title: Awaiting Improvements
Post by: 1Boner on November 16, 2007, 03:21:57 PM
Quote
Originally posted by jhookt
if i can count without taking off my shoes then the Birds of Prey are currently listed as have 91 members spread out over 6 squads.

if your squads aren't currrently in stagnation, shouldn't you be dissappointed that you can't run 40+ mission on your own?



Not sure if you CAN count to 20 without having your shoes off but, I would suggest trying that count again on a monday nite (squad nite).

If you really knew anything about our squad, you would know that probably
1/3 or more of the people on the squad list are inactive and have been inactive for a very long time.

Alot of the guys don,t live for this game, they come in every now and then to fly. They must have regular lives! Go figure.

Again!!--you will usually only see about 20 of us on mondays squad nite!

Thats 20!!

Not 91 !!



Mathematically yours,

Boner
Title: Awaiting Improvements
Post by: Donzo on November 16, 2007, 03:25:25 PM
64 active this tour.


(I used a pen, a piece of paper, and a calculator to get this number...not my toes)
Title: Awaiting Improvements
Post by: crockett on November 16, 2007, 04:04:58 PM
Quote
Originally posted by Ack-Ack
You mean when you were flying above your town acks?  Thanks for proving my point that all you do is fly near a hord or acks.

As for BnZing you in a P-38 vs. Hurricane I...are you really that clueless about planes?  A Hurricane turns better than a P-38, I'm not going to turn fight on the deck within ack range of your town against a Hurricane.  

I also recall asking you to the DA if you wanted a 1v1 but you made excuses as to why you didn't want to waste your time.  Face it, you're just a tool that likes to hide in the hord or near acks.

It's your dime, fly how you want but don't come on these boards and lecture us about 1v1s when you're just as guilty as those you try to brand.

ack-ack


I proved a point? That I won't let you BnZ me when I'm taking off. lol is that the only way you can get a kill these days?

As for the fight I was talking about, we were over water at the south end of the Baltic map. It was also not on the deck, we were both somewhere close to 13-15k already, you climbed higher as you went away after you made contact with me. You only came back when you had about a 3k alt advantage over me.

Of course me in a Huri 1 couldn't match your climb out so I just followed you knowing what you were going to do. The simple point is you wouldn't fight at an equal alt or on a level playing field.

Sure I can turn better than you in a Huri 1, but you had more than enough alt already to try to force a vertical fight. You could easily out climb and out dive my plane, but I could turn better. Seems like a pretty equal fight to me.

You even had an advantage in guns considering your plane has cannons and could very easily take mine out with 1 good burst vs mine only having .303's  which would require me to get several good long lasting hits on you. So while you only had to hit me once, I needed to hit you quite a bit to kill you.

In short I think it would have been a pretty even fight reguardless of the gun advantage you had, but I guess you didn't think so. The difference between me and you is when you came back I knew I likely couldn't win the fight but I didn't care because to me it's more about the challenge.

There is not much a Huri 1 is going to do against someone whom is going to fight like a girl with a alt advantage and do nothing but BnZ. However the diffrence is I stayed and I fought you, I didn't run away because I was at a disadvantage.
Title: Awaiting Improvements
Post by: ghi on November 16, 2007, 04:21:56 PM
Quote
Originally posted by The Fugitive




Having the mentality to believe that having your two, or three squads of guys completely destroy a base in one pass, is first fun, and second defendable against is just ridiculous. Its up to your squad, and GHI's "missions" to help make the game fun for everyone.
.


 You are one of the guttess  whining lads hiding in tower  or BB , if a base is under heavy attack,   grow some ,fight back and don't teach others what to do  for their $$
Title: Awaiting Improvements
Post by: crockett on November 16, 2007, 04:40:00 PM
Quote
Originally posted by The Fugitive

The whole "community" is falling into this.... what would you call it, "poor gamesmenship"? In the old days when you saw two guys fighting it out, you asked if they wanted help. Today you have 5 guys diving "to save a countrymen". In the old days squads fought each other, now they runaway, and look for the easy base to grab.
 


