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Help and Support Forums => Aces High Bug Reports => Topic started by: badhorse on December 28, 2007, 04:04:29 PM

Title: Pyro
Post by: badhorse on December 28, 2007, 04:04:29 PM
Originally posted by Pyro
Ahh, I know why this happens. It's the tracks. They are a damageable component and can soak up a large quantity of damage from light cannon and MG which unbalances the kill awarding. I'll have to see if there's a way that HT can alter the awarding of GV kills to take that into account.


Any thing done yet about this?