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Help and Support Forums => Aces High Bug Reports => Topic started by: what'shisname? on November 19, 2007, 03:16:11 PM

Title: Issues with Knight t34 and m3 don't die either
Post by: what'shisname? on November 19, 2007, 03:16:11 PM
With Sherman and AP rounds at point blank range and t34 and m3 do not die with repeating hits.  The big new map, orange arena I think it was.

You know, why play if you ain't gonna play fair?  

I'm getting tired of this crap.
Title: Issues with Knight t34 and m3 don't die either
Post by: SuBWaYCH on November 19, 2007, 04:28:37 PM
IN, you'll get a rule #7 posted to this one BTW.

Regards,
Subway
Title: Issues with Knight t34 and m3 don't die either
Post by: fuzeman on November 19, 2007, 08:53:03 PM
If you think something is fishy, film it and send it to HiTech Creations.

I'm sure HTC gets tired of this crap too, ie: accusations with no facts for backup.
Title: Issues with Knight t34 and m3 don't die either
Post by: raider73 on November 19, 2007, 08:58:21 PM
damn subway you mister reals and its probaly cause you ha bad connection and round went through you got Dial-up? or your jus crappy shot:aok
Title: Issues with Knight t34 and m3 don't die either
Post by: nirvana on November 19, 2007, 09:07:13 PM
Dunno if it was ever fixed but AP rounds used to go through half tracks like butter and rarely kill, MGs are usually better anyway.  Regarding the T34-send an e mail to HTC with video or else no complaining.
Title: Issues with Knight t34 and m3 don't die either
Post by: Oogly50 on November 19, 2007, 09:20:05 PM
Quote
Originally posted by raider73
damn subway you mister reals and its probaly cause you ha bad connection and round went through you got Dial-up? or your jus crappy shot:aok
:O :huh   Wow...  just wow...
Title: Issues with Knight t34 and m3 don't die either
Post by: SuBWaYCH on November 19, 2007, 10:10:27 PM
Quote
Originally posted by Oogly50
:O :huh   Wow...  just wow...

I know.

Regards,
Subway
Title: Bye!
Post by: what'shisname? on November 20, 2007, 06:25:23 AM
See Rule #8
Title: Re: Bye!
Post by: SteffK on November 20, 2007, 06:52:28 AM
Quote
Originally posted by what'shisname?
See Rule #8


Sorry but an attitude like that will get you no where on here - All you have to do is say that there are issues and please look into it and here is the film.

Don't start accusing people of cheating when you have zip evidence - there is extremely little or zero cheating going on in here - but there is a shed load of gaming the game, which is part and parcel deal with it.

Title: Issues with Knight t34 and m3 don't die either
Post by: Scca on November 20, 2007, 08:10:22 AM
I have also found point blank rounds don't seem to work well at all.  I have better success if I stay back a bit.  It's part of the game it seems.


I think for M3's the skin is so thin that in RL and AP round will just poke a hole in it, and keep going.  

I always use HE on M3's and all they have to do is land close.

What'syoursphincter, enjoy what ever it is you will be doing with your time.  I am sure we will not suffer.

bye, bye
Title: Issues with Knight t34 and m3 don't die either
Post by: SteffK on November 20, 2007, 09:03:45 AM
Hi Scca,

Check out this link, I have had a similar problem

http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=217227
Title: Issues with Knight t34 and m3 don't die either
Post by: BaldEagl on November 20, 2007, 12:31:13 PM
Sheees.  I love when people who can't hit or don't know where to hit think it's a cheat or that there's a problem with the game.

I never have any of the problems described in this thread.  Learn how to hit in a GV and neither will you.

BTW, good ridance.
Title: Issues with Knight t34 and m3 don't die either
Post by: Lye-El on November 20, 2007, 04:00:49 PM
Quote
Originally posted by Scca


I think for M3's the skin is so thin that in RL and AP round will just poke a hole in it, and keep going.  

I always use HE on M3's and all they have to do is land close.

 


It has been my experience that if you hit the sheet metal truck bed at the rear  with an AP round it just zips through. Hit the engine works better. I also use HE when I remember to switch and have it. H.E. works best.
Title: Issues with Knight t34 and m3 don't die either
Post by: nirvana on November 22, 2007, 05:33:39 PM
Quote
Originally posted by Lye-El
It has been my experience that if you hit the sheet metal truck bed at the rear  with an AP round it just zips through. Hit the engine works better. I also use HE when I remember to switch and have it. H.E. works best.


Exactamundo, I've had AP go through the engine bay as well but that's very rare.  HE on light armored vehicles, always.
Title: Issues with Knight t34 and m3 don't die either
Post by: Spikes on November 22, 2007, 05:39:17 PM
Quote
Originally posted by SuBWaYCH
IN, you'll get a rule #7 posted to this one BTW.

Regards,
Subway


And you should get a rule #6.
Title: Issues with Knight t34 and m3 don't die either
Post by: nirvana on November 22, 2007, 06:08:32 PM
Pot meet kettle...
Title: Re: Issues with Knight t34 and m3 don't die either
Post by: VansCrew1 on November 25, 2007, 02:27:00 PM
Quote
Originally posted by what'shisname?
With Sherman and AP rounds at point blank range and t34 and m3 do not die with repeating hits.  The big new map, orange arena I think it was.

You know, why play if you ain't gonna play fair?  

I'm getting tired of this crap.


lol shades.
Title: Issues with Knight t34 and m3 don't die either
Post by: sunfan1121 on November 26, 2007, 03:24:01 AM
t34 has some of the best armor against gv's in the game... i took atleast 10 hits by a m4 and drove away to land my kills
Title: Issues with Knight t34 and m3 don't die either
Post by: sunfan1121 on November 26, 2007, 03:25:13 AM
and btw IN