Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Billy Joe Bob on January 10, 2008, 09:27:33 PM
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:( Never mind.
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Use the Search or delete your troll.
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Search button is your friend.
In short: hacker made trouble, HT decided policing free 8 player not worth whatever (he said small) recruiting plus it gave. So, the axe fell,
The game is well worth 50cents a day, priced less than a cup of generic joe or a candy bar. Don't mourn 8 player, join the real game.
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BobtomII and I were on 8-player one day and there was this guy who could change names and stuff.......assumed he was a hacker
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Threads like this are the real reson!
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*facepalm* I would gladly pay for the MA but I have no credit card.
I had been away from AH for ages and decided to start playing again, made a new account, and got on MA. I thoroughly enjoyed it and went to have a go at some free for all in the 8 player. I was simply curious as to what happened and forgot to search.
Skuzzy please lock the thread as my question has been answered.
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Money Order.
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Originally posted by moot
Money Order.
yup yup they do it that way as well.
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I miss the 8-player rooms.
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Originally posted by Fianna
I miss the 8-player rooms.
Then you'll want to look into the AvA this week.
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ive sent money orders for the last4-5-6 yrs, ..they wont give me another credit card either :) NO EXCUSE. cough up the cash.:D
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What was so good about 8 player anyway ?
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BennyMoore and TIGRESS hosted some fun H2H rooms. Most of the rest involved whining teenagers flying with unlimited ammo.
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Don't forget the dude with the invulnerable plane!
Then there was the guy with the aiming hack...
I can see why HT decided to cut it away.
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Here we go again!(http://www.surclaro.com/images/forum/smilies/icon_rolleyes.gif)
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Originally posted by SD67
Don't forget the dude with the invulnerable plane!
Then there was the guy with the aiming hack...
I can see why HT decided to cut it away.
Those "things" never existed.Other "things" did and have been done in MA also.
Just defending my h2h;)
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Who cares!
....get a job so you can pay the .50 cents a day the game costs ...then quit wasting our time...clown
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hey guys, he was just asking a question, atleast he's not an irritating squeaker...
H2H was a LOT of fun, some of the rooms were great. benny's rooms kazaa had awesome maps with no ack, historic matchups, windage, everything, it was great, we had some really fun fights in there. it was a nice place to find good fights very quickly.
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Originally posted by croduh
Those "things" never existed.Other "things" did and have been done in MA also.
Just defending my h2h;)
"Those things" didn't exist but "other things" did exist.
This is your defense of "your" h2h?
I guess those "other things" were "more better" in your opinion.
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Originally posted by Major Biggles
hey guys, he was just asking a question, atleast he's not an irritating squeaker...
H2H was a LOT of fun, some of the rooms were great. benny's rooms kazaa had awesome maps with no ack, historic matchups, windage, everything, it was great, we had some really fun fights in there. it was a nice place to find good fights very quickly.
There is NO reason that HiTeck, et al. couldn't enable HTH 8 player for those that "subscribe". Some people (like myself) enjoy hosting. I've hosted a quake server for more that 3 years...keeps a lot of kids off the street.
As far as the complaints about the tone of the "free 8 player"..well from what I've seen the "online arenas" are no different, with the exception of the TA.
I do hereby cast my vote to enable the HTH 8 player side of the game..AT LEAST FOR THE PAYING CUSTOMERS! :furious
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The handful of times I jumped into H2H rooms, I had a lot of fun. Total dweebery, but fun.
(edit -> Re-reading what I posted in light of some of the later events in H2H, that could be taken the wrong way. I mean dweebery in the "Aluminum waterfall - up as soon as you die and hunt the guy who killed you" sense, not the "someone twiddling with things they shouldn't have" sense. )
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[Deleted.]
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Benny, you might want to re-edit your last post - unless I'm badly mistaken, if you think it through, you'll realize that you're most likely setting yourself up to be skuzzified.