The problem is, the community has been dumbed down to the point that gangbangs are pretty much standard operating procedures. It's not just missions, it's pretty much everything.

No one can ever leave a fight alone, and if you do get lucky and find another single con. Nine times out of ten he's either a base porker or someone whom will run as soon as he loses the advantage.

I've only been flying in this game about a year, but even in that short time I've seen the fighting go downhill. I do agree though, about the only thing that will help is if the bigger squads start setting the example.
Title: Awaiting Improvements
Post by: Lusche on November 16, 2007, 04:51:32 PM
Quote
Originally posted by crockett
T
I've only been flying in this game about a year, but even in that short time I've seen the fighting go downhill.


I rather think your perception may have changed. Things that you didn't notice when you were new now spring to your eye, after getting some experience.
I didn't see much change in player behaviour in the last 2 years (that's how long I am playing). It's not that a 1vs1 was usually more respected in tour 70 than in tour 94. (My old films are full of recorded cries about rams, ho's,  horde- and pickdweebs :D)

I did, however, see many many people becoming bored or upset about some things. But often the game hasn't changed - they had.

And if you spend some time reading really old postings on this BBS you can find many postings about the gameplay having degenerated to the point it's getting unplayable, way back to the year 2000 ;)

The fighting gone downhill rant is as old as this game, and if it would really have been true all the time, I wonder why HTC is still in business ;)
Title: Awaiting Improvements
Post by: crockett on November 16, 2007, 05:37:51 PM
Quote
Originally posted by Lusche
I rather think your perception may have changed. Things that you didn't notice when you were new now spring to your eye, after getting some experience.
I didn't see much change in player behaviour in the last 2 years (that's how long I am playing). It's not that a 1vs1 was usually more respected in tour 70 than in tour 94. (My old films are full of recorded cries about rams, ho's,  horde- and pickdweebs :D)

I did, however, see many many people becoming bored or upset about some things. But often the game hasn't changed - they had.

And if you spend some time reading really old postings on this BBS you can find many postings about the gameplay having degenerated to the point it's getting unplayable, way back to the year 2000 ;)

The fighting gone downhill rant is as old as this game, and if it would really have been true all the time, I wonder why HTC is still in business ;)


Maybe it's that, all I know is this game is fast becoming a bore to me. I once saw the game as a lot of fun and seemed like it used to be easier to find good fights. Now days it just seems like it's nothing but the furlballs, but maybe it's just a change in my perception of the game. I don't know.

All I know is the guys that want more 1 on 1 fights really don't have much options. The DA is about the only place for that and even then it's mostly filled with people in the furball area that do nothing but gangbang.
Title: Awaiting Improvements
Post by: The Fugitive on November 16, 2007, 05:54:42 PM
Quote
Originally posted by ghi
You are one of the guttess  whining lads hiding in tower  or BB , if a base is under heavy attack,   grow some ,fight back and don't teach others what to do  for their $$


LOL!!! GHI all those jet fumes must be getting to you !!! I have been shot down many a time by your 163's, and I have been one of the few to go against the BOPs when they steamroll a base, died a bunch of times to 5 or 6 tiffies all going for the HO on my lone P38, its all good, I got a couple of them, and I had fun !  even the banter on 200 with the BOPs is fun, its a game!!!

My suggestions isn't telling anyone how to spend their $$, I'm just suggestion a different way to go about doing the same thing your doing already. OK, lets say we are playing basketball. I'm 6' 7'', your 5 nothing. We are the only two around. With my height, and with the amount of ground I can cover, I'd say you were over matched. Not alot of fun for me, too easy, not a lot of fun for you, too hard.

