Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: projoe on November 20, 2007, 02:29:41 PM

Title: Disgruntled Customer
Post by: projoe on November 20, 2007, 02:29:41 PM
Its 367th squad night on monday's.  I sign in, orange arena is at max 320/320. So I jump in the blue arena.  Check where my squadies are, sure enough everyone is in orange.  After 15-20 min I'm able to get into orange arena.
We have a good squad night goin....then I get discoed.  Oh well happens every now and then.  Sign back up...orange arena has 286 players and max had been dropped to 220. 286/220.... No chance in heck I can get back with my squadies.
I sign in blue arena...play around in there for nearly an hour...where eny is over 20 most of the evening for knit players.  Check back to orange arena...its still 235/220...squad night shot for me because of continuous changes of max players in an arena.  Is there a logical reason why this happens?  Maybe some one can explain this to me?  Or an old thread that has a good explanation?
Very frustrating :furious
ProJoe
Title: Disgruntled Customer
Post by: Skuzzy on November 20, 2007, 02:35:53 PM
How about this? (http://www.hitechcreations.com/ahhelp/arenaframe.html)
Title: Re: Disgruntled Customer
Post by: Motherland on November 20, 2007, 02:42:13 PM
Quote
Originally posted by projoe
Its 367th squad night on monday's.  I sign in, orange arena is at max 320/320. So I jump in the blue arena.  Check where my squadies are, sure enough everyone is in orange.  After 15-20 min I'm able to get into orange arena.
We have a good squad night goin....then I get discoed.  Oh well happens every now and then.  Sign back up...orange arena has 286 players and max had been dropped to 220. 286/220.... No chance in heck I can get back with my squadies.
I sign in blue arena...play around in there for nearly an hour...where eny is over 20 most of the evening for knit players.  Check back to orange arena...its still 235/220...squad night shot for me because of continuous changes of max players in an arena.  Is there a logical reason why this happens?  Maybe some one can explain this to me?  Or an old thread that has a good explanation?
Very frustrating :furious
ProJoe

There are plenty of planes over 20 eny that are good rides. Heck theres even uber rides over 20 eny (Spit IX, La5). Complaining about eny is stupid, and Im getting tired of hearing it.




But, on the other hand. Skuzzy, out of curiousity, why are the arena caps like that? Not trying to be combative or anything, I just... whats the advantage to it?
Title: Disgruntled Customer
Post by: Kazaa on November 20, 2007, 02:43:24 PM
How about giving us the MA back...

Oh snap.
Title: Re: Disgruntled Customer
Post by: SteveBailey on November 20, 2007, 02:45:44 PM
Quote
Originally posted by projoe
I sign in blue arena...play around in there for nearly an hour...where eny is over 20 most of the evening for knit players.  ProJoe


It's really easy to change sides.
Title: Disgruntled Customer
Post by: Lusche on November 20, 2007, 02:48:03 PM
We all know that only cheaters, traitors & spies change sides, and that all planes with ENY > 10 are crap.
Title: Re: Re: Disgruntled Customer
Post by: B@tfinkV on November 20, 2007, 02:58:05 PM
Quote
Originally posted by Motherland
... whats the advantage to it?


it bothers me too when i cant join my friends, but the point of it?

well, there are multiple arenas right? so there is choice. how can choice be a bad thing?

so multi-arena is the way its going to be, or so we are told, so accept it. the reason for the rolling caps is surely to make sure that the choice you get is always worth joining, even a low amount of players in one LW arena will build up quickly because the other is capped.

I can agree for kazaa in that UK daytimes can mean you have a choice of one capped arena and three empty, not good then. As for US primetime, the only problem is not being able to join squad mates, and i think Steve said before....a good squad will all leave soon as possible and come to your arena just for you, if you desire them to.
Title: Disgruntled Customer
Post by: Avaro on November 20, 2007, 03:00:30 PM
Quote
Originally posted by Lusche
We all know that only cheaters, traitors & spies change sides, and that all planes with ENY > 10 are crap.