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Originally posted by Benny Moore
Fact is, Spiricom hacked the game and repeatedly spammed threads bragging about it, even after the initial temporary Head-to-Head shutdown. He did this in a deliberate and successful attempt to get the free mulitplayer shut down for everyone. Hitech had no choice but to shut it down, really. It burns me that Spiricom is the winner and everyone else is the loser. It's just not right.
He's not a winner really he's just a loser, whereas everyone else just suffers due to an idiot. Many privileges students had before and during my high school career were lost in the same manner. Some jerk off abused it and the rest of us suffer. These people are only popular in their own heads, everyone despises them.
Just don't consider him a winner, even if he thinks he won. Because he lost just like everyone else. He just happens to be the biggest loser.
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Originally posted by Ghastly
Benny, you might want to re-edit your last post - unless I'm badly mistaken, if you think it through, you'll realize that you're most likely setting yourself up to be skuzzified.
IN that case...
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Originally posted by Ghastly
Benny, you might want to re-edit your last post - unless I'm badly mistaken, if you think it through, you'll realize that you're most likely setting yourself up to be skuzzified.
Yes, I suppose you're right. Thanks. Although, I must say that as matters stand and look to remain, my banishment probably wouldn't matter a great deal to anyone, myself included.
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I'm glad I saw it in time before deleting...
I always wondered who was to blame, and what exactly they were doing.
68ROX
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Originally posted by Kazaa
What was so good about 8 player anyway ?
A lot of great free-for-all rooms. The fights were literally happening right over the field, so you didn't have to fly anywhere to start having fun. Vulching and BNZ'ing was generally looked down on, and since the host had the power to boot people, vulchers and BNZ'ers were generally booted from the room.
You could manipulate ammo and fuel, so you could conceivably take off and fight without ever running out of ammo and fuel. Not very realistic, but it sure cut out a lot of downtime.
It was a good place to go and find a quick fight if you got tired of the usual MA dweebery; or if you just didn't feel like climbing up to 10k and flying for 10 minutes before you found a fight.
Of course, all this assumes that you had a good host. TA57, Merlin, acmkraft (Domin), and Police (I think that's what his name was) all usually had pretty good rooms going.
Edit:
Team rooms sucked, though. They usually consisted of the host stacking the teams in his/her favor and then clubbing whatever baby seals happened to be on the other team.
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Donzo, i have always been and always will be against any kind of cheating, i was just busting a myth:)
Also, i have been a subscriber for many months on and off, so i consider both MA
and h2h to be mine;)
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Thanks to bongaroos quote, its there till it gets removed by the almighty Hand of Skuzzy (tm).
Glad I got in on this one.
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IN
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I used to host alot back in AH1. I'd host my Terrains.
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Originally posted by Fianna
Team rooms sucked, though. They usually consisted of the host stacking the teams in his/her favor and then clubbing whatever baby seals happened to be on the other team.
I ran a team room. You likely have no idea how hard it is to keep the teams level, even only numerically. It's even harder when, like me, you try to balance skilled players between the teams. What looked to you like stacking may not have actually been so (although, I am certain, in some cases they were).
Originally posted by Coshy
Thanks to bongaroos quote, its there till it gets removed by the almighty Hand of Skuzzy (tm).
Glad I got in on this one.
Actually, only part was quoted. There's more, but as Ghastly pointed out it wouldn't make the administrators happy.
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Originally posted by 68ROX
I'm glad I saw it in time before deleting...
I always wondered who was to blame, and what exactly they were doing.
68ROX
He wasn't the only reason, there were other issues as well. It's more of the case of he was the straw that broke the camel's back.
ack-ack
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Originally posted by Ack-Ack
....
H2H isn't gone, LAN play is still possible. (general instructions removed...)
ack-ack
One important difference Ack-ack is that I'm virtually positive that I saw a reply from Skuzzy where someone asked about doing so, and was told that to do so is a violation of the terms and conditions for use of the game.
edit-> just found what I was looking for.... I hate the fact that half the time all I can think of to search for to find something is a handful of 3 letter anacronyms ...
http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=222842 (http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=222842)
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Thanks for posting that Ghastly. I wasn't aware that it is in violation of the end user agreement.
ack-ack
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Benny's rooms were great...
