Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: lefty320 on December 29, 2007, 04:06:04 PM
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Hello, i am writing this blog because i would like people to give tips on their favorite planes and vehichles.
Sincerly,
Lefty320 of ROLLING THUNDER
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Alrighty, how should i start?
My favorite ride is the F4u-4 and the Yak9-U. What do ya want to know about them?
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I would like to know any do's and don'ts and what is the best use for them.:t
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Alrighty, i'll start with my personal experience in my yak9u :t .
Yak9U- This baby is a speed demon, can disengage at will from majority of the planeset is AH ( with the exceptions of: 163, 262, LA-7, K4 ). But as t he saying goes, you can outturn what you can't outrun and outrun what you can't outturn.
It's a great diver Like a Jug, Turns similar to a spitfire, and as fast as a LA7. I fly my Yak as a BnZr, TnBr ( somewhat, instantious is your friend ). It's good in the vert so you should use it when you can, but be wary of 109s with E.
Now here's the problem with the Yak, Gun ammo and Limited fuel. I would not advise shooting buffs in the Yak9U at least, you have better targets to shoot at. The range is very short, just under a half an hour on full external with no option for DT's, so you gotta be choicy on how far your going to fly and fight. The guns are very good IMO since my gunnery is very good, i wouldn't advise to take any shots farther than D600 since you'll just be wasting the limited ammo you already have. The package is consists of 2 .50cals and 1 20mm which are quite effective on snapshots.
Also note that it's easy to lose your target due to the front view bars in the cockpit, so you'll more often have to predict where your target is on close scissors and snapshots.
There's still alot of information i've left out, but i'm kind of in a rush but i'll edit my post a little later.
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F4Us can be used for virtually anything. All five marks range from good to superb in air-to-air, and later models are excellent in ground attack.
F4U-4 is the best prop in the game. Superb air-to-air combatant and good ground-attack craft (only think keeping her out of the "superb" category there is the perk cost, which is rather steep for risking on mud-moving).
F4U-1D is the best non-perked Hog for ground attack. Same ordinance load as the -4. Could be better if HTC would add the centerline bomb rack (1x2000lb + 2x1000lb + 8xHVAR). Not quite the pure air-to-air as the -4, but good in its own right.
F4U-1C. Light perk gets you the four Hispanos, which pack a major punch. Generally makes up for the 1D's extra pair of rockets. Not quite as accomplished a dogfighter, however. She accelerates and climbs well compared to the -1 birdcage, but the weight of the cannon is telling, IMO.
F4U-1A best non-perked dogfighter of the F4Us. The most agile of all the Hogs. Fast as the -1 birdcage, but climbs and accelerates like the 1D. Excellent range on internal fuel, plus the wing tanks give a nice auxiliary if your main gets punctured. Can carry one 1000lb bomb so not as well-suited for ground attack, but is a beast in a dogfight.
F4U-1 is more or less the same as the 1A. She's about as fast, turns about as well, but the 1A significantly improves acceleration and climb.
The F4Us all excel in high-speed dogfights. Rate of roll and instantaneous turn are top-tier with all marks in the upper speed range (above 300mph). Few aircraft have a more effective rudder, which in the Hogs maintains authority up to incredibly high speeds.
Corsairs also retain energy very well and though the acceleration in the 1-series only ranges from average to poor, they can make for deceptively good energy fighters so long as the pilot carefully manages his E state. The Hogs are not only fast, but sneaky-fast. It can be very difficult to gauge the E state of an F4U, resulting in what looks like a low and slow Hog all the sudden rocketing up above you about a thousand yards with a hammer-head reversal right on your six.
As well as the F4Us maintain their E, they can also shed it in a blink if needed. The rudder, as noted, retains authority at remarkably high airspeeds, and can be a very effective air break in skids and slips. The landing gear can be extended at airspeeds as high as 400mph, and can withstand speeds up to 500mph for brief stretches. A skilled Hog stick can slam on the brakes and force an overshoot at a whim, though once slow the F4U doesn't recover airspeed well.