Either we change the rules, or neither one of us has any fun. So we change things, I can't run, and I can't go into the key. Its harder for me now, and the only thing easier for you is defense. The games still the same, we are still trying to accomplish the same things, but how we go about it is different, and makes it more fun and challenging for each of us.

All I'm saying is that if the community doesn't step up, things will either stagnet like they are now, or get worst.
Title: Awaiting Improvements
Post by: FALCONWING on November 16, 2007, 06:13:32 PM
Well the BoPs are what they are...they have fun together and they have been together for close to 11 years and continue to grow...if you can not fathom why then perhaps you should check us out or a similar squad...we are definitely not the only large coordinated squad around...

When the large arenas died and the arenas split and cap limits were in place many thought that would be the death of large squads...it was all over the BBS...

But a year+ later BoPs and other large squads are doing very well...what the arena/cap limit killed were the medium/small squads...in a small map with concentrated fights small/medium squads cant get much done...what i am seeing since the reinstatement of the large maps is a lot of small "hoarding" and i think it is more fun for all...

The small maps also allowed what i call "Pick squads" (come in with e/alt and hover with wingmen on the periphery of a fight) to fluorish as you were limited as to what bases to fight at....with a large map you can attack a different base and shift the fight...your not stuck at certain bottlenecks (killing fields if you will)

The one thing i wish hitech had not changed was the number of barracks...one could always stop a "horde" in its tracks with a few guys porking...this is not possible now and porking has become a lost art as it takes 4-5 guys flying together to have success and i understand that frustration.
Title: Awaiting Improvements
Post by: E25280 on November 16, 2007, 08:04:59 PM
Quote
Originally posted by FALCONWING
The one thing i wish hitech had not changed was the number of barracks...one could always stop a "horde" in its tracks with a few guys porking...this is not possible now and porking has become a lost art as it takes 4-5 guys flying together to have success and i understand that frustration.
That's kind of funny.  I like the additional barracks for just the same reason -- it requires a couple of people flying as a team to pork a base now instead of a lone wolf doing it himself.
Title: Awaiting Improvements
Post by: Gixer on November 16, 2007, 08:51:27 PM
Quote
Originally posted by crockett
I proved a point? That I won't let you BnZ me when I'm taking off. lol is that the only way you can get a kill these days?



Crockett, unless Ack-Ack has lost control of his arms and using his mouth to control that twin engine ugly, he is one of the last guys I'd expect to waste his time BnZ airfields.

I've encountered Ack-Ack many occasions over the past years and everytime it's always been a great fight whether with a E advantage or not. He flies his ugly to it's strengths over it's opponents just as I would fly mine.  Infact I think it's rare that I've tagged him 1v1 it's often been when he's been busy and I've nailed him flying through the furball in a Pony.

Often one might extend further then you might think necessary, but it's not to maintain E advantage over you, it's to maintain E advantage over the next two or three spitdweebs that are likely to turn up after your back in the tower.

Question is unless you have some sort of hardon for old wood. What were you doing in a Hur1? That thing is ***'d from the moment you roll no matter what you encounter.


...-Gixer
Title: Awaiting Improvements
Post by: Lusche on November 16, 2007, 08:59:02 PM
Quote
Originally posted by Gixer

What were you doing in a Hur1? That thing is ***'d from the moment you roll no matter what you encounter.


As long as people continue to think that, I'll get my kills in a Hurri I :)
Title: Awaiting Improvements
Post by: Gixer on November 16, 2007, 09:10:43 PM
Funny, some Goon pilots have the same mentality.


...-Gixer
Title: Awaiting Improvements
Post by: crockett on November 16, 2007, 09:44:00 PM
Quote
Originally posted by Gixer
Crockett, unless Ack-Ack has lost control of his arms and using his mouth to control that twin engine ugly, he is one of the last guys I'd expect to waste his time BnZ airfields.

