Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Heater on December 31, 2007, 05:06:57 AM

Title: Serious question for HiTech / HTC
Post by: Heater on December 31, 2007, 05:06:57 AM
The tread talking about smoke in the cockpit got me thinking.....


Just how hard would it be to implement something like this, ?

1. smoke & flames in the cockpit
2. flight control damage (I know we have missing controls etc... but how about the damaged controls, fluttering ailerons etc...
3. engine damage, over heat cowl flaps etc....
4. loss of oxygen effects... i.e. over 10k and you forget to switch to the oxygen and you pass out etc...

Cheers
Title: Serious question for HiTech / HTC
Post by: Connery on December 31, 2007, 05:40:09 AM
I don't think the whole switching on the oxygen thing is really that good for the game... I mean you want to keep a balance between realism and still being able to pick the game up and play it without it feeling too arcade like or too much light Microsoft flight sim.

The smoke in the cockpit I would agree as a welcome addition, or at the very least if the aircraft is on fire they should'nt still be able to maneuvre as they would without damage...perhaps someone could clarify if an aircraft is on fire what the effects are on aircraft stability are etc...

Perhaps even varying degrees of oil splatter depending on how bad the shot is ...

anyway just my 2pence
Title: Serious question for HiTech / HTC
Post by: TEShaw on December 31, 2007, 06:05:15 AM
"tread?"
Title: Serious question for HiTech / HTC
Post by: TEShaw on December 31, 2007, 06:06:31 AM
By the way, 'treads' cannot talk.

Likewise, 'threads' cannot 'talk.'
Title: Serious question for HiTech / HTC
Post by: crockett on December 31, 2007, 06:33:24 AM
I dunno about smoke in the cockpits, but it is annoying to get shot down by some flaming zeek that in reality the pilot would have been dead or already bailed out.

I really think the burn time should be shorted up, to say at most 20-30 secs, b4 the plane breaks apart or blows up. There is no way that anyone could stand the heat of a plane that was on fire like they do in this game.
Title: Re: Serious question for HiTech / HTC
Post by: Jackal1 on December 31, 2007, 06:45:42 AM
Quote
Originally posted by Heater

4. loss of oxygen effects
 


Some in the game allready have this effect. :)
Title: Serious question for HiTech / HTC
Post by: SlapShot on December 31, 2007, 08:37:23 AM
HT's response would probably be ... "You coad it you PUTZ !!!"
Title: Re: Serious question for HiTech / HTC
Post by: Larry on December 31, 2007, 08:41:56 AM
Quote
Originally posted by Heater
4. i.e. over 10k and you forget to switch to the oxygen and you pass out etc...




Why would you pass out?
Title: Re: Re: Serious question for HiTech / HTC
Post by: Emu on December 31, 2007, 09:04:03 AM
Quote
Originally posted by Larry
Why would you pass out?


Ever been above 4000mts and performed light exercise?  Unless you are used to such heights, you WILL pass out.  Maneuvering a plane during combat would be considering moderate to extraneous exercise I would imagine.

Edited for spelling.
Title: Re: Serious question for HiTech / HTC
Post by: Blammo on December 31, 2007, 10:30:55 AM
Quote
Originally posted by Heater
The tread talking about smoke in the cockpit got me thinking.....


Just how hard would it be to implement something like this, ?

1. smoke & flames in the cockpit
2. flight control damage (I know we have missing controls etc... but how about the damaged controls, fluttering ailerons etc...
3. engine damage, over heat cowl flaps etc....
4. loss of oxygen effects... i.e. over 10k and you forget to switch to the oxygen and you pass out etc...

Cheers


NO
Title: Re: Re: Serious question for HiTech / HTC
Post by: MajIssue on December 31, 2007, 10:48:39 AM
Quote
Originally posted by Larry
Why would you pass out?