:p

I do agree with others about the caps. It does get annoying and don't really see any reason for it. Well, of course its there so we wont all be in an arena, but it gets annoying when its about 90 over populated.. Get tha drift? :D
Title: Disgruntled Customer
Post by: projoe on November 20, 2007, 03:15:46 PM
As far as eny...that doesn't bother me much...came from warbirds where they would use rps(rolling plane set).  So i do enjoy playing with the early warbirds some....My thought was the max was set on each arena to try and balance sides....as we see that is not the case.

From scuzzy's post:
The Aces High arenas use a dynamic or floating limit for the arenas where there are two, or more, of the same type. For instance, the two Late War arenas will show a limit that changes as the amount of players in these two arenas change.

The arena limits are governed as follows: As an example, if the Orange arena reaches a certain percentage of its maximum capacity, the server will adjust the Blue arena limit to a higher number. When the Blue arena reaches a certain percentage of its limit, then the Orange arena limit is raised. Conversely, the arena limits are also reduced in the same manner.

This gives the possibility of an arena limit being lower than the actual current number of players in that arena.



     Just trying to find out why the arena limits are governed?  Has it been tried to set each arena say at 500max players and leave it there and see what happens?
Sry, ive been away from the game until recently and this is the first time that I've been affected by this.  I'm use to being able to sign on and fly with my squad mates whenever I wanted...it seems this is not the case anymore.




:(
Title: Disgruntled Customer
Post by: Avaro on November 20, 2007, 03:20:48 PM
Quote
Originally posted by projoe
As far as eny...that doesn't bother me much...came from warbirds where they would use rps(rolling plane set).  So i do enjoy playing with the early warbirds some....My thought was the max was set on each arena to try and balance sides....as we see that is not the case.

From scuzzy's post:
The Aces High arenas use a dynamic or floating limit for the arenas where there are two, or more, of the same type. For instance, the two Late War arenas will show a limit that changes as the amount of players in these two arenas change.

The arena limits are governed as follows: As an example, if the Orange arena reaches a certain percentage of its maximum capacity, the server will adjust the Blue arena limit to a higher number. When the Blue arena reaches a certain percentage of its limit, then the Orange arena limit is raised. Conversely, the arena limits are also reduced in the same manner.

This gives the possibility of an arena limit being lower than the actual current number of players in that arena.



     Just trying to find out why the arena limits are governed?  Has it been tried to set each arena say at 500max players and leave it there and see what happens?
Sry, ive been away from the game until recently and this is the first time that I've been affected by this.  I'm use to being able to sign on and fly with my squad mates whenever I wanted...it seems this is not the case anymore.




:(


Well, Clearly you've played aces high one. Well, maybe, your registered date says 2003, but I'm not sure if you played. The max use to be 750 people for THE Main Arena that we use to have. It never went over 400 so basically If we put the cap over 300 one arena will always be full and it would make Hitech's coad pointless. Goad nos we dont want that riigh? LOl:D
Title: Disgruntled Customer
Post by: Ack-Ack on November 20, 2007, 03:39:46 PM
Quote
Originally posted by Avaro
The max use to be 750 people for THE Main Arena that we use to have. It never went over 400 so basically  



You haven't been playing for long.  There were many times that the numbers reached 700 and was usually in the +500 range during prime time and weekends in the old MA.


ack-ack
Title: Disgruntled Customer
Post by: Solar10 on November 20, 2007, 03:40:23 PM
Quote
Originally posted by projoe


     Just trying to find out why the arena limits are governed?  Has it been tried to set each arena say at 500max players and leave it there and see what happens?
Sry, ive been away from the game until recently and this is the first time that I've been affected by this.  I'm use to being able to sign on and fly with my squad mates whenever I wanted...it seems this is not the case anymore.




