Aces High Bulletin Board
Special Events Forums => Friday Squad Operations => Topic started by: Nefarious on December 08, 2007, 03:24:11 PM
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US Marines stormed onto Okinawa in some of the fiercest fighting ever seen in the Pacific while in the air, Japanese Bombers targeted the Ships that made up the Allied Armada while Allied Attack Aircraft destroyed forward airfields on Northern Okinawa.
The numbers first tell us that the Allies were more than 30 pilots in the advantage. Only one Allied Squad was over there high number of pilots, which means the turnout for the Axis was extremely poor, with three squads below minimum numbers, and more squads on there set minimum.
Kind of strange that we should see such a drop from Frame 1 to Frame 2. But as we enter the Holidays it may continue to drop. Only thing I can say is tell your squad mates and try to gather up as many as you are allowed and join us next week for the third and final frame.
Here are the scores...
ALLIED
- 71 Single Engine Aircraft x 5 = 355
- 64 Ki-67 Bombers x 10 = 640
- 15 Hangars x 40 = 600
- Frame Score = 1595
- Total Score = 2805
AXIS
- 75 Single Engine Aircraft x 5 = 375
- Task Force 1 = 2 Destroyers, 1 Cruiser Sunk= 200
- Task Force 2 = 0 Ships Sunk
- Task Force 38 = 2 Destroyers Sunk = 100
- Frame Score = 675
- Total Score = 1600
Once again, the number of Ki67s destroyed tips the scales big time for the Allies. I was surprised to see the numbers of Peggy Kills rise from the staggering numbers last week. I thought maybe we would see the Axis try a different method of getting at the ships. Looking at the numbers of Ki67s used, More than half were destroyed.
I am finalizing the Orders for Frame 3. They will be sent to:
Allied: 347th Fighter Wing - 68Falcon - 16-21
Axis : 364th C-HAWKS FG - SpiveyCH - 16-21
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Wtg Allies nice job and congratulations! Axis you did a good job as well. I tell ya what CiCing is a way different world from leading a scenario thats for sure, I think Im gonna take a lot out of this one and I really look forward to CiCing again in the future.
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Husky, your fellers at A30 really hurt our airfield. We got to your bombers in time to screw with them. You might want to remember your tactics and not repeat your mistakes in the future.
:t
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From what I heard someone up by 30 got ownt by some TBMs and had to ditch their niki I believe hehe :)
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shhh....
:D
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Originally posted by Nefarious
I thought maybe we would see the Axis try a different method of getting at the ships.
The Cic Axis was a first timer in that role, so I think it was a learning experience for them. My only complaint was that the CiC Axis squad was not even in the arena toward the end, so there was no Axis command and control at all.
I think that can also be written off as a rookie thing - I am not bad mouthing here, but I do think its important that the CIC stay in the scenario till the end regardless, its just good management. And I hope that my comment can be taken in that context so that in the future, this CIC and perhaps others will stick around and command their fights.
Perhaps everyone needs the reminder that being the CIC does not end when the wheels retract. It ends only after every man is back on the ground (regardless of how he gets there, or the status of his vital organs).
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Well done allies,
!
As what was left of my squad arrived at A13 to re-arm our Ki67s, a few allied planes managed to come in and disrupt my landing, so I flew low over the runway under the ack umbrella. That took care of me and I believe the ack did it's job, but not before killing or damaging what was left of my squad. I was able to re-arm and head back out with my lone Ki ( the other two were on the runway). I made it back to the CV and was able to drop on it, but only for 2 gun emplacements. We totally missed from High alt on the first run. I died immedietly and found myself back on the runway in a very badly damaged, vulched plane, and the other one gone.
I too would like to see something done about drones left behind. It's not really fair in my opinion to attack drones on the runway, especially on a field that wasn't even a target. That is the main reason I chose that particular field because it wasn't a target. Now if the field was on the list of targets, then I can see where there could be collateral damage because hey, planes live at airfields and are valid targets. But a situation like what happened seems a bit unsporting. The only defense I have here is to either take a single w/o formation or forget about the re-arm and land all my planes.
Just my 2 cents. I did have fun and I look forward to next week.
All
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Of course on the other hand, I was watching Ki-67s dive+bombing our CVs, leaving their drones about D4-6k behind and not one of them popped as a result, even though this should have been far beyond the length of the leash.