Hypoxia... Lack of O2 to the brain causes a progressive loss of cognative function culminating in loss of consciousness and eventually DEATH. In the RW the FAA requires oxygen equipment on unpressurized aircraft that fly at altitudes above 10K MSL (I seem to remember that the actual figure is 14K but I could be wrong).
Title: Serious question for HiTech / HTC
Post by: GunnerCAF on December 31, 2007, 10:51:05 AM
I don't see how any of this would improve the game.

1. smoke & flames in the cockpit

We have smoke and flames.  Flame mean you have a short time before blowing up.  How would " in the cockpit" improve the simulation, same outcome.  Smoke and flames in the cockpit would kill the pilot, and pilot death is in there now.  The books I read, oil on the windshield was more of a problem then smoke.  Smoke would be more of an issue in bombers that don't have a canopy.

2. flight control damage (I know we have missing controls etc... but how about the damaged controls, fluttering ailerons etc...

We have flight control damage.  What is the difference missing a control surface, or missing the cable (or line), that controls it?  Same thing.  How do you simulate fluttering controls without force feedback sticks?  If you do, what difference would it make.  The plane is controllable with skill you can land it, or it isn't you bail or crash.

3. engine damage, over heat cowl flaps etc....

We have engine damage an overheat, the engine quits.  I think HT said long ago this is an air combat simulator.  Detailed tasks for basic flight are automatic.  That is why we have combat trim, and auto switching of fuel tanks.

4. loss of oxygen effects... i.e. over 10k and you forget to switch to the oxygen and you pass out etc...

See 1,2 and 3 above.  Most people don't fly much over 10K anyway.  Most of the fighting is below 10K, or quickly falls below 10K.  Again, maybe bombers.  This would also be more of an annoyance, like forgetting to fill the tanks full, get to the fight and the engine quits.  When this happens to me, I don't say " Oh, cool simulation, I forgot to fill my tanks and now I am going to die!"  

Gunner
Title: Re: Re: Re: Serious question for HiTech / HTC
Post by: GunnerCAF on December 31, 2007, 10:53:24 AM
Quote
Originally posted by MajIssue
Hypoxia... Lack of O2 to the brain causes a progressive loss of cognative function culminating in loss of consciousness and eventually DEATH. In the RW the FAA requires oxygen equipment on unpressurized aircraft that fly at altitudes above 10K MSL (I seem to remember that the actual figure is 14K but I could be wrong).


Cool, maybe a wisky injection system in a home cockpit could simulate this!

:)

Gunner
Title: Serious question for HiTech / HTC
Post by: whels on December 31, 2007, 10:54:13 AM
too many times u see guys on fire, or missing wings, tails just shooting
away hoping for a spray n pray kill before they blow up or hit the ground.

ive thought maybe, when u recieve major damage like on fire, missing wing, or tail that your guns should go unuseable, since your pilot should
be getting out of the plane not trying to get the next kill.
Title: Re: Re: Re: Serious question for HiTech / HTC
Post by: RTHolmes on December 31, 2007, 10:54:43 AM
Quote
Originally posted by Emu
Ever been above 4000mts and performed light exercise?  Unless you are used to such heights, you WILL pass out.
err yes, skiing at Zermat - >4000m, hard exercise, no training, only passed out after all the wine ;)
Title: Serious question for HiTech / HTC
Post by: rabbidrabbit on December 31, 2007, 11:31:04 AM
Quote
Originally posted by GunnerCAF
I don't see how any of this would improve the game.

Gunner


Whats wrong with some smoke in the cockpit or some gauges shot away or more varied damage?  Why deadpan dismiss ideas to make the game both more realistic and fun?  Immersion is fun.  The major point being the damage model is cutting edge...  for a decade ago.  All kinds of stuff can be done to the terrain, damage models etc that would really add to the quality of the game and HTC's ROI.  The two go hand in hand, just like Heater and HT;) .
Title: Re: Re: Re: Serious question for HiTech / HTC
Post by: SFCHONDO on December 31, 2007, 11:43:29 AM
Quote
Originally posted by MajIssue
Hypoxia... Lack of O2 to the brain causes a progressive loss of cognative function culminating in loss of consciousness and eventually DEATH. In the RW the FAA requires oxygen equipment on unpressurized aircraft that fly at altitudes above 10K MSL (I seem to remember that the actual figure is 14K but I could be wrong).