:(


So you go to play.  First arena has 500/500 second arena has 20/500.  You going to join second?  I think not.  Let's just refresh and see if I can catch it when it reads 499/500 and 20/500.

So join the hoard in area 1 or milk runners in area 2.  Tough coin toss.

The rolling caps are a good way to balance the load although it would be good for the coad rules to change during off peak times.  Maybe at low peak it switches to one arena and then at peak times a second arena starts and caps are reset.  At the beginning of this though you could potentially have something like this:   280/120 and 1/170

It is frustrating when you can't get in with your squad but my squad always joins the player who is locked out.
Title: Disgruntled Customer
Post by: projoe on November 20, 2007, 03:53:32 PM
Yes, I played aces high I. Max players never changed in the Main.
Max players constantly changes now.
Again why not set the max for each arena, say at 320 and leave it there....if one arena is nearly full then come squad nite we would know to goto the arena with the least amount of players to make sure we could all join in together.
Still, not quite certain why max players is float/governed up and down?

Maybe i'm missin sumthin? maybe I hit my head to many times gettin shot down in this unbelievably addictive game. :)
Title: Disgruntled Customer
Post by: Yeager on November 20, 2007, 03:56:17 PM
The right of the players, to choose whatever arena they want to play in,  shall not be infringed.
Title: Disgruntled Customer
Post by: Avaro on November 20, 2007, 04:06:44 PM
Quote
Originally posted by Ack-Ack
You haven't been playing for long.  There were many times that the numbers reached 700 and was usually in the +500 range during prime time and weekends in the old MA.


ack-ack


Only 5 years.. :cry

Guess I don't play enough though.
Title: Disgruntled Customer
Post by: WMLute on November 20, 2007, 04:10:23 PM
i'll just move the squad to the other arena so we can all fly together.
Title: Disgruntled Customer
Post by: Bronk on November 20, 2007, 04:12:56 PM
Quote
Originally posted by WMLute
i'll just move the squad to the other arena so we can all fly together.


That's crazy talk.:rolleyes:
Title: Disgruntled Customer
Post by: projoe on November 20, 2007, 04:16:21 PM
So if 15 or 20 guys from your squad is in one arena doing missions with other squads and you get kicked out of that arena and can't get back in....your squad mates are gonna stop what they are doing and join you?
Guess i'm not cute enough for that to happen to me.
Title: Disgruntled Customer
Post by: BaldEagl on November 20, 2007, 04:41:08 PM
What I find frustrating about the arena caps now is that the arena with the big map that I and many others cried to get back for a long time is always full and the stupid, tired, old, small map arena is always empty.

It seems the players have chosen which they prefer.  Now lift the caps so we can play in the arena of our choosing.
Title: Disgruntled Customer
Post by: Rich46yo on November 20, 2007, 04:48:50 PM
I get most of my fighter kills with a bomber that has like a 30 eny. Most nights there are more Rooks then other teams, "I look all the time". I dont know what the reason for that is, if there is one.

                     I dont have any answers. A squad I used to fly with only chose the M/A with less players that-a-ways in case somthing like this happened you could get back in. Or, guys could join later.

                  And I wouldnt be so quick to judge harshly the higher eny airplanes.
Title: Disgruntled Customer
Post by: Spikes on November 20, 2007, 04:50:58 PM
Quote
Originally posted by Kazaa
How about giving us the MA back...

Oh snap.


Yep!
Title: Disgruntled Customer
Post by: AGM65 on November 20, 2007, 05:02:12 PM
What I wonder about is the players over the max number. For instance, you get discoed from one of the MA's. Then you look at the numbers and they read 244/220. How is it that you got discoed and not 24 other players?
Title: Disgruntled Customer
Post by: Lusche on November 20, 2007, 05:03:51 PM
Quote
Originally posted by AGM65
What I wonder about is the players over the max number. For instance, you get discoed from one of the MA's. Then you look at the numbers and they read 244/220. How is it that you got discoed and not 24 other players?