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Back when I was "ROX", I would host "TEAM" arenas, only to be sadly dissapointed when only a vast minority followed the MOTD.
I, in one way miss the H2H rooms for those who followed the hosts requests...
In another way, I understand why HTC canned it.
Too many who just didn't care.
PS-- I used Shuffler's maps on many hosting ocassions.
68ROX
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Ah Benny, I miss our old P-38 scuffles and wind simulation. How's it going, pal?
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Originally posted by 68ROX
Back when I was "ROX", I would host "TEAM" arenas, only to be sadly dissapointed when only a vast minority followed the MOTD.
I, in one way miss the H2H rooms for those who followed the hosts requests...
In another way, I understand why HTC canned it.
Too many who just didn't care.
I agree entirely. My experiences were quite the same; I spent more time warning people and, later, simply kicking rule breakers without warning than I did actually flying, on many days. I tried my best to be fair, but when a significant portion of the players refused to reciprocate or have common courtesy, I didn't have much choice. Neither did Hitech.
Originally posted by SgtPappy
Ah Benny, I miss our old P-38 scuffles and wind simulation. How's it going, pal?
Hello, SgtPappy. I've been unable to use my joystick since about the time that head-to-head shut down, because of the hand injuries. I've got another appointment with the doctor in a week. I'm hoping I'll be able to use a joystick by the time Thunder Works Studios' Jet Thunder and Gennadich's Knights of the Sky come out. I, too, miss our P-38 flights. Blue sky!
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I remember a guy named nazitek (I think I spelled that right.). But I wont go there.
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Originally posted by dentin
There is NO reason that HiTeck, et al. couldn't enable HTH 8 player for those that "subscribe". Some people (like myself) enjoy hosting. I've hosted a quake server for more that 3 years...keeps a lot of kids off the street.
As far as the complaints about the tone of the "free 8 player"..well from what I've seen the "online arenas" are no different, with the exception of the TA.
I do hereby cast my vote to enable the HTH 8 player side of the game..AT LEAST FOR THE PAYING CUSTOMERS! :furious
They do NOT want to risk their product again by letting it run on other peoples' servers. Can't blame them
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Originally posted by Benny Moore
I've been unable to use my joystick since about the time that head-to-head shut down, because of the hand injuries. I've got another appointment with the doctor in a week.
Sorry to read you're still having hand problems Benny. Best wishes on regaining full use. I always enjoyed your arenas.
Another young fellow, Frank, way back when, would host Frank's Co-op Missions and they too were great when they went off well. He ran mini scenarios of 4 identical allied vs 4 identical axis and we'd meet at 15k, sometimes with icons off. Never had adrenalin pumping like some of those.
IK3 also ran a pretty good room and I also enjoyed Boson's Solomon Islands.
The MA doesn't always meet the enjoyment level of some of the better 8 player rooms, but on the other hand, it's always open and someone is usually there, and there's less of a headache for HT.
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Eight Player is what convinced me to subscribe to AH II. Without it I don't know if I would be here. Probably not.
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Originally posted by Fianna
...Team rooms sucked, though. They usually consisted of the host stacking the teams in his/her favor and then clubbing whatever baby seals happened to be on the other team.
Are you blaming me?:D
@ Old Sport:
I asked Frank a long time ago if I could host the same idea he had (Co-Op). He said yes, so for a while I was hosting Co-Op in H2H. It was grand, the only thing unrealistic about it was the icons, I didn't want to bother telling people to turn it off. Because there's no way to determine if the other guy has his on or off.
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The best thing about H2H by far was HtHide's FFA maps, and GV team play setups with lots of objects and fog.
