Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: shiningpathb4me on January 23, 2008, 01:29:56 PM

Title: NOE 110 Dweebary
Post by: shiningpathb4me on January 23, 2008, 01:29:56 PM
Way back whenever, someone would post an NOE 110 mission just for the heck of it. Now they're everywhere, sometimes mission after mission after mission -- and it's always against a target where nobody's looking. The planners of these missions boast about how simple and effective they are. I would have to agree to a point, but effective at what?

They capture a base undefended then leave it undefended just as they found it. The other guys come take it right back. They flew a couple sectors to shoot buildings down with a 110 -- thats it. The only kill anyone lands is the hapless defender that gets ho'd (by 3 110's) trying to get to town.

It's never against a stragically important target like a zone base. Its always some indefensible position from which any defenders that do show up and try and hold it get the tar bombed out of them.

8 of 10 guys joining these missions are to be honest, new players who lack the skill to actually drop a hangar in one pass, deack and cap a field, etc. They invariably put the troops out in the air, where all it takes in 1 lucky la7 to pop 1 troop and its over. Do you think they have the presence of mind to wait 20 minutes and sneak back in with fighters and a goon? Nope, it's on to some other base to try the same routine.

Sadly, a couple of decent mission planners on the rooks have succumbed to the allure.  I guess they like having 15 new guys follow them around and do their bidding.  I won't mention names, but one of them used to post good missions. We'd grab to 18k heavy in 38's, 51's, etc and kill vh and bomber hangars, deack the field, "suppress" the uppers while the 110's or whatever took the town. The goon would land his troops and we'd all have a bit of a fight in the process.

NOE 110's to undefended bases is just downright lame. Any argument that "it works" is offset by the stupidity of the target and the folly of not holding what you captured.  They're just wanking around shooting buildings and and contributing nothing to any "war effort" which is afterall, what they profess.

Want to plan a mission and attract skilled players? Make it a smart one where the fighters get to see some action.  Bombers, fighters, GV's all need to spawn/lift at the proper times from the proper bases splitting up the dar signature and base alarms so that everyone gets to the target at the right time. Surprise, Violence of Action, and Speed works just as well against a base where enemies are present as it does undefended bases.
Undefended base = dweebary.
Title: NOE 110 Dweebary
Post by: kozhedub on January 23, 2008, 01:32:49 PM
You complaining about Bf 110s or just NOE missions :(
Title: Re: NOE 110 Dweebary
Post by: Lusche on January 23, 2008, 01:43:46 PM
Quote
Originally posted by shiningpathb4me

NOE 110's to undefended bases is just downright lame..


In LW arenas, it's usually not the attacker's fault if bases are undefended.

And busting NOE missions is fun. If certain squads are onlin, check for obvious signs for one, then roll your LA to hunt that goon while your countrymen slaughter that 110's totally fixated on getting the town down :D

And an almost succesfull NOE mission is quite often the starting point for a prolonged and very intense battle...
Title: Re: Re: NOE 110 Dweebary
Post by: FrodeMk3 on January 23, 2008, 01:52:41 PM
Quote
Originally posted by Lusche
In LW arenas, it's usually not the attacker's fault if bases are undefended.

And busting NOE missions is fun. If certain squads are onlin, check for obvious signs for one, then roll your LA to hunt that goon while your countrymen slaughter that 110's totally fixated on getting the town down :D

And an almost succesfull NOE mission is quite often the starting point for a prolonged and very intense battle...


I've killed quite a few NOE 110's-they are usually low and slow, and can't hang with a manuevable little fighter, like a spit, or an FM2.
Title: NOE 110 Dweebary
Post by: SFCHONDO on January 23, 2008, 01:56:30 PM
Well the purpose of an NOE mission is to get to the base undetected. Thier not going to go to a base NOE with a known DAR bar there. The key is to keep an eye on the map and when the base starts flashing get a few guys to up and toast em. 90% of the time if these missions get any resistance they fail. And it's fun to spoil there secret NOE mission. I love killing these guys. :)
Title: NOE 110 Dweebary
Post by: BaldEagl on January 23, 2008, 01:59:27 PM
I love upping as a lone defender against these missions.  Those poor 110 noobs don't know what to do against a more nimble fighter.