Because discoing isn't caused by HTC and has nothing to do with arena size at all.
Title: Disgruntled Customer
Post by: ROC on November 20, 2007, 05:18:00 PM
projoe, here's a snippet from the original discussion on 9-13-2006

Arena format change

Quote
Thanks to your patronage Aces High has grown to the point where a single Main Arena is no longer a sufficient solution. It is time for us to move beyond a single main arena. Today during the weekly terrain change, we will be revamping our arena structure with an entirely new model. We’ve looked forward to this point because instead of just simply offering more duplicate arenas, we’ve planned to use this opportunity to diversify our offerings by making different arenas based on different time periods. So instead of having a single arena with all planes available (which naturally emphasizes late war planes), we’ll have 3 different types of Main Arenas- early-war planes, mid-war planes, and late-war planes. This will give us far more diversity.

We hope that through further growth we can add even more diverse offerings such as more time periods and perhaps even time periods outside of WWII such as WWI or the Korean War. This format will also provide more impetus for us to try and comprehensively develop the plane and vehicle set with stuff that would otherwise get swallowed up by the late-war monsters and see little use outside of special events.


Copied from
This Thread (http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=187156&highlight=Arena+Limits)

Continued in This Follow Up Thread (http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=187226&highlight=Arena+Limits)

Most of the questions people come up with have generally been discussed in depth, and using the search feature just above this thread is a quick way to find the why's and where's of alot of stuff.

HTC added the new servers to accommodate the online population at peak times which have swollen far beyond what a single arena can handle, yet put the caps in place to make sure most don't head to one arena.

I must be one of the lucky ones who simply don't have a problem finding my squad when I feel like flying, and our squad tends to group together, and using the squad channel talk across countries to resolve what we are doing for squad night.

AGM65, that's actually quite simple.  The arena caps change as the other arena populations change.  The cap can lower while the arena is populated, that just means more can't get in, and has no affect on those who are already in.
Title: Disgruntled Customer
Post by: WMLute on November 20, 2007, 05:46:57 PM
Quote
Originally posted by projoe
So if 15 or 20 guys from your squad is in one arena doing missions with other squads and you get kicked out of that arena and can't get back in....your squad mates are gonna stop what they are doing and join you?
Guess i'm not cute enough for that to happen to me.


This exact thing happened the other night.  6-7 of us were flying and one of us disco'd and couldn't get back in.

We finished our sorties and changed arenas.

I'd rather fly w/ my squad, and if that means moving to join one person, we'll do that.
Title: Disgruntled Customer
Post by: Shuffler on November 20, 2007, 05:55:31 PM
(http://i134.photobucket.com/albums/q96/Shuff_photos/AddEmoticons04219.gif)


(http://i134.photobucket.com/albums/q96/Shuff_photos/lmao.gif)
Title: Re: Disgruntled Customer
Post by: ghi on November 20, 2007, 06:00:24 PM
Quote
Originally posted by projoe
Its 367th squad night on monday's.  I sign in, orange arena is at max 320/320. So I jump in the blue arena.  Check where my squadies are, sure enough everyone is in orange.  After 15-20 min I'm able to get into orange arena.
We have a good squad night goin....then I get discoed.  Oh well happens every now and then.  Sign back up...orange arena has 286 players and max had been dropped to 220. 286/220.... No chance in heck I can get back with my squadies.
I sign in blue arena...play around in there for nearly an hour...where eny is over 20 most of the evening for knit players.  Check back to orange arena...its still 235/220...squad night shot for me because of continuous changes of max players in an arena.  Is there a logical reason why this happens?  Maybe some one can explain this to me?  Or an old thread that has a good explanation?
Very frustrating :furious
ProJoe