While she has a reputation of poor low-speed handling, the F4U is dangerous when slow 1v1. As effective as rudder control is at higher speeds, it's probably the best in the game in a low speed fight. Proper application of rudder can haul that long nose around on shots most opponents wouldn't believe possible. Then, there's Der Uberflappen. NO...SHIP...IN...THE...GAME has flaps that even approach the Corsair's. She can get the first notch out at speeds as high as 250mph IAS, long before most opponents can even consider using their flaps. Once flaps come into play the F4U is one of the best turners. Low speed stability does leave something to be desired, and if not careful she can and will slip out from under you. Additionally because once slow she doesn't accelerate remarkably well, the Corsair is particularly vulnerable at low airspeeds in a large, multi-plane engagement.
The ideal operating airspeed for the F4U IMO is between 250 and 350mph. She's highly maneuverable within that range, allowing her to take advantage of her flaps at the bottom end, and her natural high-speed turning ability at the top. There's no need to be afraid of entering a low and slow fight on the deck with most of the plane set when 1v1 (notable exceptions: A6Ms and Hurricanes. FM-2s/F4Fs are also worth being wary of). However, keep her fast and high in a large multi-plane furball. Take advantage of her E-retention and high-speed maneuverability. The Corsair is a very good between 10,000 and 20,000 feet as well, so don't be shy about high-alt engagements. Whether armed with machine guns or cannon the Hog has plenty of ammo to spare so you can be a little more liberal with your shots than you would be for many other aircraft. The US .50cal and the 20mm Hispano have generally similar ballistics, so switching between the 1C and machine gun-armed variants doesn't require a significant adjustment to your gunnery. I advocate a close convergence. .50cal are buzzsaws at 200yd point-convergence, and the wide spread of the guns makes it easier to hit the target at that range.
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Nicely written sax :aok !
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Originally posted by MjTalon
It's a great diver Like a Jug, Turns similar to a spitfire, and as fast as a LA7. I fly my Yak as a BnZr, TnBr ( somewhat, instantious is your friend ).
Think it's main advantage is as an excellent E fighter rather then BnZ or TnBr due to it's speed,handling and is very good in the verticle due to it's quick turn/drop and rear visibility. Also it's deceptive small size means other aircraft often missjudge your E status allowing for a quick kill.
Gun's and Ammo isn't a problem would never shoot beyond 200 let alone 600. Spinner mounted 20mm makes up for any perceived lack of hitting power imho.
The Yak has a good barrel roll at medium/high speed. Due to it's small size if another aircraft comes down fast on your six execute an exagerated roll very few seem to be able to stay with it. This works of course for many aircraft but I seem to have far more success with it in the Yak then any other.
As mentioned above, one of the few planes that has better rear visibility then forward. And overall visibility is excellent which makes for excellent SA.
Fuel range isn't that big an issue, yes a drop tank would be nice. But it has a quick climb to 6000/7000 and then sits on a nice fast level speed. Big maps you just have to choose your places.
The Yak can quickly gain E over anything you can't outturn and turn easily inside anything else that might be faster. Get in very close, make use of it's deceptive size and speed and often they will never know what's hit them.
...-Gixer
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Originally posted by lefty320
Hello, i am writing this blog because i would like people to give tips on their favorite planes and vehichles.
Sincerly,
Lefty320 of ROLLING THUNDER
WHY?
someone has already done it for you...
1.Click on community
2.useful links
3. Click on Soda's Aircraft Evaluation Pages
No need to waste your time on something that soda's done.And im sure it's a lot more accurate then what you will have.
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234 = pwns
38G = pwns
F4U1 = pwns
This is my conclusion. Can I have my cookie now?
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Blogs on my BBS?
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Originally posted by VansCrew1
WHY?
someone has already done it for you...
1.Click on community
2.useful links
3. Click on Soda's Aircraft Evaluation Pages
No need to waste your time on something that soda's done.And im sure it's a lot more accurate then what you will have.
Obviously you haven't read Soda's page very closely yourself.
