Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: FBvirgil on December 07, 2007, 10:48:48 AM

Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: FBvirgil on December 07, 2007, 10:48:48 AM
Dale i know you posted this before but alot still think 200ft is noe. As far as i know NOE has always been 500 ft or less since ah1?
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: sunfan1121 on December 07, 2007, 10:57:48 AM
Ive allways known it to be 500ft but people like staying 200 because it reduces the chance of people popping dar.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: Scca on December 07, 2007, 11:01:23 AM
I know I am not hitech, but according to the trainers page http://trainers.hitechcreations.com/radar/radar.htm (http://trainers.hitechcreations.com/radar/radar.htm) It's 500 feet AGL (above ground level).
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: kilz on December 07, 2007, 11:26:28 AM
it is 500FT i have tested it with others and 200FT is just a lower number to help keep the people below dar. as long as your 499Feet and under then you are under dar. no ands ifs or buts. check it out for yourself get a friend to do it with you cause you cant see your own darbar. have him watch the map. fly at 499 Feet and i bet you that there is no dar. :aok
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: Shuffler on December 07, 2007, 11:32:10 AM
Interesting... not sure but I was told 500' is under base radar.... 200' is no dar bar.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: Lusche on December 07, 2007, 11:34:51 AM
Quote
Originally posted by Shuffler
Interesting... not sure but I was told 500' is under base radar.... 200' is no dar bar.


Probably told by the same people who said "Base supplies must land on concrete" or "Use purple text for range" :p

But seriously, altitude has always been 500' for both dot & bar dar.

You can check it offline. Open "Arena Settings".  MA's run by default settings.
There isn't even an option to give dot & bar different altitude levels.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: A8balls on December 07, 2007, 11:55:48 AM
Rgr. 499ft AGL or less means no DAR bar and no DAR dot.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: hubsonfire on December 07, 2007, 12:02:19 PM
I believe under 200' your icon tag is hidden by the terrain, and I think this led to some confusion regarding dots, bars, and icons. I used to hear "under 500' to stay off the dar bar, and under 200' to stay off dot dar" quite often, as far back as I can remember in AH1.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: BaldEagl on December 07, 2007, 12:27:10 PM
It's probably a carry-over from AW where it was always 200'.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: kilz on December 07, 2007, 03:25:37 PM
Quote
Originally posted by hubsonfire
I believe under 200' your icon tag is hidden by the terrain, and I think this led to some confusion regarding dots, bars, and icons. I used to hear "under 500' to stay off the dar bar, and under 200' to stay off dot dar" quite often, as far back as I can remember in AH1.



at 100 feet your icon is half way in the terrain at 50 feet it is fully in the terrain. :aok
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: Panzzer on December 07, 2007, 04:33:07 PM
Quote
Originally posted by Lusche
There isn't even an option to give dot & bar different altitude levels.
RadarAlt (which I believe is the dot radar) & SectorCounterAlt (which are the sector counter bars, dar bar)...? But they both are 500 by default.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: Lusche on December 07, 2007, 04:35:46 PM
Quote
Originally posted by Panzzer
RadarAlt & SectorCounterAlt? But they both are 500 by default.


Errr... yes. Forgot about the SectorCounter flag. My fault. *bows head in shame*
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: Panzzer on December 07, 2007, 04:37:50 PM
Heh, well I suspect most people don't need to know that as they are usually the same in every arena.

Just edited my post for clarity, you reply too fast. ;)
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: Lusche on December 07, 2007, 04:41:37 PM
Quote
Originally posted by Panzzer
Heh, well I suspect most people don't need to know that as they are usually the same in every arena.
 


They were set differently for example at Der Grosse Schlag scenario.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: Panzzer on December 07, 2007, 04:50:37 PM
Most people in the MA's (where the dot and bar are set at the same alt) didn't participate in DGS... And it was said in the DGS rules. But I'm not disagreeing with you there.

What I meant was that the MA's, AvA, and I believe most SEA events have both the dot and the bar radar altitudes at 500 ft.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: WMLute on December 07, 2007, 05:18:51 PM
Quote
Originally posted by Panzzer
Most people in the MA's (where the dot and bar are set at the same alt) didn't participate in DGS... And it was said in the DGS rules. But I'm not disagreeing with you there.

What I meant was that the MA's, AvA, and I believe most SEA events have both the dot and the bar radar altitudes at 500 ft.


In KOTH it's set to 0 so you can always see people fighting.

But yeah, it's 500' and always was.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: FBvirgil on December 07, 2007, 05:35:19 PM
I knew it was but you wouldn't believe those, Calling names and then when wrong say oh thats right they just changed it last patch.



I told them next time HTC needs map testers. Help debug map learn alot of things you don't know. not sure if htc still use map testers. But I would always vol to test was fun helping out.
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: LYNX on December 07, 2007, 06:04:42 PM
Quote
Originally posted by BaldEagl
It's probably a carry-over from AW where it was always 200'.


That probably goes the same for the propensity to hanger bang rather town kill.  Ask any long standing Ex player from Warbirds and it's the TOWN first.

Freakin does me head in when a mission goes hanger banging......pointless load of crap.  Hangers pop in 15 min but the town stays down 45 min.  

There's a load of jokers out there that still don't get what the last sentence implies...do ya  :rolleyes:  

As for 200 / 500 NOE.  It is 500 ft but trust me it's still better to say 200 ft because of the amount of newbies that couldn't do a 90 degree turn without gaining 100 or 200ft.......  Don't trust ?  Your problem !:lol
Title: Dale (hitech)NAP Of the EARTH aka noe
Post by: goober69 on December 08, 2007, 07:22:20 AM
i think any missun to take a base should at least kill vh. and town at about same time.

with more people who you can trust to hit their targets on a small feild id have three hit fh one hit vh and the other ten hit the town makes it much easier.

having hangers down makes a big difference when you hit a base it gives you time before resistance can arrive. now i know people complain about having no vulch but id rather have the base quick easy and done in five or ten minutes.  (depending of course on what kind of play im looking for)

i just dont like those missuns that turn into a huge furball because people cant keep cap on a base. id rather have it done than be trying to fly goons in with a ton of resistance cause nine out of ten times goons will go down.
(in my expereince)

not saying i dont still join em but the whole noe 110 nik goon raids are so overdone its crazy.  
want to have some fun (just an idea) take out 15 stukas have four take care of hangers the others hit the town after bombs are gone scat back to base and let the other fighters in the misson handle uppers and protecting the goon(s)

tons of fun about 30 tons of bombs to be correct.!!!! lol