AR 95-1 states the following as to the use of O2. Not sure what the FAA rules are. but are probably the same.

8–7. Oxygen system

See FM 3–04.301 for restrictions on use of oxygen. Approved oxygen systems will be used as follows:

a. Unpressurized aircraft. Oxygen will be used by aircraft crews and occupants for flights as shown below:
(1) Aircraft crews.
(a) On flights above 10,000 feet pressure altitude for more than 1 hour.
(b) On flights above 12,000 feet pressure altitude for more than 30 minutes.
(2) Aircraft crews and all other occupants.
(a) On flights above 14,000 feet pressure altitude for any period of time.
(b) For flights above 18,000 feet pressure altitude, oxygen prebreathing will be accomplished by aircrew members.
Prebreathing may utilize either 100 percent gaseous aviator’s oxygen from a high pressure source, or an onboard oxygen generating system (OBOGS) that supplies at least 90 percent oxygen in the inspired gas. Prebreathing will be for not less than 30 minutes at ground level and will continue while en route to altitude. In those extraordinary cases where mission requirements dictate rapid ascent, commanders may authorize shorter prebreathing times on a case-bycase basis, with the realization that such practice increases the risk for developing altitude decompression illness.
Return to NORMAL OXYGEN (pressure demand regulator, gaseous oxygen-equipped aircraft) is authorized on descent below 18,000 feet pressure altitude, provided continued flight will not exceed this altitude.

b. Pressurized aircraft.
(1) In flight, cabin pressure altitude will be maintained at or below 10,000 feet.
(2) As a minimum, a 10-minute emergency supply of oxygen will be available to all occupants when the aircraft is above 14,000 feet pressure altitude. Additional emergency oxygen will be on board when factors such as terrain, weather, or fuel consumption prevent descent to 10,000 feet cabin pressure altitude, in the event of depressurization.
Above 25,000 feet pressure altitude, oxygen masks will be connected and readily available.
(3) If pressurization is lost in flight above 14,000 feet pressure altitude, descent will be made immediately to a cabin pressure altitude of 10,000 feet or below. Thereafter, the provisions of paragraph a above apply.
Title: Serious question for HiTech / HTC
Post by: TMAW on December 31, 2007, 11:58:24 AM
You should get oil on your windshield if you follow too close behind a damaged plane or bomber. It might cut down on people trying to steal a kill by following a damaged plane to the ground.
Title: Re: Re: Serious question for HiTech / HTC
Post by: moot on December 31, 2007, 12:02:20 PM
Quote
Originally posted by Larry
Why would you pass out?

Good posts about this by eagl.
http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=198868&highlight=oxygen
Title: Re: Re: Re: Re: Serious question for HiTech / HTC
Post by: Emu on December 31, 2007, 12:09:23 PM
Quote
Originally posted by RTHolmes
err yes, skiing at Zermat - >4000m, hard exercise, no training, only passed out after all the wine ;)


Sorry, skiing does not qualify. I ski too. Tell you what, do the Inca Trail, then tell me about it.

When skiing, since you are going downhill (I assume) you tend to drop altitude relatively fast, so you are not really at 4000mts all day. Plus, you are well nice and rested while on the lifts.

If you were to go to, say 4500mts, and start a light run, after 30mins, you will be asking for mercy on your soul.  I lived in the Andes ;)
Title: Re: Re: Re: Re: Serious question for HiTech / HTC
Post by: MajIssue on December 31, 2007, 01:45:42 PM
Quote
Originally posted by SFCHONDO
AR 95-1 states the following as to the use of O2. Not sure what the FAA rules are. but are probably the same.