"A thanks to some of the other players for the information they’ve posted on AH aircraft performance. I’ve in the past tried to do the testing myself but with the increase in the number of aircraft and the updates to the flight model it’d be impossible for me to do alone."
Soda's page is and always will be an excellent source of information for the community but it's from threads like this and others that the "tips" come from.
...-Gixer
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True.Im sure people that fly a plane the most know more about it.But soda's seems to be the best source besides the players.
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Originally posted by Gixer
Think it's main advantage is as an excellent E fighter rather then BnZ or TnBr due to it's speed,handling and is very good in the verticle due to it's quick turn/drop and rear visibility. Also it's deceptive small size means other aircraft often missjudge your E status allowing for a quick kill.
Gun's and Ammo isn't a problem would never shoot beyond 200 let alone 600. Spinner mounted 20mm makes up for any perceived lack of hitting power imho.
The Yak has a good barrel roll at medium/high speed. Due to it's small size if another aircraft comes down fast on your six execute an exagerated roll very few seem to be able to stay with it. This works of course for many aircraft but I seem to have far more success with it in the Yak then any other.
As mentioned above, one of the few planes that has better rear visibility then forward. And overall visibility is excellent which makes for excellent SA.
Fuel range isn't that big an issue, yes a drop tank would be nice. But it has a quick climb to 6000/7000 and then sits on a nice fast level speed. Big maps you just have to choose your places.
The Yak can quickly gain E over anything you can't outturn and turn easily inside anything else that might be faster. Get in very close, make use of it's deceptive size and speed and often they will never know what's hit them.
...-Gixer
Hey gixer, thank's for the addistional information mate :aok ! May i ask what country are you currently flying? Would like to wing up with you one day for a couple of yak sorties :) .
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Originally posted by VansCrew1
True.Im sure people that fly a plane the most know more about it.But soda's seems to be the best source besides the players.
OK, since your fairly new one more time for fun.. :D
Soda's site is a collection of information gathered from players and message threads like this over the years. Soda has put in a huge effort from his own testing as well as contributions by others to create the page and also keep it up to date as best one person can do.
All in all it's a first class job everyone agrees. There is no "besides the players" in it.
...-Gixer
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Originally posted by MjTalon
Alrighty, i'll start with my personal experience in my yak9u :t .
Yak9U- This baby is a speed demon, can disengage at will from majority of the planeset is AH ( with the exceptions of: 163, 262, LA-7, K4 ). But as t he saying goes, you can outturn what you can't outrun and outrun what you can't outturn.
It's a great diver Like a Jug, Turns similar to a spitfire, and as fast as a LA7. I fly my Yak as a BnZr, TnBr ( somewhat, instantious is your friend ). It's good in the vert so you should use it when you can, but be wary of 109s with E.
Well, the La-7 is better than the Yak-9U in every performance category below 10k. Likewise, the Spit8 and Spit16 will own a Yak in a dogfight, quite easily too. One of the Yak's problems is mediocre acceleration... A Spit8 will go from 150 to 250 mph 2 seconds faster than the Yak. In other words, you'll be long dead before you can build enough speed to escape. I've chased down Co-E Yak-9Us very quickly with the Spit8. You really can't afford to waste E when flying a Yak. Speed is a primary element of its success.
Another Yak weakness is low-speed handling. In short, below 150 mph, the Yak is a handful at high AoA. Dropping flaps doesn't do much more than make it worse in terms of stability.
Thus, for best results, horde your E, avoid low-speed turning contests and try to keep it in its happy zone, between 200 mph and 275 mph. In that range it excels. Go faster and G loading is the limiting factor. Go slower and a great many fighters will out-fly it.
My favorite Yak killer is the 109G-2. It will fly circles around a Yak in a turn fight. It out-climbs the Yak, and accelerates better from low speed. The Yak's only advantage is max speed. Again, that's only useful if the Yak is faster at the outset.
