Aces High Bulletin Board
General Forums => Films and Screenshots => Topic started by: daddog on December 16, 2007, 04:37:40 PM
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World Relative and World Pointing in the film viewer.
I understand plane relative and can use that with some success, but if I try World Relative or World Pointing I seem to film more ground and runway than anything.
Trying to setup a shot with the squad taking off and I just want the camera to sit on the runway and slowly pan as they take off.
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I have no idea what any of them mean. I just use the one that woeks best :) . Film Shots are a real pain in the arse to set up, but after a few hundred tries you can probly get it to work.
That is a good question though. What is the difference?
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I wish I knew. If no one knows I might have to call and pick someones brain at HTC. :)
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Originally posted by daddog
I wish I knew. If no one knows I might have to call and pick someones brain at HTC. :)
I've tried playing with it myself and really haven't come close to mastering the camera shots other than plane relative. It'd be nice if there was a write up as the tutorial in the patch release only explained plane relative. Someone must know how it works (coders that is) if they wrote the code for it :)
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Pyro had a right-up on it, but half way through I was more confused than when I started. I decieded to try and master it like I do all things: Just Wing It!!
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Yes Pyro did. Just covered the very basics, nothing else.
I am spending some time with it. Will post some results over Christmas break.
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I looked at the read-me file. But that gives more less light on the subject.... I just stick to recording different angles, and hope it works with the music :lol