 
  Agree with you , very frustraiting,anyway 320 caps in the evening is not bad, but 120 caps in the morning ET,when  are under 200 players combined in all arenas is even worst,
 I didn't cancel my acount yet but i didn't play for 2 months, this caps worked like Nicorette for smokers , killed my adictive appetite for game,
I would pay 200$/month for  old MA settings
Title: Disgruntled Customer
Post by: Toad on November 20, 2007, 06:08:58 PM
I have a spare gruntle I can give you. PM me your addy, I'll ship it to you.
Title: Disgruntled Customer
Post by: projoe on November 20, 2007, 06:09:24 PM
You must not have read my last line lute. :)
We had 18 guys on last nite for squad nite....I'm not gonna ask 18 people to stop what they are doing, just because I can't get into an arena, are you?  Although, if I asked they prolly would...i've known most of these guys for 10+yrs.
It was just frustrating to be having so much fun with several of your good buds, and because of game restrictions, having to stop.
Guess I'll stop my whine now and deal with it.
Title: Disgruntled Customer
Post by: Wingnutt on November 20, 2007, 08:02:02 PM
I fully understand how the arena caps work but I still think it makes NO SENSE AT ALL..

if one is getting full.. it rases the limit on THE OTHER ONE..

so if orange is getting full like 310/320 and blue is almost empty..  say 30/120..  because ORANGE is getting fuller they will raise the limit on the ALMOST EMPTY blue.. to 30/240.. :huh

its like if you went to the doctor because your arm was infected, and to fix it.. he cuts off you leg..
Title: Disgruntled Customer
Post by: Lusche on November 20, 2007, 08:04:47 PM
Quote
Originally posted by Wingnutt
so if orange is getting full like 310/320 and blue is almost empty..  say 30/120..  because ORANGE is getting fuller they will raise the limit on the ALMOST EMPTY blue.. to 30/240.. :huh
.


Thats not the case.

If Orange has 310/320 and Blue 30/120 - nothing will happen.

Only if Blue gets closer to its limit too, then Orange arena cap will be increased: 310/320, 90/120 -> 310/450, 90/120
Title: Disgruntled Customer
Post by: 999000 on November 20, 2007, 08:25:48 PM
I said this a long time ago ..its Broke......its a bad idea....in the simpiest terms..  because it violates the most important rule I ever learned in grad school...."THE KISS PINCIPLE"   ...definition.........     KEEP IT SIMPLE STUPID!
999000
BTW this is not a negative post ..just a simple perspective...having a firm grasp of the obvious is not a bad thing.
Title: Re: Re: Disgruntled Customer
Post by: Max on November 20, 2007, 09:34:45 PM
Quote
Originally posted by ghi

 I didn't cancel my acount yet but i didn't play for 2 months, this caps worked like Nicorette for smokers , killed my adictive appetite for game,
I would pay 200$/month for  old MA settings


I've been wondering what became of you Ghi. Arena caps are rarely an issue during morning (est) hours. Hurry back...I miss your mini-horde missions :(
Title: Disgruntled Customer
Post by: sgt203 on November 20, 2007, 10:24:43 PM
Quote
Originally posted by Lusche
We all know that only cheaters, traitors & spies change sides, and that all planes with ENY > 10 are crap.



:rofl :lol :D
Title: Disgruntled Customer
Post by: The Fugitive on November 20, 2007, 10:26:11 PM
OK so lets do it this way.....

Orange and blue both have a cap of 450 (MAX cap due to community issues), Orange is maxed out, because all the cool people fly in orange  :rolleyes:
Blue has 50 people in it. ( 500 people flying at night is about normal for a weekday)

Any one of you people who don't like or understand the reason for dynamic caps logs in and goes to fly. You one and only choice for LW is blue, and if your lucky the 3 sides are evenly matched to 17 Rooks, 17 Bishops, and 16 Knights ( because we all know knights are ALWAYS out numbered :D )

At best it will take you only about an hour to find a good fight :rolleyes:

Granted, what we have now isn't perfect, but the alternative is worst. Can ya picture how many would be hanging out in the tower in Orange just so they can hang out with the cool people !!!
Title: Disgruntled Customer
Post by: klingan on November 21, 2007, 02:47:24 AM
Quote
Originally posted by The Fugitive
Can ya picture how many would be hanging out in the tower in Orange just so they can hang out with the cool people !!!


