Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Fencer51 on November 19, 2007, 08:34:49 PM

Title: Radar Command and Control
Post by: Fencer51 on November 19, 2007, 08:34:49 PM
Wish:

For the ability to assign specific players to specific colors for ground based (ship based) viewing of the radar.  Or ground and airborne as well.. if it is easier.

So a squadron could be set to color ".radcol "

OR

A way to assign a specific player to a color  ".radcol "
Title: Radar Command and Control
Post by: Fencer51 on November 20, 2007, 04:27:15 AM
BTW this would be a CM enabled feature for scenarios...
Title: Radar Command and Control
Post by: MWL on November 20, 2007, 08:45:30 AM
Greetings,

  As I recall, (away from home computer this week), when tuned to a specific vox channel - like squad vox or even on a numbered channel - everyone else is a different color from the generic friendly dot.

Regards,
Title: Radar Command and Control
Post by: The Fugitive on November 20, 2007, 09:07:42 AM
Quote
Originally posted by MWL
Greetings,

  As I recall, (away from home computer this week), when tuned to a specific vox channel - like squad vox or even on a numbered channel - everyone else is a different color from the generic friendly dot.

Regards,



He wants to know where the others are, he doesn't want to TALK to them !:t
Title: Re: Radar Command and Control
Post by: oboe on November 20, 2007, 09:46:17 AM
Quote
Originally posted by Fencer51
...

OR

A way to assign a specific player to a color  ".radcol "


Doesn't the .wingman command do this for you?    But only one player at a time....
Title: Radar Command and Control
Post by: Fencer51 on November 20, 2007, 11:58:40 AM
Sure does, not wanting to track 1 person only though.  But that is why I figured they could probably enable this for squadrons (as mentioned above) or single people, yet multiples of each.

Again this not a main arena item, but useful for certain (ahem) scenarios.
Title: Radar Command and Control
Post by: oboe on November 20, 2007, 12:25:48 PM
Ah.

It sounds a little modern though  - would commanders have had that much radar capability back in WWII?
Title: Radar Command and Control
Post by: EagleEyes on November 20, 2007, 01:25:36 PM
No they didnt, but then again, an A6M2 couldnt catch a P-51D in a dive from 20k to the deck and shoot it down!  

Just me 2 cents.  


They couldnt pick out individual wingman either, so the .wingman command shouldnt work then either!
Title: Radar Command and Control
Post by: MWL on November 20, 2007, 02:02:58 PM
Greetings,

  Ya, I know he doesn't want to talk to 'em.  But seem to remember that when tuned to Squad Vox, my squaddies are a different Dar dot color from the rest of the friendlies - it is in the GUI control pallette I think.

  I don't know if it works for wing men as well.....

Regards,
Title: confused..
Post by: TalonX on November 20, 2007, 04:09:18 PM
You can turn on squad highlights....then you can choose a color for your squads....or to whom you are tuned on vox.......default is blue, i think.

Wingman, one, can be set as well.....shows white by default.

That all makes sense, since you'd be in radio contact with these people, and therefore, know where they are....

You wouldn't know one enemy (Knits) from another (Bish) so they all show red (default) on dar.

Title: Radar Command and Control
Post by: Fencer51 on November 21, 2007, 06:43:15 AM
There was this thing called IFF.  Different Squadrons could tune different settings.

Also they had plotters that kept track of the locations of friendly plots on a huge glass board and more than one person doing the work.

This is an attempt to have the same results in scenarios without the infrastructure.
Title: Radar Command and Control
Post by: Spikes on November 21, 2007, 04:14:26 PM
Quote
Originally posted by Fencer51
Sure does, not wanting to track 1 person only though.  But that is why I figured they could probably enable this for squadrons (as mentioned above) or single people, yet multiples of each.

Again this not a main arena item, but useful for certain (ahem) scenarios.


I like this idea.

So say, 4th FG is blue, 474th FG is green, 352nd FG is red...so on.
Title: Radar Command and Control
Post by: Fencer51 on November 21, 2007, 05:55:23 PM
Quote
Originally posted by oboe
Ah.

It sounds a little modern though  - would commanders have had that much radar capability back in WWII?


Each American Carrier in WW2 had a fighter director with radar direction.

The British had command and control based upon radar plots during the battle of Britian and afterwards in the Channel battles up through the invasion.

Both sides of the tactical air battles over the channel had radar coverage at one point or another.
Title: Re: Radar Command and Control
Post by: trigger2 on November 24, 2007, 03:06:40 AM
Quote
Originally posted by Fencer51
Wish:

For the ability to assign specific players to specific colors for ground based (ship based) viewing of the radar.  Or ground and airborne as well.. if it is easier.

So a squadron could be set to color ".radcol "

OR

A way to assign a specific player to a color  ".radcol "


Try this one

.wingman

theyll show up if theyre not in the tower :]
Title: Radar Command and Control
Post by: Fencer51 on November 25, 2007, 07:38:47 AM
Thanks Trigger but that is not what or why I am asking it.
Title: Radar Command and Control
Post by: Tilt on November 25, 2007, 11:08:49 AM
I think a simpler method of achieving this would be to have an arena setting  such that when selected radar was only viewable from the tower.

If you wanted to go a step further then you initiate missions (to obtain these different icon dot colours) where there is the role "controller"  that  remains in the tower.