Please do not discourage this.  I need all the easy kills I can get.
Title: Re: NOE 110 Dweebary
Post by: MjTalon on January 23, 2008, 02:05:44 PM
Quote
Originally posted by shiningpathb4me
Way back whenever, someone would post an NOE 110 mission just for the heck of it. Now they're everywhere, sometimes mission after mission after mission -- and it's always against a target where nobody's looking. The planners of these missions boast about how simple and effective they are. I would have to agree to a point, but effective at what?

They capture a base undefended then leave it undefended just as they found it. The other guys come take it right back. They flew a couple sectors to shoot buildings down with a 110 -- thats it. The only kill anyone lands is the hapless defender that gets ho'd (by 3 110's) trying to get to town.

It's never against a stragically important target like a zone base. Its always some indefensible position from which any defenders that do show up and try and hold it get the tar bombed out of them.

8 of 10 guys joining these missions are to be honest, new players who lack the skill to actually drop a hangar in one pass, deack and cap a field, etc. They invariably put the troops out in the air, where all it takes in 1 lucky la7 to pop 1 troop and its over. Do you think they have the presence of mind to wait 20 minutes and sneak back in with fighters and a goon? Nope, it's on to some other base to try the same routine.

Sadly, a couple of decent mission planners on the rooks have succumbed to the allure.  I guess they like having 15 new guys follow them around and do their bidding.  I won't mention names, but one of them used to post good missions. We'd grab to 18k heavy in 38's, 51's, etc and kill vh and bomber hangars, deack the field, "suppress" the uppers while the 110's or whatever took the town. The goon would land his troops and we'd all have a bit of a fight in the process.

NOE 110's to undefended bases is just downright lame. Any argument that "it works" is offset by the stupidity of the target and the folly of not holding what you captured.  They're just wanking around shooting buildings and and contributing nothing to any "war effort" which is afterall, what they profess.

Want to plan a mission and attract skilled players? Make it a smart one where the fighters get to see some action.  Bombers, fighters, GV's all need to spawn/lift at the proper times from the proper bases splitting up the dar signature and base alarms so that everyone gets to the target at the right time. Surprise, Violence of Action, and Speed works just as well against a base where enemies are present as it does undefended bases.
Undefended base = dweebary.


totally agree with ya shine.  I'm a mission planner, and ask anyone that has ran missions with me, i never have posted a noe 110 raid. It's too repeatitive too me... Sure it's effective at taking bases, but it's no fun.

The missions i make are unique, either from a simple buff raid into enemy territory, a blitzkreige type ground assault mission, too a themed raid like a german iron with Ju88 bombers and BF 109 escorts.  Those are the types of missions that i make, something that you are 100% sure  to see action.

But 110 raids do have there uses, they are quite effective at taking bases back that the enemy has gotten overnight while you were dreaming of popping silly newbish La7s.
Title: Re: NOE 110 Dweebary
Post by: Rich46yo on January 23, 2008, 02:08:15 PM
Im personally one of those robotons that likes following these losers, "the rooks you wont name but everyone knows who your talking about". Sorry you have a short attention span but we often fly against "such important" targets like zone bases. And even if we dont? Who cares? Important targets?:lol Your kidding right?

                         I personally like teamwork and flying NOE. And its just as much fun if ones IB , pops up on radar,and everyone is scrambling for airplanes and GVs, racing for town, shrieking on the radio, and generally creating bedlam as the sky turns into a sea of red.

                        Who gives a flying rats rear end if the mission works, if you end up defending the base successfully, or if 1.4 billion Chinese would want to run your "elite" brand of mission instead?

                       War effort? Hahahaha! Boy you win the prize for condescending post of the day Shiner. A lot of guys fly only for their own kills and glory, and good for them. Some like GVs, and good for them. Some like bombers, "good for them". I like seeing 40 110s, fighters, and goons 50' off the ground behind Limbo or Dredge. I think its fun and really could care less what its does for the "war effort". And about everyone Ive been on has had a pretty good battle. My only regret is we dont have more of them.