We have cool ppl? :confused:


:D
Title: Disgruntled Customer
Post by: WMLute on November 21, 2007, 03:06:18 AM
Quote
Originally posted by projoe
You must not have read my last line lute. :)
We had 18 guys on last nite for squad nite....I'm not gonna ask 18 people to stop what they are doing, just because I can't get into an arena, are you?  Although, if I asked they prolly would...i've known most of these guys for 10+yrs.


Oh I read it.  I doubt you will ever find 18 people willing to listen to Wrag singing on squad vox, so the most WM's you will find flying together are 8-9ish.  

The single in the other arena never asked for us to change.  I as the CO offered.  I would rather all of us fly together on a map we don't like than one of us feeling left out.  Actually, one member didn't change and stayed in their arena of choice.

As long as we are flying together, we'll have a blast no matter what arena we are in.
Title: Disgruntled Customer
Post by: thndregg on November 21, 2007, 08:19:34 AM
I found myself reading through this again, trying to convince myself this is a good change after experiencing it for over a year now. Not convinced.  


http://www.hitechcreations.com/news/arenachg.html
Title: Disgruntled Customer
Post by: Hawk55 on November 21, 2007, 02:19:18 PM
Quote
Originally posted by Lusche
We all know that only cheaters, traitors & spies change sides, and that all planes with ENY > 10 are crap.


Well said Lusche!  :aok
Title: Disgruntled Customer
Post by: Spazzter on November 21, 2007, 02:26:14 PM
Quote
Originally posted by WMLute

I'd rather fly w/ my squad, and if that means moving to join one person, we'll do that. [/B]


Lute,

I think most good CO's would do that .  I know that my squad changes arenas regularly to accomodate players that can not enter an arena.

<>
Spazz
Title: Disgruntled Customer
Post by: DieAz on November 21, 2007, 06:16:06 PM
Quote
Originally posted by WMLute
I doubt you will ever find 1 person willing to listen to Wrag singing on squad vox,



there ya go, fixed it for ya.  :D   :p   :t
Title: Disgruntled Customer
Post by: Rich46yo on November 21, 2007, 07:23:18 PM
So far this month I have a 4 to 3 K/D ratio against 5 eny ME-262s while flying 30 eny KI-67s. Nobody should ever consider an airplane with a high eny trash unless they've gotten in it and gave it a few days flying.  I shoot down 5 eny planes regular with these forgotten Japanese bombers. Most guys use them just to torp CVs but the reality is they are simply great "raid and shoot" airplanes. They are the best "raiding" level bomber we have in the game.

                      There are some real gems with higher enys. Some of them are really both under-rated and under-used.

                      The real key is the stick behind it. Ive had some real trouble with higher eny fighters that have sticks in them that have taken the time out to both learn the plane, hone their skills, and hone their bomber attack skills. Attacking bombers is a different ballgame altogether.

                    Why not take a higher eny plane, get some air under it, and go hunt bombers?
Title: arena caps are lame
Post by: Helm on November 22, 2007, 09:05:39 AM
Arena caps are totally lame

 ...other day (day time eastern) there was only 207 players total online....yet we were forced to populate 2 arenas ....one of which was a map of over 200+ bases .....this led to me being unable to find anybody to fight .....So I got bored ...and logged off .....why the hell do we need arena caps when only 207 total players online? ....stupid idea


even HTC should admit this
Title: Disgruntled Customer
Post by: Shuffler on November 22, 2007, 09:13:53 AM
Helm... try the search feature... this has been answered many times.
Title: Disgruntled Customer
Post by: A8TOOL on November 22, 2007, 11:48:18 AM
To bad arena limits and eny can't work together.

