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General Forums => Aces High General Discussion => Topic started by: Skull-1 on January 06, 2008, 03:42:19 PM

Title: Is there a timed dealy fuse for bombs in AH?
Post by: Skull-1 on January 06, 2008, 03:42:19 PM
Do we have a delayed fuse setting anywhere?

If not, why not?

Would be great to have the ability to NOE a base and drop a delayed detonation bomb.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: JB73 on January 06, 2008, 03:52:38 PM
no there is not.


all bombs in ah must travel 1000 feet before they arm, then detonate on impact with any object.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: The Fugitive on January 06, 2008, 05:18:56 PM
....and the 1000 feet is any combination of vertical and horizontal feet.
Title: Re: Is there a timed dealy fuse for bombs in AH?
Post by: Adonai on January 06, 2008, 09:37:12 PM
Quote
Originally posted by Skull-1
Do we have a delayed fuse setting anywhere?

If not, why not?

Would be great to have the ability to NOE a base and drop a delayed detonation bomb.


Germans used time delayed fused bombs against Bomber formations not sure how much damage they actually caused, i doubt they were really successful due to fighter escorts later in war a 250kg bomb would be more hamper then anything else.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Stang on January 06, 2008, 10:06:18 PM
Do we really need more tools for the tools?
Title: Is there a timed dealy fuse for bombs in AH?
Post by: kilz on January 06, 2008, 10:08:46 PM
where do yall get 1000 feet from. bombs arm in 600 feet.

rooks 200 feet

bish 250 feet

knights 30,000 feet then you get invalid componet 0 LOL just kidding\\bomb arming has always been 600 feet.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Donzo on January 06, 2008, 10:29:41 PM
Quote
Originally posted by kilz
where do yall get 1000 feet from. bombs arm in 600 feet.

rooks 200 feet

bish 250 feet

knights 30,000 feet then you get invalid componet 0 LOL just kidding\\bomb arming has always been 600 feet.


One of those little tips at game startup say otherwise....1000 ft.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: kilz on January 07, 2008, 02:08:36 AM
ok how many of yall have bombed a gv from 600 feet????

i know HTC say 1000. bombs will arm at 600 feet. goto offline mode and try it.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Lusche on January 07, 2008, 02:14:32 AM
Quote
Originally posted by kilz
ok how many of yall have bombed a gv from 600 feet????

i know HTC say 1000. bombs will arm at 600 feet. goto offline mode and try it.


Just because you drop succesfully from 600 feet of altitude that doesn't mean they arm in less than 1000ft traveled distance
Bombs do not fall straight downward.

(http://img185.imageshack.us/img185/4160/92206149hb2.jpg)

The faster your plane is at the moment of drop, the lower the altitude you can drop at with bomb still traveling far enough to arm.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: SD67 on January 07, 2008, 02:16:52 AM
^what he said^
Title: Is there a timed dealy fuse for bombs in AH?
Post by: zorstorer on January 07, 2008, 02:33:19 AM
Also unless I am crazy, aren't the numbers on the icon in yards?  If so maybe thats why you think that you are dropping at 600 feet when in reality you are dropping at over 1000ft?
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Lusche on January 07, 2008, 02:38:07 AM
Quote
Originally posted by zorstorer
Also unless I am crazy, aren't the numbers on the icon in yards?  


Yes, they are.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: SD67 on January 07, 2008, 02:48:24 AM
If you release by the time your icon range hits -333 your bomb will arm before it hits.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Vulcan on January 07, 2008, 02:59:40 AM
don't you mean rook... err.. retarded bombs?
Title: Is there a timed dealy fuse for bombs in AH?
Post by: kilz on January 07, 2008, 06:19:21 AM
Quote
Originally posted by Lusche
Just because you drop succesfully from 600 feet of altitude that doesn't mean they arm in less than 1000ft traveled distance
Bombs do not fall straight downward.

(http://img185.imageshack.us/img185/4160/92206149hb2.jpg)

The faster your plane is at the moment of drop, the lower the altitude you can drop at with bomb still traveling far enough to arm.


ok i understand the nice layout you gave and all. thats all cool and everything if i am dive bombing at a angle. but for the most part i come straight down on the gv and let my bomb go at 600. so with out much of an angle at all how does that bomb still take 1000 feet to hit the target.


there has to be some way to test this. if i show a film coming straight down on a gv and bomb it at 600 feet that should show how far the bomb traveled before hitting target right???? if so i will film it so i can see this and know how far it really travels :aok
Title: Is there a timed dealy fuse for bombs in AH?
Post by: kilz on January 07, 2008, 06:24:04 AM
Quote
Originally posted by zorstorer
Also unless I am crazy, aren't the numbers on the icon in yards?  If so maybe thats why you think that you are dropping at 600 feet when in reality you are dropping at over 1000ft?