I've encountered Ack-Ack many occasions over the past years and everytime it's always been a great fight whether with a E advantage or not. He flies his ugly to it's strengths over it's opponents just as I would fly mine.  Infact I think it's rare that I've tagged him 1v1 it's often been when he's been busy and I've nailed him flying through the furball in a Pony.

Often one might extend further then you might think necessary, but it's not to maintain E advantage over you, it's to maintain E advantage over the next two or three spitdweebs that are likely to turn up after your back in the tower.

Question is unless you have some sort of hardon for old wood. What were you doing in a Hur1? That thing is ***'d from the moment you roll no matter what you encounter.


...-Gixer


Na we were alone, wasn't anyone close, it was pretty much 1 on 1 on equal term until he went off to get an alt advantage. It was the only time I've ever met him at equal alt which is the reason I remember it.

but enough of that.. I just hoped for a good fight and was disappointed.

In reguards to a Huri 1 it's a great fighter if you know how to fly it. I'll fly it against anyone in what ever plane they want to fly. I've taken on my fair share of good sticks in all kinds of other planes and come out on top with a Huri 1.  

It's a great little dog fighter, however not much it's going to do against guys that do nothing but BnZ it just doesn't have the power for that kinda fight if they have alt on you. Other than that, it's a challenge and a fun little plane to fly.
Title: Awaiting Improvements
Post by: crockett on November 16, 2007, 09:45:32 PM
Quote
Originally posted by Gixer
Funny, some Goon pilots have the same mentality.


...-Gixer


Well I'll fight yea any time in my Hurri 1. You can fly anything yea want  :D

You might kill me but I'll put up a good fight.
Title: Awaiting Improvements
Post by: doc1kelley on November 17, 2007, 12:48:39 AM
Quote
Originally posted by jhookt
if i can count without taking off my shoes then the Birds of Prey are currently listed as have 91 members spread out over 6 squads.

if your squads aren't currrently in stagnation, shouldn't you be dissappointed that you can't run 40+ mission on your own?


Spoken like a true ex-squaddie that you are...

...nuff said
Title: Awaiting Improvements
Post by: doc1kelley on November 17, 2007, 01:17:30 AM
Quote
Originally posted by jhookt
if i can count without taking off my shoes then the Birds of Prey are currently listed as have 91 members spread out over 6 squads.

if your squads aren't currrently in stagnation, shouldn't you be dissappointed that you can't run 40+ mission on your own?


No I wouldn't worry about stagnation as you call it as the vast majority of us have lives.  Until today I have flown 12 hours this month and all in the morning after I get off work because I'm a night shifter and work lots of mandatory overtime.  We could give a rats buttocks less if we have 2 or 20 on squad nights because we don't wanna make money folks, we just wanna have fun.  The folks here are used to an artificial environment as in war, you have 2 minutes of pure terror and/or excitement per hours upon hours of pure inacitivity.  You of all people should know how loose our squad is.

All the Best...
Jay
awDoc1
Title: Awaiting Improvements
Post by: jhookt on November 17, 2007, 02:12:44 AM
Quote
Originally posted by doc1kelley
Spoken like a true ex-squaddie that you are...

...nuff said



eh   i just like kickin the cage.  just checking to see if yall still come out barkin.


:)
Title: Awaiting Improvements
Post by: SteveBailey on November 17, 2007, 02:21:15 AM
Quote
Originally posted by storch
I flew one sortie and caught six guys milking undefended fields.  I



Ahahahaha!  Priceless.    :aok
Title: Awaiting Improvements
Post by: SteveBailey on November 17, 2007, 02:36:55 AM
I'm a little bemused by the BOP complaints.  They are fortunate to have the comraderie of a large group; that seems more like a benefit than a "fault".

Especially on these big maps, one BOP horde on a Monday night is not going to change the world.