The limit sometimes locks eny in one arena and creates eny in another.

I realize a small squad could move to join the one player who can not get in but it would be a selfish and arrogant request for 1 guy to ask a large squad to drop what their doing and move just for them imo. Large squads that are split between two arenas have a choice but possibly at the cost of creating eny in the one they left or the one their going to.
Title: Disgruntled Customer
Post by: AKKaz on November 23, 2007, 02:33:14 PM
Caps are fine and good if the total numbers were the ENTIRE issue.  But the caps doesn't do a thing for sides out of balance. As a matter of fact it aids in the side imbalance worse than ever before.

If an arena goes down in cap from 300/300 to 300/180, then any side imbalance is locked and the only way out is to have others log, side switch or just ride it through.  It would be a long time before any help can come in to aid you if you are the country being swamped.  Most just log and go to another arena.

As far as constantly switching countries from an overage to the underdogged?  I have no set alliance with any country, we switch every month anyway.  But to switch from one side to another for the sole purpose because of being locked in an unbalance created by HT because 2 arenas are pushing around percentage numbers? And for all those posting "switch countries" all this time, theoretically I have seen the numbers shift so much and so fast, that under their theory I would have changed sides every hour for an entire afternoon.

Just an observation.
Title: Disgruntled Customer
Post by: 1Boner on November 23, 2007, 02:40:07 PM
Quote
Originally posted by thndregg
I found myself reading through this again, trying to convince myself this is a good change after experiencing it for over a year now. Not convinced.  


I agree.

But remember the old MA was unhealthy.! (or so we were told)

Well, does anyone feel healthier yet?





livin wit da sikness,

Boner
Title: Disgruntled Customer
Post by: Mr No Name on November 23, 2007, 06:08:56 PM
Quote
Originally posted by 1Boner

I agree.

But remember the old MA was unhealthy.! (or so we were told)

Well, does anyone feel healthier yet?





livin wit da sikness,

Boner [/B]


I dunno about feeling healthier but i am definitely bored with the arena caps... i dont believe i have played in at least 2 or 3 weeks.

too damned irritating to start playing, get disco'd and thereby locked out of the fight you were in... also squad participation is down to 25% of what it was due to these really stupid caps - worst change ever devised.
Title: Tired of fighting the game
Post by: JB17 on November 23, 2007, 10:54:48 PM
Logged on tonight, orange arena closed 390/320.  I cant get in, squad is there.  One minute later new squaddie shows up in orange.  Must be open now! I go back to try to get in, but still 390/320.  How does that happen?

I'm stuck in Blue with our side getting crushed and close to reset.  Getting vulched is so much fun isn't it?  I repeatedly relog but no change in the max value.  So I don't play and get less for my $14.95 than I used to, and that seems to be OK with HiTech.

Cry me a river I know, but I am curious how my squaddie got in.
Title: Disgruntled Customer
Post by: SD67 on November 23, 2007, 11:21:47 PM
I'm not entirely convinced that the split MA is a good thing. yeah, I can see the advantages of the EW,MW,LW AvA and SE arenas, but why the two late war arenas? I understand it was an attempt to improve response times by breaking the action up over multiple serves, but it really annoys me when the arena caps start to affect the gameplay.
Why mnot dedicate one server to accomodate the most frequented UNITED late war arena and host the other arenas on the other one?
If the SEA has it's own server, why not do the same for a united late war arena?
Title: Disgruntled Customer
Post by: DadRabit on November 24, 2007, 07:22:39 AM
S!

sorry, but it's not a choice when an explaination states "Number of players allowed."  my 2 cents

S!
Title: Disgruntled Customer
Post by: Yknurd on November 24, 2007, 07:52:48 AM
All of you are absolutely right!

Screw multiple arenas, let's bring back a single arena.

All hail the faceless horde where ACM and skill mean nothing!

Resistance is futile.  You will be assimilated!