8–7. Oxygen system

See FM 3–04.301 for restrictions on use of oxygen. Approved oxygen systems will be used as follows:

a. Unpressurized aircraft. Oxygen will be used by aircraft crews and occupants for flights as shown below:
(1) Aircraft crews.
(a) On flights above 10,000 feet pressure altitude for more than 1 hour.
(b) On flights above 12,000 feet pressure altitude for more than 30 minutes.
(2) Aircraft crews and all other occupants.
(a) On flights above 14,000 feet pressure altitude for any period of time.
(b) For flights above 18,000 feet pressure altitude, oxygen prebreathing will be accomplished by aircrew members.
Prebreathing may utilize either 100 percent gaseous aviator’s oxygen from a high pressure source, or an onboard oxygen generating system (OBOGS) that supplies at least 90 percent oxygen in the inspired gas. Prebreathing will be for not less than 30 minutes at ground level and will continue while en route to altitude. In those extraordinary cases where mission requirements dictate rapid ascent, commanders may authorize shorter prebreathing times on a case-bycase basis, with the realization that such practice increases the risk for developing altitude decompression illness.
Return to NORMAL OXYGEN (pressure demand regulator, gaseous oxygen-equipped aircraft) is authorized on descent below 18,000 feet pressure altitude, provided continued flight will not exceed this altitude.

b. Pressurized aircraft.
(1) In flight, cabin pressure altitude will be maintained at or below 10,000 feet.
(2) As a minimum, a 10-minute emergency supply of oxygen will be available to all occupants when the aircraft is above 14,000 feet pressure altitude. Additional emergency oxygen will be on board when factors such as terrain, weather, or fuel consumption prevent descent to 10,000 feet cabin pressure altitude, in the event of depressurization.
Above 25,000 feet pressure altitude, oxygen masks will be connected and readily available.
(3) If pressurization is lost in flight above 14,000 feet pressure altitude, descent will be made immediately to a cabin pressure altitude of 10,000 feet or below. Thereafter, the provisions of paragraph a above apply.


Thanks for the actual facts... I'm sure that the Army (and other armed services) mirror the FAA's regs for civil aircraft.

:aok
Title: Serious question for HiTech / HTC
Post by: mtnman on December 31, 2007, 01:55:11 PM
I've done a lot of hunting in the mountains, and I would qualify miles of hiking while carrying gear as difficult.  This year for elk we were camping at 11,000 ft, and hunting at over 12,000 ft.  I live at 800 ASL.  I was an endurance swimmer for over ten years, and swam 8-10 miles daily, in addition to weight training and running.

While it was difficult (mountain hunting), I can't say as I'd call it "hard exercise", simply because when I think of exercise I don't think of stopping to rest every 30 seconds or 12 ft, whichever comes first.  12 ft may be an exaggeration.  My normal policy while gasping for air and striving to reach my goal is to break it down into shorter goals.

Like this-  I'm standing in place, gasping, after a grueling 11ft push up-slope.  I'm looking around and spot a boulder about 13ft in front of me.  I tell myself, after I catch my breath, I'm NOT going to stop again until I get to that boulder.  That'll be my next rest spot!  So I start walking, and realize that that was much too lofty of a goal, and I'll need another break before I get to the boulder.

During my rest breaks I mentally go through my gear and try to figure out what I can take out and leave behind.  My gun is the heaviest item, and as weak and shaky as I am I probably couldn't hit anything anyway.  But I can't leave that!  What else?  Water?  I need that!  But hmmm, I wonder...  Does water still weigh the same after I drink it?  So I'll drink some.  But only in small sips, as I can't stop gasping for air longer than a swallow or two.  Can elk hear gasping?  Do they fear it, or laugh at it?

Did I mention massive headaches?  Dizzyness?  Feeling hung over, but not having drunk?

I've done some skiing too.  Isn't that where they give you a ride up the hill, and you just coast back down?  If you think it's tiring exercise to coast down, try going back up!

MtnMan
Title: Serious question for HiTech / HTC
Post by: airbumba on December 31, 2007, 01:56:46 PM
...hehe, i'll play along Heater...