Gixer described the strengths of the Yak. Small size, good agility, good vertical performance (if it has enough E) and outstanding outward visibility. It's a very capable aircraft, as long as you keep it up to speed and avoid E burning maneuvers (flat turns being number one). The better Yak pilots know exactly where the -9U excels and they keep it there and avoid the sucker traps, like stall-fighting Spitfires and F4Us.
As to the Yak-9T, I generally think of it as a -9U with the throttle pulled back 20%. I fly the -9T against lightly armored GVs and bombers when I can get to them.
My regards,
Widewing
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Widewing,
While I always appreciate your technical details on each and every aircraft in the game which make for interesting reading. At the end of the day it comes down to SA,gunnery, a couple well practiced moves and some space from the hordes.
All the above while I agree/disagree (sorry don't have time to go through each point) is little more then hammer,rock,scissors. Yes technically Spits are superior in one aspect or more but generally they are flown by idiots and are of little threat unless they are coming in for a cherry pick. Plus they have big wings which are easy to hit and break off.
La7's are always one of the easiest kills in the game if you can catch it, I don't care what the stats say under 10,000.
At the end of the day, Yak isn't for newbies or spray and pray types. It's an aircraft that gives you parity or superiority in one aspect or another over just about every other aircraft in the game.
Plus it's a challange to try and do well in and hence very rewarding.
...-Gixer
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Widewing,
Just re-read my post, sorry don't take it as criticism. I appreciate and respect the time and information you give this community. I just don't dwell heavily on technical specifications.
Same deal goes with racing bikes, good rider can beat a candy arse on anything.. :aok
...-Gixer
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Great posts WW and Gixer
:aok .
Gixer is right as well, the Yak isn't for the new pilots, there more of a intermidiate/expert pilots who are above average in gunnery and ACM, since in fact the gun package and limited ammunition of the Yak requires you to take your shots carefully.
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Originally posted by Gixer
Widewing,
Just re-read my post, sorry don't take it as criticism. I appreciate and respect the time and information you give this community. I just don't dwell heavily on technical specifications.
Same deal goes with racing bikes, good rider can beat a candy arse on anything.. :aok
...-Gixer
I don't take it as criticism at all. You fly the Yak-9U as your primary machine. You know it as well as anyone can and have great confidence in it. That's all good. Moreover, you are correct that the vast majority of La-7s and Spitfires are flown by pilots who are generally helpless in a 1v1 fight.
What I do is test every aspect of each fighter. I make determinations based upon that testing. Then, I set out to verify this by flying the aircraft against good pilots in dissimilar aircraft.
This is how I arrived at the conclusion that the La-7 is superior to the Yak. Much smaller turn radius, better ailerons, better acceleration and speed, superior climb rate and zoom. As dogfighters, the Spit8 and Spit16 are superior to the La-7. They're just not as fast on the deck.
Nonetheless, if flown by a "candy arse", they are of little threat to a good pilot in his favorite fighter.
Unlike the La-7 and Spitfires, the Yak is an expert's fighter. It takes experience and some skill to use the Yak to its full potential while avoiding its weaknesses. That is why we don't see many Yaks, and those we do see are usually very well flown.
There are fighters that require an exceptional pilot to succeed in the MA environment. The P-47 is one. It's realm is the thin air above 25,000 feet, where it reigns without genuine peer. Down low, it's performance is merely average. Despite this, a skilled pilot can wreak mayhem by using the Jug's strengths and avoiding situations that magnify its weakness. But if he runs into an equal pilot in a better plane, he's going to have his hands full.
My point is that I rate aircraft independent of the pilot flying it. I have to do this or what we have is totally subjective. My intention is never to pee in someone's breakfast bowl, but to define performance. It's virtually clinical in nature.
When we put people at the controls, all bets are off. Especially when the pilot is a gamer, not a flight sim player. These guys want to win the map, and actually developing some ACM skills never enters their thinking. Last evening I dispatched a small raid of 110s and 190s alone, flying an IL-2. It was ridiculous. These guys were truly helpless; mere target practice. Any fighter is superior to the IL-2 air to air. Yet, they had no idea what to do.