I hate the big maps but I'm making lemonade out of lemons.  On the smaller maps I would fly for the team with the fewest numbers and head for the biggest pile of bad guys.  I discovered on the big map that this sort of flying works great, save perhaps I need to come in a tad higher. Heck, I landed a 12 scalp flight tonight(no re-arms) while defending a base from a rook cv attack. I even upped at the base(A53) under attack.  If I can land 12 with one clip, imagine what some of you uber-sticks could do.

Granted, Shuffler's plane of choice is the 38 and it is not ideal for taking on the horde.. but I think it could be done.  Be a horde buster.. it's quite fun and satisfying.   :)
Title: Awaiting Improvements
Post by: NHawk on November 17, 2007, 05:29:41 AM
Quote
Originally posted by crockett
Maybe it's that, all I know is this game is fast becoming a bore to me. I once saw the game as a lot of fun and seemed like it used to be easier to find good fights. Now days it just seems like it's nothing but the furlballs, but maybe it's just a change in my perception of the game. I don't know.

All I know is the guys that want more 1 on 1 fights really don't have much options. The DA is about the only place for that and even then it's mostly filled with people in the furball area that do nothing but gangbang.
The DA has always been the only place to go 1 on 1 to be fairly certain you wouldn't be interfered with.

I don't know where the idea that 1 on 1 fights should take place in the MA came about, but the DA has always been in existence for that very purpose. Think about it. There are 300 people in an MA and you really expect to find 1 on 1 fights? I know if I see a dar bar appear, I'll usually up to defend and hopefully so will a couple others.

I'm not sure if people still respect requests, but I do know it use to be if you asked most people to stay out of a fight in the MA they would. But there was never any guarantee of it. Many times if I knew of a good 1 on 1 taking place I'd inform the pair squaring off that I was just observing and would not enter the fight. And they were secure with that. Heck, sometimes I'd get a couple of kills keeping people away from the 1 on 1.

The MA is not and never has been the place to find 1 on 1 fights. That is unless an area has been agreed upon in advance by 2 people. And even then there's no guarantee it will remain a 1 on 1.
Title: Awaiting Improvements
Post by: Donzo on November 17, 2007, 08:15:30 AM
Wow, what is going on here?

First Steve, then NHawk post using common sense (not that you guys are not capable of doing so...not the point I am making :)) ?

What has this thread become?
Title: Awaiting Improvements
Post by: ghi on November 17, 2007, 08:55:45 AM
Quote
Originally posted by The Fugitive
LOL!!! GHI all those jet fumes must be getting to you !QUOTE]

:rofl :rofl :rofl
Title: Awaiting Improvements
Post by: crockett on November 17, 2007, 11:57:20 AM
Quote
Originally posted by NHawk
The DA has always been the only place to go 1 on 1 to be fairly certain you wouldn't be interfered with.

I don't know where the idea that 1 on 1 fights should take place in the MA came about, but the DA has always been in existence for that very purpose. Think about it. There are 300 people in an MA and you really expect to find 1 on 1 fights? I know if I see a dar bar appear, I'll usually up to defend and hopefully so will a couple others.

I'm not sure if people still respect requests, but I do know it use to be if you asked most people to stay out of a fight in the MA they would. But there was never any guarantee of it. Many times if I knew of a good 1 on 1 taking place I'd inform the pair squaring off that I was just observing and would not enter the fight. And they were secure with that. Heck, sometimes I'd get a couple of kills keeping people away from the 1 on 1.

The MA is not and never has been the place to find 1 on 1 fights. That is unless an area has been agreed upon in advance by 2 people. And even then there's no guarantee it will remain a 1 on 1.


I never expect a guarantee that I will be able to get a 1 on 1 fight in the MA but I still look for them. When yea find one, you would think people could give a little respect for two cons and let them fight it out. That's of course assuming you aren't in the middle of a furball or base capture. At that point I figure anything goes.

I tend to go out of my way to fly away from my other countrymen so I don't have to worry about 5 guys jumping on the same kill I'm after. The problem with that is, I get it from the other side, next thing yea know it's 5 cons all over my six.