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I used to like making terrains back in AH1. That TE was buggy as the dickens however when things switched to AHII the TE got even buggier.... no idea how.... lol
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Originally posted by bj229r
They do NOT want to risk their product again by letting it run on other peoples' servers. Can't blame them
I seriously doubt that..just doesn't make sense. Enabling the "8 Player" for paying subscribers, or charging a small fee, would be a sound business decision..imho. :)
Dentin
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Originally posted by dentin
I seriously doubt that..just doesn't make sense. Enabling the "8 Player" for paying subscribers, or charging a small fee, would be a sound business decision..imho. :)
Dentin
Repeat after me ... There is no such thing as "security" when a process runs in an environment that someone else has full control over.
When the hosting code is not on a secure machine that HTC controls, it's always going to be susceptible to manipulation by the bit twiddlers just as is the front end code. It doesn't matter who does and doesn't have an account.
And this means HTC has 3 choices, all evil...
a) include host-side manipulation checking in the host code that runs H2H, and hope the the reverse engineers miss some of it and it can tattle on them when they try to disable it or do something "illegal".
b) remove the Host-side manipulation checking in the code that runs a H2H host in order to protect it (if it's not there, guessing is the only way the bit twiddlers can tell what tattlers probably run on the arena hosts at HTC). And of course, then they must simply accept the fact that the H2H system is susceptible to some manipulation.
c) Kill it completely, and focus on your core business, rather than playing patsy-cake with some immature and immoral slimeballs over a free component to your software.
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The best thing about H2H by far was HtHide's FFA maps
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Agreed! one of the worst things about h2h were the plethora of terrible maps people generated. HtHide's maps were rare in the sense that they not only worked functionally but were fun to game on/over.
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Did they kill H2H LAN play also?
My 8-year old and I loved to play each other on that. Wow what a bummer that is if it's disabled.
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Wow, I've been gone so long I didn't even realize H2H was gone... INcredible.
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LAN play still lives. :aok
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Originally posted by Benny Moore
Yes, I suppose you're right. Thanks. Although, I must say that as matters stand and look to remain, my banishment probably wouldn't matter a great deal to anyone, myself included.
not that it really has anything to do with this thread...but you were of great help to me when i visited your 8player. it's be nice to see someone of your talent joining the training corps, or slyin n fighting in the DA or the MA's.
<>
1ltcap
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Thank you for your kind words. I did my best to make my server as good of one as I could; it's nice to hear positive feedback.
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I wanna host airport again, perhaps make Squawk Box compatible with AH. Then we can have ATC and pilot mania.
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Originally posted by Ghastly
Repeat after me ... There is no such thing as "security" when a process runs in an environment that someone else has full control over.
When the hosting code is not on a secure machine that HTC controls, it's always going to be susceptible to manipulation by the bit twiddlers just as is the front end code. It doesn't matter who does and doesn't have an account.
And this means HTC has 3 choices, all evil...
a) include host-side manipulation checking in the host code that runs H2H, and hope the the reverse engineers miss some of it and it can tattle on them when they try to disable it or do something "illegal".
b) remove the Host-side manipulation checking in the code that runs a H2H host in order to protect it (if it's not there, guessing is the only way the bit twiddlers can tell what tattlers probably run on the arena hosts at HTC). And of course, then they must simply accept the fact that the H2H system is susceptible to some manipulation.
c) Kill it completely, and focus on your core business, rather than playing patsy-cake with some immature and immoral slimeballs over a free component to your software.
I never implied there was "security"...we all know that "security" and Computers is an oxymoron. that's right, oxyMORON if you believe there is security.
Deal with the risks, (and I don't mean grabbing all your marbles and going home ) OR shoot your self in the foot...just my $.o2
Dentin :)
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There is such a thing as security on computers. Get yourself a Linux, Hardware Firewall, and tied-down Internet settings.
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Originally posted by Denholm
There is such a thing as security on computers. Get yourself a Linux, Hardware Firewall, and tied-down Internet settings.