                     Making vague insults to others for their gameplay = Dweebary.

Quote
Originally posted by shiningpathb4me
Way back whenever, someone would post an NOE 110 mission just for the heck of it. Now they're everywhere, sometimes mission after mission after mission -- and it's always against a target where nobody's looking. The planners of these missions boast about how simple and effective they are. I would have to agree to a point, but effective at what?

They capture a base undefended then leave it undefended just as they found it. The other guys come take it right back. They flew a couple sectors to shoot buildings down with a 110 -- thats it. The only kill anyone lands is the hapless defender that gets ho'd (by 3 110's) trying to get to town.

It's never against a stragically important target like a zone base. Its always some indefensible position from which any defenders that do show up and try and hold it get the tar bombed out of them.

8 of 10 guys joining these missions are to be honest, new players who lack the skill to actually drop a hangar in one pass, deack and cap a field, etc. They invariably put the troops out in the air, where all it takes in 1 lucky la7 to pop 1 troop and its over. Do you think they have the presence of mind to wait 20 minutes and sneak back in with fighters and a goon? Nope, it's on to some other base to try the same routine.

Sadly, a couple of decent mission planners on the rooks have succumbed to the allure.  I guess they like having 15 new guys follow them around and do their bidding.  I won't mention names, but one of them used to post good missions. We'd grab to 18k heavy in 38's, 51's, etc and kill vh and bomber hangars, deack the field, "suppress" the uppers while the 110's or whatever took the town. The goon would land his troops and we'd all have a bit of a fight in the process.

NOE 110's to undefended bases is just downright lame. Any argument that "it works" is offset by the stupidity of the target and the folly of not holding what you captured.  They're just wanking around shooting buildings and and contributing nothing to any "war effort" which is afterall, what they profess.

Want to plan a mission and attract skilled players? Make it a smart one where the fighters get to see some action.  Bombers, fighters, GV's all need to spawn/lift at the proper times from the proper bases splitting up the dar signature and base alarms so that everyone gets to the target at the right time. Surprise, Violence of Action, and Speed works just as well against a base where enemies are present as it does undefended bases.
Undefended base = dweebary.
::
Title: NOE 110 Dweebary
Post by: hubsonfire on January 23, 2008, 02:28:20 PM
I love NOE 110 missions. More importantly, I like wading through a mob of them and killing their goons while they look on in horror. There's a few squad names that when I hear mentioned as attacking a base, I drop whatever I'm doing like a hot rock and head to the field under attack. Hub loves teh ez kills. ;)

Yeah, it seems kind of lame, having to sneak in for every attack, knowing that  you will get wiped out if even a handful of defenders get in the air in time, but these guys aren't the Leviathns, Drexs, or Barbossas of AH. It may seem lame when you've been playing for a long time, but it's just as challenging for these guys to take an empty field as your first fight was when you were new. You just have to accept that lots of people require much lower standards in order to succeed.
Title: Re: NOE 110 Dweebary
Post by: Connery on January 23, 2008, 02:36:40 PM
Quote
Originally posted by shiningpathb4me
Want to plan a mission and attract skilled players? Make it a smart one where the fighters get to see some action.  Bombers, fighters, GV's all need to spawn/lift at the proper times from the proper bases splitting up the dar signature and base alarms so that everyone gets to the target at the right time. Surprise, Violence of Action, and Speed works just as well against a base where enemies are present as it does undefended bases.
Undefended base = dweebary.


I have to say that statement is for want of a better phrase; "living in an ideal world", let me take a moment to offer an insight as to why.....