So, Gixer and those others who may read this, it's not a reflection on you as pilots. I have the greatest respect for those who excel as pilots, and for those with aspirations to excel. It's simply an analysis of the various aircraft and their relative merits.
My regards,
Widewing
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Originally posted by MjTalon
Alrighty, i'll start with my personal experience in my yak9u :t .
Yak9U- This baby is a speed demon, can disengage at will from majority of the planeset is AH ( with the exceptions of: 163, 262, LA-7, K4 ). But as t he saying goes, you can outturn what you can't outrun and outrun what you can't outturn.
It's a great diver Like a Jug, Turns similar to a spitfire, and as fast as a LA7. I fly my Yak as a BnZr, TnBr ( somewhat, instantious is your friend ). It's good in the vert so you should use it when you can, but be wary of 109s with E.
Now here's the problem with the Yak, Gun ammo and Limited fuel. I would not advise shooting buffs in the Yak9U at least, you have better targets to shoot at. The range is very short, just under a half an hour on full external with no option for DT's, so you gotta be choicy on how far your going to fly and fight. The guns are very good IMO since my gunnery is very good, i wouldn't advise to take any shots farther than D600 since you'll just be wasting the limited ammo you already have. The package is consists of 2 .50cals and 1 20mm which are quite effective on snapshots.
Also note that it's easy to lose your target due to the front view bars in the cockpit, so you'll more often have to predict where your target is on close scissors and snapshots.
There's still alot of information i've left out, but i'm kind of in a rush but i'll edit my post a little later.
if you can close to 300 feet the gun will tear tails off quickly and try your shots from the tail you waste less ammo i consider the yaks great enmy is the la7 one problem with the yak is the light armor it protects against 303-50cal and canons if they hit the wing root it will wound the pilot instantly
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F4U all models:
use the lock-tab on the cupholder. It keeps the glass from sliding around and spilling your scotch when maneuvering.
P38 all models:
Don't plug the margarita blender into the cigar lighter receptacle, it doesn't support the amperage required for the better quality blenders. Have your Maintenance Chief run a heavier guage wire and fuse right off the master battery bus. (Good Chiefs actually install an on/off switch right on the stick for you!)
LA7:
The warp coils are prone to overheating. This can be really dangerous and inconvenient. Be sure to vent the plasma relays regularly when over 10K.
That's all I got.
RTR
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I would take the yak over the LA. As long as the Lgay dose not run i would put my money on the yak.
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You in the Yak and someone like Shane in the La7, I'll bet on the La7 every time. In short, if the pilot in the La7 is better than you are, you're dead in that Yak.
ack-ack
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Originally posted by VansCrew1
I would take the yak over the LA. As long as the Lgay dose not run i would put my money on the yak.
I flew the Yak-9U as one of my primary rides for a month or two. I regularily fly the La-5 and I flew the La-7 again just last night for about my 5th time ever.
Me aganist me the La-7 would win hands down every time.
As a long-time Spit dweeb and having flown the Yak extensively I can attest that the Yak does not turn with any of the Spitfires, nor does the La-7. Spits simply eat these planes for lunch in a turn fight and getting the Yak slow enough to get into a turn fight is a dangerous game to play. It simply doesn't have the low speed handling to do it properly and lacks the acceleration to disengage. The La's, while still outmatched, do this much better.
The Yak is still one of my favorite planes to fly and fight in but it's a true E fighter if ever there was one and the La-7 is better at that too.
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Originally posted by SpikesX
This is my conclusion. Can I have my cookie now?
(http://bestuff.com/images/images_of_stuff/210x600/i-made-you-a-cookie-but-i-eated-it-81126.jpg)
As far as my tips now that I have SpikesX looking for his cookie...