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The drones on the runway may be due to friendly fire. My squad had bombers one FSO a few months ago, and the ones that were left on the runway ended up shooting each other when the lead ship fired at enemy fighters from a few sectors away. We thought they'd been vulched at first too except that they were left at a field that was pretty out of the way.
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There isnt really any way to stop strafing runs on a/c in FSOs. Its not enforceable. The onus is going to be on CiCs and pilots to make sure they rearm at a base thats not going to be hit. Sometimes war is hell .
Otherwise, the CMs have an impossible task trying to figure out if an a/c was "legally" strafed at a "target" base or not, and the logs wont show that. Ground damage is easy, targets bombed or strafed at a non- target base, simply wont be counted in the score (cuz it shows in the CMs logs), but a parked a/c? it wont show what base it was hit at.
It is too bad about drones, on second runs, I would add that to a "wishlist" that upon a "refuel", you get back any drones that were not shot down, but thats a game issue with AH.
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The CM staff is looking into the Destroyed Drones. Thanks, Nef.
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sorry that the 55 didnt fly we didnt know our orders or anything and i was the only one so i dicided not to fly
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Originally posted by splitatom
sorry that the 55 didnt fly we didnt know our orders or anything and i was the only one so i dicided not to fly
Did you not try to contact the CIC or the CMs about the orders?
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Originally posted by Kurt
My only complaint was that the CiC Axis squad was not even in the arena toward the end, so there was no Axis command and control at all.
Perhaps everyone needs the reminder that being the CIC does not end when the wheels retract. It ends only after every man is back on the ground (regardless of how he gets there, or the status of his vital organs).
ABSOLUTELY! Althought RL can get in the way and that should always take precedence, the Cic's should try to remain in the SEA to direct should they expire. GL's that go down to enemy fire that have to leave should appoint someone to take charge.
In the case of our own squad, someone is always appointed to lead the rest of us to the end of the frame
Good points Kurt and well said IMHO
4XTCH
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The drones being left behind on the runway after rearm has always been there. This was mentioned about a year and half ago during a european scenerio when some of ours were left behind. Even though nobody got to them to strafe them, but the possibility did exist.
Not sure about now, but it was also possible after leaving them behind after rearm that if you got shot down on your second run, you could eject from that plane and go to one of your others sitting on the runway and taxi to the rearm/ takeoff and go again. Or if you don't think your going to make it home intime for the end of frame, then just bail and instantly your on your runway to end flight. But not sure of the point diff from losing the plane to not making it home. If its the same, then its push/pull.
If this is still true, then those planes left behind become an active asset that still can be of some value. If they become null and void after rearm, then when one gets shot down on their second run, they should not be able to eject to another sitting there.
As always, just my opinion. ;)
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Kaz,
when you bail to the 2nd plane, since the gear is up, it falls to the runway and is unable to take off.
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There are risks involved in rearming whether you do it in trios or single planes. Rearming at a base close to the combat zone invites trouble. Squad leaders usually have a number of choices.
Given any opportunity to rearm then:
1. Don't choose a base that is a nominated target.
2. Don't choose a base that is flashing.
3. Don't choose a base that is in a direct line to a target.
4. Do choose a base that allows you time to rtb in time.
CIC's and Squad leaders are well aware that if they choose to rearm trios that they will leave the drones behind. This is not new. It is not a secret. Careful choice of field to rearm is therefore necessary. There is no reason at all to consider drones left behind as off limit. If they are an asset worth protecting and at some risk, then arrange for a defensive fighter patrol over them. If the risk is too great, no "quiet" field is available and there is no protective force available, then make the decision to land. As always there is requirement to balance risk of loss against gain before commitment. Taking away the need for that thought process would fundamentally weaken the thrills of FSO.
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Dantoo, I never knew that the drones stayed alive on the airfield.
From now on, can you send an email to the CiCs each time bombers are involved to let them know what you know. It would be a big help.
Thanks.
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Originally posted by Dantoo
CIC's and Squad leaders are well aware that if they choose to rearm trios that they will leave the drones behind. This is not new. It is not a secret. Careful choice of field to rearm is therefore necessary. There is no reason at all to consider drones left behind as off limit. If they are an asset worth protecting and at some risk, then arrange for a defensive fighter patrol over them. If the risk is too great, no "quiet" field is available and there is no protective force available, then make the decision to land. As always there is requirement to balance risk of loss against gain before commitment. Taking away the need for that thought process would fundamentally weaken the thrills of FSO.