I have been a mission planner and it is very difficult to attract ANY player, nevermind high skilled players (I guess due to the fact that no-one ultimately likes taking orders from someone else except the rare few, but I could be wrong hear lets hear it from the guys themselves why they dont do missions - it may just not be their cup of tea)

I have also tried posting the timed missions you mention only to have no-one join them because they simply don't want to (for whatever reason) So why should "I" as a mission planner put a lot of time effort and thought into mission planning if no-one is going to join them anyway ?
Title: Re: Re: NOE 110 Dweebary
Post by: SlapShot on January 23, 2008, 02:43:59 PM
Quote
Originally posted by Lusche
And busting NOE missions is fun.


Ain't that the truth !!!
Title: Re: Re: Re: NOE 110 Dweebary
Post by: SlapShot on January 23, 2008, 02:44:48 PM
Quote
Originally posted by FrodeMk3
I've killed quite a few NOE 110's-they are usually low and slow, and can't hang with a manuevable little fighter, like a spit, or an FM2.


FM2 ... 110s taste like CHICKEN !!!
Title: Re: NOE 110 Dweebary
Post by: Blammo on January 23, 2008, 02:46:52 PM
Quote
Originally posted by shiningpathb4me
Way back whenever...blah blah blah...it does undefended bases.
Undefended base = dweebary.


=

:cry :cry :cry :cry :cry
Title: NOE 110 Dweebary
Post by: kamilyun on January 23, 2008, 02:47:05 PM
Quote
Originally posted by hubsonfire
Yeah, it seems kind of lame, having to sneak in for every attack, knowing that  you will get wiped out if even a handful of defenders get in the air in time, but these guys aren't the Leviathns, Drexs, or Barbossas of AH.


They are the Hubs and 498567's of AH...
Title: Re: Re: NOE 110 Dweebary
Post by: shiningpathb4me on January 23, 2008, 02:51:19 PM
Battles? Against town buildings? Ooooh what a flying terror you are. It's like the old saying: "Throw a rock into a pack of dogs and the one that hollers is the one you hit."
Title: Re: Re: Re: NOE 110 Dweebary
Post by: Lusche on January 23, 2008, 02:55:31 PM
Quote
Originally posted by shiningpathb4me
Battles? Against town buildings? Ooooh what a flying terror you are. It's like the old saying: "Throw a rock into a pack of dogs and the one that hollers is the one you hit."


Someone should work on his reading comprehension ;)
Title: NOE 110 Dweebary
Post by: USRanger on January 23, 2008, 03:06:26 PM
I like flying in NOE missions(as low as I possibly can for fun) and enjoy busting them.  Don't like it?  It's dweeby?  Hmm. Ok.  Well, I don't like whiners & people that think everyone should play the way you want them to.  
I think more people would say that crybabies are more annoying than NOE missions.
Title: NOE 110 Dweebary
Post by: Blammo on January 23, 2008, 03:29:33 PM
Quote
Originally posted by USRanger
I like flying in NOE missions(as low as I possibly can for fun) and enjoy busting them.  Don't like it?  It's dweeby?  Hmm. Ok.  Well, I don't like whiners & people that think everyone should play the way you want them to.  
I think more people would say that crybabies are more annoying than NOE missions.


Agreed
Title: NOE 110 Dweebary
Post by: KTM520guy on January 23, 2008, 03:43:20 PM
A 110 sneak is really just for fun and to tick off the other guy. Looks like it worked.
Title: NOE 110 Dweebary
Post by: Gloves on January 23, 2008, 03:57:56 PM
I may be totally wrong (God knows it wouldn't be the first time), but this seems like just another one of those threads where a general states, "If you don't play the game my way, you're an unskilled dweeb".  This one's flavor is just about 110 NOE's.

Glove
Title: NOE 110 Dweebary
Post by: shiningpathb4me on January 23, 2008, 04:03:36 PM
Quote
Originally posted by hubsonfire
I love NOE 110 missions. More importantly, I like wading through a mob of them and killing their goons while they look on in horror. There's a few squad names that when I hear mentioned as attacking a base, I drop whatever I'm doing like a hot rock and head to the field under attack. Hub loves teh ez kills. ;)

Yeah, it seems kind of lame, having to sneak in for every attack, knowing that  you will get wiped out if even a handful of defenders get in the air in time, but these guys aren't the Leviathns, Drexs, or Barbossas of AH. It may seem lame when you've been playing for a long time, but it's just as challenging for these guys to take an empty field as your first fight was when you were new. You just have to accept that lots of people require much lower standards in order to succeed.