Really where is the fun in that? It's dam sure not fun for me and I dam sure have a hard time believing any of the 5 cons really had fun being part of a gang bang. Was it really a good fight for them?

Even the DA is the same. The only action you can get in the DA if you don't go out of your way to set up a 1 v 1 fight at a separate field is at the furball area. So if you fly at the furball area it's the same BS there.

Maybe once in a while when there are only a few guys there can you get good random  1 on 1 fights and not have to worry about some tard coming in from 5k out trying to cherry pick you.

Hell the other night, I was in the DA I go up looking for a fight. I get tangled up with two guys of the same country. No biggie I don't mind 2 on 1 or 3 on 1 every so often. Next thing yea know it's 4 of them there, so of course I die.

So I ask them on 200 if we can keep it a little more even of a  fight.  These guys answer back, claiming they are using "squad tactics" so they fight together. I told them I'd fight all of them 1 vs 1 but of course they wouldn't do that.

Sure you can get some good "random" 1 v 1 fights in the DA but I'd say 6 out of 10 times you have to worry about some other tard coming in and trying to cherry pick you. You would think that at the very min even in the furball area that people could respect a good 1 on 1 fight. I guess I just expect far too much.

It all comes down to the "respect" thing. I'd guess 80% of the player base has zero respect for the actual fight. Maybe they don't know any better or maybe they are just tards whom don't care, but it makes it almost impossiabe to get good fights anymore.
Title: Awaiting Improvements
Post by: The Fugitive on November 17, 2007, 05:30:43 PM
Thats what I'm saying, its a respect thing. I have nothing against the BOPs. They are a large, well organized group that executes missions very well. I hate going against them, because most times I'm alone, or with only a couple other defenders. The same with some of the missions GHI runs. He gets a good turn out and easily overwhelm a base.

But thats where things could change. Don't gang the defenders. I'm not saying if they have 3 you only send 3, but don't send your whole crew to kill a few guys, give them a chance, and they will keep coming back.

In 1 vs 1, even 2 vs 1, ASK before you dive in, maybe the guys are having fuun, some guys like being out numbered, give them a chance to have their fun too. There is always another guy upping, go kill him.

Sure furballs are different, its a free for all, and you can't expect much other than you dieing sooner or later.

If the big squads start leading by example, and those posting missions lead by example, and those that read the boards start leading by example, maybe just maybe, a little more fun might crop up in this game for everyone.
Title: Awaiting Improvements
Post by: BaldEagl on November 17, 2007, 06:08:07 PM
Allow me to weigh in briefly.

I started playing Air Warrior in 1996 (free on AOL).  I joined a squad fairly early on and a few days later the CO decided to leave the squad and handed it over to me.  By the end of the year we had over 60 members split into 3 or 4 seperate squads (I can't remember which for sure).  We did weekly squad nights and typically had 20-25 members attend.  Now remember, this was Air Warrior where only 100-150 people could play at a time.  We were, in fact, the hoard on squad nights.  We were'nt the only squad that dominated the arena on a given night either.

My point is that large multi-unit squads have existed for over a decade as have hoards.  Nothing has changed.

As to ganging, that hasn't changed either.  Evolution and nature have taught us there is safety in numbers and that it's easier to get a kill with multiple hunters on their prey than it is alone, even with the competition for the kill.

I still find plenty of one-on-one's, one-on-twos and one-on-threes and it's gotten even easier with the return of the big maps.  You only have to look toward the smaller dar-bars and around the fringes of your territory.  Many, if not most players though, won't venture into those areas as it has a significant adverse effect on your kills/hour, seemingly making you less of an ace.  Personally, I'm willing to forgo that stat for the joy of a good, non-ganged, fight.  Even at that, the other night I got into several of these as the lone defender at a lightly attacked base with no adverse effect to K/H and I had a blast.

Thanks for listening.  Just my 2 cents.