Yak-9U is a great planes overall as far as what Gixer and Widewing have said. It is the pilot and not the plane. Any moron can jump in a 262 and run around in it, but if he starts turn fighting a Spit or Zero he will eventually lose. Widewing always has good post as to what he is explaining and knows the game very well... hence being a trainer! :aok As to the fact of the La7, I use to hate the plane because so many of them were around (as well as the Spit 16). BUT, then I learned how to fight them as well as flew them a few times to see what they can and can't do. Learn the planes and you will see what the advantages are and it will help you in the long run. Generally people who fly the La7 and Spit Family are bad at 1o1 like Widewing said. Yes there are those guys out there that can fly them correctly, but it is sad when you see guys rank extremely well because that is the only plane they fly because of all the advantages it has. I am not saying guys like Shane flying an La or Ack-Ack flying a P38... they just love those planes and they know them. I think Ack-Ack has a picture of his P38 in his wallet! :noid
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Originally posted by Sketch
I think Ack-Ack has a picture of his P38 in his wallet! :noid
Actually, it's on my ceiling above my bed.
My girlfriend asked me if it wasn't mirrors I was supposed to put up there but I informed her that if it was her that I wanted to see while we had sex, I would have put up the mirrors.
ack-ack
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Thanks Ack-Ack.... I am now cleaning up the Mt. Dew that shot on my screen... :lol
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As a general rule the pilot makes the plane. There is no doubt that at some point the raw capability of a given plane will dominate another however the vast majority of the time a window exists where the better pilot can prevail...
The real key to successfully flying a "lesser" plane is maximizing that window...which is easy against lesser sticks but darn near impossible vs someone like WW who will force a fight to his opponents weakness.
So in the end a fundemental choice exists between flying a plane with an exploitable strength(s) vs a fast majority of the planeset or learning to exploit the variables in the combat itself in a "lesser" plane. The real key here being that once the fight "stabalizes" the advantage tilts clearly to one side (as in WW's yak analysis)...
With that all in mind I'll throw the A-20 (ok its not a fighter:p ) as one of the biggest wolfs in sheeps clothing in the game. Without a doubt once the band stops playing and the energizer bunny runs down its a wallowing target barge...but with any amount of alt & E to play with its a handful.
The real Key to flying the A-20 (or any "inferior" plane) is simply to be what they are not). You need to exploit the differential...if he's fast be slow, if he's vertical be flat, if he's going "E" grab angles. Combine that with tremendous rudder authority, great zoom and amazing stability at high AoA and the best gun package in the game outside of the mossie (IMO) and you can reek some havoc:aok :furious :rofl
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Originally posted by MjTalon
Alrighty, i'll start with my personal experience in my yak9u :t .
Yak9U- This baby is a speed demon, can disengage at will from majority of the planeset is AH ( with the exceptions of: 163, 262, LA-7, K4 ). But as t he saying goes, you can outturn what you can't outrun and outrun what you can't outturn.
It's a great diver Like a Jug, Turns similar to a spitfire, and as fast as a LA7. I fly my Yak as a BnZr, TnBr ( somewhat, instantious is your friend ). It's good in the vert so you should use it when you can, but be wary of 109s with E.
Now here's the problem with the Yak, Gun ammo and Limited fuel. I would not advise shooting buffs in the Yak9U at least, you have better targets to shoot at. The range is very short, just under a half an hour on full external with no option for DT's, so you gotta be choicy on how far your going to fly and fight. The guns are very good IMO since my gunnery is very good, i wouldn't advise to take any shots farther than D600 since you'll just be wasting the limited ammo you already have. The package is consists of 2 .50cals and 1 20mm which are quite effective on snapshots.
Also note that it's easy to lose your target due to the front view bars in the cockpit, so you'll more often have to predict where your target is on close scissors and snapshots.
There's still alot of information i've left out, but i'm kind of in a rush but i'll edit my post a little later.
Nice post.
It is difficult adjusting to AH2 flight model; and gunnery here is, well, different, than it is in other sims. I'm used to not firing at EA unless they are really close , but in AH2 this seems to be an exception, seems everyone here wields 500m .50 cal light sabers.
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Originally posted by kozhedub
Nice post.
It is difficult adjusting to AH2 flight model; and gunnery here is, well, different, than it is in other sims. I'm used to not firing at EA unless they are really close , but in AH2 this seems to be an exception, seems everyone here wields 500m .50 cal light sabers.