Been there, done that...I've run Linux (non GUI), Red Hat distro ,Mandrake (now Mandriva) years ago, still not "hack proof"..but I digress...bottom line: I'd like to see the return of the HTH 8 player..free or not..doesn't matter.. I'd gladly "pay to play. :)
Dentin
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The point I'm making isn't that any particular hardware or software platform is unsecure - but pointing out that regardless of the platform, there is there is no way to really protect a software process that runs on the local box from someone who has complete, utter, and final control over the box, including what get's installed on the box and up to and including monkeying with the hardware that makes up the box.
An extremely important point with regards to preventing people from doing things they shouldn't to "your" process, but perhaps too subtle for many to perceive.
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Free multiplayer won't come back until we have another five or six more 'What REALLY, REALLY happened to 8 Player' threads.
Come on guys, let's beat that mortuus equus!
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Agreed with Ghastly. If you have everything in your hands, what prevents you from looking inside?
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Originally posted by Denholm
There is such a thing as security on computers. Get yourself a Linux, Hardware Firewall, and tied-down Internet settings.
He teh funny one :D
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Yes, my friend (Who has worked with computers for over 30 years) has a Windows 2000 with simple tied down Internet Security Settings. He hasn't had as much as spy-ware/malware or any viruses/Trojan horses infect his computer within the last few years.
There is such a thing as security, and it goes to a certain extent.
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Ask one of the long time sim pilots from way back about a little incident involving WarBirds freehost. You might get a good idea why it might have went bye bye. ****ing thieves.
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No ones telling!:D
And if you ask, HiTech will have you drawn and quartered.
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Originally posted by nirvana
...And if you ask, HiTech will have you drawn and quartered.
Well, he has to get his money somehow.:p
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Originally posted by Denholm
Agreed with Ghastly. If you have everything in your hands, what prevents you from looking inside?
Stupidity :)
:rofl
Dentin
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I like turtles.
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i miss h2h
i loved the small maps, could find fights quickly
J312s server was my fave, all the team GV raids, fighter sweeps, etc..
Me, J312, and Sabre676 were unstoppable
i would pay $15 a month for H2H if they brought it back
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H2H was the place where I used to host really good plane match ups and Allied vs Axis with "rolling plane set" that matches the phase timeline of WWII :)
Now it's all gone:(
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Originally posted by Pannono
Me, J312, and Sabre676 were unstoppable
Except for my Jug :t
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Nice punt.
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(do not post this ever again, unless you want to be banned from the board and the game for life)
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See Rule #6
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Is it possible to connect to each other using our own server through IPs.
If not, maybe HT could make that possible in the furture.
I can setup and play LAN Games, but I want more.
BTW, shelling out alot of money as it is in other games, and living Exp.
WoW, StarWars Galaxies.
Not saying that I won't subscribe once in awhile. I've considered to do so a couple of months back. Thought it through and just couldn't at that time.
But if not, I have IL-2 Sturmovik 1942 Multi-Pak
Happy Flying to all
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Originally posted by GibSter
Is it possible to connect to each other using our own server through IPs.
If not, maybe HT could make that possible in the furture.
I can setup and play LAN Games, but I want more.
BTW, shelling out alot of money as it is in other games, and living Exp.
WoW, StarWars Galaxies.
Not saying that I won't subscribe once in awhile. I've considered to do so a couple of months back. Thought it through and just couldn't at that time.
But if not, I have IL-2 Sturmovik 1942 Multi-Pak
Happy Flying to all
That is a wonderful idea.
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i have a solution to hitechs hacker problems. why not introduce some security into their games. they can take every map that they have in the game and put security on it. is that so hard? :lol
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Originally posted by penguindude132
i have a solution to hitechs hacker problems. why not introduce some security into their games. they can take every map that they have in the game and put security on it. is that so hard? :lol
Security is not a problem, your lack of $15 a month is the problem. H2H is no more, live with it!