Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: Motherland on January 25, 2008, 11:31:56 PM

Title: Lethality?
Post by: Motherland on January 25, 2008, 11:31:56 PM
Is lethality lowered? Ive lit up Spits on a couple occasions without any parts flying off them. Just wondering.
Title: Lethality?
Post by: soda72 on January 26, 2008, 01:29:14 AM
no it is not...
Title: Lethality?
Post by: Chapel on January 26, 2008, 02:24:35 AM
I wondered the same thing, dumped some cannon and MG's into a 109 and hit em pretty hard. Didn't seem to do much.
Title: Lethality?
Post by: heythere on January 26, 2008, 07:47:52 AM
I agree I lit up a spit cannon only saw good sprites and he fluttered on unbothered.
Title: Lethality?
Post by: soda72 on January 26, 2008, 09:06:32 AM
There are three plane leathality settings and all three are set to 1.0 which is normal..  Unless there is another setting I'm not familar with that affects this it shouldn't be any different than last weeks map settings..
Title: Lethality?
Post by: WMLute on January 26, 2008, 09:19:59 AM
Quote
Originally posted by soda72
There are three plane leathality settings and all three are set to 1.0 which is normal..  Unless there is another setting I'm not familar with that affects this it shouldn't be any different than last weeks map settings..


You are correct.  If those three are at 1.0 they are normal MA lethality settings.
Title: Lethality?
Post by: Motherland on January 26, 2008, 12:48:26 PM
Thanks.
Title: Lethality?
Post by: Chapel on January 26, 2008, 12:48:56 PM
I'd venture a wager I probably just saw MG hits and not cannon. I hate that.
I got a lot of em though. =)