I love this response . . . it says everything in as few words as possible.
Title: NOE 110 Dweebary
Post by: Wingnutt on January 23, 2008, 04:08:19 PM
Quote
Originally posted by Gloves
I may be totally wrong (God knows it wouldn't be the first time), but this seems like just another one of those threads where a general states, "If you don't play the game my way, you're an unskilled dweeb".  This one's flavor is just about 110 NOE's.

Glove


thats my read too..

maybe i should make a thread complaining about n00bs using slashing attacks against my bombers instead of coming up from dead 6 so I can kill them.
Title: NOE 110 Dweebary
Post by: Noir on January 23, 2008, 04:50:26 PM
NOE mission are fun to fly and not that easy if you don't have some skilled attackers you can count on, because its rarely THAT easy. Bases are here to be taken anyway, defended or not.

NOE missions are fun to kill and I can add a proof to my saying with that little AHfilm I took some monthes ago, Its one of the multiple missions DREDger made. :D

Film is 3mins long

Killing rook mission (http://mapage.noos.fr/rsm/killing_mission.ahf)
Title: Why is that so bad?
Post by: TalonX on January 23, 2008, 05:02:56 PM
I love upping and slaughtering 110's.   I have no issue with someone attacking a base and capturing it any way they can do it.

It's not up to the offense to choose a weak attack, it's up to the defense to block it.

Ask the Patriots.   :)

Title: Its all just a game
Post by: John Curnutte on January 23, 2008, 05:12:21 PM
Yep I admit we get smashed on NOE's alot, but just as often my squadies plan good high alt missions too , some are a bust some are not oh well its all in fun and play . the goal is too win according to figures posted by AH and what ever achieves that goal is ok by me .
 As Always A Nutte:D
Title: NOE 110 Dweebary
Post by: sullie363 on January 23, 2008, 05:19:43 PM
NOE?  110s?  Aces High?  I've never even heard of any of these things and as part of a squad which does not partake in any of these supposed activities, I denounce them.
Title: Re: NOE 110 Dweebary
Post by: GooseAW on January 23, 2008, 05:38:39 PM
Quote
Originally posted by shiningpathb4me
Way back whenever, someone would post an NOE 110 mission just for the heck of it. Now they're everywhere, sometimes mission after mission after mission -- and it's always against a target where nobody's looking. The planners of these missions boast about how simple and effective they are. I would have to agree to a point, but effective at what?

They capture a base undefended then leave it undefended just as they found it. The other guys come take it right back. They flew a couple sectors to shoot buildings down with a 110 -- thats it. The only kill anyone lands is the hapless defender that gets ho'd (by 3 110's) trying to get to town.

It's never against a stragically important target like a zone base. Its always some indefensible position from which any defenders that do show up and try and hold it get the tar bombed out of them.

8 of 10 guys joining these missions are to be honest, new players who lack the skill to actually drop a hangar in one pass, deack and cap a field, etc. They invariably put the troops out in the air, where all it takes in 1 lucky la7 to pop 1 troop and its over. Do you think they have the presence of mind to wait 20 minutes and sneak back in with fighters and a goon? Nope, it's on to some other base to try the same routine.

Sadly, a couple of decent mission planners on the rooks have succumbed to the allure.  I guess they like having 15 new guys follow them around and do their bidding.  I won't mention names, but one of them used to post good missions. We'd grab to 18k heavy in 38's, 51's, etc and kill vh and bomber hangars, deack the field, "suppress" the uppers while the 110's or whatever took the town. The goon would land his troops and we'd all have a bit of a fight in the process.

NOE 110's to undefended bases is just downright lame. Any argument that "it works" is offset by the stupidity of the target and the folly of not holding what you captured.  They're just wanking around shooting buildings and and contributing nothing to any "war effort" which is afterall, what they profess.