Ya, maybe Hitech could have a special button to remind the rigger to get offa the wing, **** like that happens all the time ;)

And if you forget to press the 'boot rigger off' button you have to go around or go straight into combat with the rigger still on the wing. Maybe during take off your vision would be reduced by the hands of a frantic rigger waving in front of the windscreen.

Don't even get me started about the release keg button.
Title: Re: Re: Re: Serious question for HiTech / HTC
Post by: Larry on December 31, 2007, 02:33:19 PM
Quote
Originally posted by Emu
Ever been above 4000mts and performed light exercise?  Unless you are used to such heights, you WILL pass out.  Maneuvering a plane during combat would be considering moderate to extraneous exercise I would imagine.

Edited for spelling.



Quote
Originally posted by MajIssue
Hypoxia... Lack of O2 to the brain causes a progressive loss of cognative function culminating in loss of consciousness and eventually DEATH. In the RW the FAA requires oxygen equipment on unpressurized aircraft that fly at altitudes above 10K MSL (I seem to remember that the actual figure is 14K but I could be wrong).



I was talking about him saying you would pass out above 10k. My sister and I went skydiving a few years back. If I remember correct we jumped at 13.5 and other then being scared to death I had no trouble breathing.
Title: Serious question for HiTech / HTC
Post by: P47Gra on December 31, 2007, 04:30:00 PM
Quote
Originally posted by Connery
I don't think the whole switching on the oxygen thing is really that good for the game... I mean you want to keep a balance between realism and still being able to pick the game up and play it without it feeling too arcade like or too much light Microsoft flight sim.

The smoke in the cockpit I would agree as a welcome addition, or at the very least if the aircraft is on fire they should'nt still be able to maneuvre as they would without damage...perhaps someone could clarify if an aircraft is on fire what the effects are on aircraft stability are etc...

Perhaps even varying degrees of oil splatter depending on how bad the shot is ...

anyway just my 2pence


Fire is bad makes big boom manuevering doesnt matter after 30 seconds.  Sorry had to do it...lol

JUGMAN
Title: Serious question for HiTech / HTC
Post by: mussie on December 31, 2007, 09:19:35 PM
Quote
Originally posted by whels
too many times u see guys on fire, or missing wings, tails just shooting
away hoping for a spray n pray kill before they blow up or hit the ground.


Rule number one in life NEVER EVER GIVEUP

I know more than one pilot who copped a face full of 20mm from a guy on the way down..

Title: Serious question for HiTech / HTC
Post by: NoBaddy on December 31, 2007, 09:30:23 PM
Heater...

For #1, next time you take hits that make your plane start smoking, toss a lit cigarette in the trashcan next to your computer desk.

For #4, when you hit 10k,put a plastic bag over your head....inhale deeply until desired effect is acquired. :)
Title: Serious question for HiTech / HTC
Post by: mussie on December 31, 2007, 09:36:10 PM
Quote
Originally posted by NoBaddy
Heater...

For #1, next time you take hits that make your plane start smoking, toss a lit cigarette in the trashcan next to your computer desk.

For #4, when you hit 10k,put a plastic bag over your head....inhale deeply until desired effect is acquired. :)


So how do i simulate the manual hydralic pump for the gear :p
Title: Serious question for HiTech / HTC
Post by: Overlag on December 31, 2007, 09:56:00 PM
Quote
Originally posted by mussie
So how do i simulate the manual hydralic pump for the gear :p


dont ask :O :o
Title: Serious question for HiTech / HTC
Post by: SD67 on December 31, 2007, 10:05:38 PM
Just don't get "hydraulic fluid" on the screen!:rofl
Title: Serious question for HiTech / HTC
Post by: NoBaddy on December 31, 2007, 11:05:39 PM
Quote
Originally posted by mussie
So how do i simulate the manual hydralic pump for the gear :p


Well, considering the likelihood of abuse, I really shouldn't say anything. However, I will mention that hairy palms and going blind are possible side effects!!!!:eek:

Of course, the afore mentioned side effects could be the reason for his request that such things be automated.








(hey Heat...what did the optometrist say? You still need those seeing-eye dog biscuits??? :))