never mind just read that. now it makes since its in yards not feet.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: FiLtH on January 07, 2008, 08:13:05 AM
Must be me, but il2 always seems to need to arm a little higher. Also it seems 500lb can be dropped lower than 1000lb. Like I said, must be me.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Lusche on January 07, 2008, 09:09:00 AM
Quote
Originally posted by kilz
ok i understand the nice layout you gave and all. thats all cool and everything if i am dive bombing at a angle. but for the most part i come straight down on the gv and let my bomb go at 600.k


I bet you release your bomb when you see the GV's icon at 600... But as pointed out earlier in this thread, that's yard, not feet.
You wouldn't be able to pull up if divebombing "straight down" at 600 feet (=200 yard.)
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Lusche on January 07, 2008, 09:12:42 AM
Quote
Originally posted by FiLtH
Must be me, but il2 always seems to need to arm a little higher. Also it seems 500lb can be dropped lower than 1000lb. Like I said, must be me.


The Il-2 usually is flying much slower than any fighter, so the horizontal travel component is smaller.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Stang on January 07, 2008, 01:25:46 PM
Quote
Originally posted by kilz
ok i understand the nice layout you gave and all. thats all cool and everything if i am dive bombing at a angle. but for the most part i come straight down on the gv and let my bomb go at 600. so with out much of an angle at all how does that bomb still take 1000 feet to hit the target.


there has to be some way to test this. if i show a film coming straight down on a gv and bomb it at 600 feet that should show how far the bomb traveled before hitting target right???? if so i will film it so i can see this and know how far it really travels :aok
At least a year in game, over 1,000 posts on the BBs and he still hasn't realized distances of icons in AH are in yards.  lol.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Skull-1 on January 07, 2008, 03:58:40 PM
So why no delayed fuse?

It was used in real life wasn't it?
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Yeager on January 07, 2008, 04:03:54 PM
Imagine dropping a bunch of 1000k eggs with 1 minute delayed fuses on the tarmac area out front of the Vhanger.  Then stirring the hornets nest by damaging the hanger and bringing out a dozen ostis lol
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Spazzter on January 07, 2008, 04:09:32 PM
Quote
Originally posted by Stang
At least a year in game, over 1,000 posts on the BBs and he still hasn't realized distances of icons in AH are in yards.  lol.


Stang,

Read your sig line, it just about sums it all up for you.  There is no reason to be rude he realized his error and acknowledged it already.  There is nothing constructive froom your post.

Spazz
Title: Is there a timed dealy fuse for bombs in AH?
Post by: hubsonfire on January 07, 2008, 05:05:24 PM
There's nothing constructive in your post either.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Skull-1 on January 07, 2008, 05:07:34 PM
Quote
Originally posted by Yeager
Imagine dropping a bunch of 1000k eggs with 1 minute delayed fuses on the tarmac area out front of the Vhanger.  Then stirring the hornets nest by damaging the hanger and bringing out a dozen ostis lol


Oh that would be so badprettythang!!!!!!

LOL!
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Karnak on January 07, 2008, 05:49:31 PM
Only delayed fuses I am aware of from WWII were slight delays on AP bombs so they'd blow inside the ship rather than on the armored deck and Mossies doing very, very low level attacks using bombs with a 12 second delay so they wouldn't blow themselves up.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Skull-1 on January 07, 2008, 06:11:36 PM
Quote
Originally posted by Karnak
Only delayed fuses I am aware of from WWII were slight delays on AP bombs so they'd blow inside the ship rather than on the armored deck and Mossies doing very, very low level attacks using bombs with a 12 second delay so they wouldn't blow themselves up.


Then give it to the Mossies.  Or parafrags!!!!!!!!  WOOT!
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Murdr on January 08, 2008, 01:17:52 AM
Quote
Originally posted by Karnak
Only delayed fuses I am aware of from WWII were slight delays on AP bombs so they'd blow inside the ship rather than on the armored deck and Mossies doing very, very low level attacks using bombs with a 12 second delay so they wouldn't blow themselves up.
Long delay mechanical and chemical (acid) fuses were used on London and other Brit cities to create more casualties by detonating hours or even days after being dropped.
Title: Is there a timed dealy fuse for bombs in AH?
Post by: Ghosth on January 08, 2008, 07:59:44 AM
How far it takes to arm partially depends on how fast your going.

If your in a val, and dead slow, better figure the 1k, in a Diving hawg, 600 will likely work just fine.