Want to plan a mission and attract skilled players? Make it a smart one where the fighters get to see some action.  Bombers, fighters, GV's all need to spawn/lift at the proper times from the proper bases splitting up the dar signature and base alarms so that everyone gets to the target at the right time. Surprise, Violence of Action, and Speed works just as well against a base where enemies are present as it does undefended bases.
Undefended base = dweebary.


A bunch of inaccurate and or incomplete generalities.

The purpose of an NOE raid is to arrive undetected. The trade off is, if you are detected you have no alt to work with to suppress the defenders. 18k P38s and P51s...alt monkey!..dweeb!....pffft....NOOB!

Quit ya dang whining! :cry  Up your LaLa and kill em if ya don't like it!  :noid

hehehe
Title: NOE 110 Dweebary
Post by: Gooss on January 23, 2008, 05:40:42 PM
This is highly offensive.

To dare to suggest that rooks plan missions or work together is balderdash.  Yes, balderdash.

Long live the furball!

HONK!
Gooss
Title: NOE 110 Dweebary
Post by: TomHorn on January 23, 2008, 05:56:01 PM
Not too long ago, I went on a 110/NOE mission with a well known mission planner... Went smoothly enough.... 2 passes over the town by 20 110's and Niki's, drop the troops, it was over...

One Bish Hellcat upped from the base, had 6 Niki's all over him instantly.
He went poof immediately... Didn't up again!!!

Fun??? Hmmmmm, I guess so.... I think????

Next mission was the same thing, EXACTLY THE SAME THING!!!!

But at the port next door to our intended target, our countrymen were in a desperate losing fight against superior numbers... Needing help badly!!!!

I mentioned this to the "mission planner".... He was dismissive of the obvious suggestion to help... Many of the pilots were game for it, but He said there is a big red darbar over there, so he didn't want to do that...

Most disappointed with this "leader", I bailed on the mission and went to get killed with our guys at the port.... As I left, my one word of departure was, "Chicken****".... We lost in the end, but put up a hell of a fight...

After taking the port, the bish took back the two bases that the "Mission Planner" had gained... PATHETIC!!!!

20 110/Niki's would have shifted the balance in our favor at the crucial moment... Like the cavalry comin over the hill....

It seemed like, low down and dirty behavior to me....

I won't fly his missions again....

TH
Title: NOE 110 Dweebary
Post by: Spikes on January 23, 2008, 06:12:48 PM
I don't think so. After all, the base flashes. You've got time to say "Oh, the base is flashing, I wonder if there is an NOE mission headed there!"
Title: NOE 110 Dweebary
Post by: splitatom on January 23, 2008, 06:17:50 PM
almost all large 110 mision made by the rooks are led by dreger
Title: NOE 110 Dweebary
Post by: FALCONWING on January 23, 2008, 06:38:10 PM
Quote
Originally posted by sullie363
NOE?  110s?  Aces High?  I've never even heard of any of these things and as part of a squad which does not partake in any of these supposed activities, I denounce them.



well said sir...the last thing I would consider (as the mentally challenged leader of a highly dysfunctional, poor scoring, uncoordinated squad) would be to try and strategically sneak some bases in a timely manner when you are being rolled by opposing hordes.  That is cowardly and WILL NOT BE TOLERATED!!! No Sir!!! TYVM!  Not on my watch!!  We will continue our brave ways of flying p-40's heavy at 10k heavy into groups of tempests and 262s!

for this timely and INtriguing thread.  I know it will ruffle feathers (no pun intended) but this needed to be addressed!!!

I think the major offenders KNOW WHO YOU ARE!!! cough cough (Blue Knights) cough cough (Muppets) cough cough... Please consider the feelings of the opposing country when you are planning yet another cowardly and competely unhistorical mission using 110s to sneak a base.