Which is nothing compared to the 1000m hispano lasers. Or three ship death stars. Have fun.. :D
...-Gixer
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Originally posted by VansCrew1
WHY?
someone has already done it for you...
1.Click on community
2.useful links
3. Click on Soda's Aircraft Evaluation Pages
No need to waste your time on something that soda's done.And im sure it's a lot more accurate then what you will have.
Originally posted by VansCrew1
True.Im sure people that fly a plane the most know more about it.But soda's seems to be the best source besides the players.
Originally posted by VansCrew1
I would take the yak over the LA. As long as the Lgay dose not run i would put my money on the yak.
Why do you continue to post this crap? Are you "attempting to show off"? Are you "posting for shock value"? Are you "trying to impress others"? Please, lay it all out for us, so we are informed.
A person starts one of the FEW decent threads and you choose to "tear into him". You keep this crap up, you're looking at a PNG. BTW, I'm not the only one fed up with your juvenile antics.
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Try not to let others' views on planes affect which one you choose. Let them give you the data and then make your own conclusions. If they give an opinion whether it's 'that plane's uber' or 'that plane is useless' make up your OWN conclusion after youve heard FACTS. Research what people say if you're not sure of its credibility.
A point I like to state is choose a plane. Depending on which one it is, you may wish to fly a few other planes to help you master your first choice. Before I flew the F4U Corsair, I flew my Spit like any other dweeb... in circles. After flying the Hog, I learned a totally new style of combat which really helped me find success in the Spitfire. Any immature little kid who complained about my noobishness didn't know my story so I just didn't say anything. Nothing pisses 'em off more than receiving no words from someone they're sadly attempting to insult.
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I'm not good enough to give good advice, but I fly the f6f-5 pretty much all the time. There are guys in this game that can ruin you in a heartbeat with that plane....I'm not one of them. The Hellcat can do everything well, but doesn't do anything great....kinda like me, except I do everything bad and some things mediocre. Great plane though and takes a beating like few others can. Just my thoughts.....
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Originally posted by Masherbrum
Why do you continue to post this crap? Are you "attempting to show off"? Are you "posting for shock value"? Are you "trying to impress others"? Please, lay it all out for us, so we are informed.
A person starts one of the FEW decent threads and you choose to "tear into him". You keep this crap up, you're looking at a PNG. BTW, I'm not the only one fed up with your juvenile antics.
Didn't you read his signature? He's been playing since Tour 72. That's all I need to know that when he posts, I'm reading the words of an 'Experten'.
ack-ack
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Originally posted by Ack-Ack
Didn't you read his signature? He's been playing since Tour 72. That's all I need to know that when he posts, I'm reading the words of an 'Experten'.
ack-ack
:rofl
Always found that one funny myself. Now what would I need in my sig...... Somewhere around tour 10 I think.
...-Gixer
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Originally posted by Gixer
:rofl
Now what would I need in my sig......
...-Gixer
How about "Slutting around since Tour 10"? ^__^
ack-ack
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Thanks potato! :D
...-Gixer
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Slutting around since Tour 10
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I think the best thing the Yak has going for it is..... Pilots underestimate what it can do in the hands of a pilot that has spent a lot of time in it.
My personal experiance shows me that pilots do not take the Yak seriously when they see it in the sky. They will not engage the Yak first if presented with other choices.
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Originally posted by RTR
F4U all models:
use the lock-tab on the cupholder. It keeps the glass from sliding around and spilling your scotch when maneuvering.
P38 all models:
Don't plug the margarita blender into the cigar lighter receptacle, it doesn't support the amperage required for the better quality blenders. Have your Maintenance Chief run a heavier guage wire and fuse right off the master battery bus. (Good Chiefs actually install an on/off switch right on the stick for you!)
LA7:
The warp coils are prone to overheating. This can be really dangerous and inconvenient. Be sure to vent the plasma relays regularly when over 10K.
That's all I got.
RTR
thanx for the info on the 38's !! I'll get my crewchief right on that wire problem!!