Wow, thats powerful drinks they serve down-under?
Thinking about the safety of my drones - which could just as easily be smart enough to launch again with me, is not a thrill of FSO.
Drones that could at least have enough common sense to re-up with me, or despawn, now that would be a thrill.
What you're talking about is the thrill of working around the game mechanics... If I wanted to do that I could play a single player offline game.
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I guess you haven't understood what I have written, or you would have quoted the last two sentences, not the last in isolation. Better use of paragraphing by me might have made it easier.
As always there is requirement to balance risk of loss against gain before commitment. Taking away the need for that thought process would fundamentally weaken the thrills of FSO.
You are required to think about the safety of your drones. This is not some new characteristic which has recently popped up. It's been the case since trios entered the game. A couple of years now. If you choose to leave them at an unprotected field, vulnerable to attack, then that is a choice you make, balancing that risk against the gain you might achieve by rolling again. Until (if ever) the code changes so that your drones launch again you have to make that decision.
You may understand a little better now. The rest of your post is a cheap personal attack which thoroughly undermines your input. I cannot understand why you would do that.
Rgds
Rgds.
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Originally posted by Dantoo
You may understand a little better now. The rest of your post is a cheap personal attack which thoroughly undermines your input. I cannot understand why you would do that.
Its a long road from sarcasm to 'cheap personal attack', sorry you felt I was giving you a vicious beat-down. That wasn't at all where I was going.
Originally posted by Dantoo
This is not some new characteristic which has recently popped up. It's been the case since trios entered the game. A couple of years now.
True, but just because something has sucked for a few years does not mean that it shouldn't be addressed. Your statement basically says that a broken system is just fine.
If you bought a toaster and one side of it didn't work, you'd probably want it fixed right? I don't think it would be part of the thrill of making breakfast... I'd just like to see this problem fixed rather than worked around.
Now, we all know that we aren't going to wake up to that being fixed in the morning, and we are going to have to consider the fate of our drones (as you pointed out). But, personally, I think of it more as a bug than a feature, and phrasing in a positive light - which appeared to be your intent - doesn't change the underlying fact that it reduces immersion and realism.
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sorry that the 55 didnt fly we didnt know our orders or anything and i was the only one so i dicided not to fly
I would not make a habit of that if you and your squad enjoys FSO.
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Originally posted by forHIM
when you bail to the 2nd plane, since the gear is up, it falls to the runway and is unable to take off.
Then it has changed somewhat during one of the updates in the past. It has been a long while since it happened, but there was an occasion that I did bail and go to the second aircraft on the ground then rolled and reupped it.
Been so long ago, not even really sure if it was in an event or MA since there were times that I rearmed in the main also.
As for the other, is the penalty for not landing by frame end the same as loss of aircraft? or is it greater in value?
Just curious
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AFAIK, planes not landed by the end of the logs are counted as "Lost". This would be the same as "KIA" or "Crashed". I don't believe any of the CM's count them differently.
Hope that helps
:aok
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Dantoo,
I understand about how the system works. You re-arm bombers, drones stay on the field. That has always been that way in the MA and in here. I knew the risk at the time and it was acceptable to me. I just wanted some thought given to fixing that part of the game, not just in FSO but in the MA as well. If Hitech and all the thinkers and programmers don't want that to change then I can live with it. But if I can spark some interest and it seems reasonable, well I hope then it will happen. I'm sure that I will get the final answer to this on the board one way or the other. I believe that it will add to the experience and to the spirit of the event. I mean hey, afterall, I was given command of three planes right? :aok
2more cents worth. My next post I'll be hitting the couch!:O
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My lucky day! I found 3 quarters 2 nickles and a dime in the couch! :aok I was able to get next door and get change!:aok
I did forget to mention that the logs show that my plane, that was lost on the runway, was not counted against me but I'm unsure if this is true for the axis side, I'm just not certain.:confused:
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Originally posted by Husky01
From what I heard someone up by 30 got ownt by some TBMs and had to ditch their niki I believe hehe :)
TBM's were cannon fodder for the A6M's at 26. The allies did do a great job and just rolled us on the North side of the island. Apparently, it is a good thing to have 30 extra pilots. Was fun none the less and I look forward to next week.
<>
Spazz
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I'm trying to figure out how filth took his hand off his stick long enough to get those kills.