Im sorry i rambled on but this has made my fingers tremble as I type...
Title: NOE 110 Dweebary
Post by: kilz on January 23, 2008, 06:49:44 PM
Quote
Originally posted by USRanger
I like flying in NOE missions(as low as I possibly can for fun) and enjoy busting them.  Don't like it?  It's dweeby?  Hmm. Ok.  Well, I don't like whiners & people that think everyone should play the way you want them to.  
I think more people would say that crybabies are more annoying than NOE missions.


i like it when you fly noe missions :)

to the orginal thread starter. if you are tired of this why dont you come fly with my guys. we have fun and after all this is a game ment to have fun with it.
Title: NOE 110 Dweebary
Post by: Leayme on January 24, 2008, 05:20:06 PM
NOE 110's and company are fun to intercept, especially when it happens by complete accident.

I was flying bomber interdiction over a CV, when a large group of 110's blundered into it, 15 or more I think, well lets say between the gunners and the 6- 8 planes already in the air, that it became a bit of a turkey shoot, we eventually lost the CV, cruiser etc. to medium bombers after the battle group was located, than to the NOE flight, but the NOE mission bit the dust in a spectacular fashion.

I fly ground attack mostly so I will lift from a base further away that still has ordinance to try and support the defending GV's and I can't tell you the number of times, I have blundered into a NOE attack, being launched either at the base I lifted from or enroute to another, kind of ruins their day and now the alert is out and they can expect the friendlies to come screaming in to finish them.

If they want to fly 2 or 3 sectors to secure a base that may be in the interior of enemy territory, then I say hat's off to them for being dedicated enough to make the effort.

Who knows I could be out there enroute to somewhere and a couple goons are just as good as a panzer or three (usually more.....)
Title: NOE 110 Dweebary
Post by: Castedo on January 24, 2008, 05:41:25 PM
and why do some care so much about what others do ( or do not do ).  If you dont like it stay away from it.
Title: NOE 110 Dweebary
Post by: hubsonfire on January 24, 2008, 06:06:54 PM
Quote
Originally posted by FALCONWING
I think the major offenders KNOW WHO YOU ARE!!! cough cough (Blue Knights) cough cough (Muppets) cough cough... Please consider the feelings of the opposing country when you are planning yet another cowardly and competely unhistorical mission using 110s to sneak a base.

Im sorry i rambled on but this has made my fingers tremble as I type...


We r pwn ur shedz.
Title: NOE 110 Dweebary
Post by: sullie363 on January 24, 2008, 07:43:38 PM
Quote
Originally posted by hubsonfire
We r pwn ur shedz.


Glad somebody still does.
Title: NOE 110 Dweebary
Post by: USRanger on January 24, 2008, 07:53:29 PM
:lol
Title: NOE 110 Dweebary
Post by: Getback on January 24, 2008, 09:32:31 PM
Quote
Originally posted by SFCHONDO
Well the purpose of an NOE mission is to get to the base undetected. Thier not going to go to a base NOE with a known DAR bar there. The key is to keep an eye on the map and when the base starts flashing get a few guys to up and toast em. 90% of the time if these missions get any resistance they fail. And it's fun to spoil there secret NOE mission. I love killing these guys. :)


Me too and I'm sure they love killing me when I'm in one.

Actually it is one of my favorite things to do is catch an noe.

Just missed on tonight. uhg!
Title: NOE 110 Dweebary
Post by: DREDger on January 24, 2008, 09:45:44 PM
110 NOE missions are not as easy as you might think.  If they get spotted early that's pretty much it, the key is suprise and speed.  Sometimes the bases are undefended, other times the whole enemy force seems to up and go for the goons.  About 1 in 5 of mine fail, for one reason or another.   But yes, too much of one thing gets boring.

What I would suggest to the author of this post is to try to set up and run some missions.  It is like herding cats.  Getting 15-20 people to make a coordinated attack..ANY coordinated attack, is a feat in itself and part of the fun.   Get a couple under your belt then tell us how to play.

Here is  the thing, everyone's got an opinion right?  Some want mission planners to go here, do it this way, do it that way.  I join missions, I run missions, and my philosphy is this.  If you join one, just follow orders, try to help out, and mostly shut up.  If you run one, make a plan and stick to it, and if nothing else, be decisive.

Good luck